#snow for the airfield func void snow1_start(string ai_name) { dprint snow1_start particle snow1 start } func void snow1_stop(string ai_name) { dprint snow1_stop particle snow1 stop } func void snow2_start(string ai_name) { dprint snow2_start particle snow2 start } func void snow2_stop(string ai_name) { dprint snow2_stop particle snow2 stop } func void snow3_start(string ai_name) { dprint snow3_start particle snow3 start } func void snow3_stop(string ai_name) { dprint snow3_stop particle snow3 stop } #peak particles form the mountain top func void peak_start(string ai_name) { dprint peak_start particle peak start } func void peak_stop(string ai_name) { dprint peak_stop particle peak stop }