Changeset 847


Ignore:
Timestamp:
May 2, 2013, 11:03:54 AM (12 years ago)
Author:
alloc
Message:

Daodan:

  • Fixes #46: Code for shownames fix was missing in source so part of it has to be disabled
File:
1 edited

Legend:

Unmodified
Added
Removed
  • Daodan/src/patches/Patches.c

    r843 r847  
    520520        DD_Patch_PrintWarning();
    521521
    522 
    523522        //Fix crappy ai2_shownames
    524523        if(1)
     
    530529                //texture       width
    531530                DDrPatch_NOOP((char*)(OniExe + 0x0008C9CA), 6 );
     531/* Crashes game. Perhaps only valid with the additional FLr-callhooks? Those
     532   didn't exist in source though.
    532533                //Set the text color to whatever we like ;)
    533534                DDrPatch_NOOP((char*)(OniExe + 0x0008C898), 6 );
    534535                DDrPatch_Byte((char*)(OniExe + 0x0008C898), 0x8B );
    535536                DDrPatch_Byte((char*)(OniExe + 0x0008C899), 0xCE );
     537*/
    536538//FLATLINE?             DDrPatch_MakeCall((void*)(OniExe + 0x0008C8A3), FLrHook_DebugNameShadeHack);
    537539               
     
    540542        }
    541543
    542 
    543544        if(1)
    544545        {
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