﻿using System;

namespace Oni.Physics
{
    internal class ObjectAnimationClip
    {
        public string Name;
        public int Start;
        public int End = int.MaxValue;
        public int Stop;
        public ObjectAnimationFlags Flags;

        public ObjectAnimationClip()
        {
        }

        public ObjectAnimationClip(string name)
        {
            this.Name = name;
        }
    }
}
