[1128] | 1 | <?xml version="1.0" encoding="utf-8"?>
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| 2 | <Oni>
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| 3 | <Objects>
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| 4 | <CHAR Id="8328">
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| 5 | <Header>
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| 6 | <Flags></Flags>
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| 7 | <Position>0 15 0</Position>
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| 8 | <Rotation>0 0 0</Rotation>
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| 9 | </Header>
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| 10 | <OSD>
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| 11 | <Flags>IsPlayer</Flags>
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| 12 | <Class>konoko_generic</Class>
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| 13 | <Name>char_0</Name>
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| 14 | <Weapon></Weapon>
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| 15 | <Scripts>
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| 16 | <Spawn></Spawn>
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| 17 | <Die></Die>
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| 18 | <Combat></Combat>
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| 19 | <Alarm></Alarm>
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| 20 | <Hurt></Hurt>
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| 21 | <Defeated></Defeated>
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| 22 | <OutOfAmmo></OutOfAmmo>
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| 23 | <NoPath></NoPath>
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| 24 | </Scripts>
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| 25 | <AdditionalHealth>0</AdditionalHealth>
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| 26 | <Job>
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| 27 | <Type>None</Type>
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| 28 | <PatrolPathId>0</PatrolPathId>
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| 29 | </Job>
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| 30 | <Behaviors>
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| 31 | <CombatId>0</CombatId>
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| 32 | <MeleeId>0</MeleeId>
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| 33 | <NeutralId>0</NeutralId>
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| 34 | </Behaviors>
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| 35 | <Inventory>
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| 36 | <Ammo>
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| 37 | <Use>0</Use>
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| 38 | <Drop>0</Drop>
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| 39 | </Ammo>
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| 40 | <EnergyCell>
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| 41 | <Use>0</Use>
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| 42 | <Drop>0</Drop>
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| 43 | </EnergyCell>
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| 44 | <Hypo>
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| 45 | <Use>0</Use>
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| 46 | <Drop>0</Drop>
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| 47 | </Hypo>
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| 48 | <Shield>
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| 49 | <Use>0</Use>
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| 50 | <Drop>0</Drop>
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| 51 | </Shield>
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| 52 | <Invisibility>
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| 53 | <Use>0</Use>
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| 54 | <Drop>0</Drop>
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| 55 | </Invisibility>
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| 56 | </Inventory>
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| 57 | <Team>RogueKonoko</Team>
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| 58 | <AmmoPercentage>100</AmmoPercentage>
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| 59 | <Alert>
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| 60 | <Initial>Lull</Initial>
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| 61 | <Minimal>Lull</Minimal>
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| 62 | <JobStart>Low</JobStart>
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| 63 | <Investigate>Medium</Investigate>
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| 64 | </Alert>
|
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| 65 | <AlarmGroups>0</AlarmGroups>
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| 66 | <Pursuit>
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| 67 | <StrongUnseen>Look</StrongUnseen>
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| 68 | <WeakUnseen>Forget</WeakUnseen>
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| 69 | <StrongSeen>Look</StrongSeen>
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| 70 | <WeakSeen>Look</WeakSeen>
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| 71 | <Lost>ReturnToJob</Lost>
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| 72 | </Pursuit>
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| 73 | </OSD>
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| 74 | </CHAR>
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| 75 | <CHAR Id="8160">
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| 76 | <Header>
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| 77 | <Flags></Flags>
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| 78 | <Position>0 45 260</Position>
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| 79 | <Rotation>0 180 0</Rotation>
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| 80 | </Header>
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| 81 | <OSD>
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| 82 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
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| 83 | <Class>k4_G</Class>
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| 84 | <Name>konoko</Name>
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| 85 | <Weapon></Weapon>
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| 86 | <Scripts>
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| 87 | <Spawn></Spawn>
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| 88 | <Die></Die>
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| 89 | <Combat></Combat>
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| 90 | <Alarm></Alarm>
|
---|
| 91 | <Hurt></Hurt>
|
---|
| 92 | <Defeated></Defeated>
|
---|
| 93 | <OutOfAmmo></OutOfAmmo>
|
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| 94 | <NoPath></NoPath>
|
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| 95 | </Scripts>
|
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| 96 | <AdditionalHealth>0</AdditionalHealth>
|
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| 97 | <Job>
|
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| 98 | <Type>None</Type>
|
---|
| 99 | <PatrolPathId>0</PatrolPathId>
|
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| 100 | </Job>
|
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| 101 | <Behaviors>
|
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| 102 | <CombatId>0</CombatId>
|
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| 103 | <MeleeId>22</MeleeId>
|
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| 104 | <NeutralId>0</NeutralId>
|
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| 105 | </Behaviors>
|
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| 106 | <Inventory>
|
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| 107 | <Ammo>
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| 108 | <Use>0</Use>
|
---|
| 109 | <Drop>0</Drop>
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| 110 | </Ammo>
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| 111 | <EnergyCell>
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| 112 | <Use>0</Use>
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---|
| 113 | <Drop>0</Drop>
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---|
| 114 | </EnergyCell>
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| 115 | <Hypo>
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| 116 | <Use>0</Use>
