# # ChangeLog for / # # Generated by Trac 1.6 # Nov 25, 2024, 1:23:03 AM Sun, 05 Jul 2009 18:39:22 GMT iritscen [384] * AE/AE Read-Me.rtf (added) * AE/install_order.txt (deleted) Adding read-me, removing install_order.txt. Sun, 05 Jul 2009 14:35:50 GMT iritscen [383] * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Uzi/WPgew21_uzi.oni (modified) Fixed typo in Subjugator weapon page. Sun, 05 Jul 2009 14:11:22 GMT iritscen [382] * AE/Installer/trunk/source/aeinstallerapp.cpp (modified) * AE/Installer/trunk/source/aeinstallerapp.h (modified) Added check on Mac side for mono framework. Sat, 04 Jul 2009 22:53:23 GMT iritscen [381] * AE/packages/BrutalAI/Mod_Info.cfg (modified) * AE/packages/DangerousGlass/Mod_Info.cfg (modified) * AE/packages/DashingAI/Mod_Info.cfg (modified) * AE/packages/GlassBreakingMoves/Mod_Info.cfg (modified) * AE/packages/Globalize/oni/level0_Final/level0_Final/WMDDdialog_mainmenu.oni (modified) * AE/packages/ImprovedWeather/Mod_Info.cfg (modified) * AE/packages/KnockdownRevamp/Mod_Info.cfg (modified) * AE/packages/NewCharacters/Mod_Info.cfg (modified) * AE/packages/NewWeapons/Mod_Info.cfg (modified) * AE/packages/NinjaShadowDash/Mod_Info.cfg (modified) * AE/packages/UpgradedONCCs/Mod_Info.cfg (modified) Updated Main Menu to reflect July release, not June. Touched up and ... Sat, 04 Jul 2009 03:52:36 GMT rossy [380] * Daodan/build/binkw32.dll (modified) * Daodan/src/Daodan_Utility.c (modified) Update to one of Oni's timing functions. It might fix timing on Linux ... Mon, 29 Jun 2009 19:23:42 GMT iritscen [379] * AE/Installer/trunk/source/aeinstallerapp.cpp (modified) * AE/Installer/trunk/source/aeinstallerapp.h (modified) * AE/Installer/trunk/source/installer.cpp (modified) * AE/Installer/trunk/source/installer.h (modified) * AE/Installer/trunk/source/main_window.cpp (modified) Adding GDF switch code to Mac side post-globalization. Preparing way ... Mon, 29 Jun 2009 13:45:03 GMT iritscen [378] * AE/Installer/trunk/source/oni_special.ico (added) * AE/packages/chaingun.wmv (deleted) Removing chaingun movie, adding icon file. Fri, 26 Jun 2009 18:44:49 GMT gumby [377] * AE/packages/chaingun.wmv (added) hi :) Fri, 26 Jun 2009 04:59:05 GMT gumby [376] * AE/packages/BrutalAI/Mod_Info.cfg (modified) * AE/packages/DangerousGlass/Mod_Info.cfg (modified) * AE/packages/ImprovedWeather/Mod_Info.cfg (modified) Fixed broken configs Fri, 26 Jun 2009 04:52:38 GMT gumby [375] * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Chaingun/ONWCw16_crb.oni (modified) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Chaingun/BINA3RAPw16_crb_e01.oni (modified) * AE/packages/NinjaShadowDash/Mod_Info.cfg (modified) * AE/packages/UpgradedONCCs/Mod_Info.cfg (modified) Added better efx to the Chaingun Fixed broken config files. Thu, 25 Jun 2009 02:05:13 GMT gumby [374] * AE/packages (modified) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMthrow_fw_tgt.oni (modified) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/XML (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMKONOKOblownup1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMKONOKOblownup2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMKONOKOblownup3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMKONOKOblownup_bk1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMKONOKOblownup_bk2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMKONOKOknockdown1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMKONOKOknockdown2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMKONOKOknockdown_bk1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMKONOKOknockdown_bk2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEblownup1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEblownup2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEblownup_bk1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEblownup_bk2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEknockdown1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEknockdown2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEknockdown3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEknockdown_bk1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEknockdown_bk2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEknockdown_bk_foot.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEknockdown_foot1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/XML (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMKONOKOblownup_bk1.oni (modified) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMKONOKOblownup_bk2.oni (modified) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMSTRIKEblownup_bk1.oni (modified) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMSTRIKEblownup_bk2.oni (modified) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/M3GMw15_smg.oni (deleted) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/ONWCw15_smg.oni (deleted) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/ONWCw25_fsg.oni (deleted) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Chaingun (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Chaingun/M3GMw16crb.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Chaingun/ONWCw16_crb.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Chaingun/XML (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/SMG (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/SMG/M3GMw15_smg.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/SMG/ONWCw15_smg.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Chaingun (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Chaingun/BINA3RAPw16_crb_e01.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Chaingun/BINA3RAPw16_crb_p01.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Chaingun/XML (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/SMG (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/SMG/BINA3RAPw15_smg_e01.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/SMG/BINA3RAPw15_smg_p01.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/Chaingun (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/Chaingun/TXMPw16tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/SMG (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/SMG/TXMPw15tex.oni (added) Fixed glass breaking Balanced Chaingun Tue, 23 Jun 2009 21:41:34 GMT iritscen [373] * AE/Installer/trunk/source/main_window.cpp (modified) Fixed OptionsPanel->Show refreshing issue. Tue, 23 Jun 2009 02:53:59 GMT iritscen [372] * AE/Installer/trunk/source/main_window.cpp (modified) Fixed globalization log writes. Removed reporting of all file names ... Sun, 21 Jun 2009 01:50:24 GMT iritscen [371] * AE/Installer/trunk/source/about_window.cpp (modified) * AE/Installer/trunk/source/main_window.cpp (modified) Re-fixing Credits, lose changes again AND DIE ^_^. Updating to-do ... Sat, 20 Jun 2009 21:19:34 GMT gumby [370] * AE/packages/Globalize/oni/level0_Final/level0_Final/SUBTmessages.