# # ChangeLog for AE # # Generated by Trac 1.6 # Nov 25, 2024, 12:01:28 PM Fri, 26 Jun 2009 04:52:38 GMT gumby [375] * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Chaingun/ONWCw16_crb.oni (modified) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Chaingun/BINA3RAPw16_crb_e01.oni (modified) * AE/packages/NinjaShadowDash/Mod_Info.cfg (modified) * AE/packages/UpgradedONCCs/Mod_Info.cfg (modified) Added better efx to the Chaingun Fixed broken config files. Thu, 25 Jun 2009 02:05:13 GMT gumby [374] * AE/packages (modified) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMthrow_fw_tgt.oni (modified) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/XML (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMKONOKOblownup1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMKONOKOblownup2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMKONOKOblownup3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMKONOKOblownup_bk1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMKONOKOblownup_bk2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMKONOKOknockdown1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMKONOKOknockdown2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMKONOKOknockdown_bk1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMKONOKOknockdown_bk2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEblownup1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEblownup2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEblownup_bk1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEblownup_bk2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEknockdown1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEknockdown2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEknockdown3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEknockdown_bk1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEknockdown_bk2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEknockdown_bk_foot.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/TRAMSTRIKEknockdown_foot1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/knockdowns/XML (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMKONOKOblownup_bk1.oni (modified) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMKONOKOblownup_bk2.oni (modified) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMSTRIKEblownup_bk1.oni (modified) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMSTRIKEblownup_bk2.oni (modified) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/M3GMw15_smg.oni (deleted) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/ONWCw15_smg.oni (deleted) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/ONWCw25_fsg.oni (deleted) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Chaingun (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Chaingun/M3GMw16crb.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Chaingun/ONWCw16_crb.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Chaingun/XML (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/SMG (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/SMG/M3GMw15_smg.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/SMG/ONWCw15_smg.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Chaingun (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Chaingun/BINA3RAPw16_crb_e01.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Chaingun/BINA3RAPw16_crb_p01.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Chaingun/XML (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/SMG (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/SMG/BINA3RAPw15_smg_e01.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/SMG/BINA3RAPw15_smg_p01.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/Chaingun (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/Chaingun/TXMPw16tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/SMG (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/SMG/TXMPw15tex.oni (added) Fixed glass breaking Balanced Chaingun Tue, 23 Jun 2009 21:41:34 GMT iritscen [373] * AE/Installer/trunk/source/main_window.cpp (modified) Fixed OptionsPanel->Show refreshing issue. Tue, 23 Jun 2009 02:53:59 GMT iritscen [372] * AE/Installer/trunk/source/main_window.cpp (modified) Fixed globalization log writes. Removed reporting of all file names ... Sun, 21 Jun 2009 01:50:24 GMT iritscen [371] * AE/Installer/trunk/source/about_window.cpp (modified) * AE/Installer/trunk/source/main_window.cpp (modified) Re-fixing Credits, lose changes again AND DIE ^_^. Updating to-do ... Sat, 20 Jun 2009 21:19:34 GMT gumby [370] * AE/packages/Globalize/oni/level0_Final/level0_Final/SUBTmessages.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Uzi/SUBTmessages.oni (deleted) fixed location of SUBTmessages.oni Sat, 20 Jun 2009 20:22:28 GMT iritscen [369] * AE/packages/Globalize/oni/level0_Final/level0_Final/WMDDdialog_mainmenu.oni (modified) Tweaking AE version text in WMDDdialog_mainmenu. Sat, 20 Jun 2009 18:28:09 GMT iritscen [368] * AE/packages/BrutalAI (moved) * AE/packages/DangerousGlass (moved) * AE/packages/ImprovedWeather (moved) * AE/packages/NinjaShadowDash (moved) * AE/packages/UpgradedONCCs (moved) * AE/packages/do.reg (deleted) Renaming pkg folders to match current mod names. Fri, 19 Jun 2009 23:31:35 GMT gumby [367] * AE/packages/BrutalEnemies (added) * AE/packages/BrutalEnemies/Mod_Info.cfg (added) * AE/packages/BrutalEnemies/oni (added) * AE/packages/BrutalEnemies/oni/level0_Final (added) * AE/packages/BrutalEnemies/oni/level0_Final/level0_Animations (added) * AE/packages/BrutalEnemies/oni/level0_Final/level0_Animations/TRAMKONCOMcomb_k_k.oni (added) * AE/packages/BrutalEnemies/oni/level0_Final/level0_Animations/XML (added) * AE/packages/BrutalEnemies/oni/level0_Final/level0_Final (added) * AE/packages/BrutalEnemies/oni/level0_Final/level0_Final/BINACJBOMelee Profile.oni (added) * AE/packages/BrutalEnemies/oni/level0_Final/level0_Final/XML (added) * AE/packages/DashingAI (added) * AE/packages/DashingAI/Mod_Info.cfg (added) * AE/packages/DashingAI/oni (added) * AE/packages/DashingAI/oni/level0_Final (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRACShinzom_animations.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRACshinatama_animations.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMCOMGUY_run_lt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMCOMGUYrun_rt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMFEMALErun_lt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMFEMALErun_rt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMNINJArun_lt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMNINJArun_rt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMSTRIKErun_lt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMSTRIKErun_rt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMTANKERrun_lt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMTANKERrun_rt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMTHUGrun_lt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/TRAMTHUGrun_rt.oni (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/XML (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/ex (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/ex/XML (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/level0_Animations.dat (added) * AE/packages/DashingAI/oni/level0_Final/level0_Animations/level0_Animations.raw (added) * AE/packages/GlassBreakingMoves (added) * AE/packages/GlassBreakingMoves/Mod_Info.cfg (added) * AE/packages/GlassBreakingMoves/oni (added) * AE/packages/GlassBreakingMoves/oni/level0_Final (added) * AE/packages/GlassBreakingMoves/oni/level0_Final/level0_Particles (added) * AE/packages/GlassBreakingMoves/oni/level0_Final/level0_Particles/BINA3RAPglass_break.oni (added) * AE/packages/GlassBreakingMoves/oni/level0_Final/level0_Particles/XML (added) * AE/packages/GlassHurts (added) * AE/packages/GlassHurts/Mod_Info.cfg (added) * AE/packages/GlassHurts/oni (added) * AE/packages/GlassHurts/oni/level0_Final (added) * AE/packages/GlassHurts/oni/level0_Final/level0_Particles (added) * AE/packages/GlassHurts/oni/level0_Final/level0_Particles/BINA3RAPglass_shard.oni (added) * AE/packages/Globalize (added) * AE/packages/Globalize/oni (added) * AE/packages/Globalize/oni/level0_Final (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRACninja_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMlt_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMrt_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMss_lt_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMss_rt_1stepa.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMss_rt_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONPISrun_bk_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONPISrun_bk_stop.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMMURCOMpunch_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINCOMcrouch_idle.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINJAcrouch_idle.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINPIScrouch_idle.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINPISrun_bk_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINPISrun_bk_stop.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINRIFcrouch_idle.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMidle1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMlt_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMrt_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMss_lt_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMss_lt_stop.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMss_rt_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMTANKERrun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/XML (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Doctor Fix (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Doctor Fix/TRACdoctor_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMBARABkick_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMcomb_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMcomb_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMcomb_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMcomb_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMcomb_p_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMcrouch_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMcrouch_kick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMcrouch_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMcrouch_punch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMgetup_k_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMgetup_k_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMkick_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMkick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMkick_low.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMkick_lt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMkick_rt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMpunch_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMpunch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMpunch_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMpunch_low.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMpunch_lt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMpunch_rt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMthrow_bk_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMthrow_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMCOMthrow_fw_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_bk_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_bk_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_fw_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_lt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_lt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_rt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYjump_rt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYrun_bk_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYrun_bk_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYrun_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYrun_punch1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYrun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYss_lt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYss_lt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYss_rt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMGUYss_rt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMPISrun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMCOMPISthrow_fw_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMcomb_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMcomb_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMcomb_k_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMcomb_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMcomb_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMcomb_p_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMcrouch_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMcrouch_kick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMcrouch_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMcrouch_punch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMgetup_kick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMkick_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMkick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMkick_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMkick_low.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMkick_lt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMkick_rt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMpunch_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMpunch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMpunch_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMpunch_low.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMpunch_lt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMpunch_rt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMrun_thw_fw_p_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELICOMthrow_fw_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELIPISthrow_fw_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELIRIFkick_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELITEjump_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELITErun_bk_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELITErun_bk_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELITErun_bk_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELITErun_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELITErun_punch1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELITErun_punch2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELITErun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELITEss_lt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELITEss_lt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELITEss_rt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMELITEss_rt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMbk_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMcomb_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMcomb_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMcomb_k_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMcomb_k_k_kfw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMcomb_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMcomb_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMcomb_p_p_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMcomb_p_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMcrouch_kick1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMcrouch_kick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMcrouch_punch1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMcrouch_punch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMgetup_kick_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMgetup_kick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMgetup_kick_fw2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMgetupfront_k_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMgetupfront_k_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMgetupfront_p_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMkick_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMkick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMkick_fw_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMkick_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMkick_low1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMkick_lt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMkick_rt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMlt_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMpunch_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMpunch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMpunch_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMpunch_lowa.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMpunch_lt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMpunch_rt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMrt_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMrun_throw_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMrun_throw_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMrun_thw_fw_k_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMsuper_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMsuper_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMthrow_bk_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMthrow_fw_k_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONCOMthrow_fw_p_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOjump_bk_crouch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOjump_bk_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOjump_bk_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOjump_crouch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOjump_fw_crouch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOjump_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOjump_fw_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOjump_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOjump_lt_crouch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOjump_lt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOjump_lt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOjump_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOjump_rt_crouch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOjump_rt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOjump_rt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOrun_bk_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOrun_bk_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOrun_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOrun_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOrun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOss_lt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOss_lt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOss_rt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONOKOss_rt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONPISjump_lt_crouch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONPISjump_rt_crouch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONPISrun_jump_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONPISrun_kick_lt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONPISrun_kick_rt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONPISrun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONPISss_lt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONPISss_rt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONRIFcomb_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONRIFjump_lt_crouch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONRIFjump_rt_crouch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONRIFkick_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMKONRIFrun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMURCOMcomb_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMURCOMcomb_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMURCOMcomb_k_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMURCOMcomb_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMURCOMcomb_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMURCOMcomb_p_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMURCOMcomb_p_p_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMURCOMkick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMURCOMkick_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMURCOMkick_low.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMURCOMpunch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMURCOMpunch_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMURCOMpunch_low.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMUROjump_crouch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMUROjump_fw_crouch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMUROjump_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMUROjump_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMUROrun_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMUROrun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMURPISrun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMUTCOMcomb_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMUTCOMcomb_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMUTCOMcomb_p_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMUTCOMcomb_p_p_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMUTCOMkick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMUTCOMkick_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMUTCOMkick_low.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMUTCOMpunch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMUTCOMpunch_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMUTCOMrun_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMMUTCOMrun_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMcomb_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMcomb_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMcomb_k_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMcomb_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMcomb_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMcomb_p_p_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMcomb_p_p_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMcomb_p_p_k_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMcomb_p_p_k_k_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMcomb_p_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMcrouch_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMcrouch_kick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMcrouch_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMcrouch_punch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMgetup_kick_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMgetup_kick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMkick_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMkick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMkick_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMkick_low.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMkick_lt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMkick_rt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMpunch_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMpunch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMpunch_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMpunch_low.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMpunch_lt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMpunch_rt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMsuper_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMsuper_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINCOMthrow_bk_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJAjump_bk_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJAjump_bk_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJAjump_crouch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJAjump_fw_crouch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJAjump_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJAjump_fw_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJAjump_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJAjump_lt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJAjump_lt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJAjump_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJAjump_rt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJAjump_rt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJArun_bk_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJArun_bk_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJArun_bk_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJArun_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJArun_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJArun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJAss_lt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJAss_lt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJAss_lt_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJAss_rt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJAss_rt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINJAss_rt_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINPISrun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINPISss_lt_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINPISss_rt_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMNINPISthrow_fw_p_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMcomb_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMcomb_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMcomb_k_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMcomb_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMcomb_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMcomb_p_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMcrouch_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMcrouch_kick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMcrouch_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMcrouch_punch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMgetup_kick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMjump_crouch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMjump_fw_crouch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMjump_lt_crouch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMjump_rt_crouch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMkick_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMkick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMkick_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMkick_low.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMkick_lt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMkick_rt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMpunch_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMpunch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMpunch_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMpunch_low.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMpunch_lt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMpunch_rt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMrun_thw_bk_k_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMrun_thw_fw_k_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMsuper_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMsuper_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMthrow_bk_k_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDCOMthrow_bk_p_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDPISrun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDPISthrow_fw_p_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDjump_bk_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDjump_bk_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDjump_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDjump_fw_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDjump_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDjump_lt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDjump_lt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDjump_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDjump_rt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDjump_rt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDrun_bk_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDrun_bk_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDrun_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDrun_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDrun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDss_lt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDss_lt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDss_rt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMREDss_rt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMcomb_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMcomb_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMcomb_k_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMcomb_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMcomb_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMcomb_p_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMcrouch_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMcrouch_kick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMcrouch_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMcrouch_punch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMgetup_kick_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMgetup_kick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMgetupfront_bk_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMgetupfront_fw_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMkick_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMkick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMkick_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMkick_low.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMkick_lt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMkick_rt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMpunch_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMpunch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMpunch_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMpunch_low.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMpunch_lt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMpunch_rt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMsuper_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMsuper_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMthrow_bk_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRCOMthrow_fw_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKEjump_bk_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKEjump_bk_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKEjump_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKEjump_fw_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKEjump_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKEjump_lt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKEjump_lt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKEjump_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKEjump_rt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKEjump_rt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKErun_bk_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKErun_bk_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKErun_bk_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKErun_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKErun_kick_left.