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---|
| 117 | <Drop>0</Drop>
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---|
| 118 | </Hypo>
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---|
| 119 | <Shield>
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---|
| 120 | <Use>0</Use>
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---|
| 121 | <Drop>0</Drop>
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---|
| 122 | </Shield>
|
---|
| 123 | <Invisibility>
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---|
| 124 | <Use>0</Use>
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---|
| 125 | <Drop>0</Drop>
|
---|
| 126 | </Invisibility>
|
---|
| 127 | </Inventory>
|
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| 128 | <Team>SecurityGuard</Team>
|
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| 129 | <AmmoPercentage>100</AmmoPercentage>
|
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| 130 | <Alert>
|
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| 131 | <Initial>Low</Initial>
|
---|
| 132 | <Minimal>Low</Minimal>
|
---|
| 133 | <JobStart>Low</JobStart>
|
---|
| 134 | <Investigate>Medium</Investigate>
|
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| 135 | </Alert>
|
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| 136 | <AlarmGroups>0</AlarmGroups>
|
---|
| 137 | <Pursuit>
|
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| 138 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 139 | <WeakUnseen>Forget</WeakUnseen>
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---|
| 140 | <StrongSeen>Look</StrongSeen>
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| 141 | <WeakSeen>Look</WeakSeen>
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| 142 | <Lost>ReturnToJob</Lost>
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| 143 | </Pursuit>
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| 144 | </OSD>
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| 145 | </CHAR>
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| 146 | <CHAR Id="8564">
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| 147 | <Header>
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| 148 | <Flags></Flags>
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| 149 | <Position>0 45 260</Position>
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| 150 | <Rotation>0 180 0</Rotation>
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| 151 | </Header>
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| 152 | <OSD>
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| 153 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
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| 154 | <Class>comguy_1</Class>
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| 155 | <Name>comguy</Name>
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| 156 | <Weapon></Weapon>
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| 157 | <Scripts>
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| 158 | <Spawn></Spawn>
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| 159 | <Die></Die>
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| 160 | <Combat></Combat>
|
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| 161 | <Alarm></Alarm>
|
---|
| 162 | <Hurt></Hurt>
|
---|
| 163 | <Defeated></Defeated>
|
---|
| 164 | <OutOfAmmo></OutOfAmmo>
|
---|
| 165 | <NoPath></NoPath>
|
---|
| 166 | </Scripts>
|
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| 167 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 168 | <Job>
|
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| 169 | <Type>None</Type>
|
---|
| 170 | <PatrolPathId>0</PatrolPathId>
|
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| 171 | </Job>
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| 172 | <Behaviors>
|
---|
| 173 | <CombatId>0</CombatId>
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---|
| 174 | <MeleeId>4</MeleeId>
|
---|
| 175 | <NeutralId>0</NeutralId>
|
---|
| 176 | </Behaviors>
|
---|
| 177 | <Inventory>
|
---|
| 178 | <Ammo>
|
---|
| 179 | <Use>0</Use>
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---|
| 180 | <Drop>0</Drop>
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---|
| 181 | </Ammo>
|
---|
| 182 | <EnergyCell>
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---|
| 183 | <Use>0</Use>
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---|
| 184 | <Drop>0</Drop>
|
---|
| 185 | </EnergyCell>
|
---|
| 186 | <Hypo>
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---|
| 187 | <Use>0</Use>
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---|
| 188 | <Drop>0</Drop>
|
---|
| 189 | </Hypo>
|
---|
| 190 | <Shield>
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---|
| 191 | <Use>0</Use>
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---|
| 192 | <Drop>0</Drop>
|
---|
| 193 | </Shield>
|
---|
| 194 | <Invisibility>
|
---|
| 195 | <Use>0</Use>
|
---|
| 196 | <Drop>0</Drop>
|
---|
| 197 | </Invisibility>
|
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| 198 | </Inventory>
|
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| 199 | <Team>Syndicate</Team>
|
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| 200 | <AmmoPercentage>100</AmmoPercentage>
|
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| 201 | <Alert>
|
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| 202 | <Initial>Low</Initial>
|
---|
| 203 | <Minimal>Lull</Minimal>
|
---|
| 204 | <JobStart>Low</JobStart>
|
---|
| 205 | <Investigate>Medium</Investigate>
|
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| 206 | </Alert>
|
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| 207 | <AlarmGroups>0</AlarmGroups>
|
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| 208 | <Pursuit>
|
---|
| 209 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 210 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 211 | <StrongSeen>Look</StrongSeen>
|
---|
| 212 | <WeakSeen>Look</WeakSeen>
|
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| 213 | <Lost>ReturnToJob</Lost>
|
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| 214 | </Pursuit>
|
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| 215 | </OSD>
|
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| 216 | </CHAR>
|
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| 217 | <CHAR Id="8564">
|
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| 218 | <Header>
|
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| 219 | <Flags></Flags>
|
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| 220 | <Position>0 45 260</Position>
|
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| 221 | <Rotation>0 180 0</Rotation>
|
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| 222 | </Header>
|
---|
| 223 | <OSD>
|
---|
| 224 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 225 | <Class>bgi_hammer_face</Class>
|
---|
| 226 | <Name>hammer</Name>
|
---|
| 227 | <Weapon></Weapon>
|
---|
| 228 | <Scripts>
|
---|
| 229 | <Spawn></Spawn>
|
---|
| 230 | <Die></Die>
|
---|
| 231 | <Combat></Combat>
|
---|
| 232 | <Alarm></Alarm>
|
---|
| 233 | <Hurt></Hurt>
|
---|
| 234 | <Defeated></Defeated>
|
---|
| 235 | <OutOfAmmo></OutOfAmmo>
|
---|
| 236 | <NoPath></NoPath>
|
---|
| 237 | </Scripts>
|
---|
| 238 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 239 | <Job>
|
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| 240 | <Type>None</Type>
|
---|
| 241 | <PatrolPathId>0</PatrolPathId>
|
---|
| 242 | </Job>
|
---|
| 243 | <Behaviors>
|
---|
| 244 | <CombatId>0</CombatId>
|
---|
| 245 | <MeleeId>126</MeleeId>
|
---|
| 246 | <NeutralId>0</NeutralId>
|
---|
| 247 | </Behaviors>
|
---|
| 248 | <Inventory>
|
---|
| 249 | <Ammo>
|
---|
| 250 | <Use>0</Use>
|
---|
| 251 | <Drop>0</Drop>
|
---|
| 252 | </Ammo>
|
---|
| 253 | <EnergyCell>
|
---|
| 254 | <Use>0</Use>
|
---|
| 255 | <Drop>0</Drop>
|
---|
| 256 | </EnergyCell>
|
---|
| 257 | <Hypo>
|
---|
| 258 | <Use>0</Use>
|
---|
| 259 | <Drop>2</Drop>
|
---|
| 260 | </Hypo>
|
---|
| 261 | <Shield>
|
---|
| 262 | <Use>0</Use>
|
---|
| 263 | <Drop>0</Drop>
|
---|
| 264 | </Shield>
|
---|
| 265 | <Invisibility>
|
---|
| 266 | <Use>0</Use>
|
---|
| 267 | <Drop>0</Drop>
|
---|
| 268 | </Invisibility>
|
---|
| 269 | </Inventory>
|
---|
| 270 | <Team>SecurityGuard</Team>
|
---|
| 271 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 272 | <Alert>
|
---|
| 273 | <Initial>Low</Initial>
|
---|
| 274 | <Minimal>Lull</Minimal>
|
---|
| 275 | <JobStart>Low</JobStart>
|
---|
| 276 | <Investigate>Medium</Investigate>
|
---|
| 277 | </Alert>
|
---|
| 278 | <AlarmGroups>0</AlarmGroups>
|
---|
| 279 | <Pursuit>
|
---|
