Changeset 596 for AE/installer2/doc
- Timestamp:
- Jan 2, 2013, 6:00:16 PM (12 years ago)
- File:
-
- 1 edited
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AE/installer2/doc/AEI1-stuff_onisplit-commands.txt
r595 r596 21 21 installation: installer.cpp/h - recompileAll() in #500 22 22 23 #ifdef WIN3224 bool splitInstances = false;25 string strImportOption = "-import:nosep";26 string strOniSplit = "Onisplit.exe";27 #else28 bool splitInstances = false;29 string strImportOption = "-import:sep";30 string strOniSplit = "mono Onisplit.exe";31 #endif32 33 23 34 24 … … 39 29 40 30 http://www.microsoft.com/downloads/details.aspx?familyid=0856eacb-4362-4b0d-8edd-aab15c5e04f5 41 42 43 44 check globalization:45 bool CheckForGlobalization(bool justDoIt)46 {47 if (!exists("../GameDataFolder"))48 {49 string globMsg = "You haven't globalized yet!\n";50 globMsg = globMsg + "You must globalize to use the Anniversary Edition framework.\n" +51 "Would you like to globalize now? (This could take a while...)\n" +52 "(Selecting \"No\" will exit this program...)";53 wxMessageDialog* YesNoDialog = new wxMessageDialog(TheWindow, globMsg.c_str(), "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION, wxDefaultPosition);54 55 if (YesNoDialog->ShowModal() == wxID_NO) // if the user said no...56 {57 TheWindow->Close();58 return true;59 }60 }61 else if (!justDoIt)62 return false;63 // Code below this point runs if user clicks "Yes" or if they are never asked but justDoIt is true64 #ifdef WIN3265 boost::thread thrd3(globalize2);66 #else // cannot use multi-threading in Mac build67 TheWindow->InstallButton->Disable();68 TheWindow->ReglobalizeButton->Disable();69 globalizeData();70 TheWindow->InstallButton->Enable();71 TheWindow->ReglobalizeButton->Enable();72 #endif73 74 return true;75 }
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