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKErun_kick_right.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKErun_punch1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKErun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKEss_lt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKEss_lt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKEss_lt_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKEss_rt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKEss_rt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRIKEss_rt_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRPISrun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRPISthrow_fw_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRRIFcomb_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRRIFkick_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRRIFpunch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMSTRRIFrun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMcomb_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMcomb_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMcomb_k_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMcomb_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMcomb_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMcomb_p_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMcrouch_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMcrouch_kick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMcrouch_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMcrouch_punch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMgetup_kick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMkick_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMkick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMkick_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMkick_low.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMkick_lt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMkick_rt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMpunch_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMpunch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMpunch_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMpunch_low.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMpunch_lt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMpunch_rt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMrun_thw_bk_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMrun_thw_bk_p_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMrun_thw_fw_p_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANCOMthrow_bk_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANKERjump_bk_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANKERjump_bk_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANKERjump_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANKERjump_fw_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANKERjump_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANKERjump_lt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANKERjump_lt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANKERjump_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANKERjump_rt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANKERjump_rt_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANKERrun_bk_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANKERrun_bk_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANKERrun_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANKERrun_punch.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANKERrun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANKERss_lt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANKERss_lt_punch1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANKERss_rt_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANKERss_rt_punch1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANPISrun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTANRIFkick_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTCTCOMcomb_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTCTCOMcomb_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTCTCOMcomb_k_k_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTCTCOMcomb_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTCTCOMcomb_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTCTCOMcomb_p_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTCTCOMkick_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTCTCOMkick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTCTCOMkick_low.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTCTCOMpunch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTCTCOMrun_thw_fw_p_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTCTCOMthrow_bk_p_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTCTCOMthrow_fw_p_tgt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTCTFrun_kick1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTCTFrun_kick2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTCTFrun_slide.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTHUCOMcomb_k.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTHUCOMcomb_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTHUCOMcomb_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTHUCOMcomb_p_p_p.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTHUCOMkick_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Glass/TRAMTHUCOMpunch_fw.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/TRAMFEMALErun_lt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/TRAMFEMALErun_rt.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/XML (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACShinzom_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACTCTFswat_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACTanker_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACai_kon_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACai_koncore_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACai_konlev1_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACbarabus_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACcomguy_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACdoctor_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACelite_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACgen_f_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACgen_m_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACgriffin_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACkonoko_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACkonokocore_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACkonokolev1_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACmuro_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACmutantmuro_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACninja_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACred_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACsecurity_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACshinatama_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACstriker_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACstrikercore_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/TRACthug_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/TRAC prep/level0_TRAC/XML (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/XML (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMKONOKOblownup1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMKONOKOblownup2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMKONOKOblownup3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMKONOKOblownup_bk1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMKONOKOblownup_bk2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMKONOKOknockdown1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMKONOKOknockdown2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMKONOKOknockdown_bk1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMKONOKOknockdown_bk2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMKONOKOknockdown_foot1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMKONOKOknockdown_foot_bk.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMSTRIKEblownup1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMSTRIKEblownup2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMSTRIKEblownup_bk1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMSTRIKEblownup_bk2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMSTRIKEknockdown1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMSTRIKEknockdown2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMSTRIKEknockdown3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMSTRIKEknockdown_bk1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMSTRIKEknockdown_bk2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMSTRIKEknockdown_bk_foot.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/TRAMSTRIKEknockdown_foot1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/knockdowns/XML (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/DashingPrep (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/DashingPrep/XML (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCCop_generic.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCCopfemA1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCCopfemA2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCCopmaleA1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCCopmaleA2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCCopmaleA3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCCopmaleA4.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCSH_dream_lab.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCSH_generic.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCShinzom_generic.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCTCTF_lite_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCTCTF_lite_blackops_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCTCTF_swat_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCTCTF_swat_blackops_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCbarabus.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCbd_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCbd_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCbd_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCbd_4.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCbd_5.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCbdfem_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCbdfem_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCbdfem_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCbdfem_4.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCcomguy_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCcomguy_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCcomguy_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCelite_easy_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCelite_easy_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCelite_easy_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCelite_hard_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCelite_hard_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCelite_hard_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCelite_med_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCelite_med_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCelite_med_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCgeneric_female_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCgeneric_female_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCgeneric_female_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCgeneric_female_4.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCgeneric_female_5.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCgeneric_female_6.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCgeneric_female_7.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCgeneric_female_8.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCgeneric_female_9.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCgeneric_male_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCgeneric_male_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCgeneric_male_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCgeneric_male_4.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCgeneric_male_5.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCgeneric_male_6.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCgriffin_generic.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCgriffin_swat.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCk3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCk4_A.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCk4_F.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCk4_G.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCk4_K.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCk4_L.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCkonoko_generic.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCmad_bomber.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCmuro_generic.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCmutantmuro.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCninja_easy_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCninja_easy_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCninja_easy_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCninja_hard_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCninja_hard_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCninja_hard_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCninja_med_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCninja_med_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCninja_med_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCninjabot.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCred_easy_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCred_easy_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCred_easy_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCred_hard_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCred_hard_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCred_hard_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCred_med_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCred_med_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCred_med_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCsecurity_guard_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCsecurity_guard_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCsniper_generic.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCstriker_dream_lab.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCstriker_easy_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCstriker_easy_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCstriker_easy_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCstriker_hard_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCstriker_hard_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCstriker_hard_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCstriker_med_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCstriker_med_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCstriker_med_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCsuper_ninja_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCtanker_easy_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCtanker_hard_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCtanker_med_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_air_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_air_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_air_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_air_4.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_air_5.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_mfg_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_mfg_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_mfg_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_mfg_4.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_mfg_5.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_neuro_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_neuro_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_neuro_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_neuro_4.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_neuro_5.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_pow_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_pow_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_pow_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_pow_4.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_pow_5.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_wh_1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_wh_2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_wh_3.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_wh_4.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Glass/ONCCthug_wh_5.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Globalization (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Globalization/ONCVbgi_any.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Globalization/ONCVbgi_exec.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Globalization/ONCVbgi_master.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Globalization/ONCVbgi_other.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Globalization/ONCVninjabot2.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Globalization/XML (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/ONCCPrep (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/XML (added) * AE/packages/Globalize/oni/level0_Final/level0_Final (added) * AE/packages/Globalize/oni/level0_Final/level0_Final/DPgelev_14_pg_01.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Final/ONVLvariant_list.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Final/WMDDdialog_mainmenu.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Final/WMDDdialog_options.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Final/XML (added) * AE/packages/Globalize/oni/level0_Final/level0_Particles (added) * AE/packages/Globalize/oni/level0_Final/level0_Particles/BINA3RAPglass_break.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Particles/Bomber Fix (added) * AE/packages/Globalize/oni/level0_Final/level0_Particles/Bomber Fix/BINA3RAPmad_p04.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Particles/Chenille Fix (added) * AE/packages/Globalize/oni/level0_Final/level0_Particles/Chenille Fix/BINA3RAPmurosuperglow_p01.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Particles/Chenille Fix/BINA3RAPsuperglow_p01.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Particles/Chenille Fix/XML (added) * AE/packages/Globalize/oni/level0_Final/level0_Particles/XML (added) * AE/packages/Globalize/oni/level18_Final (added) * AE/packages/Globalize/oni/level18_Final/level18_Final (added) * AE/packages/Globalize/oni/level18_Final/level18_Final/BINACJBOCharacter.oni (added) * AE/packages/Globalize/oni/level4_Final (added) * AE/packages/Globalize/oni/level4_Final/level4_Final (added) * AE/packages/Globalize/oni/level4_Final/level4_Final/M3GMcar960.oni (added) * AE/packages/Globalize/x3delta (added) * AE/packages/Globalize/x3delta/Mod_Info.cfg (added) * AE/packages/Globalize/x3delta/level0_Final (added) * AE/packages/Globalize/x3delta/level0_Final/ONCCCop_generic.oni (added) * AE/packages/Globalize/x3delta/level0_Final/ONCCstriker_dream_lab.oni (added) * AE/packages/Globalize/x3delta/level18_Final (added) * AE/packages/Globalize/x3delta/level18_Final/BINACJBOCharacter.oni (added) * AE/packages/KnockdownRevamp (added) * AE/packages/KnockdownRevamp/Mod_Info.cfg (added) * AE/packages/KnockdownRevamp/oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMKONCOMfallen_back.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMKONCOMhit_fallen1.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMKONCOMhit_fallen2.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMKONCOMhit_fallenfront1.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMKONCOMhit_fallenfront2.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMKONOKOblownup1.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMKONOKOblownup2.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMKONOKOblownup3.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMKONOKOblownup_bk1.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMKONOKOblownup_bk2.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMKONOKOknockdown1.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMKONOKOknockdown2.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMKONPISfallen_back.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMSTRCOMhit_fallen1.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMSTRCOMhit_fallen2.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMSTRCOMhit_fallenfront1.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMSTRCOMhit_fallenfront2.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMSTRIKEblownup1.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMSTRIKEblownup2.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMSTRIKEblownup_bk1.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMSTRIKEblownup_bk2.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMSTRIKEknockdown1.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMSTRIKEknockdown2.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMSTRIKEknockdown3.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/TRAMSTRPISfallen_back.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/XML (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Animations/XML/XML (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Particles (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Particles/BINA3RAPw1_tap_p01.oni (added) * AE/packages/KnockdownRevamp/oni/level0_Final/level0_Particles/BINA3RAPw2_sap_p01.oni (added) * AE/packages/NewCharacters (added) * AE/packages/NewCharacters/Mod_Info.cfg (added) * AE/packages/NewCharacters/oni (added) * AE/packages/NewCharacters/oni/level0_Final (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_1.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_2.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_3.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_4.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_elite.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_fury.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_ninja.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_recep.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_striker.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_tanker.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_thug.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCmaster_elite_S.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCmaster_muro_S.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCmaster_ninja_N.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCmaster_striker_S.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCmaster_swat_S.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCmaster_tanker_S.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCmaster_zilla_S.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRBSbgi_elite.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRBSbgi_fury.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRBSbgi_ninja.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRBSbgi_striker.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRBSbgi_tanker.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRBSbgi_thug.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRBSspartan_comguy.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRBSspartan_striker.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_1.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_2.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_3.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_4.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_elite.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_fury.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_ninja.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_recep.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_striker.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_tanker.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_thug.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAblack_chief.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/XML (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/XML (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/XML/Shortcut to XML.lnk (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/ninjabot2 (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/ninjabot2/ONCCninjabot2.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/ninjabot2/TRMAninjabot2.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/ninjabot2/XML (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_arm.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_calf.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_chest.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_elite_head.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_bicL.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_bicR.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_calf.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_chest.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_foot.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_head.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_mid.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_neck.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_pelvis.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_shoulder.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_thigh.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_wrist.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_headA.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_headB.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_headC.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_headD.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_mid.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_bicep_knobby.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_bicep_shield.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_calf.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_chest_pod.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_head.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_mid.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_pelvis.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_shoulder.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_thigh.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_wrist.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_pelvis.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_recep_arms.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_recep_chest.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_recep_handfist.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_recep_head.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_recep_legs.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_shoulder.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_bicepR.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_chest.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_head.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_mid.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_neck.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_pelvis.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_shoulderB.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_shoulderR.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_wristB.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_wristR.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_tanker_calf.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_tanker_chest.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_tanker_foot.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_tanker_head.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_tanker_mid.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_tanker_pelvis.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_tanker_thigh2.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thigh.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_bicep.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_calf.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_chest.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_fist.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_foot.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_head.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_mid.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_neck.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_pelvis.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_shoulder.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_thigh.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_wrist.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_troop.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_wrist.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPblack_chief_low_res.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/ninjabot2 (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/ninjabot2/TXMPninjabot2.oni (added) * AE/packages/NewCharacters/x3delta (added) * AE/packages/NewCharacters/x3delta/Delta.dos (added) * AE/packages/NewCharacters/x3delta/ninjabot (added) * AE/packages/NewCharacters/x3delta/ninjabot/ONCCninjabot2.oni (added) * AE/packages/NewCharacters/x3delta/ninjabot/TRMAninjabot2.oni (added) * AE/packages/NewCharacters/x3delta/ninjabot/TXMPninjabot2.oni (added) * AE/packages/NewCharacters/x3delta/ninjabot/TXMPninjabot2dxt.oni (added) * AE/packages/NewWeapons (added) * AE/packages/NewWeapons/Mod_Info.cfg (added) * AE/packages/NewWeapons/oni (added) * AE/packages/NewWeapons/oni/level0_Final (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/M3GMflamer2.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/M3GMw15_smg.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/M3GMw22_pst.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/M3GMw25_fsg.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/ONWCflamer2.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/ONWCw15_smg.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/ONWCw22_pst.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/ONWCw25_fsg.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/XML (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/MuroGun (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/MuroGun/ONWCw13_muro.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/RLA (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/RLA/M3GMrocket.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/RLA/ONWCw23_rla.