| 280 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 281 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 282 | <StrongSeen>Look</StrongSeen>
|
---|
| 283 | <WeakSeen>Look</WeakSeen>
|
---|
| 284 | <Lost>ReturnToJob</Lost>
|
---|
| 285 | </Pursuit>
|
---|
| 286 | </OSD>
|
---|
| 287 | </CHAR>
|
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| 288 | <CHAR Id="8565">
|
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| 289 | <Header>
|
---|
| 290 | <Flags></Flags>
|
---|
| 291 | <Position>100 0 100</Position>
|
---|
| 292 | <Rotation>0 270 0</Rotation>
|
---|
| 293 | </Header>
|
---|
| 294 | <OSD>
|
---|
| 295 | <Flags>NotInitiallyPresent CanSpawnMultiple InfiniteAmmo</Flags>
|
---|
| 296 | <Class>iron_demon</Class>
|
---|
| 297 | <Name>irondemon</Name>
|
---|
| 298 | <Weapon></Weapon>
|
---|
| 299 | <Scripts>
|
---|
| 300 | <Spawn></Spawn>
|
---|
| 301 | <Die></Die>
|
---|
| 302 | <Combat></Combat>
|
---|
| 303 | <Alarm></Alarm>
|
---|
| 304 | <Hurt></Hurt>
|
---|
| 305 | <Defeated></Defeated>
|
---|
| 306 | <OutOfAmmo></OutOfAmmo>
|
---|
| 307 | <NoPath></NoPath>
|
---|
| 308 | </Scripts>
|
---|
| 309 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 310 | <Job>
|
---|
| 311 | <Type>None</Type>
|
---|
| 312 | <PatrolPathId>0</PatrolPathId>
|
---|
| 313 | </Job>
|
---|
| 314 | <Behaviors>
|
---|
| 315 | <CombatId>20</CombatId>
|
---|
| 316 | <MeleeId>52</MeleeId>
|
---|
| 317 | <NeutralId>0</NeutralId>
|
---|
| 318 | </Behaviors>
|
---|
| 319 | <Inventory>
|
---|
| 320 | <Ammo>
|
---|
| 321 | <Use>0</Use>
|
---|
| 322 | <Drop>0</Drop>
|
---|
| 323 | </Ammo>
|
---|
| 324 | <EnergyCell>
|
---|
| 325 | <Use>0</Use>
|
---|
| 326 | <Drop>0</Drop>
|
---|
| 327 | </EnergyCell>
|
---|
| 328 | <Hypo>
|
---|
| 329 | <Use>0</Use>
|
---|
| 330 | <Drop>2</Drop>
|
---|
| 331 | </Hypo>
|
---|
| 332 | <Shield>
|
---|
| 333 | <Use>0</Use>
|
---|
| 334 | <Drop>0</Drop>
|
---|
| 335 | </Shield>
|
---|
| 336 | <Invisibility>
|
---|
| 337 | <Use>0</Use>
|
---|
| 338 | <Drop>0</Drop>
|
---|
| 339 | </Invisibility>
|
---|
| 340 | </Inventory>
|
---|
| 341 | <Team>SecurityGuard</Team>
|
---|
| 342 | <AmmoPercentage>200</AmmoPercentage>
|
---|
| 343 | <Alert>
|
---|
| 344 | <Initial>Combat</Initial>
|
---|
| 345 | <Minimal>Lull</Minimal>
|
---|
| 346 | <JobStart>Low</JobStart>
|
---|
| 347 | <Investigate>High</Investigate>
|
---|
| 348 | </Alert>
|
---|
| 349 | <AlarmGroups>0</AlarmGroups>
|
---|
| 350 | <Pursuit>
|
---|
| 351 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 352 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 353 | <StrongSeen>Look</StrongSeen>
|
---|
| 354 | <WeakSeen>Look</WeakSeen>
|
---|
| 355 | <Lost>ReturnToJob</Lost>
|
---|
| 356 | </Pursuit>
|
---|
| 357 | </OSD>
|
---|
| 358 | </CHAR>
|
---|
| 359 | <CHAR Id="8566">
|
---|
| 360 | <Header>
|
---|
| 361 | <Flags></Flags>
|
---|
| 362 | <Position>0 45 260</Position>
|
---|
| 363 | <Rotation>0 180 0</Rotation>
|
---|
| 364 | </Header>
|
---|
| 365 | <OSD>
|
---|
| 366 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 367 | <Class>rayman</Class>
|
---|
| 368 | <Name>rayman</Name>
|
---|
| 369 | <Weapon></Weapon>
|
---|
| 370 | <Scripts>
|
---|
| 371 | <Spawn></Spawn>
|
---|
| 372 | <Die></Die>
|
---|
| 373 | <Combat></Combat>
|
---|
| 374 | <Alarm></Alarm>
|
---|
| 375 | <Hurt></Hurt>
|
---|
| 376 | <Defeated></Defeated>
|
---|
| 377 | <OutOfAmmo></OutOfAmmo>
|
---|
| 378 | <NoPath></NoPath>
|
---|
| 379 | </Scripts>
|
---|
| 380 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 381 | <Job>
|
---|
| 382 | <Type>None</Type>
|
---|
| 383 | <PatrolPathId>0</PatrolPathId>
|
---|
| 384 | </Job>
|
---|
| 385 | <Behaviors>
|
---|
| 386 | <CombatId>0</CombatId>
|
---|
| 387 | <MeleeId>120</MeleeId>
|
---|
| 388 | <NeutralId>0</NeutralId>
|
---|
| 389 | </Behaviors>
|
---|
| 390 | <Inventory>
|
---|
| 391 | <Ammo>
|
---|
| 392 | <Use>0</Use>
|
---|
| 393 | <Drop>0</Drop>
|
---|
| 394 | </Ammo>
|
---|
| 395 | <EnergyCell>
|
---|
| 396 | <Use>0</Use>
|
---|
| 397 | <Drop>0</Drop>
|
---|
| 398 | </EnergyCell>
|
---|
| 399 | <Hypo>
|
---|
| 400 | <Use>0</Use>
|
---|
| 401 | <Drop>2</Drop>
|
---|
| 402 | </Hypo>
|
---|
| 403 | <Shield>
|
---|
| 404 | <Use>0</Use>
|
---|
| 405 | <Drop>0</Drop>
|
---|
| 406 | </Shield>
|
---|
| 407 | <Invisibility>
|
---|
| 408 | <Use>0</Use>
|
---|
| 409 | <Drop>0</Drop>
|
---|
| 410 | </Invisibility>
|
---|
| 411 | </Inventory>
|
---|
| 412 | <Team>SecurityGuard</Team>
|
---|
| 413 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 414 | <Alert>
|
---|
| 415 | <Initial>Low</Initial>
|
---|
| 416 | <Minimal>Lull</Minimal>
|
---|
| 417 | <JobStart>Low</JobStart>
|
---|
| 418 | <Investigate>Medium</Investigate>
|
---|
| 419 | </Alert>
|
---|
| 420 | <AlarmGroups>0</AlarmGroups>
|
---|
| 421 | <Pursuit>
|
---|
| 422 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 423 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 424 | <StrongSeen>Look</StrongSeen>
|
---|
| 425 | <WeakSeen>Look</WeakSeen>
|
---|
| 426 | <Lost>ReturnToJob</Lost>
|
---|
| 427 | </Pursuit>
|
---|
| 428 | </OSD>
|
---|
| 429 | </CHAR>
|
---|
| 430 | <CHAR Id="8566">
|
---|
| 431 | <Header>
|
---|
| 432 | <Flags></Flags>
|
---|
| 433 | <Position>0 45 260</Position>
|
---|
| 434 | <Rotation>0 180 0</Rotation>
|
---|
| 435 | </Header>
|
---|
| 436 | <OSD>
|
---|
| 437 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 438 | <Class>bgi_sarai</Class>
|
---|
| 439 | <Name>sarai</Name>
|
---|
| 440 | <Weapon></Weapon>
|
---|
| 441 | <Scripts>
|
---|
| 442 | <Spawn></Spawn>
|
---|
| 443 | <Die></Die>
|
---|
| 444 | <Combat></Combat>
|
---|
| 445 | <Alarm></Alarm>
|
---|
| 446 | <Hurt></Hurt>
|
---|
| 447 | <Defeated></Defeated>
|
---|
| 448 | <OutOfAmmo></OutOfAmmo>
|
---|
| 449 | <NoPath></NoPath>
|
---|
| 450 | </Scripts>
|
---|
| 451 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 452 | <Job>
|
---|
| 453 | <Type>None</Type>
|
---|
| 454 | <PatrolPathId>0</PatrolPathId>
|
---|
| 455 | </Job>
|
---|
| 456 | <Behaviors>
|
---|
| 457 | <CombatId>0</CombatId>
|
---|
| 458 | <MeleeId>125</MeleeId>
|
---|
| 459 | <NeutralId>0</NeutralId>
|
---|
| 460 | </Behaviors>
|
---|
| 461 | <Inventory>
|
---|
| 462 | <Ammo>
|
---|
| 463 | <Use>0</Use>
|
---|
| 464 | <Drop>0</Drop>
|
---|
| 465 | </Ammo>
|
---|
| 466 | <EnergyCell>
|
---|
| 467 | <Use>0</Use>
|
---|
| 468 | <Drop>0</Drop>
|
---|
| 469 | </EnergyCell>
|
---|
| 470 | <Hypo>
|
---|
| 471 | <Use>0</Use>
|
---|
| 472 | <Drop>2</Drop>
|
---|
| 473 | </Hypo>
|
---|
| 474 | <Shield>
|
---|
| 475 | <Use>0</Use>
|
---|
| 476 | <Drop>0</Drop>
|
---|
| 477 | </Shield>
|
---|
| 478 | <Invisibility>
|
---|
| 479 | <Use>0</Use>
|
---|
| 480 | <Drop>0</Drop>
|
---|
| 481 | </Invisibility>
|
---|
| 482 | </Inventory>
|
---|
| 483 | <Team>SecurityGuard</Team>
|
---|
| 484 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 485 | <Alert>
|
---|
| 486 | <Initial>Low</Initial>
|
---|
| 487 | <Minimal>Lull</Minimal>
|
---|
| 488 | <JobStart>Low</JobStart>
|
---|
| 489 | <Investigate>Medium</Investigate>
|
---|
| 490 | </Alert>
|
---|
| 491 | <AlarmGroups>0</AlarmGroups>
|
---|
| 492 | <Pursuit>
|
---|
| 493 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 494 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 495 | <StrongSeen>Look</StrongSeen>
|
---|
| 496 | <WeakSeen>Look</WeakSeen>
|
---|
| 497 | <Lost>ReturnToJob</Lost>
|
---|
| 498 | </Pursuit>
|
---|
| 499 | </OSD>
|
---|
| 500 | </CHAR>
|
---|
| 501 | <CHAR Id="7409">
|
---|
| 502 | <Header>
|
---|
| 503 | <Flags></Flags>
|
---|
| 504 | <Position>-260 45 0</Position>
|
---|
| 505 | <Rotation>0 90 0</Rotation>
|
---|
| 506 | </Header>
|
---|
| 507 | <OSD>
|
---|
| 508 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 509 | <Class>striker_easy_1</Class>
|
---|
| 510 | <Name>easystriker</Name>
|
---|
| 511 | <Weapon></Weapon>
|
---|
| 512 | <Scripts>
|
---|
| 513 | <Spawn></Spawn>
|
---|
| 514 | <Die></Die>
|
---|
| 515 | <Combat></Combat>
|
---|
| 516 | <Alarm></Alarm>
|
---|
| 517 | <Hurt></Hurt>
|
---|
| 518 | <Defeated></Defeated>
|
---|
| 519 | <OutOfAmmo></OutOfAmmo>
|
---|
| 520 | <NoPath></NoPath>
|
---|
| 521 | </Scripts>
|
---|
| 522 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 523 | <Job>
|
---|
| 524 | <Type>None</Type>
|
---|
| 525 | <PatrolPathId>0</PatrolPathId>
|
---|
| 526 | </Job>
|
---|
| 527 | <Behaviors>
|
---|
| 528 | <CombatId>0</CombatId>
|
---|
| 529 | <MeleeId>2</MeleeId>
|
---|
| 530 | <NeutralId>0</NeutralId>
|
---|
| 531 | </Behaviors>
|
---|
| 532 | <Inventory>
|
---|
| 533 | <Ammo>
|
---|
| 534 | <Use>0</Use>
|
---|
| 535 | <Drop>0</Drop>
|
---|
| 536 | </Ammo>
|
---|
| 537 | <EnergyCell>
|
---|
| 538 | <Use>0</Use>
|
---|
| 539 | <Drop>0</Drop>
|
