- Timestamp:
- May 29, 2010, 9:21:27 PM (14 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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-
AE/Installer/trunk/source/installer.cpp
r557 r558 766 766 bsl_itr++ ) { 767 767 if ( bsl_itr->path().extension() == ".bsl" ) { 768 if(exists("../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/" + bsl_itr->path().filename())) 769 remove("../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/" + bsl_itr->path().filename()); 768 770 copy_file(bsl_itr->path(), "../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/" + bsl_itr->path().filename()); 769 771 }
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