Timeline



Jun 16, 2013:

12:07 AM Ticket #57 (Unlock All Moves: Fix move-learned notifications popping up in later levels) closed by Iritscen
fixed

Jun 15, 2013:

11:11 PM Ticket #57 (Unlock All Moves: Fix move-learned notifications popping up in later levels) updated by Samer
took the liberty to apply the fix and update the package on the depot …

Jun 5, 2013:

2:09 PM Changeset [883] by alloc
Daodan: Objt Draw stuff

Jun 4, 2013:

5:35 PM Changeset [882] by alloc
Daodan: Added BSL var "show_triggervolumes". Not yet working though

Jun 3, 2013:

7:01 PM Changeset [881] by alloc
Daodan: Some flatline cleanups
11:46 AM Ticket #59 (Restore Line spacing in description panel) closed by alloc
fixed: In 880: […]
11:46 AM Changeset [880] by alloc
AEI2.15: - Fixes #59

Jun 2, 2013:

7:44 PM Ticket #59 (Restore Line spacing in description panel) updated by Christian
Status changed
6:51 PM Changeset [879] by alloc
Daodan: Made flatline automatically kill characters on connect and set …
4:31 PM Ticket #59 (Restore Line spacing in description panel) created by Samer
a few versions ago, not sure when things changed. if the description …
1:58 PM Changeset [878] by alloc
Daodan: Flatline fix
1:25 PM Changeset [877] by alloc
Daodan: Moved flatline to subfolder, flatline enabled through patch …

Jun 1, 2013:

10:29 PM Changeset [876] by gumby
Daodan pass 1

May 28, 2013:

1:23 AM Changeset [875] by alloc
Daodan: Patches changes (ShowNames patch, Flatline related patches)

May 25, 2013:

11:53 PM Changeset [874] by s10k
XmlTools: v0.9

May 23, 2013:

11:01 PM Ticket #58 (-noanim checkbox for extracting models) closed by s10k
invalid
10:57 PM Ticket #58 (-noanim checkbox for extracting models) updated by s10k
Just don't select the checkbox "with animation" it will use the …
10:49 PM Ticket #58 (-noanim checkbox for extracting models) created by Samer
s10k can you please add this feature ? when converting model (ONCC, …

May 20, 2013:

1:24 PM Ticket #55 (AEI tips window at startup) closed by alloc
fixed: In 873: […]
1:24 PM Changeset [873] by alloc
AEI2.14: - Fixes #55
11:21 AM Ticket #51 (Settings Dialogue won't close) closed by alloc
fixed: In 872: […]
11:21 AM Changeset [872] by alloc
AEI2.14: - Fixes #51
11:16 AM Ticket #53 (shortcut key F5 for refresh) closed by alloc
fixed: In 871: […]
11:16 AM Changeset [871] by alloc
AEI2.14: - Fixes #53
10:47 AM Ticket #55 (AEI tips window at startup) updated by Samer
Yes but with the first 2 lines i had in the document which Irtiscen …
10:31 AM Ticket #55 (AEI tips window at startup) updated by Christian
So the grammatically corrected bullet list Irit posted is ok with …
12:11 AM Ticket #57 (Unlock All Moves: Fix move-learned notifications popping up in later levels) updated by Iritscen
Ah, good, that's the kind of thing I was thinking of (although it …

May 19, 2013:

11:39 PM Ticket #57 (Unlock All Moves: Fix move-learned notifications popping up in later levels) updated by EdT
You will need to change <IsLearnedMove>1</IsLearnedMove> to …
10:24 PM Ticket #11 (Avoid problems with mod and patch overload) updated by Iritscen
Just a note to see my comment:9:ticket:55 for some elaboration on this …
10:19 PM Ticket #55 (AEI tips window at startup) updated by Iritscen
"From the feedback I've gotten it's not constant, some had it with …
10:09 PM Ticket #55 (AEI tips window at startup) updated by Samer
Replying to Iritscen: > Yes, and also I hope to see the …
10:02 PM Ticket #57 (Unlock All Moves: Fix move-learned notifications popping up in later levels) updated by Samer
actually I think that the message is bsl based.
9:54 PM Ticket #57 (Unlock All Moves: Fix move-learned notifications popping up in later levels) created by Iritscen
I'm pretty sure the fix for this is to moveset [a property in] all …
9:44 PM Ticket #56 (Move mods which are renumbered) updated by Iritscen
The problem with a generic message like that is that the user has to …
9:32 PM Ticket #55 (AEI tips window at startup) updated by Iritscen
"As for risk of eyes glazing over .. That's why we'll have it pop up …
7:52 PM Ticket #56 (Move mods which are renumbered) updated by Samer
The mod's thread can be updated with reasons of its withdrawl and if …
7:44 PM Ticket #55 (AEI tips window at startup) updated by Samer
Alloc asked for it to be formatted ... Didn't know how to do that here …
6:57 PM Ticket #55 (AEI tips window at startup) updated by Iritscen
Just because it's such a prominent message, and because I'm a grammar …
6:18 PM Ticket #56 (Move mods which are renumbered) updated by Iritscen
I agree with some of what you're saying, but I have to say, if I was a …
12:03 PM Ticket #55 (AEI tips window at startup) updated by Samer
https://dl.dropboxusercontent.com/u/22609960/AE%20installer%20starup%20
5:36 AM Ticket #56 (Move mods which are renumbered) updated by Samer
I've been meaning to suggest something a bit similar ... A …
2:32 AM Ticket #44 (Code-like syntax for XmlTools patch files) closed by s10k
fixed: Implementation of the javascript custom code is now complete. It will …

May 18, 2013:

11:06 PM Ticket #56 (Move mods which are renumbered) created by Iritscen
Currently, if a mod is renumbered on the Depot, it will stay in place …

May 17, 2013:

4:14 PM Ticket #44 (Code-like syntax for XmlTools patch files) updated by s10k
Seems I will forget Lua. I implemented it with success in .NET however …
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