1 | /////////////////////////////////////////////////////////////////////////////
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2 | // Name: aeinstallerapp.cpp
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3 | // Purpose:
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4 | // Author:
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5 | // Modified by:
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6 | // Created: 07/05/2009 17:23:39
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7 | // RCS-ID:
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8 | // Copyright:
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9 | // Licence:
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10 | /////////////////////////////////////////////////////////////////////////////
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11 | #include "boost/thread.hpp"
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12 | #include <boost/thread/mutex.hpp>
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13 | #include <fstream>
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14 | #include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations
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15 | #include "boost/lexical_cast.hpp" //int -> string
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16 | using namespace boost::filesystem;
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17 | // For compilers that support precompilation, includes "wx/wx.h".
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18 | #include "wx/wxprec.h"
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19 |
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20 | #ifdef __BORLANDC__
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21 | #pragma hdrstop
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22 | #endif
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23 |
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24 | #ifndef WX_PRECOMP
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25 | #include "wx/wx.h"
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26 | #endif
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27 |
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28 | ////@begin includes
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29 | ////@end includes
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30 |
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31 | #include "aeinstallerapp.h"
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32 | #include <string>
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33 |
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34 | ////@begin XPM images
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35 | ////@end XPM images
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36 |
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37 |
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38 | /*
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39 | * Application instance implementation
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40 | */
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41 |
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42 | ////@begin implement app
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43 | IMPLEMENT_APP( AEInstallerApp )
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44 | ////@end implement app
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45 |
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46 |
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47 | /*
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48 | * AEInstallerApp type definition
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49 | */
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50 |
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51 | IMPLEMENT_CLASS( AEInstallerApp, wxApp )
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52 |
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53 |
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54 | /*
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55 | * AEInstallerApp event table definition
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56 | */
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57 |
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58 | BEGIN_EVENT_TABLE( AEInstallerApp, wxApp )
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59 |
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60 | ////@begin AEInstallerApp event table entries
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61 | ////@end AEInstallerApp event table entries
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62 |
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63 | END_EVENT_TABLE()
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64 |
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65 |
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66 | /*
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67 | * Constructor for AEInstallerApp
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68 | */
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69 |
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70 | AEInstallerApp::AEInstallerApp()
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71 | {
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72 | Init();
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73 | }
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74 |
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75 |
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76 | /*
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77 | * Member initialisation
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78 | */
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79 |
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80 | void AEInstallerApp::Init()
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81 | {
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82 | ////@begin AEInstallerApp member initialisation
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83 | ////@end AEInstallerApp member initialisation
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84 | }
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85 |
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86 | /*
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87 | * Initialisation for AEInstallerApp
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88 | */
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89 |
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90 | bool AEInstallerApp::OnInit()
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91 | {
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92 | ////@begin AEInstallerApp initialisation
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93 | // Remove the comment markers above and below this block
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94 | // to make permanent changes to the code.
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95 |
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96 | #if wxUSE_XPM
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97 | wxImage::AddHandler(new wxXPMHandler);
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98 | #endif
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99 | #if wxUSE_LIBPNG
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100 | wxImage::AddHandler(new wxPNGHandler);
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101 | #endif
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102 | #if wxUSE_LIBJPEG
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103 | wxImage::AddHandler(new wxJPEGHandler);
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104 | #endif
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105 | #if wxUSE_GIF
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106 | wxImage::AddHandler(new wxGIFHandler);
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107 | #endif
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108 | MainWindow* mainWindow = new MainWindow( NULL );
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109 | mainWindow->Show(true);
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110 | ////@end AEInstallerApp initialisation
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111 | TheWindow = mainWindow;
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112 |
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113 | #ifndef WIN32
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114 | // test for the third-party mono framework, because without it, on Mac, we are up a creek
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115 | char monoCommand[300] = "which mono >> ";
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116 | strcat(monoCommand, system_complete("./mono_check.log").string().c_str());
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117 | system(monoCommand);
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118 | fstream file;
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119 | file.open("./mono_check.log");
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120 | string line;
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121 | int line_count = 0;
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122 | while (!file.eof())
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123 | {
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124 | line_count++;
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125 | getline(file, line);
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126 | }
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127 | file.close();
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128 | remove("./mono_check.log");
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129 |
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130 | if (line_count <= 1) // this means that "which mono" returned nothing -- abort! abort! abort!