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/RLA/WPgew23_rla.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/RLA/XML (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/SBG2 (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/SBG2/ONWCw14_sbg2.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/ScreamingNinjaball (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/ScreamingNinjaball/ONWCw10_sni.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Uzi (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Uzi/M3GMw21_uzi.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Uzi/ONWCw21_uzi.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Uzi/SUBTmessages.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Uzi/WPgew21_uzi.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Uzi/XML (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/WMClite (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/WMClite/ONWCw12_ba2.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/RLA (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/RLA/BINA3RAPlaserhitplayer.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/RLA/BINA3RAPw23_boom.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/RLA/BINA3RAPw23_rla_e01.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/RLA/BINA3RAPw23_rla_e01_2.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/RLA/BINA3RAPw23_rla_p01.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/RLA/BINA3RAPw23_rla_p01_2.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/RLA/BINA3RAPw23_rla_p02.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/RLA/BINA3RAPw23_rla_p02_2.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/RLA/BINA3RAPw23_rla_sec.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/RLA/BINA3RAPw23_rla_sem.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/RLA/BINA3RAPw23_smoke.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/RLA/XML (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/ScreamingNinjaball (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/ScreamingNinjaball/BINA3RAPw9_scr_e01b.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/ScreamingNinjaball/BINA3RAPw9_scr_e02b.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/ScreamingNinjaball/BINA3RAPw9_scr_x03a.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Uzi (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Uzi/BINA3RAPw21_uzi_e01.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Uzi/BINA3RAPw21_uzi_e02.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Uzi/BINA3RAPw21_uzi_e0344.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Uzi/BINA3RAPw21_uzi_e05.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Uzi/BINA3RAPw2_uzi_e03.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Uzi/BINA3RAPw2_uzi_e04.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Uzi/XML (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/BGI (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/BGI/TXMPflamer2.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/BGI/TXMPw15tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/BGI/TXMPw22tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/BGI/TXMPw25tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/MuroGun (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/MuroGun/TXMPw13_muro_tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/RLA (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/RLA/TXMPlaser_dot_green.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/RLA/TXMPrla.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/RLA/TXMPrla_fill.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/RLA/TXMPrla_icon.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/RLA/TXMPtarget_23A.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/RLA/TXMPtarget_23B.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/RLA/TXMPtarget_23C.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/RLA/TXMPw23_rla_tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/RLA/TXMPw23_warhead_tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/SBG2 (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/SBG2/TXMPw14_sbg2_tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/ScreamingNinjaball (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/ScreamingNinjaball/TXMPw10_sni_tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/Uzi (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/Uzi/TXMPuzi_pic.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/Uzi/TXMPw21tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/Uzi/XML (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/WMClite (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/WMClite/TXMPw12_ba2_tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/WMClite/XML (added) * AE/packages/NextRelease (added) * AE/packages/NextRelease/AndrashiTRAM (added) * AE/packages/NextRelease/AndrashiTRAM/oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMBARABkick_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMCOMCOMcomb_k_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMCOMCOMkick_bk.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMCOMCOMkick_fw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMCOMCOMkick_lt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMCOMCOMkick_rt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMCOMCOMpunch_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMCOMCOMthrow_bk_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMCOMCOMthrow_fw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMCOMCOMthrow_fw_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMCOMGUYjump_bk_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMCOMGUYjump_fw_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMCOMGUYjump_lt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMCOMGUYjump_rt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMCOMGUYrun_bk_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMCOMGUYrun_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMCOMGUYrun_punch1.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMCOMGUYss_lt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMCOMGUYss_rt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMCOMPISthrow_fw_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELICOMcomb_k_k_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELICOMcomb_p_p_p.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELICOMkick_bk.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELICOMkick_fw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELICOMkick_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELICOMkick_lt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELICOMkick_rt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELICOMpunch_bk.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELICOMpunch_fw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELICOMpunch_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELICOMpunch_lt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELICOMpunch_rt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELICOMrun_thw_fw_p_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELICOMthrow_fw_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELIPISthrow_fw_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELIRIFkick_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELITEjump_fw_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELITErun_bk_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELITErun_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELITErun_slide.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELITEss_lt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMELITEss_rt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMbk_fw_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMcomb_k_k_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMcomb_k_k_kfw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMcomb_p_p_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMcomb_p_p_p.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMkick_bk.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMkick_fw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMkick_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMkick_lt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMkick_rt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMlt_fw_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMpunch_fw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMpunch_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMrt_fw_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMrun_throw_bk.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMrun_throw_fw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMrun_thw_fw_k_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMthrow_bk_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMthrow_fw_k_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONCOMthrow_fw_p_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONOKOjump_bk_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONOKOjump_fw_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONOKOjump_lt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONOKOjump_rt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONOKOknockdown1.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONOKOknockdown2.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONOKOknockdown_bk1.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONOKOknockdown_bk2.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONOKOrun_bk_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONOKOrun_bk_punch.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONOKOrun_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONOKOrun_slide.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONOKOss_lt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONOKOss_lt_punch.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONOKOss_rt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONOKOss_rt_punch.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONRIFcomb_p.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMKONRIFkick_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMURCOMcomb_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMURCOMcomb_k_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMURCOMcomb_k_k_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMURCOMcomb_p_p.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMURCOMcomb_p_p_p.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMURCOMcomb_p_p_p_p.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMURCOMkick_fw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMURCOMkick_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMURCOMpunch_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMUROjump_fw_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMUROjump_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMUROrun_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMUROrun_slide.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMUTCOMcomb_p.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMUTCOMcomb_p_p.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMUTCOMcomb_p_p_p.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMUTCOMcomb_p_p_p_p.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMUTCOMkick_fw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMUTCOMkick_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMUTCOMkick_low.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMUTCOMpunch_fw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMUTCOMpunch_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMMUTCOMrun_punch.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINCOMcomb_k_k_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINCOMcomb_p_p_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINCOMcomb_p_p_k_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINCOMcomb_p_p_k_k_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINCOMcomb_p_p_k_k_k_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINCOMcrouch_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINCOMcrouch_kick_fw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINCOMgetup_kick_bk.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINCOMgetup_kick_fw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINCOMkick_bk.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINCOMkick_fw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINCOMkick_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINCOMkick_low.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINCOMkick_lt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINCOMkick_rt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINCOMpunch_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINCOMpunch_lt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINCOMpunch_rt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINCOMthrow_bk_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINJAjump_bk_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINJAjump_fw_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINJAjump_lt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINJAjump_rt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINJArun_bk_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINJArun_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINJAss_lt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINJAss_rt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMNINPISthrow_fw_p_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDCOMcomb_k_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDCOMcomb_k_k_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDCOMcomb_p_p.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDCOMcomb_p_p_p.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDCOMkick_bk.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDCOMkick_fw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDCOMkick_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDCOMkick_lt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDCOMkick_rt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDCOMpunch_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDCOMrun_thw_bk_k_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDCOMrun_thw_fw_k_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDCOMthrow_bk_k_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDCOMthrow_bk_p_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDPISthrow_fw_p_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDjump_bk_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDjump_fw_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDjump_lt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDjump_rt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDrun_bk_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDrun_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDrun_punch.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDrun_slide.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDss_lt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMREDss_rt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRCOMcomb_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRCOMcomb_k_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRCOMcomb_k_k_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRCOMcomb_p_p_p.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRCOMcrouch_punch_fw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRCOMkick_bk.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRCOMkick_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRCOMkick_lt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRCOMkick_rt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRCOMpunch_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRCOMthrow_bk_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRCOMthrow_fw_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRIKEjump_bk_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRIKEjump_fw_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRIKEjump_fw_punch.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRIKEjump_lt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRIKEjump_punch.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRIKEjump_rt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRIKEknockdown1.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRIKEknockdown2.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRIKEknockdown3.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRIKErun_bk_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRIKErun_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRIKErun_kick_left.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRIKErun_kick_right.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRIKEss_lt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRIKEss_rt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRPISthrow_fw_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRRIFcomb_p.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRRIFkick_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMSTRRIFpunch_fw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTANCOMcomb_k_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTANCOMcomb_k_k_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTANCOMkick_bk.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTANCOMkick_fw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTANCOMkick_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTANCOMkick_lt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTANCOMkick_rt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTANCOMpunch_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTANCOMpunch_low.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTANCOMrun_thw_bk_p.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTANCOMrun_thw_bk_p_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTANCOMrun_thw_fw_p_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTANCOMthrow_bk_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTANKERjump_bk_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTANKERjump_fw_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTANKERjump_lt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTANKERjump_rt_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTANKERrun_bk_kick.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTANRIFkick_heavy.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTCTCOMcomb_k_k_k.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTCTCOMcomb_p_p_p.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTCTCOMkick_bk.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTCTCOMkick_fw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTCTCOMpunch_fw.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTCTCOMrun_thw_fw_p_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTCTCOMthrow_bk_p_tgt.oni (added) * AE/packages/NextRelease/AndrashiTRAM/oni/level0_Final/level0_Animations/TRAMTCTCOMthrow_fw_p_tgt.oni (added) * AE/packages/NextRelease/Blood (added) * AE/packages/NextRelease/Blood/Mod_Info.cfg (added) * AE/packages/NextRelease/Blood/oni (added) * AE/packages/NextRelease/Blood/oni/level0_Final (added) * AE/packages/NextRelease/Blood/oni/level0_Final/level0_Particles (added) * AE/packages/NextRelease/Blood/oni/level0_Final/level0_Particles/BINA3RAPblood.oni (added) * AE/packages/NextRelease/Blood/oni/level0_Final/level0_Particles/BINA3RAPblood_drop.oni (added) * AE/packages/NextRelease/Blood/oni/level0_Final/level0_Particles/BINA3RAPblood_emit.oni (added) * AE/packages/NextRelease/Blood/oni/level0_Final/level0_Particles/BINA3RAPd__BLOOD.oni (added) * AE/packages/NextRelease/Blood/oni/level0_Final/level0_Particles/BINA3RAPh2h_flash_e01.oni (added) * AE/packages/NextRelease/Blood/oni/level0_Final/level0_Particles/BINA3RAPh2h_thud_e01.oni (added) * AE/packages/NextRelease/Blood/oni/level0_Final/level0_Particles/Imptblood.oni (added) * AE/packages/NextRelease/Blood/oni/level0_Final/level0_Particles/TXMP_BLOOD.oni (added) * AE/packages/NextRelease/Blood/x3delta (added) * AE/packages/NextRelease/DashBlur (added) * AE/packages/NextRelease/DashBlur/Mod_Info.cfg (added) * AE/packages/NextRelease/DashBlur/oni (added) * AE/packages/NextRelease/DashBlur/oni/level0_Final (added) * AE/packages/NextRelease/DashBlur/oni/level0_Final/level0_Animations (added) * AE/packages/NextRelease/DashBlur/oni/level0_Final/level0_Animations/TRAMKONCOMjump_fw_idle.oni (added) * AE/packages/NextRelease/DashBlur/oni/level0_Final/level0_Animations/TRAMKONCOMthrow_fw_k_tgt.oni (added) * AE/packages/NextRelease/DashBlur/oni/level0_Final/level0_Animations/TRAMKONCOMthrow_fw_p_tgt.oni (added) * AE/packages/NextRelease/DashBlur/oni/level0_Final/level0_Animations/TRAMKONSPRjump_fw_idle.oni (added) * AE/packages/NextRelease/DashBlur/oni/level0_Final/level0_Animations/TRAMKONSPRrun_lt.oni (added) * AE/packages/NextRelease/DashBlur/oni/level0_Final/level0_Animations/TRAMKONSPRrun_rt.oni (added) * AE/packages/NextRelease/DashBlur/oni/level0_Final/level0_Animations/XML (added) * AE/packages/NextRelease/DashBlur/oni/level0_Final/level0_Animations/XML/XML (added) * AE/packages/NextRelease/KonokoPack (added) * AE/packages/NextRelease/KonokoPack/Mod_Info.cfg (added) * AE/packages/NextRelease/KonokoPack/oni (added) * AE/packages/NextRelease/KonokoPack/oni/level0_Final (added) * AE/packages/NextRelease/KonokoPack/oni/level0_Final/level0_Characters (added) * AE/packages/NextRelease/KonokoPack/oni/level0_Final/level0_Characters/ONCCMK_fighter.oni (added) * AE/packages/NextRelease/KonokoPack/oni/level0_Final/level0_Characters/TRBSMK_full_size.oni (added) * AE/packages/NextRelease/KonokoPack/oni/level0_Final/level0_Characters/TRMAMK_high_texture_generic.oni (added) * AE/packages/NextRelease/KonokoPack/oni/level0_Final/level0_Characters/XML (added) * AE/packages/NextRelease/KonokoPack/oni/level0_Final/level0_Textures (added) * AE/packages/NextRelease/KonokoPack/oni/level0_Final/level0_Textures/TXMPIteration001%2FCop_head_A.oni (added) * AE/packages/NextRelease/KonokoPack/oni/level0_Final/level0_Textures/xml (added) * AE/packages/NextRelease/KonokoPack/oni/level0_Final/level0_Textures/xml/TXMPIteration001%2FCop_head_A.tga (added) * AE/packages/NextRelease/Laughing (added) * AE/packages/NextRelease/Laughing/XML (added) * AE/packages/NextRelease/Laughing/XML/TXMPw9_aura.tga (added) * AE/packages/NextRelease/Laughing/XML/Thumbs.db (added) * AE/packages/NextRelease/Laughing/XML/laughing.bmp (added) * AE/packages/NextRelease/Laughing/XML/laughing.tga (added) * AE/packages/NextRelease/Laughing/XML/laughingpng.png (added) * AE/packages/NextRelease/Motoko (added) * AE/packages/NextRelease/Motoko/XML (added) * AE/packages/NextRelease/Motoko/oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Animations (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Animations/TRACmotoko_animations.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Animations/TRACmotokocore_animations.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Animations/TRAMMOTCOMrun_thw_fw_p.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Animations/TRAMMOTCOMrun_thw_fw_p_tgt.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Animations/TRAMMOTCOMthrow_fw_k.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Animations/TRAMMOTCOMthrow_fw_k_tgt.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Animations/TRAMMOTOKOidle1.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Animations/TRAMMOTOKOpowerup.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Animations/TRAMMOTOKOpowerup_start.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Characters (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Characters/ONCCmotoko.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Characters/ONCVmotoko.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Characters/TRBSmotoko.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Characters/TRMAmotoko.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Characters/XML (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Particles (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Particles/motoko (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Particles/motoko/BINA3RAPmotokosuper_e01.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Particles/motoko/BINA3RAPmotokosuper_e02.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Particles/motoko/BINA3RAPmotokosuper_p01.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Particles/motoko/BINA3RAPmotokosuper_p02.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Particles/motoko/BINA3RAPmotokosuper_p03.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Particles/motoko/BINA3RAPmotokosuperglow_e01.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Particles/motoko/BINA3RAPmotokosuperglow_p01.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Particles/motoko/XML (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Textures (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Textures/motoko (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Textures/motoko/TXMPmotoko_calf.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Textures/motoko/TXMPmotoko_foot.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Textures/motoko/TXMPmotoko_handfist.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Textures/motoko/TXMPmotoko_head.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Textures/motoko/TXMPmotoko_jacket.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Textures/motoko/TXMPmotoko_jkt_bcp.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Textures/motoko/TXMPmotoko_jkt_mid.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Textures/motoko/TXMPmotoko_jkt_neck.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Textures/motoko/TXMPmotoko_jkt_shldr.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Textures/motoko/TXMPmotoko_jkt_wrist.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Textures/motoko/TXMPmotoko_pelvis.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Textures/motoko/TXMPmotoko_thigh.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Textures/motoko/TXMPmotoko_wrist.oni (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Textures/motoko/XML (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Textures/motoko/XML/TXMPmotoko_head.tga (added) * AE/packages/NextRelease/Motoko/oni/level0_Final/level0_Textures/motoko/XML/TXMPmotoko_jkt_neck.tga (added) * AE/packages/NextRelease/XML (added) * AE/packages/NextRelease/domino (added) * AE/packages/NextRelease/domino/TRAMKONOKOknockdown1.oni (added) * AE/packages/NextRelease/domino/TRAMKONOKOknockdown2.oni (added) * AE/packages/NextRelease/domino/TRAMKONOKOknockdown_bk1.oni (added) * AE/packages/NextRelease/domino/TRAMKONOKOknockdown_bk2.oni (added) * AE/packages/NextRelease/domino/TRAMSTRIKEknockdown1.oni (added) * AE/packages/NextRelease/domino/TRAMSTRIKEknockdown2.oni (added) * AE/packages/NextRelease/domino/TRAMSTRIKEknockdown3.oni (added) * AE/packages/NextRelease/domino/TRAMSTRIKEknockdown_bk1.oni (added) * AE/packages/NextRelease/domino/TRAMSTRIKEknockdown_bk2.oni (added) * AE/packages/NextRelease/gbackup (added) * AE/packages/NextRelease/gbackup/ONCCCop_generic.oni (added) * AE/packages/NextRelease/gbackup/ONCCstriker_dream_lab.oni (added) * AE/packages/NinjaDash (added) * AE/packages/NinjaDash/Mod_Info.cfg (added) * AE/packages/NinjaDash/oni (added) * AE/packages/NinjaDash/oni/Level0_Final (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/NinjaDash (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/TRAMNINCOMcrouch_bk.oni (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/TRAMNINCOMcrouch_fw.oni (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/TRAMNINCOMcrouch_lt.oni (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/TRAMNINCOMcrouch_rt.oni (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/XML (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/level0_Final (added) * AE/packages/ONCC+ (added) * AE/packages/ONCC+/Mod_Info.cfg (added) * AE/packages/ONCC+/oni (added) * AE/packages/ONCC+/oni/level0_Final (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCCop_generic.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCCopfemA1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCCopfemA2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCCopmaleA1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCCopmaleA2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCCopmaleA3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCCopmaleA4.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCSH_dream_lab.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCSH_generic.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCShinzom_generic.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCTCTF_lite_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCTCTF_lite_blackops_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCTCTF_swat_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCTCTF_swat_blackops_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCbarabus.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCbd_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCbd_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCbd_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCbd_4.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCbd_5.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCbdfem_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCbdfem_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCbdfem_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCbdfem_4.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCcomguy_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCcomguy_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCcomguy_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCelite_easy_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCelite_easy_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCelite_easy_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCelite_hard_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCelite_hard_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCelite_hard_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCelite_med_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCelite_med_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCelite_med_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCgeneric_female_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCgeneric_female_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCgeneric_female_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCgeneric_female_4.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCgeneric_female_5.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCgeneric_female_6.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCgeneric_female_7.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCgeneric_female_8.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCgeneric_female_9.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCgeneric_male_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCgeneric_male_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCgeneric_male_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCgeneric_male_4.