- Timestamp:
- Jul 16, 2009, 8:10:18 AM (15 years ago)
- Location:
- Daodan/src
- Files:
-
- 2 added
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
Daodan/src/Daodan_WindowHack.c
r354 r427 6 6 #include "BFW_Motoko_Draw.h" 7 7 #include "oni_gl.h" 8 9 #include "Oni_Character.h" 8 10 9 11 volatile HWND onihwnd, boxhwnd = NULL; … … 129 131 lpPoint->y = gl->DisplayMode.Height / 2; 130 132 } 133 if (GetAsyncKeyState(VK_F12)) 134 { 135 CHARTest(); 136 } 131 137 else 132 138 { -
Daodan/src/Oni_Symbols.S
r339 r427 47 47 symbol ( _gl_gamma_ramp , 0x0015fdfc ) 48 48 symbol ( _gl_gamma_ramp_valid , 0x001603fc ) 49 50 // Chars 51 symbol ( @ONrGameState_NewCharacter@8 , 0x000daC50 )
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