﻿namespace Oni.Objects
{
    internal enum CharacterTeam : uint
    {
        Konoko = 0,
        TCTF = 1,
        Syndicate = 2,
        Neutral = 3,
        SecurityGuard = 4,
        RogueKonoko = 5,
        Switzerland = 6,
        SyndicateAccessory = 7
    }
}