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCgeneric_male_5.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCgeneric_male_6.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCgriffin_generic.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCgriffin_swat.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCk3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCk4_A.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCk4_F.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCk4_G.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCk4_K.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCk4_L.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCkonoko_generic.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCmad_bomber.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCmuro_generic.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCmutantmuro.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCninja_easy_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCninja_easy_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCninja_easy_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCninja_hard_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCninja_hard_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCninja_hard_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCninja_med_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCninja_med_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCninja_med_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCninjabot.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCred_easy_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCred_easy_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCred_easy_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCred_hard_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCred_hard_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCred_hard_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCred_med_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCred_med_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCred_med_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCsecurity_guard_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCsecurity_guard_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCsniper_generic.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCstriker_dream_lab.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCstriker_easy_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCstriker_easy_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCstriker_easy_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCstriker_hard_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCstriker_hard_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCstriker_hard_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCstriker_med_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCstriker_med_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCstriker_med_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCsuper_ninja_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCtanker_easy_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCtanker_hard_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCtanker_med_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_air_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_air_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_air_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_air_4.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_air_5.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_mfg_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_mfg_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_mfg_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_mfg_4.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_mfg_5.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_neuro_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_neuro_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_neuro_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_neuro_4.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_neuro_5.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_pow_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_pow_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_pow_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_pow_4.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_pow_5.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_wh_1.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_wh_2.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_wh_3.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_wh_4.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/ONCCthug_wh_5.oni (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/XML (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/XML/ONCCGlass.exe (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/XML/doit.bat (added) * AE/packages/ONCC+/oni/level0_Final/level0_Characters/XML/glass (added) * AE/packages/ShinatamaToo (added) * AE/packages/ShinatamaToo/Mod_Info.cfg (added) * AE/packages/ShinatamaToo/oni (added) * AE/packages/ShinatamaToo/oni/level0_Final (added) * AE/packages/ShinatamaToo/oni/level0_Final/level0_Characters (added) * AE/packages/ShinatamaToo/oni/level0_Final/level0_Characters/ONCCSH_fighter.oni (added) * AE/packages/ShinatamaToo/oni/level0_Final/level0_Characters/TRBSSH_full_size.oni (added) * AE/packages/ShinatamaToo/oni/level0_Final/level0_Characters/TRMASH2high_texture_generic.oni (added) * AE/packages/ShinatamaToo/oni/level0_Final/level0_Textures (added) * AE/packages/ShinatamaToo/oni/level0_Final/level0_Textures/TXMPIteration002%2FSH_bicep.oni (added) * AE/packages/ShinatamaToo/oni/level0_Final/level0_Textures/TXMPIteration002%2FSH_calf2.oni (added) * AE/packages/ShinatamaToo/oni/level0_Final/level0_Textures/TXMPIteration002%2FSH_chest.oni (added) * AE/packages/ShinatamaToo/oni/level0_Final/level0_Textures/TXMPIteration002%2FSH_face5.oni (added) * AE/packages/ShinatamaToo/oni/level0_Final/level0_Textures/TXMPIteration002%2FSH_fist.oni (added) * AE/packages/ShinatamaToo/oni/level0_Final/level0_Textures/TXMPIteration002%2FSH_foot.oni (added) * AE/packages/ShinatamaToo/oni/level0_Final/level0_Textures/TXMPIteration002%2FSH_mid.oni (added) * AE/packages/ShinatamaToo/oni/level0_Final/level0_Textures/TXMPIteration002%2FSH_neck.oni (added) * AE/packages/ShinatamaToo/oni/level0_Final/level0_Textures/TXMPIteration002%2FSH_pelvis.oni (added) * AE/packages/ShinatamaToo/oni/level0_Final/level0_Textures/TXMPIteration002%2FSH_shoulder2.oni (added) * AE/packages/ShinatamaToo/oni/level0_Final/level0_Textures/TXMPIteration002%2FSH_thigh2.oni (added) * AE/packages/ShinatamaToo/oni/level0_Final/level0_Textures/TXMPIteration002%2FSH_wrist2.oni (added) * AE/packages/UltimateMode (added) * AE/packages/UltimateMode/Mod_Info.cfg (added) * AE/packages/UltimateMode/oni (added) * AE/packages/UltimateMode/oni/level0_Final (added) * AE/packages/UltimateMode/oni/level0_Final/level0_Final (added) * AE/packages/UltimateMode/oni/level0_Final/level0_Final/ONGSgame_settings.oni (added) * AE/packages/UltimateMode/oni/level0_Final/level0_Final/XML (added) * AE/packages/VanillaBSL (added) * AE/packages/VanillaBSL/IGMD (added) * AE/packages/VanillaBSL/IGMD/Airport (added) * AE/packages/VanillaBSL/IGMD/Airport/airport1_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport/airport_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport/airport_main.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport_III (added) * AE/packages/VanillaBSL/IGMD/Airport_III/airport2_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport_III/airport2_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport_III/airport2_main.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_anim_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_level_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_main.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_particles.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_train2.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_training_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/compound (added) * AE/packages/VanillaBSL/IGMD/compound/compound.bsl (added) * AE/packages/VanillaBSL/IGMD/compound/compound_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/compound/compound_main.bsl (added) * AE/packages/VanillaBSL/IGMD/compound/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/dream_lab (added) * AE/packages/VanillaBSL/IGMD/dream_lab/dream_lab_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/dream_lab/dream_lab_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/dream_lab/dream_lab_main.bsl (added) * AE/packages/VanillaBSL/IGMD/dream_lab/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/lab (added) * AE/packages/VanillaBSL/IGMD/lab/lab_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/lab/lab_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/lab/lab_main.bsl (added) * AE/packages/VanillaBSL/IGMD/lab/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant (added) * AE/packages/VanillaBSL/IGMD/manplant/manplant_anim_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant/manplant_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant/manplant_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant/manplant_main.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/neuro (added) * AE/packages/VanillaBSL/IGMD/neuro/neuro_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/neuro/neuro_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/neuro/neuro_main.bsl (added) * AE/packages/VanillaBSL/IGMD/neuro/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/power (added) * AE/packages/VanillaBSL/IGMD/power/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/power/power_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/power/power_main.bsl (added) * AE/packages/VanillaBSL/IGMD/power/power_objectives.bsl (added) * AE/packages/VanillaBSL/IGMD/power/power_spawn.bsl (added) * AE/packages/VanillaBSL/IGMD/power_II (added) * AE/packages/VanillaBSL/IGMD/power_II/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/power_II/power2_spawn.bsl (added) * AE/packages/VanillaBSL/IGMD/power_II/powerII_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/power_II/power_II_main.bsl (added) * AE/packages/VanillaBSL/IGMD/roof (added) * AE/packages/VanillaBSL/IGMD/roof/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/roof/roof.bsl (added) * AE/packages/VanillaBSL/IGMD/roof/roof_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/roof/roof_main.bsl (added) * AE/packages/VanillaBSL/IGMD/state (added) * AE/packages/VanillaBSL/IGMD/state/state_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/state/state_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/state/state_main.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf (added) * AE/packages/VanillaBSL/IGMD/tctf/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_door_lock_lights.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_main.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_objectives.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_spawn_syndicate.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf_ii (added) * AE/packages/VanillaBSL/IGMD/tctf_ii/tctf2.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf_ii/tctf_ii_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf_ii/tctf_ii_main.bsl (added) * AE/packages/Weather (added) * AE/packages/Weather/Mod_Info.cfg (added) * AE/packages/Weather/oni (added) * AE/packages/Weather/oni/level0_Final (added) * AE/packages/Weather/oni/level0_Final/level0_Particles (added) * AE/packages/Weather/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_p01.oni (added) * AE/packages/Weather/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_p02.oni (added) * AE/packages/Weather/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_p03.oni (added) * AE/packages/Weather/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_p04.oni (added) * AE/packages/Weather/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_splash.oni (added) * AE/packages/Weather/x3delta (added) * AE/packages/do.reg (added) Fri, 19 Jun 2009 23:09:57 GMT gumby [366] * AE/packages/BrutalEnemies (deleted) Fri, 19 Jun 2009 23:08:53 GMT gumby [365] * AE/packages/BrutalEnemies (added) * AE/packages/BrutalEnemies/Mod_Info.cfg (added) * AE/packages/BrutalEnemies/oni (added) Fri, 19 Jun 2009 23:02:09 GMT gumby [364] * AE/packages (added) Fri, 19 Jun 2009 23:00:43 GMT gumby [363] * AE/packages (deleted) Reorganizing Fri, 19 Jun 2009 22:58:07 GMT gumby [362] * AE/Installer/trunk/source/main_window.cpp (modified) Globalize.oni -> Globalize.log ;) Fri, 19 Jun 2009 22:46:57 GMT gumby [361] * AE/Installer/trunk/source/main_window.cpp (modified) Fixed MainWindow::OnReGlobalizeButtonClick() Fri, 19 Jun 2009 22:46:22 GMT gumby [360] * AE/Installer/trunk/source/aeinstallerapp.cpp (modified) Fixed AEInstallerApp::OnInit() Fri, 19 Jun 2009 22:33:00 GMT gumby [359] * AE/Installer/trunk/source/main_window.cpp (modified) Fixed bug where IGMD would be in the wrong place Fri, 19 Jun 2009 22:25:08 GMT gumby [358] * AE/Installer/trunk/source/aeinstallerapp.cpp (modified) * AE/Installer/trunk/source/installer.h (modified) * AE/Installer/trunk/source/main_window.cpp (modified) Fixed bugs: Missing globalize code on start possibly fixed adv ... Fri, 19 Jun 2009 21:32:17 GMT gumby [357] * AE/Installer/trunk/source/main_window.cpp (modified) Finished installer 1.0 except for icons Thu, 18 Jun 2009 22:30:46 GMT gumby [356] * AE/Installer/trunk/source/aeinstallerapp.cpp (added) * AE/Installer/trunk/source/aeinstallerapp.h (added) Thu, 18 Jun 2009 22:30:30 GMT gumby [355] * AE/Installer/trunk/source/installer.h (modified) * AE/Installer/trunk/source/main_window.cpp (modified) * AE/Installer/trunk/source/main_window.h (modified) Sun, 14 Jun 2009 23:28:58 GMT iritscen [353] * AE/Installer/trunk/source/main.cpp (modified) * AE/Installer/trunk/source/main_window.cpp (modified) Mac fixes -- status bar and sleep code. Sun, 07 Jun 2009 15:34:55 GMT iritscen [345] * AE/Installer/trunk/projects/README-Mac.txt (modified) Fixing silly typo in build instructions. Sun, 07 Jun 2009 02:45:43 GMT iritscen [344] * AE/Installer/trunk/projects/README-Mac.txt (added) Adding build instructions for Mac project. Sun, 07 Jun 2009 00:54:33 GMT iritscen [343] * AE/Installer/trunk/projects/xcode/AE_Installer-GUI (added) * AE/Installer/trunk/projects/xcode/AE_Installer-GUI/AE Installer (GUI).xcodeproj (moved) Moving proj in one level to match my real working copy's hierarchy. Thu, 04 Jun 2009 12:45:50 GMT iritscen [334] * AE/Installer/trunk/projects/xcode (added) * AE/Installer/trunk/projects/xcode/AE Installer (GUI).xcodeproj (added) * AE/Installer/trunk/projects/xcode/AE Installer (GUI).xcodeproj/TemplateIcon.icns (added) * AE/Installer/trunk/projects/xcode/AE Installer (GUI).xcodeproj/project.pbxproj (added) Replacing CLI proj with GUI proj. Thu, 04 Jun 2009 12:37:38 GMT iritscen [333] * AE/Installer/trunk/projects/xcode (deleted) Attempting to start over from scratch with xcode/. Thu, 04 Jun 2009 12:25:09 GMT iritscen [332] * AE/Installer/trunk/projects/xcode/AE Installer (CLI) (deleted) Replacing CLI proj with GUI proj. Thu, 04 Jun 2009 12:05:26 GMT iritscen [331] * AE/Installer/trunk/source/main_window.cpp (modified) * AE/Installer/trunk/source/main_window.h (modified) "Seperated" => "Separated". Mon, 01 Jun 2009 02:04:33 GMT gumby [328] * AE/Installer/trunk/source/main_window.cpp (modified) * AE/Installer/trunk/source/main_window.h (modified) Added a border, probably Mon, 01 Jun 2009 01:51:40 GMT iritscen [327] * AE/Installer/trunk/source/about_window.cpp (modified) * AE/Installer/trunk/source/main_window.cpp (modified) Changed Info panel to be set by SetValue() rather than SetLabel() Tue, 26 May 2009 18:51:14 GMT iritscen [325] * AE/Installer/trunk/source/about_window.cpp (modified) * AE/Installer/trunk/source/installer.cpp (modified) * AE/Installer/trunk/source/installer.h (modified) * AE/Installer/trunk/source/main_window.cpp (modified) * AE/Installer/trunk/source/main_window.h (modified) Rolled installer.cpp code into mainwindow.cpp, do not build ... Tue, 26 May 2009 17:52:10 GMT iritscen [324] * AE/Installer/trunk/source/about_window.cpp (added) * AE/Installer/trunk/source/about_window.h (added) * AE/Installer/trunk/source/app_resources.cpp (added) * AE/Installer/trunk/source/app_resources.h (added) * AE/Installer/trunk/source/fileopen.xpm (added) * AE/Installer/trunk/source/filesaveas.xpm (added) * AE/Installer/trunk/source/installer.cpp (added) * AE/Installer/trunk/source/installer.h (added) * AE/Installer/trunk/source/main.cpp (added) * AE/Installer/trunk/source/main.h (added) * AE/Installer/trunk/source/main_window.cpp (added) * AE/Installer/trunk/source/main_window.h (added) * AE/Installer/trunk/source/methods.h (deleted) * AE/Installer/trunk/source/quit.xpm (added) * AE/Installer/trunk/source/redo.xpm (added) * AE/Installer/trunk/source/subs.cpp (deleted) Replacing old CLI source with new GUI source. Tue, 05 May 2009 18:56:20 GMT gumby [320] * AE/Installer/trunk/source/subs.cpp (modified) Tue, 05 May 2009 07:30:34 GMT gumby [319] * AE/Installer/trunk/source/methods.h (modified) * AE/Installer/trunk/source/subs.cpp (modified) Added uninstall options. Added PC Demo\Mac detection. Added ... Tue, 05 May 2009 05:33:35 GMT gumby [318] * AE/Installer/trunk/source/subs.cpp (modified) Sun, 03 May 2009 15:07:19 GMT gumby [315] * AE/Installer/trunk/source/subs.cpp (modified) Fixed issue with Extended ASCII Tweaked menu Sun, 03 May 2009 07:38:12 GMT gumby [314] * AE/Installer/trunk/source/methods.h (modified) * AE/Installer/trunk/source/subs.cpp (modified) Sun, 03 May 2009 07:36:58 GMT gumby [313] * AE/packages/VanillaBSL/BSL (deleted) * AE/packages/VanillaBSL/IGMD (added) * AE/packages/VanillaBSL/IGMD/Airport (added) * AE/packages/VanillaBSL/IGMD/Airport/airport1_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport/airport_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport/airport_main.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport_III (added) * AE/packages/VanillaBSL/IGMD/Airport_III/airport2_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport_III/airport2_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/Airport_III/airport2_main.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_anim_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_level_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_main.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_particles.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_train2.bsl (added) * AE/packages/VanillaBSL/IGMD/EnvWarehouse/warehouse_training_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/compound (added) * AE/packages/VanillaBSL/IGMD/compound/compound.bsl (added) * AE/packages/VanillaBSL/IGMD/compound/compound_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/compound/compound_main.bsl (added) * AE/packages/VanillaBSL/IGMD/compound/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/dream_lab (added) * AE/packages/VanillaBSL/IGMD/dream_lab/dream_lab_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/dream_lab/dream_lab_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/dream_lab/dream_lab_main.bsl (added) * AE/packages/VanillaBSL/IGMD/dream_lab/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/lab (added) * AE/packages/VanillaBSL/IGMD/lab/lab_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/lab/lab_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/lab/lab_main.bsl (added) * AE/packages/VanillaBSL/IGMD/lab/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant (added) * AE/packages/VanillaBSL/IGMD/manplant/manplant_anim_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant/manplant_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant/manplant_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant/manplant_main.bsl (added) * AE/packages/VanillaBSL/IGMD/manplant/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/neuro (added) * AE/packages/VanillaBSL/IGMD/neuro/neuro_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/neuro/neuro_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/neuro/neuro_main.bsl (added) * AE/packages/VanillaBSL/IGMD/neuro/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/power (added) * AE/packages/VanillaBSL/IGMD/power/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/power/power_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/power/power_main.bsl (added) * AE/packages/VanillaBSL/IGMD/power/power_objectives.bsl (added) * AE/packages/VanillaBSL/IGMD/power/power_spawn.bsl (added) * AE/packages/VanillaBSL/IGMD/power_II (added) * AE/packages/VanillaBSL/IGMD/power_II/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/power_II/power2_spawn.bsl (added) * AE/packages/VanillaBSL/IGMD/power_II/powerII_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/power_II/power_II_main.bsl (added) * AE/packages/VanillaBSL/IGMD/roof (added) * AE/packages/VanillaBSL/IGMD/roof/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/roof/roof.bsl (added) * AE/packages/VanillaBSL/IGMD/roof/roof_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/roof/roof_main.bsl (added) * AE/packages/VanillaBSL/IGMD/state (added) * AE/packages/VanillaBSL/IGMD/state/state_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/state/state_level_logic.bsl (added) * AE/packages/VanillaBSL/IGMD/state/state_main.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf (added) * AE/packages/VanillaBSL/IGMD/tctf/particle_scripts.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_door_lock_lights.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_main.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_objectives.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf/tctf_spawn_syndicate.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf_ii (added) * AE/packages/VanillaBSL/IGMD/tctf_ii/tctf2.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf_ii/tctf_ii_cutscene.bsl (added) * AE/packages/VanillaBSL/IGMD/tctf_ii/tctf_ii_main.bsl (added) Sun, 03 May 2009 00:41:41 GMT gumby [312] * AE/Installer/trunk/source/subs.cpp (modified) Sun, 03 May 2009 00:40:45 GMT gumby [311] * AE/Installer/trunk/source/subs.cpp (modified) Sun, 03 May 2009 00:26:23 GMT gumby [310] * AE/Installer/trunk/source/subs.cpp (modified) Sat, 02 May 2009 23:47:33 GMT iritscen [309] * AE/Installer/trunk/source/subs.cpp (modified) Replaced missing bracket on line 456. Oops! Sat, 02 May 2009 22:24:03 GMT iritscen [308] * AE/Installer/trunk/source/methods.h (modified) * AE/Installer/trunk/source/subs.cpp (modified) Fixed Mac compat., added globalization (not done). Sat, 02 May 2009 16:55:16 GMT gumby [307] * AE/Installer/trunk/source/Rain.zip (deleted) * AE/Installer/trunk/source/dirent.h (deleted) * AE/Installer/trunk/source/dirent.lib (deleted) * AE/Installer/trunk/source/include (deleted) * AE/Installer/trunk/source/lib (deleted) * AE/Installer/trunk/source/subs.cpp (modified) Sat, 02 May 2009 16:34:23 GMT gumby [306] * AE/Installer/trunk/source/include (added) * AE/Installer/trunk/source/include/dirent.h (added) * AE/Installer/trunk/source/lib (added) * AE/Installer/trunk/source/lib/dirent.lib (added) * AE/Installer/trunk/source/subs.cpp (modified) Fri, 01 May 2009 05:06:58 GMT gumby [305] * AE/packages/NewCharacters (modified) * AE/packages/NewCharacters/install (deleted) Fri, 01 May 2009 02:49:34 GMT gumby [304] * AE/packages (added) * AE/packages/Blood (added) * AE/packages/Blood/Mod_Info.cfg (added) * AE/packages/Blood/oni (added) * AE/packages/Blood/oni/level0_Final (added) * AE/packages/Blood/oni/level0_Final/level0_Particles (added) * AE/packages/Blood/oni/level0_Final/level0_Particles/BINA3RAPblood.oni (added) * AE/packages/Blood/oni/level0_Final/level0_Particles/BINA3RAPblood_drop.oni (added) * AE/packages/Blood/oni/level0_Final/level0_Particles/BINA3RAPblood_emit.oni (added) * AE/packages/Blood/oni/level0_Final/level0_Particles/BINA3RAPd__BLOOD.oni (added) * AE/packages/Blood/oni/level0_Final/level0_Particles/BINA3RAPh2h_flash_e01.oni (added) * AE/packages/Blood/oni/level0_Final/level0_Particles/BINA3RAPh2h_thud_e01.oni (added) * AE/packages/Blood/oni/level0_Final/level0_Particles/Imptblood.oni (added) * AE/packages/Blood/oni/level0_Final/level0_Particles/TXMP_BLOOD.oni (added) * AE/packages/Blood/x3delta (added) * AE/packages/GlassHurts (added) * AE/packages/GlassHurts/Mod_Info.cfg (added) * AE/packages/GlassHurts/oni (added) * AE/packages/GlassHurts/oni/level0_Final (added) * AE/packages/GlassHurts/oni/level0_Final/level0_Particles (added) * AE/packages/GlassHurts/oni/level0_Final/level0_Particles/BINA3RAPglass_shard.oni (added) * AE/packages/Globalize (added) * AE/packages/Globalize/Mod_Info.cfg (added) * AE/packages/Globalize/oni (added) * AE/packages/Globalize/oni/level0_Final (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRACninja_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRACred_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMfallen_back.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMfallen_front.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMlt_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMrt_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMss_lt_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMss_rt_1stepa.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONCOMss_rt_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONPISrun_bk_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMKONPISrun_bk_stop.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMMURCOMpunch_heavy.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINCOMcrouch_idle.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINJAcrouch_idle.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINPIScrouch_idle.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINPISrun_bk_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINPISrun_bk_stop.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMNINRIFcrouch_idle.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMidle1.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMlt_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMrt_fw_kick.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMss_lt_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMss_lt_stop.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Animation Interpolation Fixes/TRAMREDCOMss_rt_1stepb.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Doctor Fix (added) * AE/packages/Globalize/oni/level0_Final/level0_Animations/Doctor Fix/TRACdoctor_animations.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Globalization (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Globalization/ONCCCop_generic.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Characters/Globalization/ONCCstriker_dream_lab.oni (added) * AE/packages/Globalize/oni/level0_Final/level0_Final (added) * AE/packages/Globalize/oni/level0_Final/level0_Particles (added) * AE/packages/Globalize/oni/level0_Final/level0_Particles/Bomber Fix (added) * AE/packages/Globalize/oni/level0_Final/level0_Particles/Bomber Fix/BINA3RAPmad_p04.oni (added) * AE/packages/Globalize/x3delta (added) * AE/packages/Globalize/x3delta/level0_Final (added) * AE/packages/Globalize/x3delta/level0_Final/ONCCCop_generic.oni (added) * AE/packages/Globalize/x3delta/level0_Final/ONCCstriker_dream_lab.oni (added) * AE/packages/Globalize/x3delta/level18_Final (added) * AE/packages/Globalize/x3delta/level18_Final/BINACJBOCharacter.oni (added) * AE/packages/KnockdownBeta (added) * AE/packages/KnockdownBeta/Mod_Info.cfg (added) * AE/packages/KnockdownBeta/oni (added) * AE/packages/KnockdownBeta/oni/level0_Final (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/BINA3RAPw1_tap_p01.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/BINA3RAPw2_sap_p01.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMKONCOMhit_fallen1.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMKONCOMhit_fallen2.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMKONCOMhit_fallenfront1.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMKONCOMhit_fallenfront2.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMKONOKOknockdown1.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMKONOKOknockdown2.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMSTRCOMhit_fallen1.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMSTRCOMhit_fallen2.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMSTRCOMhit_fallenfront1.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMSTRCOMhit_fallenfront2.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMSTRIKEknockdown1.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMSTRIKEknockdown2.oni (added) * AE/packages/KnockdownBeta/oni/level0_Final/level0_Animations/TRAMSTRIKEknockdown3.oni (added) * AE/packages/NewCharacters (added) * AE/packages/NewCharacters/Mod_Info.cfg (added) * AE/packages/NewCharacters/backup (added) * AE/packages/NewCharacters/install (added) * AE/packages/NewCharacters/install/OniSplit.exe (added) * AE/packages/NewCharacters/install/big_deal.bat (added) * AE/packages/NewCharacters/install/big_zeal.bat (added) * AE/packages/NewCharacters/install/new_deal.bat (added) * AE/packages/NewCharacters/install/step0000.bat (added) * AE/packages/NewCharacters/install/step0001.bat (added) * AE/packages/NewCharacters/install/step0001z.bat (added) * AE/packages/NewCharacters/install/step0002.bat (added) * AE/packages/NewCharacters/install/step0002z.bat (added) * AE/packages/NewCharacters/install/step0003.bat (added) * AE/packages/NewCharacters/install/step0003z.bat (added) * AE/packages/NewCharacters/install/step0004.bat (added) * AE/packages/NewCharacters/install/step9999.bat (added) * AE/packages/NewCharacters/install/x3deltas (added) * AE/packages/NewCharacters/install/x3deltas/BINA3RAPw9_scr_e01b.oni (added) * AE/packages/NewCharacters/install/x3deltas/BINA3RAPw9_scr_e02b.oni (added) * AE/packages/NewCharacters/install/x3deltas/BINA3RAPw9_scr_x03a.oni (added) * AE/packages/NewCharacters/install/x3deltas/ONWCw10_sni.oni (added) * AE/packages/NewCharacters/install/x3deltas/ONWCw12_ba2.oni (added) * AE/packages/NewCharacters/install/x3deltas/ONWCw13_muro.oni (added) * AE/packages/NewCharacters/install/x3deltas/ONWCw14_sbg2.oni (added) * AE/packages/NewCharacters/install/x3deltas/TRAMKONOKOrun_lt.oni (added) * AE/packages/NewCharacters/install/x3deltas/TRAMKONOKOrun_rt.oni (added) * AE/packages/NewCharacters/install/x3deltas/TRAMNINJArun_lt.oni (added) * AE/packages/NewCharacters/install/x3deltas/TRAMNINJArun_rt.oni (added) * AE/packages/NewCharacters/install/x3deltas/TRAMSTRIKErun_lt.oni (added) * AE/packages/NewCharacters/install/x3deltas/TRAMSTRIKErun_rt.oni (added) * AE/packages/NewCharacters/install/x3deltas/TXMPw10_sni_tex.oni (added) * AE/packages/NewCharacters/install/x3deltas/TXMPw12_ba2_tex.oni (added) * AE/packages/NewCharacters/install/x3deltas/TXMPw13_muro_tex.oni (added) * AE/packages/NewCharacters/install/x3deltas/TXMPw14_sbg2_tex.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/BINA3RAPglass_shard.