Changeset 438
- Timestamp:
- Jul 17, 2009, 7:17:28 AM (15 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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Daodan/src/Oni_Character.h
r437 r438 219 219 int16_t field_2; //probably Number is an int32 220 220 int32_t PhyContext; 221 SphereTree SphereTree1; //probably SphereTree[7]...222 SphereTree SphereTree3[4];223 SphereTree SphereTree2[2];221 SphereTreeNode SphereTree1; //probably SphereTree[7]... 222 SphereTreeNode SphereTree3[4]; 223 SphereTreeNode SphereTree2[2]; 224 224 int16_t field_B0; 225 225 int16_t field_B2; … … 236 236 int32_t field_F0; 237 237 int32_t field_F4; 238 int32_t field_E0;239 238 int16_t IsInAir; 240 239 Vector3 FallingVelocity; … … 308 307 int32_t Executor_FacingOverride; 309 308 int32_t Executor_HasAttackOverride; //another bool :P 310 int32_t field_1AC4;311 309 int32_t field_1AD0; 312 310 int32_t field_1AD4; … … 339 337 int32_t field_1C60; 340 338 int32_t Overlay; 341 int32_t field_1C60;342 int32_t field_1C64;343 339 int32_t field_1C68; 344 340 int32_t field_1C6C; … … 470 466 int32_t BNV; 471 467 int32_t GraphNode; 472 int32_t PelvisHeight;473 int32_t GraphNode;474 468 float PelvisHeight; 475 469 float field_190; … … 483 477 int32_t IdleDelay; 484 478 int32_t field_1E8; 485 int32_t field_1 DC;479 int32_t field_1EzC; 486 480 int32_t CombatFlags; 487 481 int32_t JobId;
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