---|
| 540 | </EnergyCell>
|
---|
| 541 | <Hypo>
|
---|
| 542 | <Use>0</Use>
|
---|
| 543 | <Drop>0</Drop>
|
---|
| 544 | </Hypo>
|
---|
| 545 | <Shield>
|
---|
| 546 | <Use>0</Use>
|
---|
| 547 | <Drop>0</Drop>
|
---|
| 548 | </Shield>
|
---|
| 549 | <Invisibility>
|
---|
| 550 | <Use>0</Use>
|
---|
| 551 | <Drop>0</Drop>
|
---|
| 552 | </Invisibility>
|
---|
| 553 | </Inventory>
|
---|
| 554 | <Team>Syndicate</Team>
|
---|
| 555 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 556 | <Alert>
|
---|
| 557 | <Initial>Medium</Initial>
|
---|
| 558 | <Minimal>Medium</Minimal>
|
---|
| 559 | <JobStart>Low</JobStart>
|
---|
| 560 | <Investigate>Medium</Investigate>
|
---|
| 561 | </Alert>
|
---|
| 562 | <AlarmGroups>0</AlarmGroups>
|
---|
| 563 | <Pursuit>
|
---|
| 564 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 565 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 566 | <StrongSeen>Look</StrongSeen>
|
---|
| 567 | <WeakSeen>Look</WeakSeen>
|
---|
| 568 | <Lost>ReturnToJob</Lost>
|
---|
| 569 | </Pursuit>
|
---|
| 570 | </OSD>
|
---|
| 571 | </CHAR>
|
---|
| 572 | <CHAR Id="8108">
|
---|
| 573 | <Header>
|
---|
| 574 | <Flags></Flags>
|
---|
| 575 | <Position>0 45 -260</Position>
|
---|
| 576 | <Rotation>0 0 0</Rotation>
|
---|
| 577 | </Header>
|
---|
| 578 | <OSD>
|
---|
| 579 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 580 | <Class>striker_med_3</Class>
|
---|
| 581 | <Name>medstriker</Name>
|
---|
| 582 | <Weapon></Weapon>
|
---|
| 583 | <Scripts>
|
---|
| 584 | <Spawn></Spawn>
|
---|
| 585 | <Die></Die>
|
---|
| 586 | <Combat></Combat>
|
---|
| 587 | <Alarm></Alarm>
|
---|
| 588 | <Hurt></Hurt>
|
---|
| 589 | <Defeated></Defeated>
|
---|
| 590 | <OutOfAmmo></OutOfAmmo>
|
---|
| 591 | <NoPath></NoPath>
|
---|
| 592 | </Scripts>
|
---|
| 593 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 594 | <Job>
|
---|
| 595 | <Type>None</Type>
|
---|
| 596 | <PatrolPathId>0</PatrolPathId>
|
---|
| 597 | </Job>
|
---|
| 598 | <Behaviors>
|
---|
| 599 | <CombatId>0</CombatId>
|
---|
| 600 | <MeleeId>5</MeleeId>
|
---|
| 601 | <NeutralId>0</NeutralId>
|
---|
| 602 | </Behaviors>
|
---|
| 603 | <Inventory>
|
---|
| 604 | <Ammo>
|
---|
| 605 | <Use>0</Use>
|
---|
| 606 | <Drop>0</Drop>
|
---|
| 607 | </Ammo>
|
---|
| 608 | <EnergyCell>
|
---|
| 609 | <Use>0</Use>
|
---|
| 610 | <Drop>0</Drop>
|
---|
| 611 | </EnergyCell>
|
---|
| 612 | <Hypo>
|
---|
| 613 | <Use>0</Use>
|
---|
| 614 | <Drop>0</Drop>
|
---|
| 615 | </Hypo>
|
---|
| 616 | <Shield>
|
---|
| 617 | <Use>0</Use>
|
---|
| 618 | <Drop>0</Drop>
|
---|
| 619 | </Shield>
|
---|
| 620 | <Invisibility>
|
---|
| 621 | <Use>0</Use>
|
---|
| 622 | <Drop>0</Drop>
|
---|
| 623 | </Invisibility>
|
---|
| 624 | </Inventory>
|
---|
| 625 | <Team>Syndicate</Team>
|
---|
| 626 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 627 | <Alert>
|
---|
| 628 | <Initial>Low</Initial>
|
---|
| 629 | <Minimal>Lull</Minimal>
|
---|
| 630 | <JobStart>Low</JobStart>
|
---|
| 631 | <Investigate>Medium</Investigate>
|
---|
| 632 | </Alert>
|
---|
| 633 | <AlarmGroups>0</AlarmGroups>
|
---|
| 634 | <Pursuit>
|
---|
| 635 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 636 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 637 | <StrongSeen>Look</StrongSeen>
|
---|
| 638 | <WeakSeen>Look</WeakSeen>
|
---|
| 639 | <Lost>ReturnToJob</Lost>
|
---|
| 640 | </Pursuit>
|
---|
| 641 | </OSD>
|
---|
| 642 | </CHAR>
|
---|
| 643 | <CHAR Id="8114">
|
---|
| 644 | <Header>
|
---|
| 645 | <Flags></Flags>
|
---|
| 646 | <Position>260 45 0</Position>
|
---|
| 647 | <Rotation>0 -90 0</Rotation>
|
---|
| 648 | </Header>
|
---|
| 649 | <OSD>
|
---|
| 650 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 651 | <Class>striker_hard_2</Class>
|
---|
| 652 | <Name>hardstriker</Name>
|
---|
| 653 | <Weapon>none</Weapon>
|
---|
| 654 | <Scripts>
|
---|
| 655 | <Spawn></Spawn>
|
---|
| 656 | <Die></Die>
|
---|
| 657 | <Combat></Combat>
|
---|
| 658 | <Alarm></Alarm>
|
---|
| 659 | <Hurt></Hurt>
|
---|
| 660 | <Defeated></Defeated>
|
---|
| 661 | <OutOfAmmo></OutOfAmmo>
|
---|
| 662 | <NoPath></NoPath>
|
---|
| 663 | </Scripts>
|
---|
| 664 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 665 | <Job>
|
---|
| 666 | <Type>None</Type>
|
---|
| 667 | <PatrolPathId>0</PatrolPathId>
|
---|
| 668 | </Job>
|
---|
| 669 | <Behaviors>
|
---|
| 670 | <CombatId>0</CombatId>
|
---|
| 671 | <MeleeId>6</MeleeId>
|
---|
| 672 | <NeutralId>0</NeutralId>
|
---|
| 673 | </Behaviors>
|
---|
| 674 | <Inventory>
|
---|
| 675 | <Ammo>
|
---|
| 676 | <Use>0</Use>
|
---|
| 677 | <Drop>0</Drop>
|
---|
| 678 | </Ammo>
|
---|
| 679 | <EnergyCell>
|
---|
| 680 | <Use>0</Use>
|
---|
| 681 | <Drop>0</Drop>
|
---|
| 682 | </EnergyCell>
|
---|
| 683 | <Hypo>
|
---|
| 684 | <Use>0</Use>
|
---|
| 685 | <Drop>0</Drop>
|
---|
| 686 | </Hypo>
|
---|
| 687 | <Shield>
|
---|
| 688 | <Use>0</Use>
|
---|
| 689 | <Drop>0</Drop>
|
---|
| 690 | </Shield>
|
---|
| 691 | <Invisibility>
|
---|
| 692 | <Use>0</Use>
|
---|
| 693 | <Drop>0</Drop>
|
---|
| 694 | </Invisibility>
|
---|
| 695 | </Inventory>
|
---|
| 696 | <Team>Syndicate</Team>
|
---|
| 697 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 698 | <Alert>
|
---|
| 699 | <Initial>Low</Initial>
|
---|
| 700 | <Minimal>Lull</Minimal>
|
---|
| 701 | <JobStart>Low</JobStart>
|
---|
| 702 | <Investigate>Medium</Investigate>
|
---|
| 703 | </Alert>
|
---|
| 704 | <AlarmGroups>0</AlarmGroups>
|
---|
| 705 | <Pursuit>
|
---|
| 706 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 707 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 708 | <StrongSeen>Look</StrongSeen>
|
---|
| 709 | <WeakSeen>Look</WeakSeen>
|
---|
| 710 | <Lost>ReturnToJob</Lost>
|
---|
| 711 | </Pursuit>
|
---|
| 712 | </OSD>
|
---|
| 713 | </CHAR>
|
---|
| 714 | <CHAR Id="2768">
|
---|
| 715 | <Header>
|
---|
| 716 | <Flags></Flags>
|
---|
| 717 | <Position>0 45 260</Position>
|
---|
| 718 | <Rotation>0 180 0</Rotation>
|
---|
| 719 | </Header>
|
---|
| 720 | <OSD>
|
---|
| 721 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 722 | <Class>elite_easy_1</Class>
|
---|
| 723 | <Name>easyelite</Name>
|
---|
| 724 | <Weapon></Weapon>
|
---|
| 725 | <Scripts>
|
---|
| 726 | <Spawn></Spawn>
|
---|
| 727 | <Die></Die>
|
---|
| 728 | <Combat></Combat>
|
---|
| 729 | <Alarm></Alarm>
|
---|
| 730 | <Hurt></Hurt>
|
---|
| 731 | <Defeated></Defeated>
|
---|
| 732 | <OutOfAmmo></OutOfAmmo>
|
---|
| 733 | <NoPath></NoPath>
|
---|
| 734 | </Scripts>
|
---|
| 735 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 736 | <Job>
|
---|
| 737 | <Type>None</Type>
|
---|
| 738 | <PatrolPathId>0</PatrolPathId>
|
---|
| 739 | </Job>
|
---|
| 740 | <Behaviors>
|
---|
| 741 | <CombatId>0</CombatId>
|
---|
| 742 | <MeleeId>14</MeleeId>
|
---|
| 743 | <NeutralId>0</NeutralId>
|
---|
| 744 | </Behaviors>
|
---|
| 745 | <Inventory>
|
---|
| 746 | <Ammo>
|
---|
| 747 | <Use>0</Use>
|
---|
| 748 | <Drop>0</Drop>
|
---|
| 749 | </Ammo>
|
---|
| 750 | <EnergyCell>
|
---|
| 751 | <Use>0</Use>
|
---|
| 752 | <Drop>0</Drop>
|
---|
| 753 | </EnergyCell>
|
---|
| 754 | <Hypo>
|
---|
| 755 | <Use>0</Use>
|
---|
| 756 | <Drop>0</Drop>
|
---|
| 757 | </Hypo>
|
---|
| 758 | <Shield>
|
---|
| 759 | <Use>0</Use>
|
---|
| 760 | <Drop>0</Drop>
|
---|
| 761 | </Shield>
|
---|
| 762 | <Invisibility>
|
---|
| 763 | <Use>0</Use>
|
---|
| 764 | <Drop>0</Drop>
|
---|
| 765 | </Invisibility>
|
---|
| 766 | </Inventory>
|
---|
| 767 | <Team>Syndicate</Team>
|
---|
| 768 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 769 | <Alert>
|
---|
| 770 | <Initial>Low</Initial>
|
---|
| 771 | <Minimal>Lull</Minimal>
|
---|
| 772 | <JobStart>Low</JobStart>
|
---|
| 773 | <Investigate>Medium</Investigate>
|
---|
| 774 | </Alert>
|
---|
| 775 | <AlarmGroups>0</AlarmGroups>
|
---|
| 776 | <Pursuit>
|
---|
| 777 | <StrongUnseen>Move</StrongUnseen>
|
---|
| 778 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 779 | <StrongSeen>Hunt</StrongSeen>
|
---|
| 780 | <WeakSeen>Look</WeakSeen>
|
---|
| 781 | <Lost>ReturnToJob</Lost>
|
---|
| 782 | </Pursuit>
|
---|
| 783 | </OSD>
|
---|
| 784 | </CHAR>
|
---|
| 785 | <CHAR Id="8068">
|
---|
| 786 | <Header>
|
---|
| 787 | <Flags></Flags>
|
---|
| 788 | <Position>-260 45 0</Position>
|
---|
| 789 | <Rotation>0 90 0</Rotation>
|
---|
| 790 | </Header>
|
---|
| 791 | <OSD>
|
---|
| 792 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 793 | <Class>elite_med_1</Class>
|
---|
| 794 | <Name>medelite</Name>
|
---|
| 795 | <Weapon></Weapon>
|
---|
| 796 | <Scripts>
|
---|
| 797 | <Spawn></Spawn>
|
---|
| 798 | <Die></Die>
|
---|
| 799 | <Combat></Combat>
|
---|
| 800 | <Alarm></Alarm>
|
---|
| 801 | <Hurt></Hurt>
|
---|
| 802 | <Defeated></Defeated>