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Uzi/SUBTmessages.oni (deleted) fixed location of SUBTmessages.oni Sat, 20 Jun 2009 20:22:28 GMT iritscen [369] * AE/packages/Globalize/oni/level0_Final/level0_Final/WMDDdialog_mainmenu.oni (modified) Tweaking AE version text in WMDDdialog_mainmenu. Sat, 20 Jun 2009 18:28:09 GMT iritscen [368] * AE/packages/BrutalAI (moved) * AE/packages/DangerousGlass (moved) * AE/packages/ImprovedWeather (moved) * AE/packages/NinjaShadowDash (moved) * AE/packages/UpgradedONCCs (moved) * AE/packages/do.reg (deleted) Renaming pkg folders to match current mod names. Fri, 19 Jun 2009 23:31:35 GMT gumby [367] * AE/packages/BrutalEnemies (added) * AE/packages/BrutalEnemies/Mod_Info.cfg (added) * AE/packages/BrutalEnemies/oni (added) * AE/packages/BrutalEnemies/oni/level0_Final (added) * AE/packages/BrutalEnemies/oni/level0_Final/level0_Animations (added) * AE/packages/BrutalEnemies/oni/level0_Final/level0_Animations/TRAMKONCOMcomb_k_k.oni (added) * AE/packages/BrutalEnemies/oni/level0_Final/level0_Animations/XML (added) * AE/packages/BrutalEnemies/oni/level0_Final/level0_Final (added) * AE/packages/BrutalEnemies/oni/level0_Final/level0_Final/BINACJBOMelee Profile.oni (added) * AE/packages/BrutalEnemies/oni/level0_Final/level0_Final/XML (added) * AE/packages/DashingAI (added) * AE/packages/DashingAI/Mod_Info.cfg (added) * AE/packages/DashingAI/oni (added) * AE/packages/DashingAI/oni/level0_Final (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRACShinzom_animations.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRACshinatama_animations.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMCOMGUY_run_lt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMCOMGUYrun_rt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMFEMALErun_lt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMFEMALErun_rt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMNINJArun_lt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMNINJArun_rt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMSTRIKErun_lt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMSTRIKErun_rt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMTANKERrun_lt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMTANKERrun_rt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMTHUGrun_lt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMTHUGrun_rt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/XML (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/ex (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/ex/XML (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/level0_Animations.dat (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/level0_Animations.raw (added) * AE/packages/GlassBreakingMoves (added) * AE/packages/GlassBreakingMoves/Mod_Info.cfg (added) * AE/packages/GlassBreakingMoves/oni (added) * AE/packages/GlassBreakingMoves/oni/level0_Final (added) * AE/packages/GlassBreakingMoves/oni/level0_Final/level0_Particles (added) * AE/packages/GlassBreakingMoves/oni/level0_Final/level0_Particles/BINA3RAPglass_break.oni (added) * AE/packages/GlassBreakingMoves/oni/level0_Final/level0_Particles/XML (added) * AE/packages/GlassHurts (added) * AE/packages/GlassHurts/Mod_Info.cfg (added) * AE/packages/GlassHurts/oni (added) * AE/packages/GlassHurts/oni/level0_Final (added) * AE/packages/GlassHurts/oni/level0_Final/level0_Particles (added) * AE/packages/GlassHurts/oni/level0_Final/level0_Particles/BINA3RAPglass_shard.oni (added) * AE/packages/Globalize (added) * AE/packages/Globalize/oni (added) * AE/packages/Globalize/oni/level0_Final (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRACninja_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMlt_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMrt_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMss_lt_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMss_rt_1stepa.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMss_rt_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONPISrun_bk_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONPISrun_bk_stop.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMMURCOMpunch_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINCOMcrouch_idle.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINJAcrouch_idle.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINPIScrouch_idle.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINPISrun_bk_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINPISrun_bk_stop.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINRIFcrouch_idle.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMidle1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMlt_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMrt_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMss_lt_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMss_lt_stop.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMss_rt_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMTANKERrun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/XML (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Doctor Fix (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Doctor Fix/TRACdoctor_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMBARABkick_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMcomb_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMcomb_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMcomb_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMcomb_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMcomb_p_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMcrouch_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMcrouch_kick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMcrouch_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMcrouch_punch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMgetup_k_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMgetup_k_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMkick_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMkick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMkick_low.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMkick_lt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMkick_rt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMpunch_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMpunch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMpunch_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMpunch_low.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMpunch_lt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMpunch_rt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMthrow_bk_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMthrow_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMthrow_fw_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_bk_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_bk_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_fw_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_lt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_lt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_rt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_rt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYrun_bk_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYrun_bk_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYrun_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYrun_punch1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYrun_slide.oni (added) * 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AE/packages/UltimateMode/oni/level0_Final/level0_Final/ONGSgame_settings.oni (added) * AE/packages/UltimateMode/oni/level0_Final/level0_Final/XML (added) * AE/packages/VanillaBSL (added) * AE/packages/VanillaBSL/IGMD (added) * AE/packages/VanillaBSL/IGMD/Airport (added) * AE/packages/VanillaBSL/IGMD/Airport/airport1_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport/airport_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport/airport_main.