﻿using System;
using System.Collections.Generic;
using System.IO;
using System.Globalization;
using System.Text;
using System.Xml;

namespace Oni.Dae.IO
{
    internal class DaeWriter
    {
        #region Private data
        private XmlWriter xml;
        private Scene mainScene;
        private WriteVisitor visitor;
        private Dictionary<Source, string> writtenSources = new Dictionary<Source, string>();
        #endregion

        #region private class Animation

        private class Animation : Entity
        {
            public readonly List<Source> Sources = new List<Source>();
            public readonly List<Sampler> Samplers = new List<Sampler>();
            public readonly List<AnimationChannel> Channels = new List<AnimationChannel>();
        }

        #endregion
        #region private class AnimationChannel

        private class AnimationChannel
        {
            public readonly Sampler Sampler;
            public readonly string TargetPath;

            public AnimationChannel(Sampler sampler, string targetPath)
            {
                this.Sampler = sampler;
                this.TargetPath = targetPath;
            }
        }

        #endregion
        #region private class AnimationSource

        private class AnimationSource : Source
        {
            public readonly string[] Parameters;

            public AnimationSource(float[] data, string[] parameters)
                : base(data, parameters.Length)
            {
                this.Parameters = parameters;
            }

            public AnimationSource(string[] data, string[] parameters)
                : base(data, parameters.Length)
            {
                this.Parameters = parameters;
            }
        }

        #endregion

        #region private class WriteVisitor

        private class WriteVisitor : Visitor
        {
            private readonly Dictionary<Entity, string> entities = new Dictionary<Entity, string>();
            private readonly Dictionary<string, Entity> ids = new Dictionary<string, Entity>(StringComparer.Ordinal);
            private readonly Dictionary<string, Sampler> samplers = new Dictionary<string, Sampler>(StringComparer.Ordinal);
            private readonly Dictionary<string, Source> sources = new Dictionary<string, Source>(StringComparer.Ordinal);
            private int uniqueEntityId = 1;

            public readonly List<Image> Images = new List<Image>();
            public readonly List<Effect> Effects = new List<Effect>();
            public readonly List<Material> Materials = new List<Material>();
            public readonly List<Geometry> Geometries = new List<Geometry>();
            public readonly List<Scene> Scenes = new List<Scene>();
            public readonly List<Animation> Animations = new List<Animation>();
            public readonly List<Camera> Cameras = new List<Camera>();

            public override void VisitScene(Scene scene)
            {
                AddEntity(scene);

                base.VisitScene(scene);
            }

            public override void VisitNode(Node node)
            {
                EnsureId(node);

                foreach (var transform in node.Transforms.Where(t => t.HasAnimations))
                {
                    for (int i = 0; i < transform.Animations.Length; i++)
                    {
                        var sampler = transform.Animations[i];

                        if (sampler != null)
                            AddAnimationChannel(sampler, node, transform, i);
                    }
                }

                base.VisitNode(node);
            }

            public override void VisitGeometry(Geometry geometry)
            {
                AddEntity(geometry);

                string baseId = IdOf(geometry);

                if (baseId.EndsWith("_geometry", StringComparison.Ordinal))
                    baseId = baseId.Substring(0, baseId.Length - "_geometry".Length);

                foreach (var input in geometry.Vertices)
                    EnsureId(input.Source, string.Format(CultureInfo.InvariantCulture, "{0}_{1}", baseId, input.Semantic.ToString().ToLowerInvariant()));

                foreach (var input in geometry.Primitives.SelectMany(p => p.Inputs))
                    EnsureId(input.Source, string.Format(CultureInfo.InvariantCulture, "{0}_{1}", baseId, input.Semantic.ToString().ToLowerInvariant()));

                base.VisitGeometry(geometry);
            }

            public override void VisitMaterial(Material material)
            {
                AddEntity(material);

                base.VisitMaterial(material);
            }

            public override void VisitEffect(Effect effect)
            {
                AddEntity(effect);

                base.VisitEffect(effect);
            }

            public override void VisitImage(Image image)
            {
                AddEntity(image);

