﻿namespace Oni.Particles
{
    internal enum EventType
    {
        Update,
        Pulse,
        Start,
        Stop,
        BackgroundFxStart,
        BackgroundFxStop,
        HitWall,
        HitCharacter,
        Lifetime,
        Explode,
        BrokenLink,
        Create,
        Die,
        NewAttractor,
        DelayStart,
        DelayStop
    }
}
