[308] | 1 | /*
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| 2 | AE/Mod Installer
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| 3 | v1.0
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| 4 | by Gumby and Iritscen
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| 5 | */
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| 6 |
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| 7 | #define DEBUG
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| 8 |
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| 9 | #include <string>
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| 10 | #include <iostream>
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| 11 | #include <cctype>
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| 12 | #include <vector>
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| 13 | #include <fstream>
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| 14 | #include <errno.h>
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| 15 | #include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations
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| 16 | #include "methods.h"
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| 17 |
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| 18 | #ifdef WIN32
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| 19 | #include <windows.h>
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| 20 | #else // assume we're on Mac
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| 21 | #include <stdlib.h>
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| 22 | #include <dirent.h>
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| 23 | #endif
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| 24 |
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| 25 | #ifdef WIN32
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| 26 | const string strOniSplit = "Onisplit.exe";
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| 27 | const string strImportOption = "-import:nosep";
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| 28 | const char* strClsCmd = "cls";
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| 29 | const char* strPauseCmd = "PAUSE";
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| 30 | #else // set up Mac equivalents since we're in Mac OS
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| 31 | const string strOniSplit = "mono Onisplit.exe";
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| 32 | const string strImportOption = "-import:sep";
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| 33 | const char* strClsCmd = "clear";
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| 34 | const char* strPauseCmd = "read -n 1 -p \"Press any key to continue\"";
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| 35 | #endif
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| 36 |
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| 37 | using namespace boost::filesystem;
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| 38 | using namespace std;
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| 39 |
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| 40 | const string strInstallerVersion = "1.0";
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| 41 | const bool SPLIT = 1;
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| 42 | const bool NOT_SPLIT = 0;
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| 43 | bool splitInstances = SPLIT;
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| 44 |
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| 45 | int main(void)
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| 46 | {
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| 47 | // SetConsoleTitle("AE Installer"); windows junk, convert to SDL
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| 48 | // system("color 0A");
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| 49 |
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| 50 | cout << "\nWelcome to the AE installer!\n";
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| 51 | cout << "\nWhat would you like to do?\n";
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| 52 |
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| 53 | return mainMenu();
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| 54 | }
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| 55 |
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| 56 | int mainMenu(void)
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| 57 | {
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| 58 | char choice = '0';
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| 59 | bool exit = false;
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| 60 | int err = 0;
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| 61 |
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| 62 | do
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| 63 | {
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| 64 | cout << "\n1. Globalize data\n";
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| 65 | cout << "2. Install new packages\n";
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| 66 | cout << "3. Uninstall packages\n";
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| 67 | cout << "4. See what is installed\n";
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| 68 | cout << "5. About AE\n";
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| 69 | cout << "6. Quit\n\n";
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| 70 |
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| 71 | choice = cin.get();
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| 72 | cin.ignore(128, '\n');
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| 73 | switch(choice)
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| 74 | {
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| 75 | case '1':
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| 76 | err = globalizeData();
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| 77 | break;
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| 78 | case '2':
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| 79 | err = installPackages();
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| 80 | break;
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| 81 | case '3':
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| 82 | err = uninstallPackages();
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| 83 | break;
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| 84 | case '4':
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| 85 | err = listInstalledPackages();
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| 86 | break;
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| 87 | case '5':
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| 88 | err = printInstallerInfo();
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| 89 | break;
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| 90 | case '6':
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| 91 | exit = true;
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| 92 | break;
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| 93 | default:
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| 94 | cout << "Please choose one of the above numbers, and press Enter.\n\n";
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| 95 | }
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| 96 | if (err) // if something fatal happened
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| 97 | exit = true;
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| 98 | } while(!exit);
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| 99 |
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| 100 | return err;
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| 101 | }
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| 102 |
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| 103 | int globalizeData(void)
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| 104 | {
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| 105 | int err = 0;
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[310] | 106 |
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| 107 | try {
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[308] | 108 | int levels[15] = {0, 1, 2, 3, 4, 6, 8, 9, 10, 11, 12, 13, 14, 18, 19}; // the levels Oni has
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| 109 | char choice = 0;
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| 110 |
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| 111 | //SetCurrentDirectory("C:/Program Files/Oni/edition/install");
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| 112 | char levelnum[3];
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| 113 | path Characters = "../GameDataFolder/level0_Characters";
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| 114 | path Particles = "../GameDataFolder/level0_Particles";
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| 115 | path Archive = "../GameDataFolder/Archive";
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| 116 | path Textures = "../GameDataFolder/level0_Textures";
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| 117 | path Sounds = "../GameDataFolder/level0_Sounds";
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| 118 | path Animations = "../GameDataFolder/level0_Animations";
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| 119 | path TRAC = Animations / "level0_TRAC";
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| 120 | path TRAM = Animations / "level0_TRAM";
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| 121 |
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| 122 | if (exists("../GameDataFolder/"))
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| 123 | {
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| 124 | cout << "\nIt looks like you've already globalized Oni's data.\nDo you want to re-globalize?\n(This will erase existing mods installed to the AE's game data.)"