                base.VisitImage(image);
            }

            public override void VisitCamera(Camera camera)
            {
                AddEntity(camera);

                base.VisitCamera(camera);
            }

            private void AddEntity(Scene scene)
            {
                AddEntity(scene, Scenes);
            }

            private void AddEntity(Image image)
            {
                AddEntity(image, Images);
            }

            private void AddEntity(Effect effect)
            {
                AddEntity(effect, Effects);
            }

            private void AddEntity(Material material)
            {
                AddEntity(material, Materials);
            }

            private void AddEntity(Geometry geometry)
            {
                AddEntity(geometry, Geometries);
            }

            private void AddEntity(Animation animation)
            {
                AddEntity(animation, Animations);
            }

            private void AddEntity(Camera camera)
            {
                AddEntity(camera, Cameras);
            }

            private void AddEntity<T>(T entity, ICollection<T> entityCollection) 
                where T : Entity
            {
                if (EnsureId(entity))
                    entityCollection.Add(entity);
            }

            private bool EnsureId(Entity entity)
            {
                if (entities.ContainsKey(entity))
                    return false;

                string name = entity.Name;
                string id;

                if (string.IsNullOrEmpty(name))
                {
                    do
                    {
                        id = string.Format(CultureInfo.InvariantCulture, 
                            "unique_{0}", uniqueEntityId++, entity.GetType().Name.ToLowerInvariant());
                    }
                    while (ids.ContainsKey(id));
                }
                else
                {
                    if (!ids.ContainsKey(name))
                    {
                        id = name;
                    }
                    else
                    {
                        id = string.Format(CultureInfo.InvariantCulture,
                            "{0}_{1}", name, entity.GetType().Name.ToLowerInvariant());

                        while (ids.ContainsKey(id))
                        {
                            id = string.Format(CultureInfo.InvariantCulture,
                                "{0}_{1}_{2}", name, uniqueEntityId++, entity.GetType().Name.ToLowerInvariant());
                        }
                    }
                }

                entities.Add(entity, id);
                ids.Add(id, entity);

                return true;
            }

            private bool EnsureId(Entity entity, string id)
            {
                if (entities.ContainsKey(entity))
                    return false;

                entities.Add(entity, id);
                ids.Add(id, entity);

                return true;
            }

            public string IdOf(Entity entity)
            {
                string id;
                entities.TryGetValue(entity, out id);
                return id;
            }

            public string UrlOf(Entity entity)
            {
                return string.Format("#{0}", IdOf(entity));
            }

            private void AddAnimationChannel(Sampler sampler, Node node, Transform transform, int valueIndex)
            {
                Animation animation;

                if (Animations.Count == 0)
                {
                    animation = new Animation();
                    Animations.Add(animation);
                }
                else
                {
                    animation = Animations[0];
                }

                EnsureId(sampler);

                string nodeId = IdOf(node);
                string samplerId = IdOf(sampler);
                string valueName = transform.ValueIndexToValueName(valueIndex);
                Sampler valueSampler;

                if (!samplers.TryGetValue(samplerId + valueName, out valueSampler))
                {
                    valueSampler = new Sampler();
                    EnsureId(valueSampler, string.Format("{0}_{1}_{2}", IdOf(node), transform.Sid, valueName));
                    animation.Samplers.Add(valueSampler);

                    foreach (var input in sampler.Inputs)
                    {
                        var source = input.Source;
                        EnsureId(source);

                        string sourceId = IdOf(source) + (input.Semantic == Semantic.Output ? valueName : "");

                        if (!sources.TryGetValue(sourceId, out source))
                        {
                            source = input.Source;

                            switch (input.Semantic)
                            {
                                case Semantic.Input:
                                    source = new AnimationSource(source.FloatData, new[] { "TIME" });
                                    break;
                                case Semantic.Output:
                                    source = new AnimationSource(source.FloatData, new[] { valueName });
                                    break;
                                case Semantic.Interpolation:
                                    source = new AnimationSource(source.NameData, new[] { "INTERPOLATION" });
                                    break;
                                case Semantic.OutTangent:
                                case Semantic.InTangent:
                                    source = new AnimationSource(source.FloatData, new[] { "X", "Y" });
                                    break;
                                default:
                                    throw new NotSupportedException(string.Format("Invalid semantic {0} for animation input", input.Semantic));
                            }

