Melee ID menu design Taken from https://wiki.oni2.net/XML:BINA/OBJC/MELE, all 45 MELE IDs are grouped below into menus and submenus. "dmsg" only allows us to print 5 lines on-screen at one time, so the menus have additional pages when there are more than 5 items to choose between. Ideally the relevant character will appear on-screen at the spawn flag as each choice in the menu is highlighted, for a visual aid. Feel free to write these IDs in a more human-friendly manner in the menu (e.g. "STRIKER_Easy" => "Easy Striker"). 1. KONOKO 2. TCTF 1. TCTF_Lite 2. TCTF_Swat 3. BLACKOPS_Lite 4. BLACKOPS_Swat 5. GRIFFIN 3. Syndicate Page 1/2 1. COMGUY 2. MADBOMBER 3. Striker 1. STRIKER_Mini 2. STRIKER_Easy 3. STRIKER_Medium 4. STRIKER_Hard 4. Elite Striker 1. ELITE_Easy 2. ELITE_Medium 3. ELITE_Hard 5. Page 2/2 1. Tanker Page 1/2 1. TANKER_Easy 2. TANKER_Easy2 3. TANKER_Medium 4. Page 2/2 1. TANKER_Medium2 2. TANKER_Hard 3. TANKER_Hard2 4. 2. Fury 1. RED_Easy 2. RED_Medium 3. RED_Hard 3. Ninja 1. NINJA_Easy 2. NINJA_Medium 3. NINJA_Hard 4. Boss 1. Barabas 1. BARABAS Rsrch D 2. BARABAS TCTF D 2. NINJA_Super 3. Muro 1. MURO_Dream 2. MURO_Final 3. MURO_Mutant 5. 4. Civilian & ambi-side 1. Security_Guard 2. Cop 1. COP Male 2. COP Female 3. Thug 1. THUG_Mfg 2. THUG_Neuro 3. THUG_Pow 4. THUG_Wh 5. THUG_Air 4. Bot 1. NINJABOT_Train1 2. NINJABOT_Train2 3. NINJABOT_PowPlant 5. SNIPER 5. Exit (free-run)