﻿id	summary	reporter	owner	description	type	status	priority	component	resolution	keywords	cc
37	BSL overloaded by standing in damaging TV	Iritscen	Christian	"From the wiki:
""FATAL SCRIPTING ERROR: exceeded maximum scripting parameter base size of 32768
When you decoy or throw enough guys into a fire then BSL get killed.
It's probably caused by the [[OBD:BINA/OBJC/TRGV|TV inside function]]. ""This one is triggered at every frame (60 times per second) unless the trigger-only-once flag is set.""
[http://www.youtube.com/watch?v=edh4bV_hWqk Here's a vid.] Vanilla Oni suffers the same.
Let's see if we can come up with a fix.
Oh, and, if a group stands in a fire then it seems that only one character gets damage."" -- Paradox
""Engine issue. :) We could always disable the TV and use particles. :P"" -- Gumby

Not sure if this needs to be fixed through the Daodan or if Gumby's suggestion makes more sense. Just moving it here to get it off the wiki page I am trying to remove. Feel free to discuss."	enhancement	new	minor	Daodan/Win			