                            sources.Add(sourceId, source);

                            EnsureId(source, string.Format(CultureInfo.InvariantCulture, "{0}_{1}", IdOf(valueSampler), input.Semantic.ToString().ToLowerInvariant()));
                            animation.Sources.Add(source);
                        }

                        valueSampler.Inputs.Add(new Input(input.Semantic, source));
                    }
                }

                animation.Channels.Add(new AnimationChannel(
                    valueSampler,
                    string.Format(CultureInfo.InvariantCulture, "{0}/{1}.{2}", IdOf(node), transform.Sid, valueName)));
            }
        }

        #endregion

        public static void WriteFile(string filePath, Scene scene)
        {
            var writer = new DaeWriter();
            writer.visitor = new WriteVisitor();
            writer.visitor.VisitScene(scene);
            writer.mainScene = scene;

            var settings = new XmlWriterSettings {
                CloseOutput = true,
                ConformanceLevel = ConformanceLevel.Document,
                Encoding = Encoding.UTF8,
                Indent = true,
                IndentChars = "\t"
            };

            //AxisConverter.Convert(scene, Axis.Y, Axis.Z);

            using (var stream = File.Create(filePath))
            using (writer.xml = XmlWriter.Create(stream, settings))
                writer.WriteRoot();
        }

        private void WriteRoot()
        {
            WriteCollada();

            WriteLibrary("library_cameras", visitor.Cameras, WriteCamera);
            WriteLibrary("library_images", visitor.Images, WriteImage);
            WriteLibrary("library_effects", visitor.Effects, WriteEffect);
            WriteLibrary("library_materials", visitor.Materials, WriteMaterial);
            WriteLibrary("library_geometries", visitor.Geometries, WriteGeometry);
            WriteLibrary("library_visual_scenes", visitor.Scenes, WriteScene);
            WriteLibrary("library_animations", visitor.Animations, WriteAnimation);

            WriteScene();
        }

        private void WriteCollada()
        {
            xml.WriteStartDocument();
            xml.WriteStartElement("COLLADA", "http://www.collada.org/2005/11/COLLADASchema");
            xml.WriteAttributeString("version", "1.4.0");

            xml.WriteStartElement("asset");
            xml.WriteStartElement("contributor");
            //xml.WriteElementString("author", "OniSplit");
            xml.WriteElementString("authoring_tool", string.Format(CultureInfo.InvariantCulture, "OniSplit v{0}", Utils.Version));
            xml.WriteEndElement();

            xml.WriteStartElement("unit");
            xml.WriteAttributeString("meter", "0.1");
            xml.WriteAttributeString("name", "decimeter");
            xml.WriteEndElement();
            xml.WriteElementString("up_axis", "Y_UP");
            xml.WriteEndElement();
        }

        private void WriteLibrary<T>(string name, ICollection<T> library, Action<T> entityWriter)
        {
            if (library.Count == 0)
                return;

            xml.WriteStartElement(name);

            foreach (T entity in library)
                entityWriter(entity);

            xml.WriteEndElement();
        }

        private void WriteScene()
        {
            xml.WriteStartElement("scene");
            xml.WriteStartElement("instance_visual_scene");
            xml.WriteAttributeString("url", visitor.UrlOf(mainScene));
            xml.WriteEndElement();
            xml.WriteEndElement();
        }

        private void WriteImage(Image image)
        {
            BeginEntity("image", image);

            string imageUrl;

            if (Path.IsPathRooted(image.FilePath))
                imageUrl = "file:///" + image.FilePath.Replace('\\', '/');
            else
                imageUrl = image.FilePath.Replace('\\', '/');

            xml.WriteElementString("init_from", imageUrl);