|
---|
| 803 | <OutOfAmmo></OutOfAmmo>
|
---|
| 804 | <NoPath></NoPath>
|
---|
| 805 | </Scripts>
|
---|
| 806 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 807 | <Job>
|
---|
| 808 | <Type>None</Type>
|
---|
| 809 | <PatrolPathId>0</PatrolPathId>
|
---|
| 810 | </Job>
|
---|
| 811 | <Behaviors>
|
---|
| 812 | <CombatId>0</CombatId>
|
---|
| 813 | <MeleeId>20</MeleeId>
|
---|
| 814 | <NeutralId>0</NeutralId>
|
---|
| 815 | </Behaviors>
|
---|
| 816 | <Inventory>
|
---|
| 817 | <Ammo>
|
---|
| 818 | <Use>0</Use>
|
---|
| 819 | <Drop>0</Drop>
|
---|
| 820 | </Ammo>
|
---|
| 821 | <EnergyCell>
|
---|
| 822 | <Use>0</Use>
|
---|
| 823 | <Drop>0</Drop>
|
---|
| 824 | </EnergyCell>
|
---|
| 825 | <Hypo>
|
---|
| 826 | <Use>0</Use>
|
---|
| 827 | <Drop>0</Drop>
|
---|
| 828 | </Hypo>
|
---|
| 829 | <Shield>
|
---|
| 830 | <Use>0</Use>
|
---|
| 831 | <Drop>0</Drop>
|
---|
| 832 | </Shield>
|
---|
| 833 | <Invisibility>
|
---|
| 834 | <Use>0</Use>
|
---|
| 835 | <Drop>0</Drop>
|
---|
| 836 | </Invisibility>
|
---|
| 837 | </Inventory>
|
---|
| 838 | <Team>Syndicate</Team>
|
---|
| 839 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 840 | <Alert>
|
---|
| 841 | <Initial>Low</Initial>
|
---|
| 842 | <Minimal>Lull</Minimal>
|
---|
| 843 | <JobStart>Low</JobStart>
|
---|
| 844 | <Investigate>Medium</Investigate>
|
---|
| 845 | </Alert>
|
---|
| 846 | <AlarmGroups>0</AlarmGroups>
|
---|
| 847 | <Pursuit>
|
---|
| 848 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 849 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 850 | <StrongSeen>Look</StrongSeen>
|
---|
| 851 | <WeakSeen>Look</WeakSeen>
|
---|
| 852 | <Lost>ReturnToJob</Lost>
|
---|
| 853 | </Pursuit>
|
---|
| 854 | </OSD>
|
---|
| 855 | </CHAR>
|
---|
| 856 | <CHAR Id="2465">
|
---|
| 857 | <Header>
|
---|
| 858 | <Flags></Flags>
|
---|
| 859 | <Position>0 45 -260</Position>
|
---|
| 860 | <Rotation>0 0 0</Rotation>
|
---|
| 861 | </Header>
|
---|
| 862 | <OSD>
|
---|
| 863 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 864 | <Class>elite_hard_1</Class>
|
---|
| 865 | <Name>hardelite</Name>
|
---|
| 866 | <Weapon></Weapon>
|
---|
| 867 | <Scripts>
|
---|
| 868 | <Spawn></Spawn>
|
---|
| 869 | <Die></Die>
|
---|
| 870 | <Combat></Combat>
|
---|
| 871 | <Alarm></Alarm>
|
---|
| 872 | <Hurt></Hurt>
|
---|
| 873 | <Defeated></Defeated>
|
---|
| 874 | <OutOfAmmo></OutOfAmmo>
|
---|
| 875 | <NoPath></NoPath>
|
---|
| 876 | </Scripts>
|
---|
| 877 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 878 | <Job>
|
---|
| 879 | <Type>None</Type>
|
---|
| 880 | <PatrolPathId>0</PatrolPathId>
|
---|
| 881 | </Job>
|
---|
| 882 | <Behaviors>
|
---|
| 883 | <CombatId>0</CombatId>
|
---|
| 884 | <MeleeId>21</MeleeId>
|
---|
| 885 | <NeutralId>0</NeutralId>
|
---|
| 886 | </Behaviors>
|
---|
| 887 | <Inventory>
|
---|
| 888 | <Ammo>
|
---|
| 889 | <Use>0</Use>
|
---|
| 890 | <Drop>0</Drop>
|
---|
| 891 | </Ammo>
|
---|
| 892 | <EnergyCell>
|
---|
| 893 | <Use>0</Use>
|
---|
| 894 | <Drop>0</Drop>
|
---|
| 895 | </EnergyCell>
|
---|
| 896 | <Hypo>
|
---|
| 897 | <Use>0</Use>
|
---|
| 898 | <Drop>0</Drop>
|
---|
| 899 | </Hypo>
|
---|
| 900 | <Shield>
|
---|
| 901 | <Use>0</Use>
|
---|
| 902 | <Drop>0</Drop>
|
---|
| 903 | </Shield>
|
---|
| 904 | <Invisibility>
|
---|
| 905 | <Use>0</Use>
|
---|
| 906 | <Drop>0</Drop>
|
---|
| 907 | </Invisibility>
|
---|
| 908 | </Inventory>
|
---|
| 909 | <Team>Syndicate</Team>
|
---|
| 910 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 911 | <Alert>
|
---|
| 912 | <Initial>Combat</Initial>
|
---|
| 913 | <Minimal>Low</Minimal>
|
---|
| 914 | <JobStart>Low</JobStart>
|
---|
| 915 | <Investigate>Low</Investigate>
|
---|
| 916 | </Alert>
|
---|
| 917 | <AlarmGroups>0</AlarmGroups>
|
---|
| 918 | <Pursuit>
|
---|
| 919 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 920 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 921 | <StrongSeen>Look</StrongSeen>
|
---|
| 922 | <WeakSeen>Look</WeakSeen>
|
---|
| 923 | <Lost>ReturnToJob</Lost>
|
---|
| 924 | </Pursuit>
|
---|
| 925 | </OSD>
|
---|
| 926 | </CHAR>
|
---|
| 927 | <CHAR Id="7534">
|
---|
| 928 | <Header>
|
---|
| 929 | <Flags></Flags>
|
---|
| 930 | <Position>260 45 0</Position>
|
---|
| 931 | <Rotation>0 0 0</Rotation>
|
---|
| 932 | </Header>
|
---|
| 933 | <OSD>
|
---|
| 934 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 935 | <Class>red_easy_2</Class>
|
---|
| 936 | <Name>easyfury</Name>
|
---|
| 937 | <Weapon></Weapon>
|
---|
| 938 | <Scripts>
|
---|
| 939 | <Spawn></Spawn>
|
---|
| 940 | <Die></Die>
|
---|
| 941 | <Combat></Combat>
|
---|
| 942 | <Alarm></Alarm>
|
---|
| 943 | <Hurt></Hurt>
|
---|
| 944 | <Defeated></Defeated>
|
---|
| 945 | <OutOfAmmo></OutOfAmmo>
|
---|
| 946 | <NoPath></NoPath>
|
---|
| 947 | </Scripts>
|
---|
| 948 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 949 | <Job>
|
---|
| 950 | <Type>None</Type>
|
---|
| 951 | <PatrolPathId>0</PatrolPathId>
|
---|
| 952 | </Job>
|
---|
| 953 | <Behaviors>
|
---|
| 954 | <CombatId>207</CombatId>
|
---|
| 955 | <MeleeId>8</MeleeId>
|
---|
| 956 | <NeutralId>0</NeutralId>
|
---|
| 957 | </Behaviors>
|
---|
| 958 | <Inventory>
|
---|
| 959 | <Ammo>
|
---|
| 960 | <Use>0</Use>
|
---|
| 961 | <Drop>0</Drop>
|
---|
| 962 | </Ammo>
|
---|
| 963 | <EnergyCell>
|
---|
| 964 | <Use>0</Use>
|
---|
| 965 | <Drop>0</Drop>
|
---|
| 966 | </EnergyCell>
|
---|
| 967 | <Hypo>
|
---|
| 968 | <Use>0</Use>
|
---|
| 969 | <Drop>0</Drop>
|
---|
| 970 | </Hypo>
|
---|
| 971 | <Shield>
|
---|
| 972 | <Use>0</Use>
|
---|
| 973 | <Drop>0</Drop>
|
---|
| 974 | </Shield>
|
---|
| 975 | <Invisibility>
|
---|
| 976 | <Use>0</Use>
|
---|
| 977 | <Drop>0</Drop>
|
---|
| 978 | </Invisibility>
|
---|
| 979 | </Inventory>
|
---|
| 980 | <Team>Syndicate</Team>
|
---|
| 981 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 982 | <Alert>
|
---|
| 983 | <Initial>Medium</Initial>
|
---|
| 984 | <Minimal>Medium</Minimal>
|
---|
| 985 | <JobStart>Low</JobStart>
|
---|
| 986 | <Investigate>Medium</Investigate>
|
---|
| 987 | </Alert>
|
---|
| 988 | <AlarmGroups>0</AlarmGroups>
|
---|
| 989 | <Pursuit>
|
---|
| 990 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 991 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 992 | <StrongSeen>Look</StrongSeen>
|
---|
| 993 | <WeakSeen>Look</WeakSeen>
|
---|
| 994 | <Lost>ReturnToJob</Lost>
|
---|
| 995 | </Pursuit>
|
---|
| 996 | </OSD>
|
---|
| 997 | </CHAR>
|
---|
| 998 | <CHAR Id="7454">
|
---|
| 999 | <Header>
|
---|
| 1000 | <Flags></Flags>
|
---|
| 1001 | <Position>0 45 260</Position>
|
---|
| 1002 | <Rotation>0 180 0</Rotation>
|
---|
| 1003 | </Header>
|
---|
| 1004 | <OSD>
|
---|
| 1005 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 1006 | <Class>red_med_2</Class>
|
---|
| 1007 | <Name>medfury</Name>
|
---|
| 1008 | <Weapon></Weapon>
|
---|
| 1009 | <Scripts>
|
---|
| 1010 | <Spawn></Spawn>
|
---|
| 1011 | <Die></Die>
|
---|
| 1012 | <Combat></Combat>
|
---|
| 1013 | <Alarm></Alarm>
|
---|
| 1014 | <Hurt></Hurt>
|
---|
| 1015 | <Defeated></Defeated>
|
---|
| 1016 | <OutOfAmmo></OutOfAmmo>
|
---|
| 1017 | <NoPath></NoPath>
|
---|
| 1018 | </Scripts>
|
---|
| 1019 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 1020 | <Job>
|
---|
| 1021 | <Type>None</Type>
|
---|
| 1022 | <PatrolPathId>0</PatrolPathId>
|
---|
| 1023 | </Job>
|
---|
| 1024 | <Behaviors>
|
---|
| 1025 | <CombatId>0</CombatId>
|
---|
| 1026 | <MeleeId>16</MeleeId>
|
---|
| 1027 | <NeutralId>0</NeutralId>
|
---|
| 1028 | </Behaviors>
|
---|
| 1029 | <Inventory>
|
---|
| 1030 | <Ammo>
|
---|
| 1031 | <Use>0</Use>
|
---|
| 1032 | <Drop>0</Drop>
|
---|
| 1033 | </Ammo>
|
---|
| 1034 | <EnergyCell>
|
---|
| 1035 | <Use>0</Use>
|
---|
| 1036 | <Drop>0</Drop>
|
---|
| 1037 | </EnergyCell>
|
---|
| 1038 | <Hypo>
|
---|
| 1039 | <Use>0</Use>
|
---|
| 1040 | <Drop>0</Drop>
|
---|
| 1041 | </Hypo>
|
---|
| 1042 | <Shield>
|
---|
| 1043 | <Use>0</Use>
|
---|
| 1044 | <Drop>0</Drop>
|
---|
| 1045 | </Shield>
|
---|
| 1046 | <Invisibility>
|
---|
| 1047 | <Use>0</Use>
|
---|
| 1048 | <Drop>0</Drop>
|
---|
| 1049 | </Invisibility>
|
---|
| 1050 | </Inventory>
|
---|
| 1051 | <Team>Syndicate</Team>
|
---|
| 1052 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 1053 | <Alert>
|
---|
| 1054 | <Initial>Medium</Initial>
|
---|
| 1055 | <Minimal>Medium</Minimal>
|
---|
| 1056 | <JobStart>Low</JobStart>
|
---|
| 1057 | <Investigate>Medium</Investigate>
|
---|
| 1058 | </Alert>
|
---|
| 1059 | <AlarmGroups>0</AlarmGroups>
|
---|
| 1060 | <Pursuit>
|
---|
| 1061 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 1062 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 1063 | <StrongSeen>Look</StrongSeen>
|
---|
