﻿id	summary	reporter	owner	description	type	status	priority	component	resolution	keywords	cc
68	Number of polygons that can be rendered simultaneously should be increased	Paradox-01	Christian	"Currently the camera can look at 8192 (2^13^) env polygons.
That sounds much but isn't.
It's like 7 lowpoly trees, a ground to stand on and a lot of ... empty space ... to look at.

For nice nature levels it would nice to have a bigger limit like 32768. If the performance doesn't go down maybe even more.

I think it should be within reach for you guys to find the data type or variable in the engine that is to blame and add a more powerful version to the daodan.

{{{So, plz? ^_^}}}"	enhancement	closed	major	Daodan/Win	wontfix	environment polygons render limit daodan	