            EndEntity();
        }

        private void WriteEffect(Effect effect)
        {
            BeginEntity("effect", effect);
            WriteEffectCommonProfile(effect);
            EndEntity();
        }

        private void WriteEffectCommonProfile(Effect effect)
        {
            xml.WriteStartElement("profile_COMMON");

            foreach (var parameter in effect.Parameters)
                WriteEffectParameter(parameter);

            WriteEffectTechnique(effect);

            xml.WriteEndElement();
        }

        private void WriteEffectParameter(EffectParameter parameter)
        {
            xml.WriteStartElement("newparam");
            xml.WriteAttributeString("sid", parameter.Sid);

            if (!string.IsNullOrEmpty(parameter.Semantic))
            {
                xml.WriteStartElement("semantic");
                xml.WriteString(parameter.Semantic);
                xml.WriteEndElement();
            }

            if (parameter.Value is float)
            {
                float value = (float)parameter.Value;
                xml.WriteElementString("float",
                    XmlConvert.ToString(value));
            }
            else if (parameter.Value is Vector2)
            {
                var value = (Vector2)parameter.Value;
                xml.WriteElementString("float2", string.Format("{0} {1}",
                    XmlConvert.ToString(value.X), XmlConvert.ToString(value.Y)));
            }
            else if (parameter.Value is Vector3)
            {
                var value = (Vector3)parameter.Value;
                xml.WriteElementString("float3", string.Format("{0} {1} {3}",
                    XmlConvert.ToString(value.X), XmlConvert.ToString(value.Y), XmlConvert.ToString(value.Z)));
            }
            else if (parameter.Value is EffectSurface)
            {
                var surface = (EffectSurface)parameter.Value;
                xml.WriteStartElement("surface");
                xml.WriteAttributeString("type", "2D");
                xml.WriteElementString("init_from", visitor.IdOf(surface.InitFrom));
                xml.WriteEndElement();
            }
            else if (parameter.Value is EffectSampler)
            {
                var sampler = (EffectSampler)parameter.Value;
                xml.WriteStartElement("sampler2D");
                xml.WriteStartElement("source");
                xml.WriteString(sampler.Surface.DeclaringParameter.Sid);
                xml.WriteEndElement();

                if (sampler.MinFilter != EffectSamplerFilter.None)
                    xml.WriteElementString("minfilter", sampler.MinFilter.ToString().ToUpperInvariant());

                if (sampler.MagFilter != EffectSamplerFilter.None)
                    xml.WriteElementString("magfilter", sampler.MagFilter.ToString().ToUpperInvariant());

                if (sampler.MipFilter != EffectSamplerFilter.None)
                    xml.WriteElementString("mipfilter", sampler.MipFilter.ToString().ToUpperInvariant());

                xml.WriteEndElement();
            }

            xml.WriteEndElement();
        }

        private void WriteEffectTechnique(Effect effect)
        {
            xml.WriteStartElement("technique");
            xml.WriteStartElement("phong");

            //WriteEffectTechniqueProperty("emission", effect.Emission);
            
            WriteEffectTechniqueProperty("ambient", effect.Ambient);
            WriteEffectTechniqueProperty("diffuse", effect.Diffuse);
            WriteEffectTechniqueProperty("specular", effect.Specular);

            //WriteEffectTechniqueProperty("shininess", effect.Shininess);
            //WriteEffectTechniqueProperty("reflective", effect.Reflective);
            //WriteEffectTechniqueProperty("reflectivity", effect.Reflectivity);
    
            WriteEffectTechniqueProperty("transparent", effect.Transparent);

            //WriteEffectTechniqueProperty("transparency", effect.Transparency);
            //WriteEffectTechniqueProperty("index_of_refraction", effect.IndexOfRefraction);

            xml.WriteEndElement();
            xml.WriteEndElement();
        }

        private void WriteEffectTechniqueProperty(string name, EffectParameter value)
        {
            bool isTransparent = name == "transparent";

            if (isTransparent && value.Value == null)
                return;

            xml.WriteStartElement(name);

            if (isTransparent)
                xml.WriteAttributeString("opaque", "A_ONE");