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| 125 | << "\n1. Re-globalize"
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| 126 | << "\n2. Return to main menu\n";
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| 127 | choice = cin.get();
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| 128 | cin.ignore(128, '\n');
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| 129 | if (choice == '1')
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| 130 | remove_all("../GameDataFolder"); // remove AE GDF
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| 131 | if (choice == '2')
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| 132 | return 0;
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| 133 | }
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| 134 |
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| 135 | create_directory( "../GameDataFolder/" );
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| 136 | create_directory( "packages" );
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[312] | 137 | if (exists("packages/VanillaDats")) remove_all("packages/VanillaDats");
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[308] | 138 | create_directory( "packages/VanillaDats" );
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[310] | 139 |
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[308] | 140 | create_directory( "packages/VanillaDats/level0_Final/" );
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| 141 | create_directory( Characters );
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| 142 | create_directory( Particles );
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| 143 | create_directory( Archive );
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| 144 | create_directory( Textures );
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| 145 | create_directory( Sounds );
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| 146 | create_directory( Animations );
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| 147 | create_directory( TRAC );
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| 148 | create_directory( TRAM );
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| 149 |
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| 150 | for(int i = 0; i < 15; i++)
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| 151 | {
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| 152 | sprintf(levelnum,"%d",levels[i]); // int to char array
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| 153 | exists("../../GameDataFolder/level" + (string)levelnum + "_Final");
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| 154 | system((strOniSplit + " -export ../GameDataFolder/level" + (string)levelnum + "_Final ../../GameDataFolder/level" + (string)levelnum + "_Final.dat").c_str());
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| 155 |
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| 156 | create_directory( "packages/VanillaDats/level" + (string)levelnum + "_Final" ); //remember to cast your arrays as strings :)
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| 157 | create_directory( "packages/VanillaDats/level" + (string)levelnum + "_Final/level" + (string)levelnum + "_Final" );
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| 158 |
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| 159 | directory_iterator end_iter;
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| 160 | for ( directory_iterator dir_itr( "../GameDataFolder/level" + (string)levelnum + "_Final" ); dir_itr != end_iter; ++dir_itr )
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| 161 | {
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| 162 | //cout << dir_itr->path().filename();
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| 163 | if ( is_regular_file( dir_itr->status() ) )
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| 164 | {
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| 165 |
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| 166 | if ( dir_itr->path().filename().substr(0,8) == "TXMPfail" ||
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| 167 | dir_itr->path().filename().substr(0,9) == "TXMPlevel" ||
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| 168 | ( dir_itr->path().filename().substr(0,4) == "TXMP" && dir_itr->path().filename().find("intro")!=string::npos) ||
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| 169 | dir_itr->path().filename().substr(0,4) == "TXMB" ||
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| 170 | dir_itr->path().filename() == "M3GMpowerup_lsi.oni" ||
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| 171 | dir_itr->path().filename() == "TXMPlsi_icon.oni" ||
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| 172 | ( dir_itr->path().filename().substr(0,4) == "TXMB" && dir_itr->path().filename().find("splash_screen.oni")!=string::npos) )
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| 173 | {
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| 174 | cout <<dir_itr->path().filename() << "\n";
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| 175 | create_directory( dir_itr->path().parent_path() / "NoGlobal");
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| 176 | if(!exists( dir_itr->path().parent_path() / "NoGlobal" / dir_itr->filename())) rename(dir_itr->path(), dir_itr->path().parent_path() / "NoGlobal" /
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| 177 | dir_itr->filename());
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| 178 | else remove(dir_itr->path());
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| 179 | }
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| 180 | else if (dir_itr->path().filename().substr(0,4) == "TRAC") {
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| 181 | cout <<dir_itr->path().filename() << "\n";
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| 182 | if(!exists( TRAC / dir_itr->filename())) rename(dir_itr->path(), TRAC / dir_itr->filename());
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| 183 | else remove(dir_itr->path());
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| 184 | }
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| 185 | else if (dir_itr->path().filename().substr(0,4) == "TRAM") {