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCCopfemA1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCCopfemA2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCCopmaleA1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCCopmaleA2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCCopmaleA3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCCopmaleA4.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCSH_dream_lab.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCSH_generic.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCShinzom_generic.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCTCTF_lite_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCTCTF_lite_blackops_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCTCTF_swat_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCTCTF_swat_blackops_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbarabus.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbd_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbd_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbd_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbd_4.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbd_5.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbdfem_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbdfem_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbdfem_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCbdfem_4.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCcomguy_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCcomguy_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCcomguy_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCelite_easy_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCelite_easy_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCelite_easy_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCelite_hard_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCelite_hard_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCelite_hard_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCelite_med_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCelite_med_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCelite_med_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_female_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_female_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_female_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_female_4.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_female_5.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_female_6.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_female_7.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_female_8.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_female_9.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_male_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_male_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_male_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_male_4.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_male_5.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgeneric_male_6.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgriffin_generic.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCgriffin_swat.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCk3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCk4_A.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCk4_F.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCk4_G.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCk4_K.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCk4_L.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCkonoko_generic.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCmad_bomber.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCmuro_generic.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCmutantmuro.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCninja_easy_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCninja_easy_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCninja_easy_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCninja_hard_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCninja_hard_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCninja_hard_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCninja_med_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCninja_med_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCninja_med_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCninjabot.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCred_easy_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCred_easy_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCred_easy_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCred_hard_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCred_hard_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCred_hard_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCred_med_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCred_med_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCred_med_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCsecurity_guard_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCsecurity_guard_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCsniper_generic.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCstriker_easy_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCstriker_easy_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCstriker_easy_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCstriker_hard_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCstriker_hard_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCstriker_hard_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCstriker_med_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCstriker_med_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCstriker_med_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCsuper_ninja_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCtanker_easy_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCtanker_hard_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCtanker_med_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_air_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_air_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_air_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_air_4.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_air_5.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_mfg_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_mfg_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_mfg_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_mfg_4.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_mfg_5.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_neuro_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_neuro_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_neuro_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_neuro_4.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_neuro_5.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_pow_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_pow_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_pow_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_pow_4.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_pow_5.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_wh_1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_wh_2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_wh_3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_wh_4.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/LoserONCC/ONCCthug_wh_5.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMBARABkick_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMCOMcomb_k_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMCOMkick_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMCOMkick_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMCOMkick_lt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMCOMkick_rt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMCOMpunch_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMCOMthrow_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMCOMthrow_bk_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMCOMthrow_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMCOMthrow_fw_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMGUYjump_bk_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMGUYjump_fw_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMGUYjump_lt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMGUYjump_rt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMGUYrun_bk_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMGUYrun_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMGUYrun_punch1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMGUYss_lt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMGUYss_rt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMPISthrow_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMCOMPISthrow_fw_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMcomb_k_k_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMcomb_p_p_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMkick_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMkick_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMkick_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMkick_lt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMkick_rt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMpunch_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMpunch_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMpunch_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMpunch_lt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMpunch_rt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMrun_thw_bk_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMrun_thw_bk_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMrun_thw_fw_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMrun_thw_fw_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMthrow_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMthrow_bk_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMthrow_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELICOMthrow_fw_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELIPISthrow_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELIPISthrow_bk_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELIPISthrow_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELIPISthrow_fw_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELIRIFkick_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELITEjump_fw_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELITErun_bk_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELITErun_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELITErun_slide.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELITEss_lt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMELITEss_rt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMbk_fw_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMcomb_k_k_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMcomb_k_k_kfw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMcomb_p_p_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMcomb_p_p_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMcrouch_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMcrouch_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMcrouch_lt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMcrouch_rt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMkick_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMkick_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMkick_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMkick_lt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMkick_rt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMlt_fw_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMpunch_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMpunch_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMrt_fw_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMrun_throw_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMrun_throw_bk_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMrun_throw_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMrun_throw_fw_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMrun_thw_fw_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMrun_thw_fw_k_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMrun_tkl_bk_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMrun_tkl_bk_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMthrow_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMthrow_bk_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMthrow_bk_k_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMthrow_bk_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMthrow_fw_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMthrow_fw_k_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMthrow_fw_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONCOMthrow_fw_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOblownup1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOblownup2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOblownup3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOblownup_bk1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOblownup_bk2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOjump_bk_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOjump_fw_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOjump_lt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOjump_rt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOknockdown1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOknockdown2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOknockdown_bk1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOknockdown_bk2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOrun_bk_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOrun_bk_punch.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOrun_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOrun_slide.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOss_lt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOss_lt_punch.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOss_rt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONOKOss_rt_punch.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONPISthrow_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONPISthrow_bk_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONPISthrow_fw_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONPISthrow_fw_k_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONPISthrow_fw_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONPISthrow_fw_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONRIFcomb_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONRIFkick_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONRIFthrow_bk_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONRIFthrow_bk_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONRIFthrow_fw_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMKONRIFthrow_fw_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMURCOMcomb_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMURCOMcomb_k_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMURCOMcomb_k_k_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMURCOMcomb_p_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMURCOMcomb_p_p_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMURCOMcomb_p_p_p_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMURCOMcrouch_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMURCOMkick_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMURCOMkick_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMURCOMpunch_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMURCOMrun_thw_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMURCOMrun_thw_fw_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMURCOMthrow_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMURCOMthrow_bk_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMURCOMthrow_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMURCOMthrow_fw_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMUROjump_fw_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMUROjump_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMUROrun_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMUROrun_slide.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMUTCOMcomb_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMUTCOMcomb_p_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMUTCOMcomb_p_p_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMUTCOMcomb_p_p_p_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMUTCOMcrouch_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMUTCOMkick_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMUTCOMkick_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMUTCOMkick_low.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMUTCOMpunch_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMUTCOMpunch_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMUTCOMrun_punch.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMMUTCOMtaunt1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMcomb_k_k_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMcomb_p_p_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMcomb_p_p_k_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMcomb_p_p_k_k_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMcomb_p_p_k_k_k_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMcrouch_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMcrouch_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMcrouch_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMcrouch_kick_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMcrouch_lt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMcrouch_rt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMgetup_kick_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMgetup_kick_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMkick_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMkick_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMkick_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMkick_low.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMkick_lt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMkick_rt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMpunch_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMpunch_lt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMpunch_rt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMrun_thw_bk_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMrun_thw_bk_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMrun_thw_fw_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMrun_thw_fw_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMrun_tkl_bk_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMrun_tkl_bk_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMteleport_in.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMthrow_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMthrow_bk_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMthrow_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINCOMthrow_fw_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINJAjump_bk_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINJAjump_fw_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINJAjump_lt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINJAjump_rt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINJArun_bk_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINJArun_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINJAss_lt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINJAss_rt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINPISthrow_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINPISthrow_bk_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINPISthrow_fw_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMNINPISthrow_fw_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMcomb_k_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMcomb_k_k_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMcomb_p_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMcomb_p_p_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMkick_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMkick_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMkick_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMkick_lt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMkick_rt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMpunch_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMrun_thw_bk_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMrun_thw_bk_k_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMrun_thw_fw_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMrun_thw_fw_k_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMthrow_bk_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMthrow_bk_k_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMthrow_bk_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMthrow_bk_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMthrow_fw_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDCOMthrow_fw_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDPISthrow_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDPISthrow_bk_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDPISthrow_fw_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDPISthrow_fw_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDjump_bk_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDjump_fw_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDjump_lt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDjump_rt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDrun_bk_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDrun_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDrun_punch.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDrun_slide.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDss_lt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMREDss_rt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMcomb_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMcomb_k_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMcomb_k_k_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMcomb_p_p_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMcrouch_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMcrouch_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMcrouch_lt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMcrouch_punch_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMcrouch_rt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMkick_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMkick_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMkick_lt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMkick_rt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMpunch_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMrun_thw_bk_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMrun_thw_bk_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMrun_thw_fw_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMrun_thw_fw_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMrun_thw_fw_pl.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMrun_thw_fw_pl_t.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMrun_tkl_bk_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMrun_tkl_bk_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMthrow_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMthrow_bk_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMthrow_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRCOMthrow_fw_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKEblownup1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKEblownup2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKEblownup_bk1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKEblownup_bk2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKEjump_bk_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKEjump_fw_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKEjump_fw_punch.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKEjump_lt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKEjump_punch.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKEjump_rt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKEknockdown1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKEknockdown2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKEknockdown3.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKEknockdown_bk1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKEknockdown_bk2.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKErun_bk_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKErun_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKErun_kick_left.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKErun_kick_right.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKEss_lt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRIKEss_rt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRPISthrow_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRPISthrow_bk_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRPISthrow_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRPISthrow_fw_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRRIFcomb_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRRIFkick_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMSTRRIFpunch_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMcomb_k_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMcomb_k_k_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMcrouch_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMcrouch_lt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMcrouch_rt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMkick_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMkick_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMkick_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMkick_lt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMkick_rt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMpunch_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMpunch_low.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMrun_thw_bk_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMrun_thw_bk_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMrun_thw_fw_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMrun_thw_fw_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMthrow_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMthrow_bk_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMthrow_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMthrow_fw_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMthrow_fw_k_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANCOMthrow_fw_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANKERjump_bk_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANKERjump_fw_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANKERjump_lt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANKERjump_rt_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANKERrun_bk_kick.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANPISthrow_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANPISthrow_bk_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANPISthrow_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANPISthrow_fw_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTANRIFkick_heavy.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTCTCOMcomb_k_k_k.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTCTCOMcomb_p_p_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTCTCOMkick_bk.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTCTCOMkick_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTCTCOMpunch_fw.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTCTCOMrun_thw_fw_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTCTCOMrun_thw_fw_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTCTCOMthrow_bk_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTCTCOMthrow_bk_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTCTCOMthrow_fw_p.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/TRAM/TRAMTCTCOMthrow_fw_p_tgt.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps/BINA3RAPw10_sni_p01.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps/BINA3RAPw11_ba1_p01.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps/BINA3RAPw12_ba2_p01.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps/BINA3RAPw1_tap_p07.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps/BINA3RAPw2_sap_p07.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps/BINA3RAPw3_phr_p01.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps/BINA3RAPw4_psm_p01a.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps/BINA3RAPw5_sbg_p01.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps/BINA3RAPw5_sbg_p04.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps/BINA3RAPw7_scc_p01.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps/BINA3RAPw9_scr_p01.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps/ONWCw11_ba1.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps/ONWCw1_tap.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps/ONWCw2_sap.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps/ONWCw3_phr.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps/ONWCw4_psm.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps/ONWCw8_mbo.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps/TXMPw1_case.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level0_Final/Weaps/TXMPw2_case.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level18_Final (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level18_Final/BINACJBOCharacter.oni (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level4_Final (added) * AE/packages/NewCharacters/install/x3deltas/inplace/level4_Final/M3GMcar960.oni (added) * AE/packages/NewCharacters/install/xdelta3.exe (added) * AE/packages/NewCharacters/oni (added) * AE/packages/NewCharacters/oni/level0_Final (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPIScrouch2idlea.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPIScrouch2idleb.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPIScrouch_fire_arc.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPIScrouch_idle.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPIScrouch_run_bk_lt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPIScrouch_run_bk_rt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPIScrouch_run_lt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPIScrouch_run_rt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPIScrouch_turn_lt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPIScrouch_turn_rt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPIScrouch_walk.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPIScrouch_walk_backwards.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISholster.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISidle1.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISidle2.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISidle2croucha.