            if (value.Reference != null)
            {
                xml.WriteStartElement("param");
                xml.WriteString(value.Reference);
                xml.WriteEndElement();
            }
            else if (value.Value is float)
            {
                float flt = (float)value.Value;
                xml.WriteStartElement("float");
                xml.WriteAttributeString("sid", value.Sid);
                xml.WriteString(XmlConvert.ToString(flt));
                xml.WriteEndElement();
            }
            else if (value.Value is Vector4)
            {
                var color = (Vector4)value.Value;
                xml.WriteStartElement("color");
                xml.WriteAttributeString("sid", value.Sid);
                xml.WriteString(string.Format(CultureInfo.InvariantCulture, "{0} {1} {2} {3}",
                    XmlConvert.ToString(color.X), XmlConvert.ToString(color.Y), XmlConvert.ToString(color.Z), XmlConvert.ToString(color.W)));
                xml.WriteEndElement();
            }
            else if (value.Value is EffectTexture)
            {
                var texture = (EffectTexture)value.Value;
                xml.WriteStartElement("texture");
                xml.WriteAttributeString("texture", texture.Sampler.Owner.Sid);
                xml.WriteAttributeString("texcoord", texture.TexCoordSemantic);
                xml.WriteEndElement();
            }

            xml.WriteEndElement();
        }

        private void WriteMaterial(Material matrial)
        {
            BeginEntity("material", matrial);

            xml.WriteStartElement("instance_effect");
            xml.WriteAttributeString("url", visitor.UrlOf(matrial.Effect));
            xml.WriteEndElement();

            EndEntity();
        }

        private void WriteGeometry(Geometry geometry)
        {
            BeginEntity("geometry", geometry);

            xml.WriteStartElement("mesh");

            WriteGeometrySources(geometry);
            WriteGeometryVertices(geometry);

            foreach (var primitives in geometry.Primitives)
                WriteGeometryPrimitives(geometry, primitives);

            xml.WriteEndElement();

            EndEntity();
        }

        private void WriteGeometrySources(Geometry geometry)
        {
            var sources = new Dictionary<Source, List<Semantic>>();

            foreach (var primitives in geometry.Primitives)
            {
                foreach (var input in primitives.Inputs)
                {
                    List<Semantic> uses;

                    if (!sources.TryGetValue(input.Source, out uses))
                    {
                        uses = new List<Semantic>();
                        sources.Add(input.Source, uses);
                    }

                    if (!uses.Contains(input.Semantic))
                        uses.Add(input.Semantic);
                }
            }

            foreach (var pair in sources)
            {
                foreach (var semantic in pair.Value)
                    WriteSource(pair.Key, semantic);
            }
        }

        private void WriteGeometryVertices(Geometry geometry)
        {
            string baseId = visitor.IdOf(geometry);

            if (baseId.EndsWith("_geometry", StringComparison.Ordinal))
                baseId = baseId.Substring(0, baseId.Length - "_geometry".Length);

            xml.WriteStartElement("vertices");
            xml.WriteAttributeString("id", baseId + "_vertices");

            foreach (var input in geometry.Vertices)
            {
                xml.WriteStartElement("input");
                WriteSemanticAttribute("semantic", input.Semantic);
                xml.WriteAttributeString("source", visitor.UrlOf(input.Source));
                xml.WriteEndElement();
            }

            xml.WriteEndElement();
        }

        private void WriteGeometryPrimitives(Geometry geometry, MeshPrimitives primitives)
        {
            switch (primitives.PrimitiveType)
            {
                case MeshPrimitiveType.Lines:
                case MeshPrimitiveType.LineStrips:
                case MeshPrimitiveType.TriangleFans:
                case MeshPrimitiveType.TriangleStrips:
                    throw new NotSupportedException(string.Format("Writing {0} is not supported", primitives.PrimitiveType));
            }

            bool trianglesOnly = !primitives.VertexCounts.Exists(x => x != 3);

            if (!trianglesOnly)
                xml.WriteStartElement("polylist");
            else
                xml.WriteStartElement("triangles");

            xml.WriteAttributeString("count", XmlConvert.ToString(primitives.VertexCounts.Count));