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| 186 | cout <<dir_itr->path().filename() << "\n";
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| 187 | if(!exists( TRAM / dir_itr->filename())) rename(dir_itr->path(), TRAM / dir_itr->filename());
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| 188 | else remove(dir_itr->path());
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| 189 | }
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| 190 | else if (dir_itr->path().filename().substr(0,4) == "ONSK" ||
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| 191 | dir_itr->path().filename().substr(0,4) == "TXMP") {
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| 192 | cout <<dir_itr->path().filename() << "\n";\
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| 193 | create_directory( dir_itr->path().parent_path() / "TexFix");
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| 194 | if(!exists( Textures / dir_itr->filename())) rename(dir_itr->path(), Textures / dir_itr->filename());
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| 195 | //rename(dir_itr->path(), dir_itr->path().parent_path() / "TexFix" / dir_itr->filename());
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| 196 | }
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| 197 | else if (dir_itr->path().filename().substr(0,4) == "ONCC"
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| 198 | || dir_itr->path().filename().substr(0,4) == "TRBS"
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| 199 | || dir_itr->path().filename().substr(0,4) == "TRMA"
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| 200 | || dir_itr->path().filename().substr(0,4) == "TRSC"
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| 201 | || dir_itr->path().filename().substr(0,4) == "TRAS") {
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| 202 | cout <<dir_itr->path().filename() << "\n";
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| 203 | if(!exists( Characters / dir_itr->filename())) rename(dir_itr->path(), Characters / dir_itr->filename());
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| 204 | else remove(dir_itr->path());
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| 205 | }
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| 206 | else if (dir_itr->path().filename().substr(0,4) == "OSBD"
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| 207 | || dir_itr->path().filename().substr(0,4) == "SNDD") {
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| 208 | cout << dir_itr->path().filename() << "\n";
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| 209 | if(!exists( Sounds / dir_itr->filename())) rename(dir_itr->path(), Sounds / dir_itr->filename());
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| 210 | else remove(dir_itr->path());
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| 211 | }
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| 212 | else if (dir_itr->path().filename().substr(0,5) == "BINA3"
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| 213 | || dir_itr->path().filename().substr(0,10) == "M3GMdebris"
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| 214 | || dir_itr->path().filename() == "M3GMtoxic_bubble.oni"
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| 215 | || dir_itr->path().filename().substr(0,8) == "M3GMelec"
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| 216 | || dir_itr->path().filename().substr(0,7) == "M3GMrat"
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| 217 | || dir_itr->path().filename().substr(0,7) == "M3GMjet"
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| 218 | || dir_itr->path().filename().substr(0,9) == "M3GMbomb_"
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| 219 | || dir_itr->path().filename() == "M3GMbarab_swave.oni"
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| 220 | || dir_itr->path().filename() == "M3GMbloodyfoot.oni"
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| 221 | ){
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| 222 | cout <<dir_itr->path().filename() << "\n";
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| 223 | if(!exists( Particles / dir_itr->filename())) rename(dir_itr->path(), Particles / dir_itr->filename());
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| 224 | else remove(dir_itr->path());
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| 225 | }
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| 226 | else if (dir_itr->path().filename().substr(0,4) == "AGDB"
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| 227 | || dir_itr->path().filename().substr(0,4) == "TRCM") {
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| 228 | cout <<dir_itr->path().filename() << "\n";
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| 229 |
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| 230 | if(!exists( Archive / dir_itr->filename())) rename(dir_itr->path(), Archive / dir_itr->filename());
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| 231 | else remove(dir_itr->path());
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| 232 | }
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| 233 | }
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| 234 |
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| 235 |
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| 236 | }
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| 237 | system( (strOniSplit + " -move:delete " + Textures.string() + " ../GameDataFolder/level" + (string)levelnum + "_Final/TXMP*.oni").c_str());
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| 238 |
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| 239 | }
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| 240 |
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| 241 | for (int i = 0; i < 15; i++)
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| 242 | {
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| 243 | sprintf(levelnum,"%d",levels[i]);
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| 244 | system( (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levelnum + "_Final packages/VanillaDats/level" + levelnum + "_Final/level"