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISidle2crouchb.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISidle3.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISidle_special1.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISpickup_mid.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISpickup_pis_cr.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISpickup_pis_stand.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISreload_autopis_o.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrun1stepa.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrun1stepb.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrun_bk_1stepa.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrun_bk_1stepb.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrun_bk_lt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrun_bk_rt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrun_bk_slide.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrun_bk_ss_lt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrun_bk_ss_rt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrun_bk_start.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrun_bk_stop.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrun_lt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrun_rt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrun_slide.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrun_slide_crouch.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrun_slide_getup.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrun_slide_run.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrun_ss_lt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrun_ss_rt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrunstart.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISrunstop.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISss_lt_lt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISss_lt_rt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISss_lt_run.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISss_lt_slide.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISss_lt_start.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISss_lt_stop.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISss_rt_lt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISss_rt_rt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISss_rt_run.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISss_rt_slide.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISss_rt_start.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISss_rt_stop.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISstand_fire_arc.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISstartle_lt1.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISstartle_lt2.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISstartle_rt1.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISstartle_rt2.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISthrow_fw.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISthrow_fw_tgt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISturn_lt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISturn_rt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISwalk_back_lt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISwalk_back_rt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISwalk_back_start_lt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISwalk_back_start_rt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISwalk_back_stop_lt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISwalk_back_stop_rt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISwalk_lt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISwalk_rt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISwalk_start_lt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISwalk_start_rt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISwalk_stop_lt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/TRAMCOMPISwalk_stop_rt.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/XML (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Animations/XML/TRAMCOMPIScrouch_fire_arc.xml (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_1.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_2.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_3.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_4.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_elite.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_fury.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_ninja.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_recep.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_striker.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_tanker.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCbgi_thug.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCmaster_elite_S.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCmaster_muro_S.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCmaster_ninja_N.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCmaster_striker_S.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCmaster_swat_S.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCmaster_tanker_S.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/ONCCmaster_zilla_S.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRBSbgi_elite.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRBSbgi_fury.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRBSbgi_ninja.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRBSbgi_striker.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRBSbgi_tanker.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRBSbgi_thug.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRBSspartan_comguy.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRBSspartan_striker.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_1.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_2.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_3.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_4.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_elite.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_fury.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_ninja.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_recep.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_striker.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_tanker.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAbgi_thug.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/BGI/TRMAblack_chief.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/ninjabot2 (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/ninjabot2/ONCCninjabot2.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Characters/ninjabot2/TRMAninjabot2.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_arm.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_calf.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_chest.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_elite_head.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_bicL.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_bicR.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_calf.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_chest.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_foot.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_head.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_mid.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_neck.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_pelvis.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_shoulder.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_thigh.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_fury_wrist.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_headA.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_headB.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_headC.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_headD.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_mid.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_bicep_knobby.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_bicep_shield.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_calf.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_chest_pod.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_head.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_mid.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_pelvis.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_shoulder.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_thigh.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_ninja_wrist.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_pelvis.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_recep_arms.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_recep_chest.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_recep_handfist.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_recep_head.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_recep_legs.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_shoulder.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_bicepR.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_chest.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_head.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_mid.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_neck.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_pelvis.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_shoulderB.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_shoulderR.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_wristB.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_striker_wristR.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_tanker_calf.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_tanker_chest.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_tanker_foot.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_tanker_head.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_tanker_mid.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_tanker_pelvis.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_tanker_thigh2.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thigh.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_bicep.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_calf.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_chest.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_fist.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_foot.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_head.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_mid.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_neck.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_pelvis.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_shoulder.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_thigh.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_thug_wrist.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_troop.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPbgi_wrist.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/BGI/TXMPblack_chief_low_res.oni (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/ninjabot2 (added) * AE/packages/NewCharacters/oni/level0_Final/level0_Textures/ninjabot2/TXMPninjabot2.oni (added) * AE/packages/NewCharacters/oni2 (added) * AE/packages/NewCharacters/oni2/level0_Final (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/M3GMflamer2.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/M3GMw15_smg.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/M3GMw21_uzi.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/M3GMw22_pst.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/M3GMw25_fsg.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONCCbgi_1.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONCCbgi_2.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONCCbgi_3.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONCCbgi_4.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONCCbgi_elite.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONCCbgi_fury.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONCCbgi_ninja.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONCCbgi_recep.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONCCbgi_striker.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONCCbgi_tanker.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONCCbgi_thug.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONCCmaster_elite_S.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONCCmaster_muro_S.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONCCmaster_ninja_N.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONCCmaster_striker_S.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONCCmaster_swat_S.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONCCmaster_tanker_S.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONCCmaster_zilla_S.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONWCflamer2.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONWCw15_smg.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONWCw21_uzi.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONWCw22_pst.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/ONWCw25_fsg.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRBSbgi_elite.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRBSbgi_fury.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRBSbgi_ninja.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRBSbgi_striker.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRBSbgi_tanker.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRBSbgi_thug.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRBSspartan_comguy.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRBSspartan_striker.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRMAbgi_1.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRMAbgi_2.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRMAbgi_3.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRMAbgi_4.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRMAbgi_elite.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRMAbgi_fury.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRMAbgi_ninja.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRMAbgi_recep.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRMAbgi_striker.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRMAbgi_tanker.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRMAbgi_thug.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TRMAblack_chief.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TXMPbgi_arm.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TXMPbgi_calf.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TXMPbgi_chest.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TXMPbgi_elite_head.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TXMPbgi_fury_bicL.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TXMPbgi_fury_bicR.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TXMPbgi_fury_calf.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TXMPbgi_fury_chest.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TXMPbgi_fury_foot.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TXMPbgi_fury_head.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TXMPbgi_fury_mid.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TXMPbgi_fury_neck.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TXMPbgi_fury_pelvis.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TXMPbgi_fury_shoulder.oni (added) * AE/packages/NewCharacters/oni2/level0_Final/BGI/TXMPbgi_fury_thigh.oni (added) * AE/packages/NewCharacters/x3delta (added) * AE/packages/NewCharacters/x3delta/Delta.dos (added) * AE/packages/NewCharacters/x3delta/ninjabot (added) * AE/packages/NewCharacters/x3delta/ninjabot/ONCCninjabot2.oni (added) * AE/packages/NewCharacters/x3delta/ninjabot/TRMAninjabot2.oni (added) * AE/packages/NewCharacters/x3delta/ninjabot/TXMPninjabot2.oni (added) * AE/packages/NewCharacters/x3delta/ninjabot/TXMPninjabot2dxt.oni (added) * AE/packages/NewWeapons (added) * AE/packages/NewWeapons/Mod_Info.cfg (added) * AE/packages/NewWeapons/oni (added) * AE/packages/NewWeapons/oni/level0_Final (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/M3GMflamer2.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/M3GMw15_smg.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/M3GMw22_pst.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/M3GMw25_fsg.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/ONWCflamer2.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/ONWCw15_smg.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/ONWCw22_pst.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/BGI/ONWCw25_fsg.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/MuroGun (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/MuroGun/ONWCw13_muro.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/SBG2 (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/SBG2/ONWCw14_sbg2.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/ScreamingNinjaball (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/ScreamingNinjaball/ONWCw10_sni.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Uzi (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Uzi/M3GMw21_uzi.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Uzi/ONWCw21_uzi.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Uzi/SUBTmessages.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/Uzi/WPgew21_uzi.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/WMClite (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Final/WMClite/ONWCw12_ba2.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/ScreamingNinjaball (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/ScreamingNinjaball/BINA3RAPw9_scr_e01b.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/ScreamingNinjaball/BINA3RAPw9_scr_e02b.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/ScreamingNinjaball/BINA3RAPw9_scr_x03a.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Uzi (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Uzi/BINA3RAPw21_uzi_e01.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Particles/Uzi/BINA3RAPw21_uzi_e02.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/BGI (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/BGI/TXMPflamer2.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/BGI/TXMPw15tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/BGI/TXMPw22tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/BGI/TXMPw25tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/MuroGun (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/MuroGun/TXMPw13_muro_tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/SBG2 (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/SBG2/TXMPw14_sbg2_tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/ScreamingNinjaball (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/ScreamingNinjaball/TXMPw10_sni_tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/Uzi (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/Uzi/TXMPuzi_pic.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/Uzi/TXMPw21tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/WMClite (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/WMClite/TXMPw12_ba2_tex.oni (added) * AE/packages/NewWeapons/oni/level0_Final/level0_Textures/WMClite/XML (added) * AE/packages/NinjaDash (added) * AE/packages/NinjaDash/Laughing (added) * AE/packages/NinjaDash/Laughing/XML (added) * AE/packages/NinjaDash/Laughing/XML/BINA3RAPw9_scr_e01.xml (added) * AE/packages/NinjaDash/Laughing/XML/BINA3RAPw9_scr_e02.xml (added) * AE/packages/NinjaDash/Laughing/XML/BINA3RAPw9_scr_p01.xml (added) * AE/packages/NinjaDash/Laughing/XML/BINA3RAPw9_scr_p11.xml (added) * AE/packages/NinjaDash/Laughing/XML/TXMPw9_aura.tga (added) * AE/packages/NinjaDash/Laughing/XML/TXMPw9_aura2.xml (added) * AE/packages/NinjaDash/Laughing/XML/Thumbs.db (added) * AE/packages/NinjaDash/Laughing/XML/laughing.bmp (added) * AE/packages/NinjaDash/Laughing/XML/laughing.tga (added) * AE/packages/NinjaDash/Laughing/XML/laughingpng.png (added) * AE/packages/NinjaDash/Mod_Info.cfg (added) * AE/packages/NinjaDash/oni (added) * AE/packages/NinjaDash/oni/Level0_Final (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/NinjaDash (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/NinjaDash/TRAMKONCOMthrow_bk_k.xml (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/NinjaDash/TRAMKONCOMthrow_bk_k_tgt.xml (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/NinjaDash/TRAMNINCOMcrouch_bk.xml (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/NinjaDash/TRAMNINCOMcrouch_fw.xml (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/NinjaDash/TRAMNINCOMcrouch_lt.xml (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/NinjaDash/TRAMNINCOMcrouch_rt.xml (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/TRAMNINCOMcrouch_bk.oni (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/TRAMNINCOMcrouch_fw.oni (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/TRAMNINCOMcrouch_lt.oni (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/TRAMNINCOMcrouch_rt.oni (added) * AE/packages/NinjaDash/oni/Level0_Final/level0_Animations/level0_Final (added) * AE/packages/Rain (added) * AE/packages/Rain/Mod_Info.cfg (added) * AE/packages/Rain/oni (added) * AE/packages/Rain/oni/level0_Final (added) * AE/packages/Rain/oni/level0_Final/level0_Particles (added) * AE/packages/Rain/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_p01.oni (added) * AE/packages/Rain/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_p02.oni (added) * AE/packages/Rain/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_p03.oni (added) * AE/packages/Rain/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_p04.oni (added) * AE/packages/Rain/oni/level0_Final/level0_Particles/BINA3RAPenv_rain_splash.oni (added) * AE/packages/Rain/x3delta (added) * AE/packages/VanillaBSL (added) * AE/packages/VanillaBSL/BSL (added) * AE/packages/VanillaBSL/BSL/IGMD (added) * AE/packages/VanillaBSL/BSL/IGMD/Airport (added) * AE/packages/VanillaBSL/BSL/IGMD/Airport/airport1_level_logic.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/Airport/airport_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/Airport/airport_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/Airport_III (added) * AE/packages/VanillaBSL/BSL/IGMD/Airport_III/airport2_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/Airport_III/airport2_level_logic.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/Airport_III/airport2_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse/New Folder (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse/New Folder/warehouse_anim_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse/New Folder/warehouse_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse/New Folder/warehouse_level_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse/New Folder/warehouse_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse/New Folder/warehouse_particles.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse/New Folder/warehouse_train2.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse/New Folder/warehouse_training_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/EnvWarehouse/warehouse_train2.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/Vanilla (added) * AE/packages/VanillaBSL/BSL/IGMD/compound (added) * AE/packages/VanillaBSL/BSL/IGMD/compound/compound.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/compound/compound_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/compound/compound_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/compound/particle_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/dream_lab (added) * AE/packages/VanillaBSL/BSL/IGMD/dream_lab/dream_lab_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/dream_lab/dream_lab_logic.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/dream_lab/dream_lab_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/dream_lab/particle_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/lab (added) * AE/packages/VanillaBSL/BSL/IGMD/lab/lab_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/lab/lab_level_logic.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/lab/lab_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/lab/particle_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/level0_ZY.dat (added) * AE/packages/VanillaBSL/BSL/IGMD/level0_ZY.raw (added) * AE/packages/VanillaBSL/BSL/IGMD/manplant (added) * AE/packages/VanillaBSL/BSL/IGMD/manplant/XML (added) * AE/packages/VanillaBSL/BSL/IGMD/manplant/XML/ONWCw5_sbg.xml (added) * AE/packages/VanillaBSL/BSL/IGMD/manplant/manplant_anim_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/manplant/manplant_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/manplant/manplant_level_logic.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/manplant/manplant_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/manplant/particle_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/neuro (added) * AE/packages/VanillaBSL/BSL/IGMD/neuro/neuro_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/neuro/neuro_level_logic.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/neuro/neuro_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/neuro/particle_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/power (added) * AE/packages/VanillaBSL/BSL/IGMD/power/particle_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/power/power_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/power/power_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/power/power_objectives.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/power/power_spawn.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/power_II (added) * AE/packages/VanillaBSL/BSL/IGMD/power_II/particle_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/power_II/power2_spawn.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/power_II/powerII_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/power_II/power_II_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/roof (added) * AE/packages/VanillaBSL/BSL/IGMD/roof/particle_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/roof/roof.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/roof/roof_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/roof/roof_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/state (added) * AE/packages/VanillaBSL/BSL/IGMD/state/state_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/state/state_level_logic.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/state/state_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf/particle_scripts.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf/tctf_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf/tctf_door_lock_lights.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf/tctf_main.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf/tctf_objectives.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf/tctf_spawn_syndicate.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf_ii (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf_ii/tctf2.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf_ii/tctf_ii_cutscene.bsl (added) * AE/packages/VanillaBSL/BSL/IGMD/tctf_ii/tctf_ii_main.bsl (added) Packages! Fri, 01 May 2009 02:27:12 GMT gumby [303] * AE/blood (deleted) Fri, 01 May 2009 02:26:42 GMT gumby [302] * AE/TRAM (deleted) Fri, 01 May 2009 02:26:20 GMT gumby [301] * AE/Uzi (deleted) Fri, 01 May 2009 02:25:37 GMT gumby [300] * AE/PAR3 (deleted) Fri, 01 May 2009 02:22:43 GMT gumby [299] * AE/Uzi/BINA3RAPw21_uzi_e01.oni (deleted) * AE/Uzi/BINA3RAPw21_uzi_e02.oni (deleted) * AE/Uzi/M3GMw21_uzi.oni (deleted) * AE/Uzi/ONWCw21_uzi.oni (deleted) * AE/Uzi/SUBTmessages.oni (deleted) * AE/Uzi/TXMPuzi_pic.oni (deleted) * AE/Uzi/TXMPw21tex.oni (deleted) * AE/Uzi/WPgew21_uzi.oni (deleted) Tue, 28 Apr 2009 14:45:43 GMT gumby [298] * AE/Installer/trunk/source/methods.h (modified) * AE/Installer/trunk/source/subs.cpp (modified) Mon, 06 Apr 2009 03:13:01 GMT gumby [294] * AE/Installer/trunk/source/methods.h (modified) * AE/Installer/trunk/source/subs.cpp (modified) Reader is pretty much finished. What to work on now? Sat, 04 Apr 2009 20:14:05 GMT gumby [293] * AE/Installer/trunk/source/methods.h (modified) * AE/Installer/trunk/source/subs.cpp (modified) Worked on reader. Expanded struct ModPackage Sat, 04 Apr 2009 08:13:56 GMT gumby [292] * AE/Installer/trunk/source/methods.h (modified) * AE/Installer/trunk/source/subs.cpp (modified) Updatezors Sat, 04 Apr 2009 04:48:56 GMT gumby [291] * AE/Installer/trunk/source/Rain.zip (added) Adding Rain.zip. Stick it wherever for a test package. Path in ... Sat, 04 Apr 2009 04:13:36 GMT gumby [290] * AE/Installer/trunk/source/dirent.h (added) * AE/Installer/trunk/source/dirent.lib (added) * AE/Installer/trunk/source/methods.h (modified) * AE/Installer/trunk/source/subs.cpp (modified) Mon, 30 Mar 2009 21:47:22 GMT gumby [289] * AE/Uzi (added) * AE/Uzi/BINA3RAPw21_uzi_e01.oni (added) * AE/Uzi/BINA3RAPw21_uzi_e02.oni (added) * AE/Uzi/M3GMw21_uzi.oni (added) * AE/Uzi/ONWCw21_uzi.oni (added) * AE/Uzi/SUBTmessages.oni (added) * AE/Uzi/TXMPuzi_pic.oni (added) * AE/Uzi/TXMPw21tex.oni (added) * AE/Uzi/WPgew21_uzi.oni (added) Mon, 30 Mar 2009 16:19:50 GMT iritscen [288] * AE/Installer/trunk/source/subs.cpp (modified) Test commit. Mon, 30 Mar 2009 16:15:20 GMT iritscen [287] * AE/Installer/trunk/projects/xcode/AE Installer (CLI)/AE Installer (CLI).xcodeproj/mloudon.mode1v3 (deleted) * AE/Installer/trunk/projects/xcode/AE Installer (CLI)/AE Installer (CLI).xcodeproj/mloudon.pbxuser (deleted) Removing user files from Xcode proj. Mon, 30 Mar 2009 02:47:10 GMT iritscen [286] * AE/Installer/trunk/projects/xcode/AE Installer (CLI) (added) * AE/Installer/trunk/projects/xcode/AE Installer (CLI)/AE Installer (CLI).1 (added) * AE/Installer/trunk/projects/xcode/AE Installer (CLI)/AE Installer (CLI).xcodeproj (added) * AE/Installer/trunk/projects/xcode/AE Installer (CLI)/AE Installer (CLI).xcodeproj/mloudon.mode1v3 (added) * AE/Installer/trunk/projects/xcode/AE Installer (CLI)/AE Installer (CLI).xcodeproj/mloudon.pbxuser (added) * AE/Installer/trunk/projects/xcode/AE Installer (CLI)/AE Installer (CLI).xcodeproj/project.pbxproj (added) * AE/Installer/trunk/source/methods.h (copied) * AE/Installer/trunk/source/subs.cpp (copied) Restoring source, adding Xcode proj. Mon, 30 Mar 2009 02:34:07 GMT iritscen [285] * AE/Installer/trunk/source/methods.h (deleted) * AE/Installer/trunk/source/subs.cpp (deleted) Attempt to resolve conflict with working copy. Sun, 29 Mar 2009 12:14:51 GMT iritscen [284] * AE/Installer/trunk/source/subs.cpp (moved) Xcode prep. Sun, 29 Mar 2009 12:08:21 GMT alloc [283] * AE/Installer/trunk/source/methods.h (moved) Sun, 29 Mar 2009 01:16:05 GMT iritscen [282] * AE/Installer/trunk/source (added) Xcode prep. Sun, 29 Mar 2009 01:15:00 GMT iritscen [281] * AE/Installer/trunk/projects/xcode (added) Xcode prep. Sun, 29 Mar 2009 01:13:48 GMT iritscen [280] * AE/Installer/trunk/projects (added) Xcode prep. Sun, 29 Mar 2009 00:59:17 GMT iritscen [279] * AE/Installer/trunk (added) Trying to prepare for Xcode. Fri, 27 Mar 2009 18:16:02 GMT gumby [278] * AE/Installer/methods.h (added) * AE/Installer/subs.cpp (added) Fri, 27 Mar 2009 18:11:49 GMT gumby [277] * AE/Installer (added) * AE/install_order.txt (modified) Tue, 10 Mar 2009 02:27:21 GMT gumby [267] * AE/blood (added) * AE/blood/level0_ZY (added) * AE/blood/level0_ZY.dat (added) * AE/blood/level0_ZY.raw (added) * AE/blood/level0_ZY/BINA3RAPhitfle_e01.oni (added) * AE/blood/level0_ZY/BINA3RAPhitfle_p01.oni (added) * AE/blood/level0_ZY/BINA3RAPhitfle_p02.oni (added) * AE/blood/level0_ZZ (added) * AE/blood/level0_ZZ.dat (added) * AE/blood/level0_ZZ.raw (added) * AE/blood/level0_ZZ/BINA3RAPblood.oni (added) * AE/blood/level0_ZZ/BINA3RAPblood_drop.oni (added) * AE/blood/level0_ZZ/BINA3RAPblood_emit.oni (added) * AE/blood/level0_ZZ/BINA3RAPd__BLOOD.oni (added) * AE/blood/level0_ZZ/BINA3RAPh2h_flash_e01.oni (added) * AE/blood/level0_ZZ/BINA3RAPh2h_thud_e01.oni (added) * AE/blood/level0_ZZ/Imptblood.oni (added) * AE/blood/level0_ZZ/TXMP_BLOOD.oni (added) * AE/blood/level0_ZZ/XML (added) * AE/blood/level0_ZZ/XML/BINA3RAPblood.xml (added) * AE/blood/level0_ZZ/XML/BINA3RAPblood_drop.xml (added) * AE/blood/level0_ZZ/XML/BINA3RAPblood_emit.xml (added) * AE/blood/level0_ZZ/XML/BINA3RAPd__BLOOD.xml (added) * AE/blood/level0_ZZ/XML/BINA3RAPh2h_flash_e01.xml (added) * AE/blood/level0_ZZ/XML/BINA3RAPh2h_thud_e01.xml (added) * AE/blood/level0_ZZ/XML/BINA3RAPhitfle_e01.xml (added) * AE/blood/level0_ZZ/XML/BINA3RAPhitfle_p01.xml (added) * AE/blood/level0_ZZ/XML/BINA3RAPhitfle_p02.xml (added) * AE/blood/level0_ZZ/XML/Imptblood.xml (added) * AE/blood/level0_ZZ/XML/Imptw1_tap.xml (added) Sun, 08 Mar 2009 22:27:46 GMT gumby [266] * AE/install_order.txt (modified) Sun, 08 Mar 2009 20:55:31 GMT gumby [265] * AE/install_order.txt (added) Sun, 08 Mar 2009 20:51:10 GMT gumby [264] * AE/TRAM/LoserTRAM (noglass) (added) * AE/TRAM/LoserTRAM (noglass)/TRACTanker_animations.