﻿using System;
using System.Collections.Generic;

namespace Oni.Dae
{
    internal class Geometry : Entity
    {
        public readonly List<MeshPrimitives> primitives = new List<MeshPrimitives>(1);
        public readonly List<Input> vertices = new List<Input>(1);

        public List<Input> Vertices => vertices;
        public List<MeshPrimitives> Primitives => primitives;
    }
}