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| 245 | + levelnum + "_Final/level" + levelnum + "_Final.oni").c_str());
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| 246 | }
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| 247 | path VanillaCharacters = "packages/VanillaDats/level0_Final/level0_Characters/level0_Characters.oni";
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| 248 | path VanillaParticles = "packages/VanillaDats/level0_Final/level0_Particles/level0_Particles.oni";
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| 249 | path VanillaTextures = "packages/VanillaDats/level0_Final/level0_Textures/level0_Textures.oni";
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| 250 | path VanillaSounds = "packages/VanillaDats/level0_Final/level0_Sounds/level0_Sounds.oni";
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| 251 | path VanillaAnimations = "packages/VanillaDats/level0_Final/level0_Animations/level0_Animations.oni";
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| 252 | path VanillaTRAC = "packages/VanillaDats/level0_Final/level0_Animations/level0_TRAC.oni";
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| 253 | path VanillaTRAM = "packages/VanillaDats/level0_Final/level0_Animations/level0_TRAM.oni";
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| 254 | create_directory( VanillaCharacters.parent_path() );
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| 255 | create_directory( VanillaParticles.parent_path() );
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| 256 | create_directory( VanillaTextures.parent_path() );
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| 257 | create_directory( VanillaSounds.parent_path() );
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| 258 | create_directory( VanillaAnimations.remove_filename() );
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| 259 | system((strOniSplit + " " + strImportOption + " " + Characters.string() + " " + VanillaCharacters.string()).c_str());
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| 260 | system((strOniSplit + " " + strImportOption + " " + Particles.string() + " " + VanillaParticles.string()).c_str());
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| 261 | system((strOniSplit + " " + strImportOption + " " + Textures.string() + " " + VanillaTextures.string()).c_str());
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[310] | 262 | //system((strOniSplit + " " + strImportOption + (string)" " + Animations.string() + (string)" " + VanillaAnimations.string()).c_str());
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[308] | 263 | system((strOniSplit + " " + strImportOption + " " + TRAC.string() + " " + VanillaTRAC.string()).c_str());
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| 264 | system((strOniSplit + " " + strImportOption + " " + Sounds.string() + " " + VanillaSounds.string()).c_str());
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| 265 | system((strOniSplit + " " + strImportOption + " " + TRAM.string() + " " + VanillaTRAM.string()).c_str());
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| 266 |
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| 267 | create_directory("../GameDataFolder/IGMD");
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| 268 | copy_file("packages/VanillaBSL", "../GameDataFolder/IGMD");
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[310] | 269 | }
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| 270 | catch (exception ex) {
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| 271 | cout << ex.what();
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| 272 | }
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[308] | 273 | return err;
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| 274 | }
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| 275 |
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| 276 | int installPackages(void)
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| 277 | {
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| 278 | int err = 0;
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| 279 | ModPackage package;
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| 280 | vector<string> installed_packages;
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| 281 | vector<ModPackage> packages;
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| 282 | vector<ModPackage>::iterator iter;
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| 283 | vector<string> installString;
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| 284 |
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| 285 | iter = packages.begin();
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| 286 | packages = getPackages();
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| 287 | vector<string> installedMods = getInstallString();
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| 288 |
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| 289 | if (packages.empty())
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| 290 | {
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| 291 | cout << "Error: You have no packages!\n";
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| 292 | return 0;
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| 293 | }
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| 294 |
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| 295 | cout << "Detecting installed packages...\n";
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| 296 |
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| 297 | int index = 1;
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| 298 | char choice = '0';
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| 299 |
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| 300 | for (vector<ModPackage>::iterator package_iter = packages.begin(); package_iter != packages.end(); ++package_iter)
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| 301 | {
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| 302 | if (!binary_search(installedMods.begin(), installedMods.end(), package_iter->modStringName))
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| 303 | { //package_iter->isInstalled :< I forgot about this...