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport_III (added) * AE/packages/VanillaBSL/IGMD/Airport_III/airport2_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport_III/airport2_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport_III/airport2_main.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_anim_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_level_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_main.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_particles.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_train2.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_training_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/compound (added) * AE/packages/VanillaBSL/IGMD/compound/compound.bsl (added) * AE/packages/VanillaBSL/IGMD/compound/compound_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/compound/compound_main.bsl (added) * AE/packages/VanillaBSL/IGMD/compound/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/dream_lab (added) * AE/packages/VanillaBSL/IGMD/dream_lab/dream_lab_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/dream_lab/dream_lab_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/dream_lab/dream_lab_main.bsl (added) * AE/packages/VanillaBSL/IGMD/dream_lab/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/lab (added) * AE/packages/VanillaBSL/IGMD/lab/lab_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/lab/lab_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/lab/lab_main.bsl (added) * AE/packages/VanillaBSL/IGMD/lab/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant (added) * AE/packages/VanillaBSL/IGMD/manplant/manplant_anim_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant/manplant_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant/manplant_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant/manplant_main.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/neuro (added) * AE/packages/VanillaBSL/IGMD/neuro/neuro_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/neuro/neuro_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/neuro/neuro_main.bsl (added) * AE/packages/VanillaBSL/IGMD/neuro/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/power (added) * AE/packages/VanillaBSL/IGMD/power/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/power/power_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/power/power_main.bsl (added) * AE/packages/VanillaBSL/IGMD/power/power_objectives.bsl (added) * AE/packages/VanillaBSL/IGMD/power/power_spawn.bsl (added) * AE/packages/VanillaBSL/IGMD/power_II (added) * AE/packages/VanillaBSL/IGMD/power_II/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/power_II/power2_spawn.bsl (added) * AE/packages/VanillaBSL/IGMD/power_II/powerII_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/power_II/power_II_main.bsl (added) * AE/packages/VanillaBSL/IGMD/roof (added) * AE/packages/VanillaBSL/IGMD/roof/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/roof/roof.bsl (added) * AE/packages/VanillaBSL/IGMD/roof/roof_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/roof/roof_main.bsl (added) * AE/packages/VanillaBSL/IGMD/state (added) * AE/packages/VanillaBSL/IGMD/state/state_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/state/state_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/state/state_main.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf (added) * AE/packages/VanillaBSL/IGMD/tctf/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_door_lock_lights.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_main.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_objectives.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_spawn_syndicate.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf_ii (added) * AE/packages/VanillaBSL/IGMD/tctf_ii/tctf2.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf_ii/tctf_ii_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf_ii/tctf_ii_main.bsl (added) * AE/packages/Weather (added) * AE/packages/Weather/Mod_Info.cfg (added) * AE/packages/Weather/oni (added) * AE/packages/Weather/oni/level0_Final (added) * AE/packages/Weather/oni/level0_Final/level0_Particles (added) * AE/packages/Weather/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_p01.oni (added) * AE/packages/Weather/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_p02.oni (added) * AE/packages/Weather/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_p03.oni (added) * AE/packages/Weather/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_p04.oni (added) * AE/packages/Weather/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_splash.oni (added) * AE/packages/Weather/x3delta (added) * AE/packages/do.reg (added) Fri, 19 Jun 2009 23:09:57 GMT gumby [366] * AE/packages/BrutalEnemies (deleted) Fri, 19 Jun 2009 23:08:53 GMT gumby [365] * AE/packages/BrutalEnemies (added) * AE/packages/BrutalEnemies/Mod_Info.cfg (added) * AE/packages/BrutalEnemies/oni (added) Fri, 19 Jun 2009 23:02:09 GMT gumby [364] * AE/packages (added) Fri, 19 Jun 2009 23:00:43 GMT gumby [363] * AE/packages (deleted) Reorganizing Fri, 19 Jun 2009 22:58:07 GMT gumby [362] * AE/Installer/trunk/source/main_window.cpp (modified) Globalize.oni -> Globalize.log ;) Fri, 19 Jun 2009 22:46:57 GMT gumby [361] * AE/Installer/trunk/source/main_window.cpp (modified) Fixed MainWindow::OnReGlobalizeButtonClick() Fri, 19 Jun 2009 22:46:22 GMT gumby [360] * AE/Installer/trunk/source/aeinstallerapp.cpp (modified) Fixed AEInstallerApp::OnInit() Fri, 19 Jun 2009 22:33:00 GMT gumby [359] * AE/Installer/trunk/source/main_window.cpp (modified) Fixed bug where IGMD would be in the wrong place Fri, 19 Jun 2009 22:25:08 GMT gumby [358] * AE/Installer/trunk/source/aeinstallerapp.cpp (modified) * AE/Installer/trunk/source/installer.h (modified) * AE/Installer/trunk/source/main_window.cpp (modified) Fixed bugs: Missing globalize code on start possibly fixed adv ... Fri, 19 Jun 2009 21:32:17 GMT gumby [357] * AE/Installer/trunk/source/main_window.cpp (modified) Finished installer 1.0 except for icons Thu, 18 Jun 2009 22:30:46 GMT gumby [356] * AE/Installer/trunk/source/aeinstallerapp.cpp (added) * AE/Installer/trunk/source/aeinstallerapp.h (added) Thu, 18 Jun 2009 22:30:30 GMT gumby [355] * AE/Installer/trunk/source/installer.h (modified) * AE/Installer/trunk/source/main_window.cpp (modified) * AE/Installer/trunk/source/main_window.h (modified) Thu, 18 Jun 2009 12:30:27 GMT rossy [354] * Daodan/build/binkw32.dll (modified) * Daodan/src/Daodan_WindowHack.c (modified) Sun, 14 Jun 2009 23:28:58 GMT iritscen [353] * AE/Installer/trunk/source/main.cpp (modified) * AE/Installer/trunk/source/main_window.cpp (modified) Mac fixes -- status bar and sleep code. Sat, 13 Jun 2009 01:44:53 GMT rossy [352] * Daodan/src/inifile.h (modified) * Daodan/src/inifile_reader.c (modified) Sat, 13 Jun 2009 01:13:36 GMT rossy [351] * Daodan/build/binkw32.dll (modified) * Daodan/src/Daodan_Patch.c (modified) * Daodan/src/Daodan_Patch.h (modified) * Daodan/src/Daodan_WindowHack.c (modified) almost windowed mode Wed, 10 Jun 2009 12:43:01 GMT rossy [350] * Daodan/build/binkw32.dll (modified) * Daodan/src/Daodan_Cheater.c (modified) whoops Wed, 10 Jun 2009 12:40:16 GMT rossy [349] * Daodan/build.bat (modified) * Daodan/build/binkw32.dll (modified) * Daodan/src/Daodan.c (modified) * Daodan/src/Daodan_Cheater.h (modified) * Daodan/src/Daodan_WindowHack.c (added) * Daodan/src/Daodan_WindowHack.h (added) * Daodan/src/inifile_reader.c (modified) cheat codes added to [Language] Wed, 10 Jun 2009 12:04:27 GMT rossy [348] * Daodan/build/binkw32.dll (modified) * Daodan/src/Daodan.c (modified) Tue, 09 Jun 2009 12:42:24 GMT rossy [347] * Daodan/build/binkw32.dll (modified) * Daodan/release/binkw32.dll (modified) * Daodan/src/Daodan.c (modified) some more things for daodan.ini Tue, 09 Jun 2009 12:00:41 GMT rossy [346] * Daodan/build.bat (modified) * Daodan/build/binkw32.dll (modified) * Daodan/src/Daodan.c (modified) * Daodan/src/Daodan_Patch.c (modified) * Daodan/src/Daodan_Patch.h (modified) * Daodan/src/inifile.h (added) * Daodan/src/inifile_reader.c (added) * Daodan/src/inifile_test.c (added) * Daodan/src/inifile_test.exe (added) * Daodan/src/testini.ini (added) parses daodan.ini to add language patches Sun, 07 Jun 2009 15:34:55 GMT iritscen [345] * AE/Installer/trunk/projects/README-Mac.txt (modified) Fixing silly typo in build instructions. Sun, 07 Jun 2009 02:45:43 GMT iritscen [344] * AE/Installer/trunk/projects/README-Mac.txt (added) Adding build instructions for Mac project. Sun, 07 Jun 2009 00:54:33 GMT iritscen [343] * AE/Installer/trunk/projects/xcode/AE_Installer-GUI (added) * AE/Installer/trunk/projects/xcode/AE_Installer-GUI/AE Installer (GUI).xcodeproj (moved) Moving proj in one level to match my real working copy's hierarchy. Sat, 06 Jun 2009 13:23:59 GMT rossy [342] * Daodan/build/binkw32.dll (modified) * Daodan/release/binkw32.dll (modified) * Daodan/src/Daodan.c (modified) * Daodan/src/daodan_gl.c (modified) Sat, 06 Jun 2009 12:39:54 GMT rossy [341] * Daodan/build/binkw32.dll (modified) * Daodan/release/binkw32.dll (modified) * Daodan/src/daodan_gl.c (modified) Sat, 06 Jun 2009 12:25:58 GMT rossy [340] * Daodan/build/binkw32.dll (modified) * Daodan/release/binkw32.dll (modified) * Daodan/src/Daodan.c (modified) * Daodan/src/daodan_gl.c (modified) fixed resolution list Sat, 06 Jun 2009 01:30:13 GMT rossy [339] * Daodan/build.bat (modified) * Daodan/build/binkw32.dll (modified) * Daodan/release/binkw32.dll (modified) * Daodan/src/Daodan.c (modified) * Daodan/src/Daodan_Cheater.c (added) * Daodan/src/Daodan_Cheater.h (added) * Daodan/src/Daodan_Persistence.c (modified) * Daodan/src/Daodan_Persistence.h (modified) * Daodan/src/Oni_Persistence.h (modified) * Daodan/src/Oni_Symbols.S (modified) Developer Mode Thu, 04 Jun 2009 18:13:25 GMT alloc [338] * testx (deleted) Test (cleanup) Thu, 04 Jun 2009 18:12:17 GMT alloc [337] * testx/b (copied) Test (pt3) Thu, 04 Jun 2009 18:01:39 GMT alloc [336] * testx/a (added) * testx/a/x (added) Test (pt2) Thu, 04 Jun 2009 18:00:47 GMT alloc [335] * testx (added) Test Thu, 04 Jun 2009 12:45:50 GMT iritscen [334] * AE/Installer/trunk/projects/xcode (added) * AE/Installer/trunk/projects/xcode/AE Installer (GUI).xcodeproj (added) * AE/Installer/trunk/projects/xcode/AE Installer (GUI).xcodeproj/TemplateIcon.icns (added) * AE/Installer/trunk/projects/xcode/AE Installer (GUI).xcodeproj/project.pbxproj (added) Replacing CLI proj with GUI proj. Thu, 04 Jun 2009 12:37:38 GMT iritscen [333] * AE/Installer/trunk/projects/xcode (deleted) Attempting to start over from scratch with xcode/. Thu, 04 Jun 2009 12:25:09 GMT iritscen [332] * AE/Installer/trunk/projects/xcode/AE Installer (CLI) (deleted) Replacing CLI proj with GUI proj. Thu, 04 Jun 2009 12:05:26 GMT iritscen [331] * AE/Installer/trunk/source/main_window.cpp (modified) * AE/Installer/trunk/source/main_window.h (modified) "Seperated" => "Separated". Thu, 04 Jun 2009 12:03:57 GMT alloc [330] * oup/current/Main.pas (modified) Testchange Wed, 03 Jun 2009 12:12:21 GMT rossy [329] * Daodan/build/binkw32.dll (modified) * Daodan/release/binkw32.dll (modified) * Daodan/src/Daodan.c (modified) multi-byte patch! also disabled the things that make it not work Mon, 01 Jun 2009 02:04:33 GMT gumby [328] * AE/Installer/trunk/source/main_window.cpp (modified) * AE/Installer/trunk/source/main_window.h (modified) Added a border, probably Mon, 01 Jun 2009 01:51:40 GMT iritscen [327] * AE/Installer/trunk/source/about_window.cpp (modified) * AE/Installer/trunk/source/main_window.cpp (modified) Changed Info panel to be set by SetValue() rather than SetLabel() Thu, 28 May 2009 10:33:59 GMT rossy [326] * Daodan/build/binkw32.dll (modified) * Daodan/release/binkw32.dll (added) * Daodan/src/BFW_Motoko_Draw.h (modified) * Daodan/src/BFW_Utility.h (modified) * Daodan/src/Daodan.c (modified) * Daodan/src/Daodan_Win32.c (modified) * Daodan/src/Oni.h (modified) * Daodan/src/Oni_Persistence.h (added) * Daodan/src/Oni_Symbols.S (modified) * Daodan/src/daodan_gl.c (modified) * Daodan/src/daodan_gl.h (modified) * Daodan/src/oni_gl.h (modified) This is the first "non-working" commit of Daodan. For this reason, ... Tue, 26 May 2009 18:51:14 GMT iritscen [325] * AE/Installer/trunk/source/about_window.cpp (modified) * AE/Installer/trunk/source/installer.cpp (modified) * AE/Installer/trunk/source/installer.h (modified) * AE/Installer/trunk/source/main_window.cpp (modified) * AE/Installer/trunk/source/main_window.h (modified) Rolled installer.cpp code into mainwindow.cpp, do not build ... Tue, 26 May 2009 17:52:10 GMT iritscen [324] * AE/Installer/trunk/source/about_window.cpp (added) * AE/Installer/trunk/source/about_window.h (added) * AE/Installer/trunk/source/app_resources.cpp (added) * AE/Installer/trunk/source/app_resources.h (added) * AE/Installer/trunk/source/fileopen.xpm (added) * AE/Installer/trunk/source/filesaveas.xpm (added) * AE/Installer/trunk/source/installer.cpp (added) * AE/Installer/trunk/source/installer.h (added) * AE/Installer/trunk/source/main.cpp (added) * AE/Installer/trunk/source/main.h (added) * AE/Installer/trunk/source/main_window.cpp (added) * AE/Installer/trunk/source/main_window.h (added) * AE/Installer/trunk/source/methods.h (deleted) * AE/Installer/trunk/source/quit.xpm (added) * AE/Installer/trunk/source/redo.xpm (added) * AE/Installer/trunk/source/subs.cpp (deleted) Replacing old CLI source with new GUI source. Sun, 17 May 2009 12:19:35 GMT rossy [323] * Daodan/build.bat (modified) * Daodan/build/binkw32.dll (modified) * Daodan/src/Daodan.c (modified) * Daodan/src/Daodan_Win32.c (modified) * Daodan/src/Daodan_Win32.h (modified) * Daodan/src/Oni.h (modified) * Daodan/src/Oni_Symbols.S (modified) DDrPlatform_Initialize Fri, 15 May 2009 11:45:19 GMT rossy [322] * Daodan/build/binkw32.dll (modified) * Daodan/src/BFW_Utility.h (modified) * Daodan/src/Daodan.c (modified) * Daodan/src/Daodan_Win32.c (added) * Daodan/src/Daodan_Win32.h (added) * Daodan/src/Oni.h (modified) * Daodan/src/Oni_Symbols.S (modified) Wed, 06 May 2009 13:47:23 GMT alloc [321] * oup/current/DataAccess/Access_OUP_ADB.pas (modified) * oup/current/DataAccess/Access_OniArchive.pas (modified) * oup/current/Global/Functions.pas (modified) * oup/current/Tools/Extractor.dfm (modified) * oup/current/Tools/Extractor.pas (modified) * oup/current/Tools/MetaEditor.dfm (modified) * oup/current/Tools/MetaEditor.pas (modified) * oup/current/_exe/OniUnPacker.exe (modified) Tue, 05 May 2009 18:56:20 GMT gumby [320] * AE/Installer/trunk/source/subs.cpp (modified) Tue, 05 May 2009 07:30:34 GMT gumby [319] * AE/Installer/trunk/source/methods.h (modified) * AE/Installer/trunk/source/subs.cpp (modified) Added uninstall options. Added PC Demo\Mac detection. Added ... Tue, 05 May 2009 05:33:35 GMT gumby [318] * AE/Installer/trunk/source/subs.cpp (modified) Mon, 04 May 2009 12:51:30 GMT rossy [317] * Daodan/build/binkw32.dll (added) Mon, 04 May 2009 12:42:46 GMT rossy [316] * Daodan/build/binkw32.dll (deleted) * Daodan/src/daodan_gl.c (modified) * Daodan/src/daodan_gl.h (modified) custom resoultions :) Sun, 03 May 2009 15:07:19 GMT gumby [315] * AE/Installer/trunk/source/subs.cpp (modified) Fixed issue with Extended ASCII Tweaked menu Sun, 03 May 2009 07:38:12 GMT gumby [314] * AE/Installer/trunk/source/methods.h (modified) * AE/Installer/trunk/source/subs.cpp (modified) Sun, 03 May 2009 07:36:58 GMT gumby [313] * AE/packages/VanillaBSL/BSL (deleted) * AE/packages/VanillaBSL/IGMD (added) * AE/packages/VanillaBSL/IGMD/Airport (added) * AE/packages/VanillaBSL/IGMD/Airport/airport1_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport/airport_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport/airport_main.