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRACcomguy_animations.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRACelite_animations.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRACninja_animations.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRACred_animations.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRACstriker_animations.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMcomb_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMcomb_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMcomb_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMcomb_p_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMcrouch_punch_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMgetup_k_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMgetup_k_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMkick_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMkick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMkick_low.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMkick_lt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMkick_rt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMpunch_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMpunch_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMpunch_low.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMpunch_lt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMpunch_rt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMthrow_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMthrow_bk_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMthrow_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMCOMthrow_fw_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMGUYjump_bk_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMGUYjump_fw_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMGUYjump_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMGUYjump_lt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMGUYjump_rt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMGUYrun_bk_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMGUYrun_bk_punch.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMGUYrun_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMGUYrun_punch1.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMGUYss_lt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMGUYss_lt_punch.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMGUYss_rt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMGUYss_rt_punch.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMPISthrow_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMPISthrow_fw_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMRIFthrow_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMCOMRIFthrow_fw_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMcomb_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMcomb_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMcomb_k_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMcomb_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMcomb_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMcomb_p_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMcrouch_kick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMgetup_kick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMkick_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMkick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMkick_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMkick_lt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMkick_rt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMpunch_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMpunch_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMpunch_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMpunch_lt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMpunch_rt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMrun_thw_bk_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMrun_thw_bk_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMrun_thw_fw_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMrun_thw_fw_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMthrow_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMthrow_bk_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMthrow_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELICOMthrow_fw_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELIPISthrow_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELIPISthrow_bk_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELIPISthrow_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELIPISthrow_fw_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELIRIFkick_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELIRIFthrow_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELIRIFthrow_bk_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELIRIFthrow_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELIRIFthrow_fw_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELITErun_bk_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELITErun_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELITEss_lt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMELITEss_rt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMbk_fw_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMcomb_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMcomb_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMcomb_k_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMcomb_k_k_kfw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMcomb_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMcomb_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMcomb_p_p_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMcomb_p_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMcrouch_kick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMgetup_kick_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMgetup_kick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMgetup_kick_fw2.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMkick_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMkick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMkick_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMkick_lt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMkick_rt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMlt_fw_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMpunch_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMpunch_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMpunch_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMpunch_lt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMpunch_rt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMrt_fw_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMrun_throw_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMrun_throw_bk_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMrun_throw_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMrun_throw_fw_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMrun_thw_fw_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMrun_thw_fw_k_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMrun_tkl_bk_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMrun_tkl_bk_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMthrow_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMthrow_bk_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMthrow_bk_k_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMthrow_bk_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMthrow_fw_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMthrow_fw_k_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMthrow_fw_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONCOMthrow_fw_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONOKOjump_bk_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONOKOjump_fw_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONOKOjump_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONOKOjump_lt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONOKOjump_rt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONOKOrun_bk_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONOKOrun_bk_punch.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONOKOrun_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONOKOrun_punch.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONOKOss_lt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONOKOss_lt_punch.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONOKOss_rt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONOKOss_rt_punch.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONPISthrow_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONPISthrow_bk_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONPISthrow_fw_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONPISthrow_fw_k_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONPISthrow_fw_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONPISthrow_fw_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONRIFcomb_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONRIFkick_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONRIFthrow_bk_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONRIFthrow_bk_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONRIFthrow_fw_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMKONRIFthrow_fw_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMURCOMcomb_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMURCOMcomb_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMURCOMcomb_k_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMURCOMcomb_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMURCOMcomb_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMURCOMcomb_p_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMURCOMcomb_p_p_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMURCOMcrouch_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMURCOMcrouch_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMURCOMkick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMURCOMkick_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMURCOMpunch_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMURCOMpunch_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMURCOMrun_thw_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMURCOMrun_thw_fw_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMURCOMthrow_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMURCOMthrow_bk_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMURCOMthrow_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMURCOMthrow_fw_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUROjump_fw_crouch.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUROjump_fw_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUROjump_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUROrun_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUROrun_slide.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUTCOMcomb_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUTCOMcomb_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUTCOMcomb_p_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUTCOMcomb_p_p_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUTCOMkick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUTCOMkick_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUTCOMkick_low.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUTCOMpunch_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUTCOMpunch_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUTCOMrun_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUTCOMrun_punch.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUTCOMtaunt1.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUTCOMthunderbolt_idle.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUTCOMthunderbolt_start.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMMUTCOMthunderbolt_stop.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMcomb_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMcomb_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMcomb_k_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMcomb_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMcomb_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMcomb_p_p_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMcomb_p_p_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMcomb_p_p_k_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMcomb_p_p_k_k_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMcomb_p_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMcrouch_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMcrouch_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMcrouch_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMcrouch_kick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMcrouch_lt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMcrouch_rt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMgetup_kick_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMgetup_kick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMkick_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMkick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMkick_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMkick_low.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMkick_lt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMkick_rt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMpunch_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMpunch_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMpunch_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMpunch_lt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMpunch_rt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMrun_thw_bk_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMrun_thw_bk_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMrun_thw_fw_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMrun_thw_fw_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMrun_tkl_bk_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMrun_tkl_bk_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMteleport_in.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMthrow_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMthrow_bk_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMthrow_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINCOMthrow_fw_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINJAjump_bk_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINJAjump_fw_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINJAjump_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINJAjump_lt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINJAjump_rt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINJArun_bk_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINJArun_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINJArun_punch.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINJAss_lt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINJAss_rt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINPISthrow_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINPISthrow_bk_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINPISthrow_fw_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINPISthrow_fw_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINRIFthrow_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINRIFthrow_bk_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINRIFthrow_fw_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMNINRIFthrow_fw_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMcomb_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMcomb_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMcomb_k_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMcomb_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMcomb_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMcomb_p_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMgetup_kick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMkick_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMkick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMkick_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMkick_low.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMkick_lt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMkick_rt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMpunch_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMrun_thw_bk_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMrun_thw_bk_k_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMrun_thw_fw_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMrun_thw_fw_k_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMthrow_bk_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMthrow_bk_k_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMthrow_bk_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMthrow_bk_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMthrow_fw_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDCOMthrow_fw_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDPISrun_slide.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDPISthrow_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDPISthrow_bk_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDPISthrow_fw_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDPISthrow_fw_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDRIFthrow_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDRIFthrow_bk_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDRIFthrow_fw_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDRIFthrow_fw_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDjump_bk_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDjump_fw_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDjump_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDjump_lt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDjump_rt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDrun_bk_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDrun_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDrun_slide.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDss_lt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMREDss_rt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMcomb_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMcomb_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMcomb_k_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMcomb_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMcomb_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMcomb_p_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMcrouch_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMcrouch_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMcrouch_lt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMcrouch_punch_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMcrouch_rt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMgetup_kick_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMgetup_kick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMgetupfront_bk_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMgetupfront_fw_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMkick_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMkick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMkick_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMkick_low.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMkick_lt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMkick_rt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMpunch_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMpunch_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMpunch_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMpunch_lt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMpunch_rt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMrun_thw_bk_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMrun_thw_bk_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMrun_thw_fw_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMrun_thw_fw_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMrun_thw_fw_pl.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMrun_thw_fw_pl_t.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMrun_tkl_bk_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMrun_tkl_bk_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMthrow_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMthrow_bk_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMthrow_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRCOMthrow_fw_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRIKEjump_bk_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRIKEjump_bk_punch.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRIKEjump_fw_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRIKEjump_fw_punch.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRIKEjump_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRIKEjump_lt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRIKEjump_punch.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRIKEjump_rt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRIKErun_bk_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRIKErun_bk_punch.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRIKErun_kick_left.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRIKErun_kick_right.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRIKErun_punch1.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRIKEss_lt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRIKEss_lt_punch.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRIKEss_rt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRIKEss_rt_punch.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRPISthrow_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRPISthrow_bk_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRPISthrow_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRPISthrow_fw_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRRIFcomb_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRRIFkick_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRRIFpunch_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRRIFthrow_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRRIFthrow_bk_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRRIFthrow_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMSTRRIFthrow_fw_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMcomb_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMcomb_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMcomb_k_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMcomb_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMcomb_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMcomb_p_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMcrouch_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMcrouch_lt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMcrouch_punch_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMcrouch_rt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMgetup_kick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMkick_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMkick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMkick_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMkick_low.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMkick_lt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMkick_rt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMpunch_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMpunch_heavy.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMpunch_low.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMrun_thw_bk_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMrun_thw_bk_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMrun_thw_fw_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMrun_thw_fw_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMthrow_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMthrow_bk_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMthrow_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMthrow_fw_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMthrow_fw_k_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANCOMthrow_fw_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANKERjump_bk_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANKERjump_fw_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANKERjump_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANKERjump_lt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANKERjump_rt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANKERrun_bk_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANKERrun_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANKERrun_punch.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANKERss_lt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANKERss_rt_kick.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANPISthrow_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANPISthrow_bk_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANPISthrow_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANPISthrow_fw_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANRIFthrow_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANRIFthrow_bk_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANRIFthrow_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTANRIFthrow_fw_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTCTCOMcomb_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTCTCOMcomb_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTCTCOMcomb_k_k_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTCTCOMcomb_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTCTCOMcomb_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTCTCOMcomb_p_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTCTCOMkick_bk.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTCTCOMkick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTCTCOMpunch_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTCTCOMrun_thw_fw_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTCTCOMrun_thw_fw_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTCTCOMthrow_bk_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTCTCOMthrow_bk_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTCTCOMthrow_fw_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTCTCOMthrow_fw_p_tgt.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTCTFrun_kick1.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTCTFrun_kick2.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTHUCOMcomb_k.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTHUCOMcomb_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTHUCOMcomb_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTHUCOMcomb_p_p_p.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTHUCOMkick_fw.oni (added) * AE/TRAM/LoserTRAM (noglass)/TRAMTHUCOMpunch_fw.oni (added) Sun, 08 Mar 2009 20:02:01 GMT gumby [263] * AE/TRAM/Doctor fix (added) * AE/TRAM/Doctor fix/TRACdoctor_animations.oni (added) Sun, 08 Mar 2009 19:39:10 GMT gumby [262] * AE/PAR3 (added) * AE/PAR3/bomber (added) * AE/PAR3/bomber/BINA3RAPmad_p04.oni (added) * AE/PAR3/rain (added) * AE/PAR3/rain/BINA3RAPenv_rain_p01.oni (added) * AE/PAR3/rain/BINA3RAPenv_rain_p02.oni (added) * AE/PAR3/rain/BINA3RAPenv_rain_p03.oni (added) * AE/PAR3/rain/BINA3RAPenv_rain_p04.oni (added) * AE/PAR3/rain/BINA3RAPenv_rain_splash.oni (added) * AE/TRAM (added) * AE/TRAM/Animation Interpolation Fixes (added) * AE/TRAM/Animation Interpolation Fixes/BINA3RAPw1_tap_p01.oni (added) * AE/TRAM/Animation Interpolation Fixes/BINA3RAPw2_sap_p01.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRACninja_animations.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRACred_animations.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMKONCOMfallen_back.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMKONCOMfallen_front.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMKONCOMlt_fw_kick.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMKONCOMrt_fw_kick.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMKONCOMss_lt_1stepb.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMKONCOMss_rt_1stepa.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMKONCOMss_rt_1stepb.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMKONPISrun_bk_1stepb.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMKONPISrun_bk_stop.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMMURCOMpunch_heavy.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMNINCOMcrouch_idle.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMNINJAcrouch_idle.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMNINPIScrouch_idle.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMNINPISrun_bk_1stepb.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMNINPISrun_bk_stop.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMNINRIFcrouch_idle.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMREDCOMidle1.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMREDCOMlt_fw_kick.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMREDCOMrt_fw_kick.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMREDCOMss_lt_1stepb.