﻿using System.Collections.Generic;

namespace Oni.Physics
{
    using Akira;

    internal class ObjectDaeNodeProperties : AkiraDaeNodeProperties
    {
        public ObjectSetupFlags ObjectFlags;
        public ObjectPhysicsType PhysicsType;
        public readonly List<ObjectAnimationClip> Animations = new List<ObjectAnimationClip>();
        public readonly List<ObjectParticle> Particles = new List<ObjectParticle>();
    }
}