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| 304 | //cout << index << " ";
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| 305 | system(strClsCmd);
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[311] | 306 | cout << (*package_iter).name << "\n";
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[308] | 307 | for (int character = 1; character <= (*package_iter).name.length() - 1; character++) cout << char(196); //does extended ASCII work in UNIX?
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| 308 | cout << "\n"
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| 309 | << (*package_iter).readme << "\n\n"
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| 310 | << "Please enter a number choice\n"
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| 311 | << " 1. Install\n"
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| 312 | << " 2. Don't Install\n"
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| 313 | << "";
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| 314 | index++;
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| 315 | choice = 0;
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| 316 |
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| 317 | do
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| 318 | {
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| 319 | choice = cin.get();
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| 320 | cin.ignore(1280, '\n');
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| 321 | } while(choice == 0);
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| 322 |
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| 323 | if (choice == '1')
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| 324 | {
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| 325 | cout << "\nInstalling...\n\n";
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| 326 | if (package_iter->hasOnis || (package_iter->hasDeltas /*(*package_iter).isUnpacked */ ))
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| 327 | {
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| 328 | installedMods.push_back(package_iter->modStringName);
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| 329 | system(strPauseCmd);
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| 330 | }
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| 331 | }
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| 332 | }
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| 333 | }
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| 334 | if (index == 1)
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| 335 | {
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| 336 | cout << "Error: All packages are already installed\n";
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| 337 | return 0;
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| 338 | }
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| 339 |
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| 340 | sort(installedMods.begin(), installedMods.end());
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| 341 | //system(Onisplit.c_str());
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| 342 | recompileAll(installedMods);
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| 343 | system(strPauseCmd);
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| 344 |
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| 345 | return err;
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| 346 | }
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| 347 |
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| 348 | int uninstallPackages(void)
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| 349 | {
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| 350 | cout << "\nThis feature not yet implemented.\n\n";
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| 351 |
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| 352 | return 0;
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| 353 | }
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| 354 |
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| 355 | int listInstalledPackages(void)
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| 356 | {
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| 357 | cout << "\nThis feature not yet implemented.\n\n";
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| 358 |
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| 359 | return 0;
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| 360 | }
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| 361 |
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| 362 | int printInstallerInfo(void)
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| 363 | {
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| 364 | cout << "\nAE/Mod Installer\n";
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| 365 | cout << "version " << strInstallerVersion << "\n";
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| 366 | cout << "by Gumby & Iritscen\n";
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| 367 | cout << "see http://oni.bungie.org/community/forums for more info\n\n";
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| 368 |
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| 369 | return 0;
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| 370 | }
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| 371 |
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| 372 | vector<ModPackage> getPackages(void)
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| 373 | {
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| 374 | vector<ModPackage> packages;
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| 375 | packages.reserve(65536); // come on, we shouldn't need this much space...right?!
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| 376 | fstream file;
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| 377 | string filename = "\0";
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| 378 | string MODINFO_CFG = "Mod_Info.cfg";
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| 379 |
|
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| 380 | try
|
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| 381 | {
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| 382 | directory_iterator end_iter;
|
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| 383 | for (directory_iterator dir_itr("./packages"); dir_itr != end_iter; ++dir_itr)
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| 384 | {
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| 385 | file.open((dir_itr->path().string() + "/" + MODINFO_CFG).c_str());
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| 386 | //cout << filename << "\n";
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| 387 |
|
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| 388 | if(!file.fail())
|
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| 389 | {
|
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| 390 | cout << dir_itr->path().string() + MODINFO_CFG;
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| 391 | //would prefer to push a pointer to a package, but this will do for now
|
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| 392 | packages.push_back(fileToModPackage(file));
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| 393 | }
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| 394 | file.close();
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| 395 | file.clear();
|
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| 396 | }
|
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| 397 | }
|
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| 398 | catch (const std::exception & ex)
|
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| 399 | {
|
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| 400 | cout << "Warning, something odd happened!\n";
|
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| 401 | }
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| 402 |
|
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| 403 | return packages;
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| 404 | }
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| 405 |
|
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| 406 | ModPackage fileToModPackage(fstream &file)
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| 407 | {
|
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| 408 | /*
|
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| 409 | This converts a file to a ModPackage struct.