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport_III (added) * AE/packages/VanillaBSL/IGMD/Airport_III/airport2_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport_III/airport2_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport_III/airport2_main.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_anim_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_level_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_main.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_particles.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_train2.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_training_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/compound (added) * AE/packages/VanillaBSL/IGMD/compound/compound.bsl (added) * AE/packages/VanillaBSL/IGMD/compound/compound_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/compound/compound_main.bsl (added) * AE/packages/VanillaBSL/IGMD/compound/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/dream_lab (added) * AE/packages/VanillaBSL/IGMD/dream_lab/dream_lab_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/dream_lab/dream_lab_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/dream_lab/dream_lab_main.bsl (added) * AE/packages/VanillaBSL/IGMD/dream_lab/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/lab (added) * AE/packages/VanillaBSL/IGMD/lab/lab_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/lab/lab_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/lab/lab_main.bsl (added) * AE/packages/VanillaBSL/IGMD/lab/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant (added) * AE/packages/VanillaBSL/IGMD/manplant/manplant_anim_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant/manplant_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant/manplant_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant/manplant_main.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/neuro (added) * AE/packages/VanillaBSL/IGMD/neuro/neuro_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/neuro/neuro_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/neuro/neuro_main.bsl (added) * AE/packages/VanillaBSL/IGMD/neuro/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/power (added) * AE/packages/VanillaBSL/IGMD/power/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/power/power_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/power/power_main.bsl (added) * AE/packages/VanillaBSL/IGMD/power/power_objectives.bsl (added) * AE/packages/VanillaBSL/IGMD/power/power_spawn.bsl (added) * AE/packages/VanillaBSL/IGMD/power_II (added) * AE/packages/VanillaBSL/IGMD/power_II/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/power_II/power2_spawn.bsl (added) * AE/packages/VanillaBSL/IGMD/power_II/powerII_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/power_II/power_II_main.bsl (added) * AE/packages/VanillaBSL/IGMD/roof (added) * AE/packages/VanillaBSL/IGMD/roof/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/roof/roof.bsl (added) * AE/packages/VanillaBSL/IGMD/roof/roof_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/roof/roof_main.bsl (added) * AE/packages/VanillaBSL/IGMD/state (added) * AE/packages/VanillaBSL/IGMD/state/state_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/state/state_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/state/state_main.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf (added) * AE/packages/VanillaBSL/IGMD/tctf/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_door_lock_lights.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_main.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_objectives.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_spawn_syndicate.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf_ii (added) * AE/packages/VanillaBSL/IGMD/tctf_ii/tctf2.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf_ii/tctf_ii_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf_ii/tctf_ii_main.bsl (added) Sun, 03 May 2009 00:41:41 GMT gumby [312] * AE/Installer/trunk/source/subs.cpp (modified) Sun, 03 May 2009 00:40:45 GMT gumby [311] * AE/Installer/trunk/source/subs.cpp (modified) Sun, 03 May 2009 00:26:23 GMT gumby [310] * AE/Installer/trunk/source/subs.cpp (modified) Sat, 02 May 2009 23:47:33 GMT iritscen [309] * AE/Installer/trunk/source/subs.cpp (modified) Replaced missing bracket on line 456. Oops! Sat, 02 May 2009 22:24:03 GMT iritscen [308] * AE/Installer/trunk/source/methods.h (modified) * AE/Installer/trunk/source/subs.cpp (modified) Fixed Mac compat., added globalization (not done). Sat, 02 May 2009 16:55:16 GMT gumby [307] * AE/Installer/trunk/source/Rain.zip (deleted) * AE/Installer/trunk/source/dirent.h (deleted) * AE/Installer/trunk/source/dirent.lib (deleted) * AE/Installer/trunk/source/include (deleted) * AE/Installer/trunk/source/lib (deleted) * AE/Installer/trunk/source/subs.cpp (modified) Sat, 02 May 2009 16:34:23 GMT gumby [306] * AE/Installer/trunk/source/include (added) * AE/Installer/trunk/source/include/dirent.h (added) * AE/Installer/trunk/source/lib (added) * AE/Installer/trunk/source/lib/dirent.lib (added) * AE/Installer/trunk/source/subs.cpp (modified) Fri, 01 May 2009 05:06:58 GMT gumby [305] * AE/packages/NewCharacters (modified) * AE/packages/NewCharacters/install (deleted) Fri, 01 May 2009 02:49:34 GMT gumby [304] * AE/packages (added) * AE/packages/Blood (added) * AE/packages/Blood/Mod_Info.cfg (added) * AE/packages/Blood/oni (added) * AE/packages/Blood/oni/level0_Final (added) * AE/packages/Blood/oni/level0_Final/level0_Particles (added) * AE/packages/Blood/oni/level0_Final/level0_Particles/BINA3RAPblood.oni (added) * AE/packages/Blood/oni/level0_Final/level0_Particles/BINA3RAPblood_drop.oni (added) * AE/packages/Blood/oni/level0_Final/level0_Particles/BINA3RAPblood_emit.oni (added) * AE/packages/Blood/oni/level0_Final/level0_Particles/BINA3RAPd__BLOOD.oni (added) * AE/packages/Blood/oni/level0_Final/level0_Particles/BINA3RAPh2h_flash_e01.oni (added) * AE/packages/Blood/oni/level0_Final/level0_Particles/BINA3RAPh2h_thud_e01.oni (added) * AE/packages/Blood/oni/level0_Final/level0_Particles/Imptblood.oni (added) * AE/packages/Blood/oni/level0_Final/level0_Particles/TXMP_BLOOD.oni (added) * AE/packages/Blood/x3delta (added) * AE/packages/GlassHurts (added) * AE/packages/GlassHurts/Mod_Info.cfg (added) * AE/packages/GlassHurts/oni (added) * AE/packages/GlassHurts/oni/level0_Final (added) * AE/packages/GlassHurts/oni/level0_Final/level0_Particles (added) * AE/packages/GlassHurts/oni/level0_Final/level0_Particles/BINA3RAPglass_shard.oni (added) * AE/packages/Globalize (added) * AE/packages/Globalize/Mod_Info.cfg (added) * AE/packages/Globalize/oni (added) * AE/packages/Globalize/oni/level0_Final (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRACninja_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRACred_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMfallen_back.