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMREDCOMss_lt_stop.oni (added) * AE/TRAM/Animation Interpolation Fixes/TRAMREDCOMss_rt_1stepb.oni (added) * AE/TRAM/Animation Interpolation Fixes/XML (added) * AE/TRAM/Animation Interpolation Fixes/XML/BINA3RAPw1_tap_p01.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/BINADBASAny.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/BINAEINOimpact_effects.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRACdoctor_animations.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRACninja_animations.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRACred_animations.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMKONCOMfallen_front.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMKONCOMidle2.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMKONOKOknockdown1.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMKONOKOknockdown2.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMKONPISrun_bk_1stepb.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMKONPISrun_bk_stop.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMMURCOMpunch_heavy.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMNINCOMcrouch_idle.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMNINJAcrouch_idle.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMNINPIScrouch_idle.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMNINPISrun_bk_1stepb.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMNINPISrun_bk_stop.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMNINRIFcrouch_idle.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMREDCOMidle1.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMREDCOMlt_fw_kick.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMREDCOMrt_fw_kick.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMREDCOMrun1stepb.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMREDCOMss_lt_1stepb.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMREDCOMss_lt_stop.xml (added) * AE/TRAM/Animation Interpolation Fixes/XML/TRAMREDCOMss_rt_1stepb.xml (added) * AE/TRAM/Glass Breaking TRAMs (added) * AE/TRAM/Glass Breaking TRAMs/ONCCs (added) * AE/TRAM/Glass Breaking TRAMs/ONCCs/ONCCkonoko_generic.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMBARABkick_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMcomb_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMcomb_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMcomb_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMcomb_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMcomb_p_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMcrouch_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMcrouch_kick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMcrouch_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMcrouch_punch_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMgetup_k_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMgetup_k_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMkick_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMkick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMkick_low.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMkick_lt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMkick_rt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMpunch_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMpunch_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMpunch_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMpunch_low.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMpunch_lt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMpunch_rt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMthrow_bk_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMthrow_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMCOMthrow_fw_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMGUYjump_bk_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMGUYjump_bk_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMGUYjump_fw_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMGUYjump_fw_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMGUYjump_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMGUYjump_lt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMGUYjump_lt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMGUYjump_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMGUYjump_rt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMGUYjump_rt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMGUYrun_bk_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMGUYrun_bk_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMGUYrun_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMGUYrun_punch1.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMGUYrun_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMGUYss_lt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMGUYss_lt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMGUYss_rt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMGUYss_rt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMPISrun_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMCOMPISthrow_fw_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMcomb_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMcomb_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMcomb_k_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMcomb_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMcomb_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMcomb_p_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMcrouch_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMcrouch_kick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMcrouch_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMcrouch_punch_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMgetup_kick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMkick_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMkick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMkick_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMkick_low.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMkick_lt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMkick_rt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMpunch_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMpunch_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMpunch_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMpunch_low.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMpunch_lt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMpunch_rt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMrun_thw_fw_p_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELICOMthrow_fw_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELIPISthrow_fw_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELIRIFkick_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELITEjump_fw_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELITErun_bk_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELITErun_bk_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELITErun_bk_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELITErun_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELITErun_punch1.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELITErun_punch2.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELITErun_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELITEss_lt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELITEss_lt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELITEss_rt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMELITEss_rt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMbk_fw_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMcomb_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMcomb_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMcomb_k_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMcomb_k_k_kfw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMcomb_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMcomb_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMcomb_p_p_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMcomb_p_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMcrouch_kick1.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMcrouch_kick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMcrouch_punch1.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMcrouch_punch_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMgetup_kick_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMgetup_kick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMgetup_kick_fw2.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMgetupfront_k_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMgetupfront_k_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMgetupfront_p_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMkick_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMkick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMkick_fw_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMkick_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMkick_low1.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMkick_lt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMkick_rt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMlt_fw_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMpunch_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMpunch_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMpunch_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMpunch_lowa.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMpunch_lt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMpunch_rt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMrt_fw_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMrun_throw_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMrun_throw_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMrun_thw_fw_k_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMsuper_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMsuper_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMthrow_bk_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMthrow_fw_k_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONCOMthrow_fw_p_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOjump_bk_crouch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOjump_bk_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOjump_bk_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOjump_crouch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOjump_fw_crouch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOjump_fw_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOjump_fw_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOjump_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOjump_lt_crouch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOjump_lt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOjump_lt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOjump_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOjump_rt_crouch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOjump_rt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOjump_rt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOrun_bk_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOrun_bk_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOrun_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOrun_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOrun_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOss_lt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOss_lt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOss_rt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONOKOss_rt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONPISjump_lt_crouch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONPISjump_rt_crouch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONPISrun_jump_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONPISrun_kick_lt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONPISrun_kick_rt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONPISrun_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONPISss_lt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONPISss_rt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONRIFcomb_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONRIFjump_lt_crouch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONRIFjump_rt_crouch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONRIFkick_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMKONRIFrun_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMURCOMcomb_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMURCOMcomb_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMURCOMcomb_k_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMURCOMcomb_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMURCOMcomb_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMURCOMcomb_p_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMURCOMcomb_p_p_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMURCOMkick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMURCOMkick_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMURCOMkick_low.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMURCOMpunch_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMURCOMpunch_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMURCOMpunch_low.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMUROjump_crouch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMUROjump_fw_crouch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMUROjump_fw_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMUROjump_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMUROrun_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMUROrun_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMURPISrun_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMUTCOMcomb_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMUTCOMcomb_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMUTCOMcomb_p_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMUTCOMcomb_p_p_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMUTCOMkick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMUTCOMkick_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMUTCOMkick_low.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMUTCOMpunch_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMUTCOMpunch_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMUTCOMrun_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMMUTCOMrun_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMcomb_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMcomb_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMcomb_k_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMcomb_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMcomb_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMcomb_p_p_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMcomb_p_p_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMcomb_p_p_k_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMcomb_p_p_k_k_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMcomb_p_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMcrouch_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMcrouch_kick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMcrouch_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMcrouch_punch_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMgetup_kick_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMgetup_kick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMkick_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMkick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMkick_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMkick_low.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMkick_lt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMkick_rt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMpunch_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMpunch_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMpunch_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMpunch_low.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMpunch_lt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMpunch_rt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMsuper_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMsuper_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINCOMthrow_bk_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJAjump_bk_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJAjump_bk_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJAjump_crouch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJAjump_fw_crouch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJAjump_fw_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJAjump_fw_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJAjump_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJAjump_lt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJAjump_lt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJAjump_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJAjump_rt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJAjump_rt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJArun_bk_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJArun_bk_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJArun_bk_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJArun_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJArun_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJArun_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJAss_lt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJAss_lt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJAss_lt_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJAss_rt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJAss_rt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINJAss_rt_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINPISrun_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINPISss_lt_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINPISss_rt_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMNINPISthrow_fw_p_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMcomb_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMcomb_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMcomb_k_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMcomb_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMcomb_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMcomb_p_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMcrouch_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMcrouch_kick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMcrouch_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMcrouch_punch_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMgetup_kick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMjump_crouch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMjump_fw_crouch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMjump_lt_crouch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMjump_rt_crouch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMkick_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMkick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMkick_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMkick_low.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMkick_lt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMkick_rt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMpunch_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMpunch_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMpunch_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMpunch_low.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMpunch_lt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMpunch_rt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMrun_thw_bk_k_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMrun_thw_fw_k_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMsuper_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMsuper_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMthrow_bk_k_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDCOMthrow_bk_p_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDPISrun_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDPISthrow_fw_p_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDjump_bk_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDjump_bk_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDjump_fw_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDjump_fw_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDjump_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDjump_lt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDjump_lt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDjump_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDjump_rt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDjump_rt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDrun_bk_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDrun_bk_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDrun_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDrun_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDrun_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDss_lt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDss_lt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDss_rt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMREDss_rt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMcomb_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMcomb_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMcomb_k_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMcomb_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMcomb_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMcomb_p_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMcrouch_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMcrouch_kick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMcrouch_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMcrouch_punch_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMgetup_kick_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMgetup_kick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMgetupfront_bk_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMgetupfront_fw_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMkick_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMkick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMkick_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMkick_low.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMkick_lt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMkick_rt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMpunch_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMpunch_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMpunch_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMpunch_low.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMpunch_lt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMpunch_rt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMsuper_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMsuper_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMthrow_bk_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRCOMthrow_fw_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKEjump_bk_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKEjump_bk_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKEjump_fw_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKEjump_fw_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKEjump_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKEjump_lt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKEjump_lt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKEjump_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKEjump_rt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKEjump_rt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKErun_bk_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKErun_bk_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKErun_bk_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKErun_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKErun_kick_left.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKErun_kick_right.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKErun_punch1.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKErun_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKEss_lt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKEss_lt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKEss_lt_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKEss_rt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKEss_rt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRIKEss_rt_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRPISrun_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRPISthrow_fw_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRRIFcomb_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRRIFkick_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRRIFpunch_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMSTRRIFrun_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMcomb_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMcomb_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMcomb_k_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMcomb_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMcomb_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMcomb_p_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMcrouch_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMcrouch_kick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMcrouch_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMcrouch_punch_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMgetup_kick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMkick_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMkick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMkick_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMkick_low.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMkick_lt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMkick_rt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMpunch_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMpunch_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMpunch_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMpunch_low.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMpunch_lt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMpunch_rt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMrun_thw_bk_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMrun_thw_bk_p_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMrun_thw_fw_p_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANCOMthrow_bk_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANKERjump_bk_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANKERjump_bk_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANKERjump_fw_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANKERjump_fw_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANKERjump_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANKERjump_lt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANKERjump_lt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANKERjump_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANKERjump_rt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANKERjump_rt_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANKERrun_bk_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANKERrun_bk_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANKERrun_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANKERrun_punch.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANKERrun_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANKERss_lt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANKERss_lt_punch1.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANKERss_rt_kick.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANKERss_rt_punch1.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANPISrun_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTANRIFkick_heavy.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTCTCOMcomb_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTCTCOMcomb_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTCTCOMcomb_k_k_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTCTCOMcomb_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTCTCOMcomb_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTCTCOMcomb_p_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTCTCOMkick_bk.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTCTCOMkick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTCTCOMkick_low.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTCTCOMpunch_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTCTCOMrun_thw_fw_p_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTCTCOMthrow_bk_p_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTCTCOMthrow_fw_p_tgt.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTCTFrun_kick1.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTCTFrun_kick2.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTCTFrun_slide.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTHUCOMcomb_k.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTHUCOMcomb_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTHUCOMcomb_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTHUCOMcomb_p_p_p.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTHUCOMkick_fw.oni (added) * AE/TRAM/Glass Breaking TRAMs/Vanilla/TRAMTHUCOMpunch_fw.oni (added) * AE/TRAM/Keep Weapons When Downed (Part 2 - Lose Weapons When Hit While Downed) TRAMs.zip (added) * AE/TRAM/Keep Weapons When Downed TRAMs.zip (added) * AE/TRAM/Konoko Vulnerable TRAMs.zip (added) Sun, 08 Mar 2009 19:32:09 GMT gumby [261] * AE/blood (deleted) Sun, 08 Mar 2009 19:13:30 GMT gumby [260] * AE/blood (added) * AE/blood/level0_ZY (added) * AE/blood/level0_ZY/BINA3RAPhitfle_e01.oni (added) * AE/blood/level0_ZY/BINA3RAPhitfle_p01.oni (added) * AE/blood/level0_ZY/BINA3RAPhitfle_p02.oni (added) * AE/blood/level0_ZZ (added) * AE/blood/level0_ZZ/BINA3RAPblood.oni (added) * AE/blood/level0_ZZ/BINA3RAPblood_drop.oni (added) * AE/blood/level0_ZZ/BINA3RAPblood_emit.oni (added) * AE/blood/level0_ZZ/BINA3RAPd__BLOOD.oni (added) * AE/blood/level0_ZZ/BINA3RAPh2h_flash_e01.oni (added) * AE/blood/level0_ZZ/BINA3RAPh2h_thud_e01.oni (added) * AE/blood/level0_ZZ/Imptblood.oni (added) * AE/blood/level0_ZZ/TXMP_BLOOD.oni (added) * AE/blood/level0_ZZ/XML (added) * AE/blood/level0_ZZ/XML/BINA3RAPblood.xml (added) * AE/blood/level0_ZZ/XML/BINA3RAPblood_drop.xml (added) * AE/blood/level0_ZZ/XML/BINA3RAPblood_emit.xml (added) * AE/blood/level0_ZZ/XML/BINA3RAPd__BLOOD.xml (added) * AE/blood/level0_ZZ/XML/BINA3RAPh2h_flash_e01.xml (added) * AE/blood/level0_ZZ/XML/BINA3RAPh2h_thud_e01.xml (added) * AE/blood/level0_ZZ/XML/BINA3RAPhitfle_e01.xml (added) * AE/blood/level0_ZZ/XML/BINA3RAPhitfle_p01.xml (added) * AE/blood/level0_ZZ/XML/BINA3RAPhitfle_p02.xml (added) * AE/blood/level0_ZZ/XML/Imptblood.xml (added) * AE/blood/level0_ZZ/XML/Imptw1_tap.xml (added) Blood mod Sun, 08 Mar 2009 19:11:04 GMT gumby [259] * AE (added) AE Folder