|
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| 410 |
|
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| 411 | A few notes...
|
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| 412 | "iter" is the current word we are on. I should have named it "token" or something, but I don't have multiple iterators, so its ok.
|
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| 413 | I refer to (*iter) at the beginning of each if statement block. I could probably store it as a variable, but I'm pretty sure that dereferencing a pointer\iterator isn't much
|
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| 414 | slower than reading a variable.
|
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| 415 | */
|
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| 416 | ModPackage package;
|
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| 417 | string line;
|
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| 418 | static string NameOfMod = "NameOfMod"; //used for comparing to the current token...
|
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| 419 | //I could have done it in reverse (*iter).compare("ModString") or
|
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| 420 | static string ARROW = "->"; //did something like "ModString".compare(*iter), and it would have been
|
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| 421 | static string ModString = "ModString"; //functionably the same.
|
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| 422 | static string HasOnis = "HasOnis";
|
---|
| 423 | static string HasDeltas = "HasDeltas";
|
---|
| 424 | static string HasBSL = "HasBSL";
|
---|
| 425 | static string HasDats = "HasDats";
|
---|
| 426 | static string IsEngine = "IsEngine";
|
---|
| 427 | static string Readme = "Readme";
|
---|
| 428 | static string GlobalNeeded = "GlobalNeeded";
|
---|
| 429 | static string Category = "Category";
|
---|
| 430 | static string Creator = "Creator";
|
---|
| 431 | while (! file.eof() )
|
---|
| 432 | {
|
---|
| 433 | getline (file,line);
|
---|
| 434 | vector<string> tokens;
|
---|
| 435 | vector<string>::iterator iter;
|
---|
| 436 | tokenize(line, tokens); //string to vector of "words"
|
---|
| 437 | if (tokens.capacity() >= 2) { //make sure they are using enough stuff
|
---|
| 438 | iter = tokens.begin(); //what word we are on, starts at first word
|
---|
| 439 | /*
|
---|
| 440 | if (!AEInstallVersion.compare(*iter))
|
---|
| 441 | If mod is too old, skip this mod.
|
---|
| 442 | */
|
---|
| 443 | /*else*/if (!NameOfMod.compare(*iter)) { //if it contains the name
|
---|
| 444 | for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
|
---|
| 445 | if (ARROW.compare(*iter) && NameOfMod.compare(*iter)) { //ignores "->" and "NameOfMod"
|
---|
| 446 | //cout << *iter;
|
---|
| 447 | //cout << " ";
|
---|
| 448 | package.name += *iter + " ";
|
---|
| 449 | }
|
---|
| 450 | }
|
---|
| 451 |
|
---|
| 452 | }
|
---|
| 453 | else if (!ModString.compare(*iter)) {
|
---|
| 454 | iter++; iter++;
|
---|
| 455 | package.modStringName = *iter;
|
---|
| 456 | iter++;
|
---|
| 457 | package.modStringVersion = atoi((*iter).c_str());
|
---|
| 458 | }
|
---|
| 459 | else if (!HasOnis.compare(*iter)) {
|
---|
| 460 | iter++; iter++;
|
---|
| 461 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasOnis = 1; //Gotta love c++'s lack of a standard case-insensitive
|
---|
| 462 | else if (!HasBSL.compare(*iter)) { // string comparer...I know my implementation here sucks. I need to change it to check each character one by one. At the moment,
|
---|
[309] | 463 | iter++; iter++;} // using "YFR" would probably set it off. :<
|
---|
[308] | 464 |
|
---|
| 465 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasBSL = 1;
|
---|
| 466 | }
|
---|
| 467 | else if (!HasDeltas.compare(*iter)) {
|
---|
| 468 | iter++; iter++;
|
---|
| 469 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDeltas = 1;
|
---|
| 470 | }
|
---|
| 471 | else if (!HasDats.compare(*iter)) {
|
---|
| 472 | iter++; iter++;
|
---|
| 473 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDats = 1;
|
---|
| 474 | }
|
---|
| 475 | else if (!IsEngine.compare(*iter)) {
|
---|
| 476 | iter++; iter++;
|
---|
| 477 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.isEngine = 1;
|
---|
| 478 | }
|
---|
| 479 | else if (!GlobalNeeded.compare(*iter)) {
|
---|
| 480 | iter++; iter++;
|
---|
| 481 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.globalNeeded = 1;
|
---|
| 482 | else if (toupper((*iter)[0]) + toupper((*iter)[1]) == 'N' + 'O') package.globalNeeded = 1; //Really the only place where checking for "No" is important atm.