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMfallen_front.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMlt_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMrt_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMss_lt_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMss_rt_1stepa.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMss_rt_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONPISrun_bk_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONPISrun_bk_stop.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMMURCOMpunch_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINCOMcrouch_idle.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINJAcrouch_idle.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINPIScrouch_idle.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINPISrun_bk_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINPISrun_bk_stop.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINRIFcrouch_idle.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMidle1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMlt_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMrt_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMss_lt_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMss_lt_stop.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMss_rt_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Doctor Fix (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Doctor Fix/TRACdoctor_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Globalization (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Globalization/ONCCCop_generic.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Globalization/ONCCstriker_dream_lab.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Final (added) * AE/packages/Globalize/oni/level0_Final/level0_Particles (added) * AE/packages/Globalize/oni/level0_Final/level0_Particles/Bomber Fix (added) * AE/packages/Globalize/oni/level0_Final/level0_Particles/Bomber Fix/BINA3RAPmad_p04.oni (added) * AE/packages/Globalize/x3delta (added) * AE/packages/Globalize/x3delta/level0_Final (added) * AE/packages/Globalize/x3delta/level0_Final/ONCCCop_generic.oni (added) * AE/packages/Globalize/x3delta/level0_Final/ONCCstriker_dream_lab.oni (added) * AE/packages/Globalize/x3delta/level18_Final (added) * AE/packages/Globalize/x3delta/level18_Final/BINACJBOCharacter.oni (added) * AE/packages/KnockdownBeta (added) * AE/packages/KnockdownBeta/Mod_Info.cfg (added) * AE/packages/KnockdownBeta/oni (added) * AE/packages/KnockdownBeta/oni/level0_Final (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/BINA3RAPw1_tap_p01.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/BINA3RAPw2_sap_p01.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMKONCOMhit_fallen1.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMKONCOMhit_fallen2.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMKONCOMhit_fallenfront1.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMKONCOMhit_fallenfront2.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMKONOKOknockdown1.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMKONOKOknockdown2.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMSTRCOMhit_fallen1.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMSTRCOMhit_fallen2.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMSTRCOMhit_fallenfront1.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMSTRCOMhit_fallenfront2.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMSTRIKEknockdown1.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMSTRIKEknockdown2.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMSTRIKEknockdown3.oni (added) * AE/packages/NewCharacters (added) * AE/packages/NewCharacters/Mod_Info.cfg (added) * AE/packages/NewCharacters/backup (added) * AE/packages/NewCharacters/install (added) * AE/packages/NewCharacters/install/OniSplit.exe (added) * AE/packages/NewCharacters/install/big_deal.bat (added) * AE/packages/NewCharacters/install/big_zeal.bat (added) * AE/packages/NewCharacters/install/new_deal.bat (added) * AE/packages/NewCharacters/install/step0000.bat (added) * AE/packages/NewCharacters/install/step0001.bat (added) * AE/packages/NewCharacters/install/step0001z.bat (added) * AE/packages/NewCharacters/install/step0002.bat (added) * AE/packages/NewCharacters/install/step0002z.bat (added) * AE/packages/NewCharacters/install/step0003.bat (added) * AE/packages/NewCharacters/install/step0003z.bat (added) * AE/packages/NewCharacters/install/step0004.bat (added) * AE/packages/NewCharacters/install/step9999.bat (added) * AE/packages/NewCharacters/install/x3deltas (added) * AE/packages/NewCharacters/install/x3deltas/BINA3RAPw9_scr_e01b.oni (added) * AE/packages/NewCharacters/install/x3deltas/BINA3RAPw9_scr_e02b.oni (added) * AE/packages/NewCharacters/install/x3deltas/BINA3RAPw9_scr_x03a.oni (added) * AE/packages/NewCharacters/install/x3deltas/ONWCw10_sni.oni (added) * AE/packages/NewCharacters/install/x3deltas/ONWCw12_ba2.oni (added) * AE/packages/NewCharacters/install/x3deltas/ONWCw13_muro.oni (added) * AE/packages/NewCharacters/install/x3deltas/ONWCw14_sbg2.oni (added) * AE/packages/NewCharacters/install/x3deltas/TRAMKONOKOrun_lt.oni (added) * AE/packages/NewCharacters/install/x3deltas/TRAMKONOKOrun_rt.oni (added) * AE/packages/NewCharacters/install/x3deltas/TRAMNINJArun_lt.oni (added) * AE/packages/NewCharacters/install/x3deltas/TRAMNINJArun_rt.oni (added) * AE/packages/NewCharacters/install/x3deltas/TRAMSTRIKErun_lt.oni (added) * AE/packages/NewCharacters/install/x3deltas/TRAMSTRIKErun_rt.oni (added) * AE/packages/NewCharacters/install/x3deltas/TXMPw10_sni_tex.oni (added) * AE/packages/NewCharacters/install/x3deltas/TXMPw12_ba2_tex.oni (added) * AE/packages/NewCharacters/install/x3deltas/TXMPw13_muro_tex.oni (added) * AE/packages/NewCharacters/install/x3deltas/TXMPw14_sbg2_tex.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/BINA3RAPglass_shard.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCCopfemA1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCCopfemA2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCCopmaleA1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCCopmaleA2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCCopmaleA3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCCopmaleA4.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCSH_dream_lab.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCSH_generic.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCShinzom_generic.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCTCTF_lite_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCTCTF_lite_blackops_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCTCTF_swat_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCTCTF_swat_blackops_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbarabus.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbd_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbd_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbd_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbd_4.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbd_5.