Index: AE/Installer/trunk/source/main_window.cpp
===================================================================
--- AE/Installer/trunk/source/main_window.cpp	(revision 371)
+++ AE/Installer/trunk/source/main_window.cpp	(revision 372)
@@ -267,5 +267,5 @@
 						}
 						else {
-							logfile << "\tMoved file: " << dir_itr->path().filename() << "\n";
+							//logfile << "\tMoved file: " << dir_itr->path().filename() << "\n";
 						}
 					}
@@ -290,5 +290,5 @@
 			setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " reimporting level" + levels[i]+"_Final.oni");
 			system( (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final packages/VanillaDats/level" + levels[i] + "_Final/level"
-				+ levels[i] + "_Final/level" + levels[i] + "_Final.oni > Globalize.log").c_str());
+				+ levels[i] + "_Final/level" + levels[i] + "_Final.oni >> Globalize.log").c_str());
 			setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) ));
 			parts_done++;
