﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Oni.Level
{
    internal class PhyObject
    {
        public PhyObjectFlags Flags;
        public PhyType PhysicsType;
        public int ScriptId;
        public List<EnvParticle> Particles;

        public Vector3 Position;
        public Quaternion Rotation;
        public float Scale;
        public Matrix Matrix;

        public int DoorId;
        public int DoorQuad;

        public string Name;
        public string FileName;
    }
}
