Custom Query (105 matches)
Results (4 - 6 of 105)
Ticket | Resolution | Summary | Owner | Reporter |
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#7 | fixed | After initialization, either warn user to install something or make GDF | Alloc | Iritscen |
Description |
Currently the AEI does not create the GDF upon init.ing. It then finishes and waits for the user to do something. If the user is a little confused and hits Run Oni, he gets even more confused when Oni won't run (correction: Oni does run because it looks one level up when it doesn't find AE/GDF and latches onto Oni/GDF; thus it runs vanilla Oni, guaranteeing to confuse the player).
The simplest option, a bit hacky, is to show a dialog saying "You need to install something before you can play Oni." (AEI1 used to say "Done! Now select your mod packages and click install.") A better option is to do a preliminary installation, with the core packages in place for a "virgin AE" experience, and then only after that allow the user to take some action, whether it's running Oni or picking more mods to install. |
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#8 | fixed | Only recreate GDF files if the mod selection requires to | Alloc | Alloc |
Description |
Instead of rebuilding all levels on installation only rebuild those that are affected by the mod selection.
Save what levels were affected by the old selection and compare to what is affected by the new one. |
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#9 | wontfix | Message and progress bar get cut off while globalizing | Alloc | Iritscen |
Description | See attached picture. The text and bar are perfectly centered when the levels are in the single digits, but once we get to 10-19, that happens. |
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