﻿using System;

namespace Oni.Objects
{
    [Flags]
    internal enum TurretTargetTeams : uint
    {
        None = 0x00,
        Konoko = 0x01,
        TCTF = 0x02,
        Syndicate = 0x04,
        Neutral = 0x08,
        SecurityGuard = 0x10,
        RogueKonoko = 0x20,
        Switzerland = 0x40,
        SyndicateAccessory = 0x80
    }
}
