﻿namespace Oni.Dae
{
    internal class EffectTexture
    {
        public EffectTexture()
        {
        }

        public EffectTexture(EffectSampler sampler, string texCoordSemantic)
        {
            TexCoordSemantic = texCoordSemantic;
            Sampler = sampler;
        }

        public string TexCoordSemantic { get; set; }
        public EffectTextureChannel Channel { get; set; }
        public EffectSampler Sampler { get; set; }
    }
}