            if (!string.IsNullOrEmpty(primitives.MaterialSymbol))
                xml.WriteAttributeString("material", primitives.MaterialSymbol);

            int offset = 0;
            bool vertexInputWritten = false;

            var inputs = new List<IndexedInput>();

            string baseUrl = visitor.UrlOf(geometry);

            if (baseUrl.EndsWith("_geometry", StringComparison.Ordinal))
                baseUrl = baseUrl.Substring(0, baseUrl.Length - "_geometry".Length);

            foreach (var input in primitives.Inputs)
            {
                if (geometry.Vertices.Any(x => x.Source == input.Source))
                {
                    if (!vertexInputWritten)
                    {
                        inputs.Add(input);

                        xml.WriteStartElement("input");
                        xml.WriteAttributeString("semantic", "VERTEX");
                        xml.WriteAttributeString("source", baseUrl + "_vertices");
                        xml.WriteAttributeString("offset", XmlConvert.ToString(offset++));
                        xml.WriteEndElement();
                    }

                    vertexInputWritten = true;
                }
                else
                {
                    inputs.Add(input);

                    xml.WriteStartElement("input");
                    WriteSemanticAttribute("semantic", input.Semantic);
                    xml.WriteAttributeString("source", visitor.UrlOf(input.Source));
                    xml.WriteAttributeString("offset", XmlConvert.ToString(offset++));

                    if (input.Set != 0)
                        xml.WriteAttributeString("set", XmlConvert.ToString(input.Set));

                    xml.WriteEndElement();
                }
            }

            if (!trianglesOnly)
            {
                xml.WriteStartElement("vcount");
                xml.WriteWhitespace("\n");

                int vertexCount = 0;
                int c = 0;

                foreach (int i in primitives.VertexCounts)
                {
                    xml.WriteString(XmlConvert.ToString(i) + " ");
                    vertexCount += i;

                    c++;

                    if (c == 32)
                    {
                        xml.WriteWhitespace("\n");
                        c = 0;
                    }
                }

                xml.WriteEndElement();
            }

            xml.WriteStartElement("p");
            xml.WriteWhitespace("\n");

            int polygonStartIndex = 0;

            foreach (int vertexCount in primitives.VertexCounts)
            {
                for (int index = 0; index < vertexCount; index++)
                {
                    foreach (var input in inputs)
                    {
                        xml.WriteString(XmlConvert.ToString(input.Indices[polygonStartIndex + index]));

                        if (input != inputs.Last() || index != vertexCount - 1)
                            xml.WriteWhitespace(" ");
                    }
                }

                xml.WriteWhitespace("\n");
                polygonStartIndex += vertexCount;
            }

            xml.WriteEndElement();

            xml.WriteEndElement();
        }

        private void WriteScene(Scene scene)
        {
            BeginEntity("visual_scene", scene);

            foreach (var node in scene.Nodes)
                WriteSceneNode(node);

            EndEntity();
        }

        private void WriteSceneNode(Node node)
        {
            BeginEntity("node", node);

            foreach (var transform in node.Transforms)
                WriteNodeTransform(transform);

            foreach (var instance in node.Instances)
            {
                if (instance is GeometryInstance)
                    WriteGeometryInstance((GeometryInstance)instance);
                else if (instance is CameraInstance)
                    WriteCameraInstance((CameraInstance)instance);
            }

            foreach (var child in node.Nodes)
                WriteSceneNode(child);

            EndEntity();
        }

        private void WriteNodeTransform(Transform transform)
        {
            string type;

            if (transform is TransformTranslate)
                type = "translate";
            else if (transform is TransformRotate)
                type = "rotate";
            else if (transform is TransformScale)
                type = "scale";
            else
                type = "matrix";

            xml.WriteStartElement(type);

            if (!string.IsNullOrEmpty(transform.Sid))
                xml.WriteAttributeString("sid", transform.Sid);

            var values = new StringBuilder(transform.Values.Length * 16);

            foreach (float value in transform.Values)
                values.AppendFormat(CultureInfo.InvariantCulture, "{0:f6} ", value);

            if (values.Length > 0)
                values.Length--;