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbdfem_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbdfem_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbdfem_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbdfem_4.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCcomguy_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCcomguy_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCcomguy_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCelite_easy_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCelite_easy_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCelite_easy_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCelite_hard_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCelite_hard_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCelite_hard_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCelite_med_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCelite_med_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCelite_med_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_female_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_female_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_female_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_female_4.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_female_5.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_female_6.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_female_7.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_female_8.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_female_9.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_male_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_male_2.oni (added) * 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(added) * AE/packages/NinjaDash (added) * AE/packages/NinjaDash/Laughing (added) * AE/packages/NinjaDash/Laughing/XML (added) * AE/packages/NinjaDash/Laughing/XML/BINA3RAPw9_scr_e01.xml (added) * AE/packages/NinjaDash/Laughing/XML/BINA3RAPw9_scr_e02.xml (added) * AE/packages/NinjaDash/Laughing/XML/BINA3RAPw9_scr_p01.xml (added) * AE/packages/NinjaDash/Laughing/XML/BINA3RAPw9_scr_p11.xml (added) * AE/packages/NinjaDash/Laughing/XML/TXMPw9_aura.tga (added) * AE/packages/NinjaDash/Laughing/XML/TXMPw9_aura2.xml (added) * AE/packages/NinjaDash/Laughing/XML/Thumbs.db (added) * AE/packages/NinjaDash/Laughing/XML/laughing.bmp (added) * AE/packages/NinjaDash/Laughing/XML/laughing.tga (added) * AE/packages/NinjaDash/Laughing/XML/laughingpng.png (added) * AE/packages/NinjaDash/Mod_Info.cfg (added) * AE/packages/NinjaDash/oni (added) * AE/packages/NinjaDash/oni/Level0_Final (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/NinjaDash (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/NinjaDash/TRAMKONCOMthrow_bk_k.xml (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/NinjaDash/TRAMKONCOMthrow_bk_k_tgt.xml (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/NinjaDash/TRAMNINCOMcrouch_bk.xml (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/NinjaDash/TRAMNINCOMcrouch_fw.xml (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/NinjaDash/TRAMNINCOMcrouch_lt.xml (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/NinjaDash/TRAMNINCOMcrouch_rt.xml (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/TRAMNINCOMcrouch_bk.oni (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/TRAMNINCOMcrouch_fw.oni (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/TRAMNINCOMcrouch_lt.oni (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/TRAMNINCOMcrouch_rt.oni (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/level0_Final (added) * AE/packages/Rain (added) * AE/packages/Rain/Mod_Info.cfg (added) * AE/packages/Rain/oni (added) * AE/packages/Rain/oni/level0_Final (added) * AE/packages/Rain/oni/level0_Final/level0_Particles (added) * AE/packages/Rain/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_p01.oni (added) * AE/packages/Rain/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_p02.oni (added) * AE/packages/Rain/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_p03.oni (added) * AE/packages/Rain/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_p04.oni (added) * AE/packages/Rain/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_splash.oni (added) * AE/packages/Rain/x3delta (added) * AE/packages/VanillaBSL (added) * AE/packages/VanillaBSL/BSL (added) * AE/packages/VanillaBSL/BSL/IGMD (added) * AE/packages/VanillaBSL/BSL/IGMD/Airport (added) * AE/packages/VanillaBSL/BSL/IGMD/Airport/airport1_level_logic.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/Airport/airport_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/Airport/airport_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/Airport_III (added) * AE/packages/VanillaBSL/BSL/IGMD/Airport_III/airport2_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/Airport_III/airport2_level_logic.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/Airport_III/airport2_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse/New Folder (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse/New Folder/warehouse_anim_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse/New Folder/warehouse_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse/New Folder/warehouse_level_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse/New Folder/warehouse_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse/New Folder/warehouse_particles.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse/New Folder/warehouse_train2.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse/New Folder/warehouse_training_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse/warehouse_train2.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/Vanilla (added) * AE/packages/VanillaBSL/BSL/IGMD/compound (added) * AE/packages/VanillaBSL/BSL/IGMD/compound/compound.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/compound/compound_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/compound/compound_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/compound/particle_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/dream_lab (added) * AE/packages/VanillaBSL/BSL/IGMD/dream_lab/dream_lab_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/dream_lab/dream_lab_logic.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/dream_lab/dream_lab_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/dream_lab/particle_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/lab (added) * AE/packages/VanillaBSL/BSL/IGMD/lab/lab_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/lab/lab_level_logic.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/lab/lab_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/lab/particle_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/level0_ZY.dat (added) * AE/packages/VanillaBSL/BSL/IGMD/level0_ZY.raw (added) * AE/packages/VanillaBSL/BSL/IGMD/manplant (added) * AE/packages/VanillaBSL/BSL/IGMD/manplant/XML (added) * AE/packages/VanillaBSL/BSL/IGMD/manplant/XML/ONWCw5_sbg.xml (added) * AE/packages/VanillaBSL/BSL/IGMD/manplant/manplant_anim_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/manplant/manplant_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/manplant/manplant_level_logic.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/manplant/manplant_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/manplant/particle_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/neuro (added) * AE/packages/VanillaBSL/BSL/IGMD/neuro/neuro_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/neuro/neuro_level_logic.