﻿namespace Oni.Objects
{
    internal enum PatrolPathMovementMode
    {
        ByAlertLevel = 0,
        Stop = 1,
        Crouch = 2,
        Creep = 3,
        WalkNoAim = 4,
        Walk = 5,
        RunNoAim = 6,
        Run = 7
    }
}
