Changeset 987 for Daodan/src
- Timestamp:
- Mar 19, 2014, 1:44:30 PM (11 years ago)
- Location:
- Daodan/src
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
Daodan/src/Oni_Symbols.h
r986 r987 21 21 #define BFgDebugFileEnable (*((bool*)0x0055c8d0)) 22 22 23 // Parameter 1 to COrTextArea_Print. Context pointer?24 #define COgConsoleLines (*((uint32_t*)0x005cb468))25 26 23 // Command line instance 27 24 #define COgCommandLine (*((void**)0x00571b74)) … … 99 96 100 97 101 #define DefFunc( type, name, callingconvention, args, address) typedef type ( callingconvention * _##name ) args; static _##name name = (_##name)address98 #define DefFunc( type, name, callingconvention, args, address) typedef type ( callingconvention * _##name ) args; static const _##name name = (_##name)address 102 99 103 100 // Orig timing functions, replaced by DDrMachineTime_* if option "usegettickcount" is enabled … … 147 144 148 145 DefFunc(void, ONrGameState_Timer_Start, ONICALL, (char* function, int time), 0x004FD370); 146 DefFunc(void, ONrGameState_HandleUtilityInput, ONICALL, (const void* inInput), 0x004f6200); 147 DefFunc(uint8_t, ONrDebugKey_WentDown, ONICALL, (uint32_t inKey), 0x005050d0); 149 148 150 149 // Get active (player?) character … … 160 159 161 160 // Print message to console 162 DefFunc(void, COrTextArea_Print, ONICALL, ( uint32_tarea, uint32_t priority, uint32_t textshade, uint32_t textshadowshade, const char* text, uint32_t unk_alwaws_0, uint32_t fadetime), 0x00431340);161 DefFunc(void, COrTextArea_Print, ONICALL, (void* area, uint32_t priority, uint32_t textshade, uint32_t textshadowshade, const char* text, uint32_t unk_alwaws_0, uint32_t fadetime), 0x00431340); 163 162 DefFunc(int16_t, COrTextArea_Resize, ONICALL, (void* inTextArea, UUtRect* inBounds, int16_t inNumTextEntries), 0x00431460); 164 163 … … 204 203 205 204 // Draw text on the screen 206 DefFunc(int16_t, TSrContext_DrawText, ONICALL, ( uint32_tTSrContext, char* Text, char alpha, uint32_t usuallyzero, void* pRect), 0x0042DF00);205 DefFunc(int16_t, TSrContext_DrawText, ONICALL, (void* TSrContext, char* Text, char alpha, uint32_t usuallyzero, void* pRect), 0x0042DF00); 207 206 DefFunc(int16_t, TSrContext_New, ONICALL, (void* FontInstance, int size, int hthsik1,int hthsik2,int hthsik3, void* TSrContext), 0x0042EA30); 208 207 DefFunc(int16_t, TSrContext_SetFontSize, ONICALL, (void* ioTextContext, uint16_t inSize), 0x0042ED50); -
Daodan/src/patches/Patches.c
r986 r987 179 179 } 180 180 181 _ONrGameState_HandleUtilityInput Oni_ONrGameState_HandleUtilityInput = (_ONrGameState_HandleUtilityInput)0; 182 void ONICALL DD_ONrGameState_HandleUtilityInput(const void* inInput) 183 { 184 Oni_ONrGameState_HandleUtilityInput(inInput); 185 186 if (ONrDebugKey_WentDown(7)) { 187 OBJgTriggerVolume_Visible = !OBJgTriggerVolume_Visible; 188 } 189 } 181 190 182 191 … … 497 506 { 498 507 Oni_ONrMechanics_Register = DDrPatch_MakeDetour((void*)ONrMechanics_Register, (void*)DD_ONrMechanics_Register); 508 Oni_ONrGameState_HandleUtilityInput = DDrPatch_MakeDetour((void*)ONrGameState_HandleUtilityInput, (void*)DD_ONrGameState_HandleUtilityInput); 499 509 } 500 510
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