# # anim_scripts.bsl # func void patrolscript0002 (string ai_name) { playback_block Pod1_TCL_2 alarm2 interp 20 } func void patrolscript0003 (string ai_name) { playback_block Pod2_TCL_1 pod2alarm1 interp 20 } func void patrolscript0004 (string ai_name) { playback_block Pod2_TCL_2 pod2alarm2 interp 20 } func void patrolscript0009 (string ai_name) { particle lock99_locklight01 do start door_unlock 11 sleep 540 particle lock99_locklight01 do stop door_lock 11 } func void patrolscript0010 (string ai_name) { particle lock99_locklight01 do start door_unlock 11 # WAIT AND RELOCK DOORS sleep 540 particle lock99_locklight01 do stop door_lock 11 }