            xml.WriteValue(values.ToString());

            xml.WriteEndElement();
        }

        private void WriteCameraInstance(CameraInstance instance)
        {
            xml.WriteStartElement("instance_camera");
            xml.WriteAttributeString("url", visitor.UrlOf(instance.Target));
            xml.WriteEndElement();
        }

        private void WriteGeometryInstance(GeometryInstance instance)
        {
            xml.WriteStartElement("instance_geometry");
            xml.WriteAttributeString("url", visitor.UrlOf(instance.Target));

            if (instance.Materials.Count > 0)
            {
                xml.WriteStartElement("bind_material");
                xml.WriteStartElement("technique_common");

                foreach (var matInstance in instance.Materials)
                    WriteMaterialInstance(matInstance);

                xml.WriteEndElement();
                xml.WriteEndElement();
            }

            xml.WriteEndElement();
        }

        private void WriteMaterialInstance(MaterialInstance matInstance)
        {
            xml.WriteStartElement("instance_material");
            xml.WriteAttributeString("symbol", matInstance.Symbol);
            xml.WriteAttributeString("target", visitor.UrlOf(matInstance.Target));

            foreach (var binding in matInstance.Bindings)
            {
                xml.WriteStartElement("bind_vertex_input");
                xml.WriteAttributeString("semantic", binding.Semantic);
                WriteSemanticAttribute("input_semantic", binding.VertexInput.Semantic);
                xml.WriteAttributeString("input_set", XmlConvert.ToString(binding.VertexInput.Set));
                xml.WriteEndElement();
            }

            xml.WriteEndElement();
        }

        private void WriteAnimation(Animation animation)
        {
            BeginEntity("animation", animation);

            foreach (var source in animation.Sources)
                WriteSource(source, Semantic.None);

            foreach (var sampler in animation.Samplers)
                WriteAnimationSampler(animation, sampler);

            foreach (var channel in animation.Channels)
                WriteAnimationChannel(channel);

            EndEntity();
        }

        private void WriteAnimationSampler(Animation animation, Sampler sampler)
        {
            xml.WriteStartElement("sampler");
            xml.WriteAttributeString("id", visitor.IdOf(sampler));

            foreach (var input in sampler.Inputs)
            {
                xml.WriteStartElement("input");
                WriteSemanticAttribute("semantic", input.Semantic);
                xml.WriteAttributeString("source", visitor.UrlOf(input.Source));
                xml.WriteEndElement();
            }

            xml.WriteEndElement();
        }

        private void WriteAnimationChannel(AnimationChannel channel)
        {
            xml.WriteStartElement("channel");
            xml.WriteAttributeString("source", visitor.UrlOf(channel.Sampler));
            xml.WriteAttributeString("target", channel.TargetPath);
            xml.WriteEndElement();
        }

        private void BeginEntity(string name, Entity entity)
        {
            xml.WriteStartElement(name);

            string id = visitor.IdOf(entity);

            if (!string.IsNullOrEmpty(id))
                xml.WriteAttributeString("id", id);

            //if (!String.IsNullOrEmpty(entity.Name))
            //    xml.WriteAttributeString("name", entity.Name);
        }

        private void EndEntity()
        {
            xml.WriteEndElement();
        }

        private void WriteSource(Source source, Semantic semantic)
        {
            if (writtenSources.ContainsKey(source))
                return;

            string sourceId = visitor.IdOf(source);

            writtenSources.Add(source, sourceId);

            var animationSource = source as AnimationSource;

            if (animationSource != null)
            {
                if (source.FloatData != null)
                    WriteSource(sourceId, source.FloatData, XmlConvert.ToString, source.Stride, animationSource.Parameters);
                else
                    WriteSource(sourceId, source.NameData, x => x, source.Stride, animationSource.Parameters);

                return;
            }

            switch (semantic)
            {
                case Semantic.Position:
                case Semantic.Normal:
                    WriteSource(sourceId, source.FloatData, XmlConvert.ToString, source.Stride, new[] { "X", "Y", "Z" });
                    break;

