Timeline
Jun 15, 2013:
- 11:11 PM Ticket #57 (Unlock All Moves: Fix move-learned notifications popping up in later levels) updated by
- took the liberty to apply the fix and update the package on the depot …
Jun 5, 2013:
- 2:09 PM Changeset [883] by
- Daodan: Objt Draw stuff
Jun 4, 2013:
- 5:35 PM Changeset [882] by
- Daodan: Added BSL var "show_triggervolumes". Not yet working though
Jun 3, 2013:
- 7:01 PM Changeset [881] by
- Daodan: Some flatline cleanups
- 11:46 AM Ticket #59 (Restore Line spacing in description panel) closed by
- fixed: In 880: […]
- 11:46 AM Changeset [880] by
- AEI2.15: - Fixes #59
Jun 2, 2013:
- 7:44 PM Ticket #59 (Restore Line spacing in description panel) updated by
-
Status changed
- 6:51 PM Changeset [879] by
- Daodan: Made flatline automatically kill characters on connect and set …
- 4:31 PM Ticket #59 (Restore Line spacing in description panel) created by
- a few versions ago, not sure when things changed. if the description …
- 1:58 PM Changeset [878] by
- Daodan: Flatline fix
- 1:25 PM Changeset [877] by
- Daodan: Moved flatline to subfolder, flatline enabled through patch …
Jun 1, 2013:
- 10:29 PM Changeset [876] by
- Daodan pass 1
May 28, 2013:
- 1:23 AM Changeset [875] by
- Daodan: Patches changes (ShowNames patch, Flatline related patches)
May 25, 2013:
- 11:53 PM Changeset [874] by
- XmlTools: v0.9
May 23, 2013:
- 11:01 PM Ticket #58 (-noanim checkbox for extracting models) closed by
- invalid
- 10:57 PM Ticket #58 (-noanim checkbox for extracting models) updated by
- Just don't select the checkbox "with animation" it will use the …
- 10:49 PM Ticket #58 (-noanim checkbox for extracting models) created by
- s10k can you please add this feature ? when converting model (ONCC, …
May 20, 2013:
- 1:24 PM Ticket #55 (AEI tips window at startup) closed by
- fixed: In 873: […]
- 1:24 PM Changeset [873] by
- AEI2.14: - Fixes #55
- 11:21 AM Ticket #51 (Settings Dialogue won't close) closed by
- fixed: In 872: […]
- 11:21 AM Changeset [872] by
- AEI2.14: - Fixes #51
- 11:16 AM Ticket #53 (shortcut key F5 for refresh) closed by
- fixed: In 871: […]
- 11:16 AM Changeset [871] by
- AEI2.14: - Fixes #53
- 10:47 AM Ticket #55 (AEI tips window at startup) updated by
- Yes but with the first 2 lines i had in the document which Irtiscen …
- 10:31 AM Ticket #55 (AEI tips window at startup) updated by
- So the grammatically corrected bullet list Irit posted is ok with …
- 12:11 AM Ticket #57 (Unlock All Moves: Fix move-learned notifications popping up in later levels) updated by
- Ah, good, that's the kind of thing I was thinking of (although it …
May 19, 2013:
- 11:39 PM Ticket #57 (Unlock All Moves: Fix move-learned notifications popping up in later levels) updated by
- You will need to change <IsLearnedMove>1</IsLearnedMove> to …
- 10:24 PM Ticket #11 (Avoid problems with mod and patch overload) updated by
- Just a note to see my comment:9:ticket:55 for some elaboration on this …
- 10:19 PM Ticket #55 (AEI tips window at startup) updated by
- "From the feedback I've gotten it's not constant, some had it with …
- 10:09 PM Ticket #55 (AEI tips window at startup) updated by
- Replying to Iritscen: > Yes, and also I hope to see the …
- 10:02 PM Ticket #57 (Unlock All Moves: Fix move-learned notifications popping up in later levels) updated by
- actually I think that the message is bsl based.
- 9:54 PM Ticket #57 (Unlock All Moves: Fix move-learned notifications popping up in later levels) created by
- I'm pretty sure the fix for this is to moveset [a property in] all …
- 9:44 PM Ticket #56 (Move mods which are renumbered) updated by
- The problem with a generic message like that is that the user has to …
- 9:32 PM Ticket #55 (AEI tips window at startup) updated by
- "As for risk of eyes glazing over .. That's why we'll have it pop up …
- 7:52 PM Ticket #56 (Move mods which are renumbered) updated by
- The mod's thread can be updated with reasons of its withdrawl and if …
- 7:44 PM Ticket #55 (AEI tips window at startup) updated by
- Alloc asked for it to be formatted ... Didn't know how to do that here …
- 6:57 PM Ticket #55 (AEI tips window at startup) updated by
- Just because it's such a prominent message, and because I'm a grammar …
- 6:18 PM Ticket #56 (Move mods which are renumbered) updated by
- I agree with some of what you're saying, but I have to say, if I was a …
- 12:03 PM Ticket #55 (AEI tips window at startup) updated by
- https://dl.dropboxusercontent.com/u/22609960/AE%20installer%20starup%20 …
- 5:36 AM Ticket #56 (Move mods which are renumbered) updated by
- I've been meaning to suggest something a bit similar ... A …
- 2:32 AM Ticket #44 (Code-like syntax for XmlTools patch files) closed by
- fixed: Implementation of the javascript custom code is now complete. It will …
May 18, 2013:
- 11:06 PM Ticket #56 (Move mods which are renumbered) created by
- Currently, if a mod is renumbered on the Depot, it will stay in place …
May 17, 2013:
- 4:14 PM Ticket #44 (Code-like syntax for XmlTools patch files) updated by
- Seems I will forget Lua. I implemented it with success in .NET however …
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