Changeset 409


Ignore:
Timestamp:
Jul 7, 2009, 2:48:37 PM (15 years ago)
Author:
iritscen
Message:

Replacing old sep/nosep detection code with #ifdefs.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • AE/Installer/trunk/source/main_window.cpp

    r403 r409  
    11471147#endif
    11481148
    1149         if ( exists( "../../GameDataFolder/level0_Final.sep" ) ) {
     1149        /*if ( exists( "../../GameDataFolder/level0_Final.sep" ) ) {
    11501150                strImportOption = "-import:sep";
    11511151                splitInstances = NOT_SPLIT;
     
    11541154                strImportOption = "-import:nosep";
    11551155                splitInstances = SPLIT;
    1156         }
     1156        }*/
     1157       
     1158#ifndef WIN32
     1159        strImportOption = "-import:sep";
     1160        splitInstances = NOT_SPLIT;
     1161#else
     1162        strImportOption = "-import:nosep";
     1163        splitInstances = SPLIT;
     1164#endif
    11571165       
    11581166        globalPackages = getPackages();
Note: See TracChangeset for help on using the changeset viewer.