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/neuro/neuro_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/neuro/particle_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/power (added) * AE/packages/VanillaBSL/BSL/IGMD/power/particle_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/power/power_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/power/power_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/power/power_objectives.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/power/power_spawn.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/power_II (added) * AE/packages/VanillaBSL/BSL/IGMD/power_II/particle_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/power_II/power2_spawn.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/power_II/powerII_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/power_II/power_II_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/roof (added) * AE/packages/VanillaBSL/BSL/IGMD/roof/particle_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/roof/roof.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/roof/roof_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/roof/roof_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/state (added) * AE/packages/VanillaBSL/BSL/IGMD/state/state_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/state/state_level_logic.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/state/state_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf/particle_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf/tctf_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf/tctf_door_lock_lights.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf/tctf_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf/tctf_objectives.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf/tctf_spawn_syndicate.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf_ii (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf_ii/tctf2.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf_ii/tctf_ii_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf_ii/tctf_ii_main.bsl (added) Packages! Fri, 01 May 2009 02:27:12 GMT gumby [303] * AE/blood (deleted) Fri, 01 May 2009 02:26:42 GMT gumby [302] * AE/TRAM (deleted) Fri, 01 May 2009 02:26:20 GMT gumby [301] * AE/Uzi (deleted) Fri, 01 May 2009 02:25:37 GMT gumby [300] * AE/PAR3 (deleted) Fri, 01 May 2009 02:22:43 GMT gumby [299] * AE/Uzi/BINA3RAPw21_uzi_e01.oni (deleted) * AE/Uzi/BINA3RAPw21_uzi_e02.oni (deleted) * AE/Uzi/M3GMw21_uzi.oni (deleted) * AE/Uzi/ONWCw21_uzi.oni (deleted) * AE/Uzi/SUBTmessages.oni (deleted) * AE/Uzi/TXMPuzi_pic.oni (deleted) * AE/Uzi/TXMPw21tex.oni (deleted) * AE/Uzi/WPgew21_uzi.oni (deleted) Tue, 28 Apr 2009 14:45:43 GMT gumby [298] * AE/Installer/trunk/source/methods.h (modified) * AE/Installer/trunk/source/subs.cpp (modified) Fri, 17 Apr 2009 13:31:04 GMT rossy [297] * Daodan/build.bat (modified) * Daodan/build/binkw32.dll (modified) * Daodan/src/BFW_Motoko_Draw.h (added) * Daodan/src/Daodan.c (modified) * Daodan/src/Daodan_Persistence.c (added) * Daodan/src/Daodan_Persistence.h (added) * Daodan/src/Daodan_Utility.c (modified) * Daodan/src/Oni_Symbols.S (modified) * Daodan/src/daodan_gl.c (added) * Daodan/src/daodan_gl.h (added) * Daodan/src/oni_gl.h (added) some things that probably dont work Fri, 17 Apr 2009 08:45:35 GMT rossy [296] * Daodan/README.txt (deleted) * Daodan/conf (deleted) * Daodan/db (deleted) * Daodan/format (deleted) * Daodan/hooks (deleted) * Daodan/locks (deleted) whoops O_o Fri, 17 Apr 2009 08:41:21 GMT rossy [295] * Daodan/README.txt (added) * Daodan/conf (added) * Daodan/conf/authz (added) * Daodan/conf/passwd (added) * Daodan/conf/svnserve.conf (added) * Daodan/db (added) * Daodan/db/current (added) * Daodan/db/format (added) * Daodan/db/fs-type (added) * Daodan/db/fsfs.conf (added) * Daodan/db/min-unpacked-rev (added) * Daodan/db/rep-cache.db (added) * Daodan/db/revprops (added) * Daodan/db/revprops/0 (added) * Daodan/db/revprops/0/0 (added) * Daodan/db/revs (added) * Daodan/db/revs/0 (added) * Daodan/db/revs/0/0 (added) * Daodan/db/transactions (added) * Daodan/db/txn-current (added) * Daodan/db/txn-current-lock (added) * Daodan/db/txn-protorevs (added) * Daodan/db/uuid (added) * Daodan/db/write-lock (added) * Daodan/format (added) * Daodan/hooks (added) * Daodan/hooks/post-commit.tmpl (added) * Daodan/hooks/post-lock.tmpl (added) * Daodan/hooks/post-revprop-change.tmpl (added) * Daodan/hooks/post-unlock.tmpl (added) * Daodan/hooks/pre-commit.tmpl (added) * Daodan/hooks/pre-lock.tmpl (added) * Daodan/hooks/pre-revprop-change.tmpl (added) * Daodan/hooks/pre-unlock.tmpl (added) * Daodan/hooks/start-commit.tmpl (added) * Daodan/locks (added) * Daodan/locks/db-logs.lock (added) * Daodan/locks/db.lock (added) Mon, 06 Apr 2009 03:13:01 GMT gumby [294] * AE/Installer/trunk/source/methods.h (modified) * AE/Installer/trunk/source/subs.cpp (modified) Reader is pretty much finished. What to work on now? Sat, 04 Apr 2009 20:14:05 GMT gumby [293] * AE/Installer/trunk/source/methods.h (modified) * AE/Installer/trunk/source/subs.cpp (modified) Worked on reader. Expanded struct ModPackage Sat, 04 Apr 2009 08:13:56 GMT gumby [292] * AE/Installer/trunk/source/methods.h (modified) * AE/Installer/trunk/source/subs.cpp (modified) Updatezors Sat, 04 Apr 2009 04:48:56 GMT gumby [291] * AE/Installer/trunk/source/Rain.zip (added) Adding Rain.zip. Stick it wherever for a test package. Path in ... Sat, 04 Apr 2009 04:13:36 GMT gumby [290] * AE/Installer/trunk/source/dirent.h (added) * AE/Installer/trunk/source/dirent.lib (added) * AE/Installer/trunk/source/methods.h (modified) * AE/Installer/trunk/source/subs.cpp (modified) Mon, 30 Mar 2009 21:47:22 GMT gumby [289] * AE/Uzi (added) * AE/Uzi/BINA3RAPw21_uzi_e01.oni (added) * AE/Uzi/BINA3RAPw21_uzi_e02.oni (added) * AE/Uzi/M3GMw21_uzi.oni (added) * AE/Uzi/ONWCw21_uzi.oni (added) * AE/Uzi/SUBTmessages.oni (added) * AE/Uzi/TXMPuzi_pic.oni (added) * AE/Uzi/TXMPw21tex.oni (added) * AE/Uzi/WPgew21_uzi.oni (added) Mon, 30 Mar 2009 16:19:50 GMT iritscen [288] * AE/Installer/trunk/source/subs.cpp (modified) Test commit. Mon, 30 Mar 2009 16:15:20 GMT iritscen [287] * AE/Installer/trunk/projects/xcode/AE Installer (CLI)/AE Installer (CLI).xcodeproj/mloudon.mode1v3 (deleted) * AE/Installer/trunk/projects/xcode/AE Installer (CLI)/AE Installer (CLI).xcodeproj/mloudon.pbxuser (deleted) Removing user files from Xcode proj. Mon, 30 Mar 2009 02:47:10 GMT iritscen [286] * AE/Installer/trunk/projects/xcode/AE Installer (CLI) (added) * AE/Installer/trunk/projects/xcode/AE Installer (CLI)/AE Installer (CLI).1 (added) * AE/Installer/trunk/projects/xcode/AE Installer (CLI)/AE Installer (CLI).xcodeproj (added) * AE/Installer/trunk/projects/xcode/AE Installer (CLI)/AE Installer (CLI).xcodeproj/mloudon.mode1v3 (added) * AE/Installer/trunk/projects/xcode/AE Installer (CLI)/AE Installer (CLI).xcodeproj/mloudon.pbxuser (added) * AE/Installer/trunk/projects/xcode/AE Installer (CLI)/AE Installer (CLI).xcodeproj/project.pbxproj (added) * AE/Installer/trunk/source/methods.h (copied) * AE/Installer/trunk/source/subs.cpp (copied) Restoring source, adding Xcode proj. Mon, 30 Mar 2009 02:34:07 GMT iritscen [285] * AE/Installer/trunk/source/methods.h (deleted) * AE/Installer/trunk/source/subs.cpp (deleted) Attempt to resolve conflict with working copy.