﻿id	summary	reporter	owner	description	type	status	priority	component	resolution	keywords	cc
145	Add animation types to Oni	Iritscen	Christian	"Delano has pointed out that with additional animation types, we will be able to add new types of animations such as weapons melee moves (throws, disarms, etc.).  Slightly paraphrased:

""Throws consist of a Throw and a TargetThrow animation, and the game recognizes which TargetThrow animation it's supposed to execute through the TargetType tag in the Throw animation, and the corresponding type in the TargetThrow animation.""
"	enhancement	new	minor	Daodan/Win			