|
---|
| 483 | }
|
---|
| 484 | else if (!Category.compare(*iter)) {
|
---|
| 485 | for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
|
---|
| 486 | if (ARROW.compare(*iter) && Category.compare(*iter)) { //ignores "->" and "Category"
|
---|
| 487 | //cout << *iter;
|
---|
| 488 | //cout << " ";
|
---|
| 489 | package.category += *iter + " ";
|
---|
| 490 | }
|
---|
| 491 | }
|
---|
| 492 | }
|
---|
| 493 | else if (!Creator.compare(*iter)) { //if it contains the name
|
---|
| 494 | for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
|
---|
| 495 | if (ARROW.compare(*iter) && Creator.compare(*iter)) { //ignores "->" and "Category"
|
---|
| 496 | //cout << *iter;
|
---|
| 497 | //cout << " ";
|
---|
| 498 | package.creator += *iter + " ";
|
---|
| 499 | }
|
---|
| 500 | }
|
---|
| 501 | }
|
---|
| 502 | else if (!Readme.compare(*iter)) { //if it contains the name
|
---|
| 503 | for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
|
---|
| 504 | if (ARROW.compare(*iter) && Readme.compare(*iter)) { //ignores "->" and "Category"
|
---|
| 505 | //cout << *iter;
|
---|
| 506 | //cout << " ";
|
---|
| 507 | package.readme += *iter + " ";
|
---|
| 508 | }
|
---|
| 509 | }
|
---|
| 510 | }
|
---|
| 511 | }
|
---|
| 512 |
|
---|
| 513 | }
|
---|
| 514 | package.doOutput();
|
---|
| 515 | return package;
|
---|
| 516 | }
|
---|
| 517 |
|
---|
| 518 | void recompileAll(vector<string> installedMods)
|
---|
| 519 | {
|
---|
| 520 | cout << "Recompiling Data...\n";
|
---|
| 521 | path vanilla_dir = "./packages/VanillaDats/";
|
---|
| 522 | string importCommand = "";
|
---|
| 523 | if(splitInstances == SPLIT){
|
---|
| 524 | recursive_directory_iterator end_iter;
|
---|
| 525 | try {
|
---|
| 526 | for ( recursive_directory_iterator dir_itr( vanilla_dir );
|
---|
| 527 | dir_itr != end_iter;
|
---|
| 528 | ++dir_itr )
|
---|
| 529 | {
|
---|
| 530 | try
|
---|
| 531 | {
|
---|
| 532 | if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1)
|
---|
| 533 | {
|
---|
| 534 | importCommand = strOniSplit + " " + strImportOption + " " + dir_itr->path().parent_path().string() + '/' + dir_itr->path().filename();
|
---|
| 535 | for (int i = 0; i < installedMods.size(); ++i) {
|
---|
| 536 | if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename() ))
|
---|
| 537 | importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename();
|
---|
| 538 |
|
---|
| 539 | //else cout << " packages/VanillaDats/" + installedMods[i] + "/oni/";
|
---|
| 540 | }
|
---|
| 541 | importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat";
|
---|
| 542 | system(importCommand.c_str());
|
---|
| 543 | //cout << importCommand << "\n";
|
---|
| 544 | }
|
---|
| 545 | }
|
---|
| 546 | catch ( const std::exception & ex )
|
---|
| 547 | {
|
---|