                case Semantic.TexCoord:
                    WriteSource(sourceId, source.FloatData, XmlConvert.ToString, source.Stride, new[] { "S", "T" });
                    break;

                case Semantic.Color:
                    if (source.Stride == 4)
                        WriteSource(sourceId, source.FloatData, XmlConvert.ToString, source.Stride, new[] { "R", "G", "B", "A" });
                    else
                        WriteSource(sourceId, source.FloatData, XmlConvert.ToString, source.Stride, new[] { "R", "G", "B" });
                    break;

                case Semantic.Input:
                    WriteSource(sourceId, source.FloatData, XmlConvert.ToString, source.Stride, new[] { "TIME" });
                    return;

                case Semantic.Output:
                    WriteSource(sourceId, source.FloatData, XmlConvert.ToString, source.Stride, new[] { "VALUE" });
                    return;

                case Semantic.Interpolation:
                    WriteSource(sourceId, source.NameData, x => x, source.Stride, new[] { "INTERPOLATION" });
                    return;

                case Semantic.InTangent:
                case Semantic.OutTangent:
                    WriteSource(sourceId, source.FloatData, XmlConvert.ToString, source.Stride, new[] { "X", "Y" });
                    break;

                default:
                    throw new NotSupportedException(string.Format("Sources with semantic {0} are not supported", semantic));
            }
        }

        private void WriteSource<T>(string sourceId, T[] data, Func<T, string> toString, int stride, string[] paramNames)
        {
            string arrayId = sourceId + "_array";
            string type = null;

            if (typeof(T) == typeof(float))
                type = "float";
            else if (typeof(T) == typeof(string))
                type = "Name";

            xml.WriteStartElement("source");
            xml.WriteAttributeString("id", sourceId);

            xml.WriteStartElement(type + "_array");
            xml.WriteAttributeString("id", arrayId);
            xml.WriteAttributeString("count", XmlConvert.ToString(data.Length));
            xml.WriteWhitespace("\n");

            int valuesPerLine = (stride == 1) ? 10 : stride;

            for (int i = 0; i < data.Length; i++)
            {
                xml.WriteString(toString(data[i]));

                if (i != data.Length - 1)
                {
                    if (i % valuesPerLine == valuesPerLine - 1)
                        xml.WriteWhitespace("\n");
                    else
                        xml.WriteWhitespace(" ");
                }
            }

            xml.WriteEndElement();

            xml.WriteStartElement("technique_common");
            WriteSourceAccessor<T>(arrayId, data.Length / stride, stride, type, paramNames);
            xml.WriteEndElement();

            xml.WriteEndElement();
        }

        private void WriteSourceAccessor<T>(string arrayId, int count, int stride, string type, string[] paramNames)
        {
            xml.WriteStartElement("accessor");
            xml.WriteAttributeString("source", "#" + arrayId);
            xml.WriteAttributeString("count", XmlConvert.ToString(count));
            xml.WriteAttributeString("stride", XmlConvert.ToString(stride));

            for (int i = 0; i < stride; i++)
            {
                xml.WriteStartElement("param");
                xml.WriteAttributeString("type", type);
                xml.WriteAttributeString("name", paramNames[i]);
                xml.WriteEndElement();
            }

            xml.WriteEndElement();
        }

        private void WriteSemanticAttribute(string name, Semantic semantic)
        {
            xml.WriteAttributeString(name, semantic.ToString().ToUpperInvariant());
        }

        private void WriteCamera(Camera camera)
        {
            BeginEntity("camera", camera);

            xml.WriteStartElement("optics");
            xml.WriteStartElement("technique_common");
            xml.WriteStartElement("perspective");
            xml.WriteElementString("xfov", XmlConvert.ToString(camera.XFov));
            xml.WriteElementString("aspect_ratio", XmlConvert.ToString(camera.AspectRatio));
            xml.WriteElementString("znear", XmlConvert.ToString(camera.ZNear));
            xml.WriteElementString("zfar", XmlConvert.ToString(camera.ZFar));
            xml.WriteEndElement();
            xml.WriteEndElement();
            xml.WriteEndElement();

            EndEntity();
        }
    }
}