| 1064 | <WeakSeen>Look</WeakSeen>
|
---|
| 1065 | <Lost>ReturnToJob</Lost>
|
---|
| 1066 | </Pursuit>
|
---|
| 1067 | </OSD>
|
---|
| 1068 | </CHAR>
|
---|
| 1069 | <CHAR Id="8280">
|
---|
| 1070 | <Header>
|
---|
| 1071 | <Flags></Flags>
|
---|
| 1072 | <Position>-260 45 0</Position>
|
---|
| 1073 | <Rotation>0 90 0</Rotation>
|
---|
| 1074 | </Header>
|
---|
| 1075 | <OSD>
|
---|
| 1076 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 1077 | <Class>red_hard_1</Class>
|
---|
| 1078 | <Name>hardfury</Name>
|
---|
| 1079 | <Weapon></Weapon>
|
---|
| 1080 | <Scripts>
|
---|
| 1081 | <Spawn></Spawn>
|
---|
| 1082 | <Die></Die>
|
---|
| 1083 | <Combat></Combat>
|
---|
| 1084 | <Alarm></Alarm>
|
---|
| 1085 | <Hurt></Hurt>
|
---|
| 1086 | <Defeated></Defeated>
|
---|
| 1087 | <OutOfAmmo></OutOfAmmo>
|
---|
| 1088 | <NoPath></NoPath>
|
---|
| 1089 | </Scripts>
|
---|
| 1090 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 1091 | <Job>
|
---|
| 1092 | <Type>None</Type>
|
---|
| 1093 | <PatrolPathId>0</PatrolPathId>
|
---|
| 1094 | </Job>
|
---|
| 1095 | <Behaviors>
|
---|
| 1096 | <CombatId>0</CombatId>
|
---|
| 1097 | <MeleeId>24</MeleeId>
|
---|
| 1098 | <NeutralId>0</NeutralId>
|
---|
| 1099 | </Behaviors>
|
---|
| 1100 | <Inventory>
|
---|
| 1101 | <Ammo>
|
---|
| 1102 | <Use>0</Use>
|
---|
| 1103 | <Drop>0</Drop>
|
---|
| 1104 | </Ammo>
|
---|
| 1105 | <EnergyCell>
|
---|
| 1106 | <Use>0</Use>
|
---|
| 1107 | <Drop>0</Drop>
|
---|
| 1108 | </EnergyCell>
|
---|
| 1109 | <Hypo>
|
---|
| 1110 | <Use>0</Use>
|
---|
| 1111 | <Drop>0</Drop>
|
---|
| 1112 | </Hypo>
|
---|
| 1113 | <Shield>
|
---|
| 1114 | <Use>0</Use>
|
---|
| 1115 | <Drop>0</Drop>
|
---|
| 1116 | </Shield>
|
---|
| 1117 | <Invisibility>
|
---|
| 1118 | <Use>0</Use>
|
---|
| 1119 | <Drop>0</Drop>
|
---|
| 1120 | </Invisibility>
|
---|
| 1121 | </Inventory>
|
---|
| 1122 | <Team>Syndicate</Team>
|
---|
| 1123 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 1124 | <Alert>
|
---|
| 1125 | <Initial>Medium</Initial>
|
---|
| 1126 | <Minimal>Lull</Minimal>
|
---|
| 1127 | <JobStart>Low</JobStart>
|
---|
| 1128 | <Investigate>Medium</Investigate>
|
---|
| 1129 | </Alert>
|
---|
| 1130 | <AlarmGroups>0</AlarmGroups>
|
---|
| 1131 | <Pursuit>
|
---|
| 1132 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 1133 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 1134 | <StrongSeen>Look</StrongSeen>
|
---|
| 1135 | <WeakSeen>Look</WeakSeen>
|
---|
| 1136 | <Lost>ReturnToJob</Lost>
|
---|
| 1137 | </Pursuit>
|
---|
| 1138 | </OSD>
|
---|
| 1139 | </CHAR>
|
---|
| 1140 | <CHAR Id="7573">
|
---|
| 1141 | <Header>
|
---|
| 1142 | <Flags></Flags>
|
---|
| 1143 | <Position>0 45 -260</Position>
|
---|
| 1144 | <Rotation>0 0 0</Rotation>
|
---|
| 1145 | </Header>
|
---|
| 1146 | <OSD>
|
---|
| 1147 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 1148 | <Class>tanker_easy_1</Class>
|
---|
| 1149 | <Name>easytanker</Name>
|
---|
| 1150 | <Weapon></Weapon>
|
---|
| 1151 | <Scripts>
|
---|
| 1152 | <Spawn></Spawn>
|
---|
| 1153 | <Die></Die>
|
---|
| 1154 | <Combat></Combat>
|
---|
| 1155 | <Alarm></Alarm>
|
---|
| 1156 | <Hurt></Hurt>
|
---|
| 1157 | <Defeated></Defeated>
|
---|
| 1158 | <OutOfAmmo></OutOfAmmo>
|
---|
| 1159 | <NoPath></NoPath>
|
---|
| 1160 | </Scripts>
|
---|
| 1161 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 1162 | <Job>
|
---|
| 1163 | <Type>None</Type>
|
---|
| 1164 | <PatrolPathId>0</PatrolPathId>
|
---|
| 1165 | </Job>
|
---|
| 1166 | <Behaviors>
|
---|
| 1167 | <CombatId>0</CombatId>
|
---|
| 1168 | <MeleeId>7</MeleeId>
|
---|
| 1169 | <NeutralId>0</NeutralId>
|
---|
| 1170 | </Behaviors>
|
---|
| 1171 | <Inventory>
|
---|
| 1172 | <Ammo>
|
---|
| 1173 | <Use>0</Use>
|
---|
| 1174 | <Drop>0</Drop>
|
---|
| 1175 | </Ammo>
|
---|
| 1176 | <EnergyCell>
|
---|
| 1177 | <Use>0</Use>
|
---|
| 1178 | <Drop>0</Drop>
|
---|
| 1179 | </EnergyCell>
|
---|
| 1180 | <Hypo>
|
---|
| 1181 | <Use>0</Use>
|
---|
| 1182 | <Drop>0</Drop>
|
---|
| 1183 | </Hypo>
|
---|
| 1184 | <Shield>
|
---|
| 1185 | <Use>0</Use>
|
---|
| 1186 | <Drop>0</Drop>
|
---|
| 1187 | </Shield>
|
---|
| 1188 | <Invisibility>
|
---|
| 1189 | <Use>0</Use>
|
---|
| 1190 | <Drop>0</Drop>
|
---|
| 1191 | </Invisibility>
|
---|
| 1192 | </Inventory>
|
---|
| 1193 | <Team>Syndicate</Team>
|
---|
| 1194 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 1195 | <Alert>
|
---|
| 1196 | <Initial>Medium</Initial>
|
---|
| 1197 | <Minimal>Low</Minimal>
|
---|
| 1198 | <JobStart>Medium</JobStart>
|
---|
| 1199 | <Investigate>Medium</Investigate>
|
---|
| 1200 | </Alert>
|
---|
| 1201 | <AlarmGroups>0</AlarmGroups>
|
---|
| 1202 | <Pursuit>
|
---|
| 1203 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 1204 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 1205 | <StrongSeen>Look</StrongSeen>
|
---|
| 1206 | <WeakSeen>Look</WeakSeen>
|
---|
| 1207 | <Lost>ReturnToJob</Lost>
|
---|
| 1208 | </Pursuit>
|
---|
| 1209 | </OSD>
|
---|
| 1210 | </CHAR>
|
---|
| 1211 | <CHAR Id="7471">
|
---|
| 1212 | <Header>
|
---|
| 1213 | <Flags></Flags>
|
---|
| 1214 | <Position>260 45 0</Position>
|
---|
| 1215 | <Rotation>0 -90 0</Rotation>
|
---|
| 1216 | </Header>
|
---|
| 1217 | <OSD>
|
---|
| 1218 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 1219 | <Class>tanker_med_1</Class>
|
---|
| 1220 | <Name>medtanker</Name>
|
---|
| 1221 | <Weapon></Weapon>
|
---|
| 1222 | <Scripts>
|
---|
| 1223 | <Spawn></Spawn>
|
---|
| 1224 | <Die></Die>
|
---|
| 1225 | <Combat></Combat>
|
---|
| 1226 | <Alarm></Alarm>
|
---|
| 1227 | <Hurt></Hurt>
|
---|
| 1228 | <Defeated></Defeated>
|
---|
| 1229 | <OutOfAmmo></OutOfAmmo>
|
---|
| 1230 | <NoPath></NoPath>
|
---|
| 1231 | </Scripts>
|
---|
| 1232 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 1233 | <Job>
|
---|
| 1234 | <Type>None</Type>
|
---|
| 1235 | <PatrolPathId>0</PatrolPathId>
|
---|
| 1236 | </Job>
|
---|
| 1237 | <Behaviors>
|
---|
| 1238 | <CombatId>0</CombatId>
|
---|
| 1239 | <MeleeId>10</MeleeId>
|
---|
| 1240 | <NeutralId>0</NeutralId>
|
---|
| 1241 | </Behaviors>
|
---|
| 1242 | <Inventory>
|
---|
| 1243 | <Ammo>
|
---|
| 1244 | <Use>0</Use>
|
---|
| 1245 | <Drop>0</Drop>
|
---|
| 1246 | </Ammo>
|
---|
| 1247 | <EnergyCell>
|
---|
| 1248 | <Use>0</Use>
|
---|
| 1249 | <Drop>0</Drop>
|
---|
| 1250 | </EnergyCell>
|
---|
| 1251 | <Hypo>
|
---|
| 1252 | <Use>0</Use>
|
---|
| 1253 | <Drop>0</Drop>
|
---|
| 1254 | </Hypo>
|
---|
| 1255 | <Shield>
|
---|
| 1256 | <Use>0</Use>
|
---|
| 1257 | <Drop>0</Drop>
|
---|
| 1258 | </Shield>
|
---|
| 1259 | <Invisibility>
|
---|
| 1260 | <Use>0</Use>
|
---|
| 1261 | <Drop>0</Drop>
|
---|
| 1262 | </Invisibility>
|
---|
| 1263 | </Inventory>
|
---|
| 1264 | <Team>Syndicate</Team>
|
---|
| 1265 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 1266 | <Alert>
|
---|
| 1267 | <Initial>Medium</Initial>
|
---|
| 1268 | <Minimal>Medium</Minimal>
|
---|
| 1269 | <JobStart>Low</JobStart>
|
---|
| 1270 | <Investigate>Medium</Investigate>
|
---|
| 1271 | </Alert>
|
---|
| 1272 | <AlarmGroups>0</AlarmGroups>
|
---|
| 1273 | <Pursuit>
|
---|
| 1274 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 1275 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 1276 | <StrongSeen>Look</StrongSeen>
|
---|
| 1277 | <WeakSeen>Look</WeakSeen>
|
---|
| 1278 | <Lost>ReturnToJob</Lost>
|
---|
| 1279 | </Pursuit>
|
---|
| 1280 | </OSD>
|
---|
| 1281 | </CHAR>
|
---|
| 1282 | <CHAR Id="7412">
|
---|
| 1283 | <Header>
|
---|
| 1284 | <Flags></Flags>
|
---|
| 1285 | <Position>0 45 260</Position>
|
---|
| 1286 | <Rotation>0 180 0</Rotation>
|
---|
| 1287 | </Header>
|
---|
| 1288 | <OSD>
|
---|
| 1289 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 1290 | <Class>tanker_hard_1</Class>
|
---|
| 1291 | <Name>hardtanker</Name>
|
---|
| 1292 | <Weapon></Weapon>
|
---|
| 1293 | <Scripts>
|
---|
| 1294 | <Spawn></Spawn>
|
---|
| 1295 | <Die></Die>
|
---|
| 1296 | <Combat></Combat>
|
---|
| 1297 | <Alarm></Alarm>
|
---|
| 1298 | <Hurt></Hurt>
|
---|
| 1299 | <Defeated></Defeated>
|
---|
| 1300 | <OutOfAmmo></OutOfAmmo>
|
---|
| 1301 | <NoPath></NoPath>
|
---|
| 1302 | </Scripts>
|
---|
| 1303 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 1304 | <Job>
|
---|
| 1305 | <Type>None</Type>
|
---|
| 1306 | <PatrolPathId>0</PatrolPathId>
|
---|
| 1307 | </Job>
|
---|
| 1308 | <Behaviors>
|
---|
| 1309 | <CombatId>0</CombatId>
|
---|
| 1310 | <MeleeId>15</MeleeId>
|
---|
| 1311 | <NeutralId>0</NeutralId>
|
---|
| 1312 | </Behaviors>
|
---|
| 1313 | <Inventory>
|
---|
| 1314 | <Ammo>
|
---|
| 1315 | <Use>0</Use>
|
---|
| 1316 | <Drop>0</Drop>
|
---|
| 1317 | </Ammo>
|
---|
| 1318 | <EnergyCell>
|
---|
| 1319 | <Use>0</Use>
|
---|
| 1320 | <Drop>0</Drop>
|
---|
