# # ChangeLog for AE/packages/84000Green_Room # # Generated by Trac 1.6 # Nov 7, 2024, 7:38:30 PM Sat, 04 Apr 2020 16:03:51 GMT iritscen [1129] * AE/packages/84000Green_Room/work/docs/To do.txt (modified) Correcting order of to-do items on Green Room. Sat, 04 Apr 2020 15:58:51 GMT iritscen [1128] * AE/packages/84000Green_Room (added) * AE/packages/84000Green_Room/Mod_Info.cfg (added) * AE/packages/84000Green_Room/bsl (added) * AE/packages/84000Green_Room/bsl/common (added) * AE/packages/84000Green_Room/bsl/common/Green_Room (added) * AE/packages/84000Green_Room/bsl/common/Green_Room/main.bsl (added) * AE/packages/84000Green_Room/oni (added) * AE/packages/84000Green_Room/oni/common (added) * AE/packages/84000Green_Room/oni/common/level0_Final (added) * AE/packages/84000Green_Room/oni/common/level0_Final/ONLDlevel_26.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final (added) * AE/packages/84000Green_Room/oni/common/level26_Final/AKEVGreen_Room.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/BINACJBOCharacter.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/BINACJBOConsole.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/BINACJBODoor.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/BINACJBOFlag.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/BINACJBOFurniture.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/BINACJBONeutral.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/BINACJBOParticle.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/BINACJBOPatrol Path.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/BINACJBOPowerUp.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/BINACJBOSound.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/BINACJBOTrigger Volume.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/BINACJBOTrigger.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/BINACJBOTurret.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/BINACJBOWeapon.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/ONLVGreen_Room.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/TXMPNONE.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/TXMP_marker_barrier.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/TXMP_marker_blackness.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/TXMP_marker_danger.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/TXMP_marker_door.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/TXMP_marker_ghost.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/TXMP_marker_impassable.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/TXMP_marker_stairs.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/TXMPgreen.oni (added) * AE/packages/84000Green_Room/oni/common/level26_Final/TXMPnotfoundtex.oni (added) * AE/packages/84000Green_Room/work (added) * AE/packages/84000Green_Room/work/dae (added) * AE/packages/84000Green_Room/work/dae/Green_Room_bnv.dae (added) * AE/packages/84000Green_Room/work/dae/Green_Room_env.dae (added) * AE/packages/84000Green_Room/work/dae/Green_Room_env_markers.dae (added) * AE/packages/84000Green_Room/work/dae/Green_Room_orig.dae (added) * AE/packages/84000Green_Room/work/dae/TXMPNONE.tga (added) * AE/packages/84000Green_Room/work/dae/TXMPNONE.xml (added) * AE/packages/84000Green_Room/work/dae/TXMP_marker_barrier.tga (added) * AE/packages/84000Green_Room/work/dae/TXMP_marker_barrier.xml (added) * AE/packages/84000Green_Room/work/dae/TXMP_marker_blackness.tga (added) * AE/packages/84000Green_Room/work/dae/TXMP_marker_blackness.xml (added) * AE/packages/84000Green_Room/work/dae/TXMP_marker_danger.tga (added) * AE/packages/84000Green_Room/work/dae/TXMP_marker_danger.xml (added) * AE/packages/84000Green_Room/work/dae/TXMP_marker_door.tga (added) * AE/packages/84000Green_Room/work/dae/TXMP_marker_door.xml (added) * AE/packages/84000Green_Room/work/dae/TXMP_marker_ghost.tga (added) * AE/packages/84000Green_Room/work/dae/TXMP_marker_ghost.xml (added) * AE/packages/84000Green_Room/work/dae/TXMP_marker_impassable.tga (added) * AE/packages/84000Green_Room/work/dae/TXMP_marker_impassable.xml (added) * AE/packages/84000Green_Room/work/dae/TXMP_marker_stairs.tga (added) * AE/packages/84000Green_Room/work/dae/TXMP_marker_stairs.xml (added) * AE/packages/84000Green_Room/work/dae/TXMPgreen.tga (added) * AE/packages/84000Green_Room/work/dae/TXMPgreen.xml (added) * AE/packages/84000Green_Room/work/dae/TXMPnotfoundtex.tga (added) * AE/packages/84000Green_Room/work/dae/TXMPnotfoundtex.xml (added) * AE/packages/84000Green_Room/work/dae/grids (added) * AE/packages/84000Green_Room/work/dae/grids/bnv_grid_000.tga (added) * AE/packages/84000Green_Room/work/dae/markers (added) * AE/packages/84000Green_Room/work/dae/markers/_marker_impassable.tga (added) * AE/packages/84000Green_Room/work/docs (added) * AE/packages/84000Green_Room/work/docs/Melee ID menu design.txt (added) * AE/packages/84000Green_Room/work/docs/To do.txt (added) * AE/packages/84000Green_Room/work/xml (added) * AE/packages/84000Green_Room/work/xml/AGDBGreen_Room.xml (added) * AE/packages/84000Green_Room/work/xml/AKEVGreen_Room.xml (added) * AE/packages/84000Green_Room/work/xml/BINACJBOCharacter.xml (added) * AE/packages/84000Green_Room/work/xml/BINACJBOConsole.xml (added) * AE/packages/84000Green_Room/work/xml/BINACJBODoor.xml (added) * AE/packages/84000Green_Room/work/xml/BINACJBOFlag.xml (added) * AE/packages/84000Green_Room/work/xml/BINACJBOFurniture.xml (added) * AE/packages/84000Green_Room/work/xml/BINACJBONeutral.xml (added) * AE/packages/84000Green_Room/work/xml/BINACJBOParticle.xml (added) * AE/packages/84000Green_Room/work/xml/BINACJBOPatrol Path.xml (added) * AE/packages/84000Green_Room/work/xml/BINACJBOPowerUp.xml (added) * AE/packages/84000Green_Room/work/xml/BINACJBOSound.xml (added) * AE/packages/84000Green_Room/work/xml/BINACJBOTrigger Volume.xml (added) * AE/packages/84000Green_Room/work/xml/BINACJBOTrigger.xml (added) * AE/packages/84000Green_Room/work/xml/BINACJBOTurret.xml (added) * AE/packages/84000Green_Room/work/xml/BINACJBOWeapon.xml (added) * AE/packages/84000Green_Room/work/xml/ONLDlevel_26.xml (added) * AE/packages/84000Green_Room/work/xml/ONLVGreen_Room.xml (added) Adding unfinished Green Room package, for anyone who wants to work on ...