| 548 | cout << "Warning, exception " << ex.what() << "!";
|
---|
| 549 | }
|
---|
| 550 | }
|
---|
| 551 | }
|
---|
| 552 | catch( const std::exception & ex ) {
|
---|
| 553 | cout << "Warning, exception " << ex.what() << "!\n"
|
---|
| 554 | << "You probably need to re-globalize.";
|
---|
| 555 | create_directory( "./packages/VanillaDats" );
|
---|
| 556 | }
|
---|
| 557 |
|
---|
| 558 | }
|
---|
| 559 | else if(splitInstances == NOT_SPLIT){
|
---|
| 560 | directory_iterator end_iter;
|
---|
| 561 | for ( directory_iterator dir_itr( vanilla_dir );
|
---|
| 562 | dir_itr != end_iter;
|
---|
| 563 | ++dir_itr )
|
---|
| 564 | {
|
---|
| 565 | try
|
---|
| 566 | {
|
---|
| 567 | if ( is_directory( dir_itr->status() ) )
|
---|
| 568 | {
|
---|
| 569 | system((strOniSplit + " " + strImportOption + " " + vanilla_dir.string() + dir_itr->path().filename() + " " + "../GameDataFolder/" + dir_itr->path().filename()
|
---|
| 570 | + ".dat").c_str());
|
---|
| 571 | }
|
---|
| 572 | }
|
---|
| 573 | catch ( const std::exception & ex )
|
---|
| 574 | {
|
---|
| 575 | cout << "Warning, something odd happened!\n";
|
---|
| 576 | }
|
---|
| 577 | }
|
---|
| 578 | }
|
---|
| 579 | }
|
---|
| 580 |
|
---|
| 581 | vector<string> getInstallString(void)
|
---|
| 582 | {
|
---|
| 583 | system(strPauseCmd);
|
---|
| 584 | vector<string> returnval;
|
---|
| 585 | string file_name = "../GameDataFolder/ImportList.cfg";
|
---|
| 586 | string line;
|
---|
| 587 | fstream file;
|
---|
| 588 |
|
---|
| 589 | if (exists(file_name))
|
---|
| 590 | {
|
---|
| 591 | file.open(file_name.c_str());
|
---|
| 592 | getline(file, line);
|
---|
| 593 | tokenize(line, returnval);
|
---|
| 594 | file.close();
|
---|
| 595 | file.clear();
|
---|
| 596 | sort(returnval.begin(), returnval.end());
|
---|
| 597 | }
|
---|
| 598 | else cout << "fail";
|
---|
| 599 |
|
---|
| 600 | return returnval;
|
---|
| 601 | }
|
---|
| 602 |
|
---|
| 603 | //stolen token function...
|
---|
| 604 | void tokenize(const string& str, vector<string>& tokens, const string& delimiters)
|
---|
| 605 | {
|
---|
| 606 | // Skip delimiters at beginning.
|
---|
| 607 | string::size_type lastPos = str.find_first_not_of(delimiters, 0);
|
---|
| 608 | // Find first "non-delimiter".
|
---|
| 609 | string::size_type pos = str.find_first_of(delimiters, lastPos);
|
---|
| 610 |
|
---|
| 611 | while (string::npos != pos || string::npos != lastPos)
|
---|
| 612 | {
|
---|
| 613 | // Found a token, add it to the vector.
|
---|
| 614 | tokens.push_back(str.substr(lastPos, pos - lastPos));
|
---|
| 615 | // Skip delimiters. Note the "not_of"
|
---|
| 616 | lastPos = str.find_first_not_of(delimiters, pos);
|
---|
| 617 | // Find next "non-delimiter"
|
---|
| 618 | pos = str.find_first_of(delimiters, lastPos);
|
---|
| 619 | }
|
---|
[298] | 620 | }
|
---|