| 1321 | </EnergyCell>
|
---|
| 1322 | <Hypo>
|
---|
| 1323 | <Use>0</Use>
|
---|
| 1324 | <Drop>0</Drop>
|
---|
| 1325 | </Hypo>
|
---|
| 1326 | <Shield>
|
---|
| 1327 | <Use>0</Use>
|
---|
| 1328 | <Drop>0</Drop>
|
---|
| 1329 | </Shield>
|
---|
| 1330 | <Invisibility>
|
---|
| 1331 | <Use>0</Use>
|
---|
| 1332 | <Drop>0</Drop>
|
---|
| 1333 | </Invisibility>
|
---|
| 1334 | </Inventory>
|
---|
| 1335 | <Team>Syndicate</Team>
|
---|
| 1336 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 1337 | <Alert>
|
---|
| 1338 | <Initial>Medium</Initial>
|
---|
| 1339 | <Minimal>Medium</Minimal>
|
---|
| 1340 | <JobStart>Low</JobStart>
|
---|
| 1341 | <Investigate>Medium</Investigate>
|
---|
| 1342 | </Alert>
|
---|
| 1343 | <AlarmGroups>0</AlarmGroups>
|
---|
| 1344 | <Pursuit>
|
---|
| 1345 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 1346 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 1347 | <StrongSeen>Look</StrongSeen>
|
---|
| 1348 | <WeakSeen>Look</WeakSeen>
|
---|
| 1349 | <Lost>ReturnToJob</Lost>
|
---|
| 1350 | </Pursuit>
|
---|
| 1351 | </OSD>
|
---|
| 1352 | </CHAR>
|
---|
| 1353 | <CHAR Id="7391">
|
---|
| 1354 | <Header>
|
---|
| 1355 | <Flags></Flags>
|
---|
| 1356 | <Position>-260 45 0</Position>
|
---|
| 1357 | <Rotation>0 90 0</Rotation>
|
---|
| 1358 | </Header>
|
---|
| 1359 | <OSD>
|
---|
| 1360 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 1361 | <Class>ninja_easy_2</Class>
|
---|
| 1362 | <Name>easyninja</Name>
|
---|
| 1363 | <Weapon></Weapon>
|
---|
| 1364 | <Scripts>
|
---|
| 1365 | <Spawn></Spawn>
|
---|
| 1366 | <Die></Die>
|
---|
| 1367 | <Combat></Combat>
|
---|
| 1368 | <Alarm></Alarm>
|
---|
| 1369 | <Hurt></Hurt>
|
---|
| 1370 | <Defeated></Defeated>
|
---|
| 1371 | <OutOfAmmo></OutOfAmmo>
|
---|
| 1372 | <NoPath></NoPath>
|
---|
| 1373 | </Scripts>
|
---|
| 1374 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 1375 | <Job>
|
---|
| 1376 | <Type>None</Type>
|
---|
| 1377 | <PatrolPathId>0</PatrolPathId>
|
---|
| 1378 | </Job>
|
---|
| 1379 | <Behaviors>
|
---|
| 1380 | <CombatId>0</CombatId>
|
---|
| 1381 | <MeleeId>9</MeleeId>
|
---|
| 1382 | <NeutralId>0</NeutralId>
|
---|
| 1383 | </Behaviors>
|
---|
| 1384 | <Inventory>
|
---|
| 1385 | <Ammo>
|
---|
| 1386 | <Use>0</Use>
|
---|
| 1387 | <Drop>0</Drop>
|
---|
| 1388 | </Ammo>
|
---|
| 1389 | <EnergyCell>
|
---|
| 1390 | <Use>0</Use>
|
---|
| 1391 | <Drop>0</Drop>
|
---|
| 1392 | </EnergyCell>
|
---|
| 1393 | <Hypo>
|
---|
| 1394 | <Use>0</Use>
|
---|
| 1395 | <Drop>0</Drop>
|
---|
| 1396 | </Hypo>
|
---|
| 1397 | <Shield>
|
---|
| 1398 | <Use>0</Use>
|
---|
| 1399 | <Drop>0</Drop>
|
---|
| 1400 | </Shield>
|
---|
| 1401 | <Invisibility>
|
---|
| 1402 | <Use>0</Use>
|
---|
| 1403 | <Drop>0</Drop>
|
---|
| 1404 | </Invisibility>
|
---|
| 1405 | </Inventory>
|
---|
| 1406 | <Team>Syndicate</Team>
|
---|
| 1407 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 1408 | <Alert>
|
---|
| 1409 | <Initial>Combat</Initial>
|
---|
| 1410 | <Minimal>Lull</Minimal>
|
---|
| 1411 | <JobStart>Low</JobStart>
|
---|
| 1412 | <Investigate>Medium</Investigate>
|
---|
| 1413 | </Alert>
|
---|
| 1414 | <AlarmGroups>0</AlarmGroups>
|
---|
| 1415 | <Pursuit>
|
---|
| 1416 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 1417 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 1418 | <StrongSeen>Look</StrongSeen>
|
---|
| 1419 | <WeakSeen>Look</WeakSeen>
|
---|
| 1420 | <Lost>ReturnToJob</Lost>
|
---|
| 1421 | </Pursuit>
|
---|
| 1422 | </OSD>
|
---|
| 1423 | </CHAR>
|
---|
| 1424 | <CHAR Id="7396">
|
---|
| 1425 | <Header>
|
---|
| 1426 | <Flags></Flags>
|
---|
| 1427 | <Position>0 45 -260</Position>
|
---|
| 1428 | <Rotation>0 0 0</Rotation>
|
---|
| 1429 | </Header>
|
---|
| 1430 | <OSD>
|
---|
| 1431 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 1432 | <Class>ninja_med_1</Class>
|
---|
| 1433 | <Name>medninja</Name>
|
---|
| 1434 | <Weapon></Weapon>
|
---|
| 1435 | <Scripts>
|
---|
| 1436 | <Spawn></Spawn>
|
---|
| 1437 | <Die></Die>
|
---|
| 1438 | <Combat></Combat>
|
---|
| 1439 | <Alarm></Alarm>
|
---|
| 1440 | <Hurt></Hurt>
|
---|
| 1441 | <Defeated></Defeated>
|
---|
| 1442 | <OutOfAmmo></OutOfAmmo>
|
---|
| 1443 | <NoPath></NoPath>
|
---|
| 1444 | </Scripts>
|
---|
| 1445 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 1446 | <Job>
|
---|
| 1447 | <Type>None</Type>
|
---|
| 1448 | <PatrolPathId>0</PatrolPathId>
|
---|
| 1449 | </Job>
|
---|
| 1450 | <Behaviors>
|
---|
| 1451 | <CombatId>0</CombatId>
|
---|
| 1452 | <MeleeId>26</MeleeId>
|
---|
| 1453 | <NeutralId>0</NeutralId>
|
---|
| 1454 | </Behaviors>
|
---|
| 1455 | <Inventory>
|
---|
| 1456 | <Ammo>
|
---|
| 1457 | <Use>0</Use>
|
---|
| 1458 | <Drop>0</Drop>
|
---|
| 1459 | </Ammo>
|
---|
| 1460 | <EnergyCell>
|
---|
| 1461 | <Use>0</Use>
|
---|
| 1462 | <Drop>0</Drop>
|
---|
| 1463 | </EnergyCell>
|
---|
| 1464 | <Hypo>
|
---|
| 1465 | <Use>0</Use>
|
---|
| 1466 | <Drop>0</Drop>
|
---|
| 1467 | </Hypo>
|
---|
| 1468 | <Shield>
|
---|
| 1469 | <Use>0</Use>
|
---|
| 1470 | <Drop>0</Drop>
|
---|
| 1471 | </Shield>
|
---|
| 1472 | <Invisibility>
|
---|
| 1473 | <Use>0</Use>
|
---|
| 1474 | <Drop>0</Drop>
|
---|
| 1475 | </Invisibility>
|
---|
| 1476 | </Inventory>
|
---|
| 1477 | <Team>Syndicate</Team>
|
---|
| 1478 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 1479 | <Alert>
|
---|
| 1480 | <Initial>Low</Initial>
|
---|
| 1481 | <Minimal>Lull</Minimal>
|
---|
| 1482 | <JobStart>Low</JobStart>
|
---|
| 1483 | <Investigate>Medium</Investigate>
|
---|
| 1484 | </Alert>
|
---|
| 1485 | <AlarmGroups>0</AlarmGroups>
|
---|
| 1486 | <Pursuit>
|
---|
| 1487 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 1488 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 1489 | <StrongSeen>Look</StrongSeen>
|
---|
| 1490 | <WeakSeen>Look</WeakSeen>
|
---|
| 1491 | <Lost>ReturnToJob</Lost>
|
---|
| 1492 | </Pursuit>
|
---|
| 1493 | </OSD>
|
---|
| 1494 | </CHAR>
|
---|
| 1495 | <CHAR Id="8267">
|
---|
| 1496 | <Header>
|
---|
| 1497 | <Flags></Flags>
|
---|
| 1498 | <Position>260 45 0</Position>
|
---|
| 1499 | <Rotation>0 -90 0</Rotation>
|
---|
| 1500 | </Header>
|
---|
| 1501 | <OSD>
|
---|
| 1502 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 1503 | <Class>ninja_hard_3</Class>
|
---|
| 1504 | <Name>hardninja</Name>
|
---|
| 1505 | <Weapon></Weapon>
|
---|
| 1506 | <Scripts>
|
---|
| 1507 | <Spawn></Spawn>
|
---|
| 1508 | <Die></Die>
|
---|
| 1509 | <Combat></Combat>
|
---|
| 1510 | <Alarm></Alarm>
|
---|
| 1511 | <Hurt></Hurt>
|
---|
| 1512 | <Defeated></Defeated>
|
---|
| 1513 | <OutOfAmmo></OutOfAmmo>
|
---|
| 1514 | <NoPath></NoPath>
|
---|
| 1515 | </Scripts>
|
---|
| 1516 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 1517 | <Job>
|
---|
| 1518 | <Type>None</Type>
|
---|
| 1519 | <PatrolPathId>0</PatrolPathId>
|
---|
| 1520 | </Job>
|
---|
| 1521 | <Behaviors>
|
---|
| 1522 | <CombatId>0</CombatId>
|
---|
| 1523 | <MeleeId>27</MeleeId>
|
---|
| 1524 | <NeutralId>0</NeutralId>
|
---|
| 1525 | </Behaviors>
|
---|
| 1526 | <Inventory>
|
---|
| 1527 | <Ammo>
|
---|
| 1528 | <Use>0</Use>
|
---|
| 1529 | <Drop>0</Drop>
|
---|
| 1530 | </Ammo>
|
---|
| 1531 | <EnergyCell>
|
---|
| 1532 | <Use>0</Use>
|
---|
| 1533 | <Drop>0</Drop>
|
---|
| 1534 | </EnergyCell>
|
---|
| 1535 | <Hypo>
|
---|
| 1536 | <Use>0</Use>
|
---|
| 1537 | <Drop>0</Drop>
|
---|
| 1538 | </Hypo>
|
---|
| 1539 | <Shield>
|
---|
| 1540 | <Use>0</Use>
|
---|
| 1541 | <Drop>0</Drop>
|
---|
| 1542 | </Shield>
|
---|
| 1543 | <Invisibility>
|
---|
| 1544 | <Use>0</Use>
|
---|
| 1545 | <Drop>0</Drop>
|
---|
| 1546 | </Invisibility>
|
---|
| 1547 | </Inventory>
|
---|
| 1548 | <Team>Syndicate</Team>
|
---|
| 1549 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 1550 | <Alert>
|
---|
| 1551 | <Initial>Low</Initial>
|
---|
| 1552 | <Minimal>Lull</Minimal>
|
---|
| 1553 | <JobStart>Low</JobStart>
|
---|
| 1554 | <Investigate>Medium</Investigate>
|
---|
| 1555 | </Alert>
|
---|
| 1556 | <AlarmGroups>0</AlarmGroups>
|
---|
| 1557 | <Pursuit>
|
---|
| 1558 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 1559 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 1560 | <StrongSeen>Look</StrongSeen>
|
---|
| 1561 | <WeakSeen>Look</WeakSeen>
|
---|
| 1562 | <Lost>ReturnToJob</Lost>
|
---|
| 1563 | </Pursuit>
|
---|
| 1564 | </OSD>
|
---|
| 1565 | </CHAR>
|
---|
| 1566 | <CHAR Id="7391">
|
---|
| 1567 | <Header>
|
---|
| 1568 | <Flags></Flags>
|
---|
| 1569 | <Position>-260 45 0</Position>
|
---|
| 1570 | <Rotation>0 90 0</Rotation>
|
---|
| 1571 | </Header>
|
---|
| 1572 | <OSD>
|
---|
| 1573 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 1574 | <Class>hayminion_easy</Class>
|
---|
| 1575 | <Name>easyhaymin</Name>