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131 | {
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132 | wxMessageDialog* MonoDialogOfDeath = new wxMessageDialog(TheWindow, "You don't have 'mono' installed! 'mono' is a command-line tool required by the Edition. You can download it from:\nhttp://www.go-mono.com/mono-downloads/download.html (OS X 10.4+) or\nhttp://edt.oni2.net/AE/MonoFramework10.3.dmg (OS X 10.3)\n\nPlease install 'mono', then open this Installer again.", "AE Installer Alert", wxOK | wxICON_EXCLAMATION , wxDefaultPosition);
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133 | MonoDialogOfDeath->ShowModal();
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134 | TheWindow->Close();
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135 | return true; // it's quittin' time, Joe
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136 | }
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137 | #endif
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138 |
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139 | //anything after this is done after the window appears...
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140 |
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141 | if ( !exists("../GameDataFolder") )
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142 | {
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143 | wxMessageDialog* YesNoDialog = new wxMessageDialog(TheWindow, "You haven't globalized yet! \nYou must globalize to use the Anniversary Edition framework. \nWould you like to globalize now? (This could take a while...)\n(Selecting \"No\" will exit this program...)", "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION , wxDefaultPosition);
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144 |
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145 | if (YesNoDialog->ShowModal() == wxID_NO) // if the user said no...
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146 | TheWindow->Close();
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147 | else
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148 | {
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149 | TheWindow->InstallButton->Disable();
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150 | TheWindow->ReglobalizeButton->Disable();
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151 |
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152 | #ifdef WIN32
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153 | boost::thread thrd3(globalizeData);
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154 | //globalizeData();
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155 | //boost::thread::create_thread(&globalizeData);
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156 | // boost::thread_group Tg;
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157 | // Tg.create_thread( &globalizeData(), this );
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158 | #else
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159 | globalizeData();
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160 | #endif
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161 |
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162 | TheWindow->InstallButton->Enable();
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163 | TheWindow->ReglobalizeButton->Enable();
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164 | }
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165 | }
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166 |
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167 | return true;
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168 | }
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169 |
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170 |
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171 | void setStatusArea( string s ) {
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172 | wxString wxs(s.c_str(), wxConvUTF8);
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173 |
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174 | TheWindow->StatusArea->SetStatusText( wxs );
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175 | //TheWindow->StatusArea->SetStatusText(s.c_str());
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176 | //StatusArea->SetStatusText(_(s.c_str()));
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177 | //(*TheStatusBar)->SetStatusText(_(s.c_str()));
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178 | //AEInstallerApp::
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179 | // TheWindow->StatusArea->SetStatusText("hi");
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180 | //mainWindow
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181 | //itemFrame1->StatusArea->SetStatusText(_"lol");
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182 | //MainWindow.StatusArea->SetStatusText("hi");
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183 | // class AbstractStatusNotifier { public: virtual void NotifyStatus(const wxString &statusString) = 0; };
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184 | //class StatusBarStatusNotifier : public AbstractStatusNotifier { wxStatusBar *statusbar; StatusBarStatusNotifier(wxStatusBar *bar) : statusbar(bar) { } ;
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185 | //void NotifyStatus(const wxString &status) { statusbar->SetStatus(status); } }
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186 |
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187 |
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188 | //MainWindow::StatusArea->
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189 | //MainWindow::MainWindow().SetSize(MainWindow::MainWindow().GetRect().GetWidth(), MainWindow::MainWindow().GetRect().GetHeight()+1);
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190 |
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191 | //MainWindow::StatusBar->SetLabel("Importing Files...");
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192 | //StatusBar->SetLabel(s);
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193 | //->SetLabel(s);
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194 |
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195 | }
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196 |
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197 |
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198 | /*
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199 | * Cleanup for AEInstallerApp
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200 | */
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201 |
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202 | int AEInstallerApp::OnExit()
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203 | {
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204 | ////@begin AEInstallerApp cleanup
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205 | return wxApp::OnExit();
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206 | ////@end AEInstallerApp cleanup
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207 | }
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208 | void doglobalizeData() {
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209 | //TheWindow->Disable();
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210 | globalizeData();
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211 | #ifdef WIN32
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212 | while(1) Sleep(-1);
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213 | #endif
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214 | //TheWindow->Enable();
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215 | //setStatusArea((string)"Test1");
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216 | }
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