|
---|
| 1576 | <Weapon></Weapon>
|
---|
| 1577 | <Scripts>
|
---|
| 1578 | <Spawn></Spawn>
|
---|
| 1579 | <Die></Die>
|
---|
| 1580 | <Combat></Combat>
|
---|
| 1581 | <Alarm></Alarm>
|
---|
| 1582 | <Hurt></Hurt>
|
---|
| 1583 | <Defeated></Defeated>
|
---|
| 1584 | <OutOfAmmo></OutOfAmmo>
|
---|
| 1585 | <NoPath></NoPath>
|
---|
| 1586 | </Scripts>
|
---|
| 1587 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 1588 | <Job>
|
---|
| 1589 | <Type>None</Type>
|
---|
| 1590 | <PatrolPathId>0</PatrolPathId>
|
---|
| 1591 | </Job>
|
---|
| 1592 | <Behaviors>
|
---|
| 1593 | <CombatId>0</CombatId>
|
---|
| 1594 | <MeleeId>9</MeleeId>
|
---|
| 1595 | <NeutralId>0</NeutralId>
|
---|
| 1596 | </Behaviors>
|
---|
| 1597 | <Inventory>
|
---|
| 1598 | <Ammo>
|
---|
| 1599 | <Use>0</Use>
|
---|
| 1600 | <Drop>0</Drop>
|
---|
| 1601 | </Ammo>
|
---|
| 1602 | <EnergyCell>
|
---|
| 1603 | <Use>0</Use>
|
---|
| 1604 | <Drop>0</Drop>
|
---|
| 1605 | </EnergyCell>
|
---|
| 1606 | <Hypo>
|
---|
| 1607 | <Use>0</Use>
|
---|
| 1608 | <Drop>0</Drop>
|
---|
| 1609 | </Hypo>
|
---|
| 1610 | <Shield>
|
---|
| 1611 | <Use>0</Use>
|
---|
| 1612 | <Drop>0</Drop>
|
---|
| 1613 | </Shield>
|
---|
| 1614 | <Invisibility>
|
---|
| 1615 | <Use>0</Use>
|
---|
| 1616 | <Drop>0</Drop>
|
---|
| 1617 | </Invisibility>
|
---|
| 1618 | </Inventory>
|
---|
| 1619 | <Team>SecurityGuard</Team>
|
---|
| 1620 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 1621 | <Alert>
|
---|
| 1622 | <Initial>Combat</Initial>
|
---|
| 1623 | <Minimal>Lull</Minimal>
|
---|
| 1624 | <JobStart>Low</JobStart>
|
---|
| 1625 | <Investigate>Medium</Investigate>
|
---|
| 1626 | </Alert>
|
---|
| 1627 | <AlarmGroups>0</AlarmGroups>
|
---|
| 1628 | <Pursuit>
|
---|
| 1629 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 1630 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 1631 | <StrongSeen>Look</StrongSeen>
|
---|
| 1632 | <WeakSeen>Look</WeakSeen>
|
---|
| 1633 | <Lost>ReturnToJob</Lost>
|
---|
| 1634 | </Pursuit>
|
---|
| 1635 | </OSD>
|
---|
| 1636 | </CHAR>
|
---|
| 1637 | <CHAR Id="7396">
|
---|
| 1638 | <Header>
|
---|
| 1639 | <Flags></Flags>
|
---|
| 1640 | <Position>0 45 -260</Position>
|
---|
| 1641 | <Rotation>0 0 0</Rotation>
|
---|
| 1642 | </Header>
|
---|
| 1643 | <OSD>
|
---|
| 1644 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 1645 | <Class>hayminion_med</Class>
|
---|
| 1646 | <Name>medhaymin</Name>
|
---|
| 1647 | <Weapon></Weapon>
|
---|
| 1648 | <Scripts>
|
---|
| 1649 | <Spawn></Spawn>
|
---|
| 1650 | <Die></Die>
|
---|
| 1651 | <Combat></Combat>
|
---|
| 1652 | <Alarm></Alarm>
|
---|
| 1653 | <Hurt></Hurt>
|
---|
| 1654 | <Defeated></Defeated>
|
---|
| 1655 | <OutOfAmmo></OutOfAmmo>
|
---|
| 1656 | <NoPath></NoPath>
|
---|
| 1657 | </Scripts>
|
---|
| 1658 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 1659 | <Job>
|
---|
| 1660 | <Type>None</Type>
|
---|
| 1661 | <PatrolPathId>0</PatrolPathId>
|
---|
| 1662 | </Job>
|
---|
| 1663 | <Behaviors>
|
---|
| 1664 | <CombatId>0</CombatId>
|
---|
| 1665 | <MeleeId>26</MeleeId>
|
---|
| 1666 | <NeutralId>0</NeutralId>
|
---|
| 1667 | </Behaviors>
|
---|
| 1668 | <Inventory>
|
---|
| 1669 | <Ammo>
|
---|
| 1670 | <Use>0</Use>
|
---|
| 1671 | <Drop>0</Drop>
|
---|
| 1672 | </Ammo>
|
---|
| 1673 | <EnergyCell>
|
---|
| 1674 | <Use>0</Use>
|
---|
| 1675 | <Drop>0</Drop>
|
---|
| 1676 | </EnergyCell>
|
---|
| 1677 | <Hypo>
|
---|
| 1678 | <Use>0</Use>
|
---|
| 1679 | <Drop>0</Drop>
|
---|
| 1680 | </Hypo>
|
---|
| 1681 | <Shield>
|
---|
| 1682 | <Use>0</Use>
|
---|
| 1683 | <Drop>0</Drop>
|
---|
| 1684 | </Shield>
|
---|
| 1685 | <Invisibility>
|
---|
| 1686 | <Use>0</Use>
|
---|
| 1687 | <Drop>0</Drop>
|
---|
| 1688 | </Invisibility>
|
---|
| 1689 | </Inventory>
|
---|
| 1690 | <Team>SecurityGuard</Team>
|
---|
| 1691 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 1692 | <Alert>
|
---|
| 1693 | <Initial>Low</Initial>
|
---|
| 1694 | <Minimal>Lull</Minimal>
|
---|
| 1695 | <JobStart>Low</JobStart>
|
---|
| 1696 | <Investigate>Medium</Investigate>
|
---|
| 1697 | </Alert>
|
---|
| 1698 | <AlarmGroups>0</AlarmGroups>
|
---|
| 1699 | <Pursuit>
|
---|
| 1700 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 1701 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 1702 | <StrongSeen>Look</StrongSeen>
|
---|
| 1703 | <WeakSeen>Look</WeakSeen>
|
---|
| 1704 | <Lost>ReturnToJob</Lost>
|
---|
| 1705 | </Pursuit>
|
---|
| 1706 | </OSD>
|
---|
| 1707 | </CHAR>
|
---|
| 1708 | <CHAR Id="8267">
|
---|
| 1709 | <Header>
|
---|
| 1710 | <Flags></Flags>
|
---|
| 1711 | <Position>260 45 0</Position>
|
---|
| 1712 | <Rotation>0 -90 0</Rotation>
|
---|
| 1713 | </Header>
|
---|
| 1714 | <OSD>
|
---|
| 1715 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 1716 | <Class>hayminion_hard</Class>
|
---|
| 1717 | <Name>hardhaymin</Name>
|
---|
| 1718 | <Weapon></Weapon>
|
---|
| 1719 | <Scripts>
|
---|
| 1720 | <Spawn></Spawn>
|
---|
| 1721 | <Die></Die>
|
---|
| 1722 | <Combat></Combat>
|
---|
| 1723 | <Alarm></Alarm>
|
---|
| 1724 | <Hurt></Hurt>
|
---|
| 1725 | <Defeated></Defeated>
|
---|
| 1726 | <OutOfAmmo></OutOfAmmo>
|
---|
| 1727 | <NoPath></NoPath>
|
---|
| 1728 | </Scripts>
|
---|
| 1729 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 1730 | <Job>
|
---|
| 1731 | <Type>None</Type>
|
---|
| 1732 | <PatrolPathId>0</PatrolPathId>
|
---|
| 1733 | </Job>
|
---|
| 1734 | <Behaviors>
|
---|
| 1735 | <CombatId>0</CombatId>
|
---|
| 1736 | <MeleeId>27</MeleeId>
|
---|
| 1737 | <NeutralId>0</NeutralId>
|
---|
| 1738 | </Behaviors>
|
---|
| 1739 | <Inventory>
|
---|
| 1740 | <Ammo>
|
---|
| 1741 | <Use>0</Use>
|
---|
| 1742 | <Drop>0</Drop>
|
---|
| 1743 | </Ammo>
|
---|
| 1744 | <EnergyCell>
|
---|
| 1745 | <Use>0</Use>
|
---|
| 1746 | <Drop>0</Drop>
|
---|
| 1747 | </EnergyCell>
|
---|
| 1748 | <Hypo>
|
---|
| 1749 | <Use>0</Use>
|
---|
| 1750 | <Drop>0</Drop>
|
---|
| 1751 | </Hypo>
|
---|
| 1752 | <Shield>
|
---|
| 1753 | <Use>0</Use>
|
---|
| 1754 | <Drop>0</Drop>
|
---|
| 1755 | </Shield>
|
---|
| 1756 | <Invisibility>
|
---|
| 1757 | <Use>0</Use>
|
---|
| 1758 | <Drop>0</Drop>
|
---|
| 1759 | </Invisibility>
|
---|
| 1760 | </Inventory>
|
---|
| 1761 | <Team>SecurityGuard</Team>
|
---|
| 1762 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 1763 | <Alert>
|
---|
| 1764 | <Initial>Low</Initial>
|
---|
| 1765 | <Minimal>Lull</Minimal>
|
---|
| 1766 | <JobStart>Low</JobStart>
|
---|
| 1767 | <Investigate>Medium</Investigate>
|
---|
| 1768 | </Alert>
|
---|
| 1769 | <AlarmGroups>0</AlarmGroups>
|
---|
| 1770 | <Pursuit>
|
---|
| 1771 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 1772 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 1773 | <StrongSeen>Look</StrongSeen>
|
---|
| 1774 | <WeakSeen>Look</WeakSeen>
|
---|
| 1775 | <Lost>ReturnToJob</Lost>
|
---|
| 1776 | </Pursuit>
|
---|
| 1777 | </OSD>
|
---|
| 1778 | </CHAR>
|
---|
| 1779 | <CHAR Id="7726">
|
---|
| 1780 | <Header>
|
---|
| 1781 | <Flags></Flags>
|
---|
| 1782 | <Position>0 45 260</Position>
|
---|
| 1783 | <Rotation>0 180 0</Rotation>
|
---|
| 1784 | </Header>
|
---|
| 1785 | <OSD>
|
---|
| 1786 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 1787 | <Class>thug_wh_1</Class>
|
---|
| 1788 | <Name>thug</Name>
|
---|
| 1789 | <Weapon></Weapon>
|
---|
| 1790 | <Scripts>
|
---|
| 1791 | <Spawn></Spawn>
|
---|
| 1792 | <Die></Die>
|
---|
| 1793 | <Combat></Combat>
|
---|
| 1794 | <Alarm></Alarm>
|
---|
| 1795 | <Hurt></Hurt>
|
---|
| 1796 | <Defeated></Defeated>
|
---|
| 1797 | <OutOfAmmo></OutOfAmmo>
|
---|
| 1798 | <NoPath></NoPath>
|
---|
| 1799 | </Scripts>
|
---|
| 1800 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 1801 | <Job>
|
---|
| 1802 | <Type>None</Type>
|
---|
| 1803 | <PatrolPathId>0</PatrolPathId>
|
---|
| 1804 | </Job>
|
---|
| 1805 | <Behaviors>
|
---|
| 1806 | <CombatId>0</CombatId>
|
---|
| 1807 | <MeleeId>39</MeleeId>
|
---|
| 1808 | <NeutralId>0</NeutralId>
|
---|
| 1809 | </Behaviors>
|
---|
| 1810 | <Inventory>
|
---|
| 1811 | <Ammo>
|
---|
| 1812 | <Use>0</Use>
|
---|
| 1813 | <Drop>0</Drop>
|
---|
| 1814 | </Ammo>
|
---|
| 1815 | <EnergyCell>
|
---|
| 1816 | <Use>0</Use>
|
---|
| 1817 | <Drop>0</Drop>
|
---|
| 1818 | </EnergyCell>
|
---|
| 1819 | <Hypo>
|
---|
| 1820 | <Use>0</Use>
|
---|
| 1821 | <Drop>0</Drop>
|
---|
| 1822 | </Hypo>
|
---|
| 1823 | <Shield>
|
---|
| 1824 | <Use>0</Use>
|
---|
| 1825 | <Drop>0</Drop>
|
---|
| 1826 | </Shield>
|
---|
| 1827 | <Invisibility>
|
---|
| 1828 | <Use>0</Use>
|
---|
| 1829 | <Drop>0</Drop>
|
---|
| 1830 | </Invisibility>
|
---|
| 1831 | </Inventory>
|
---|
| 1832 | <Team>Syndicate</Team>
|
---|
| 1833 | <AmmoPercentage>50</AmmoPercentage>
|
---|
| 1834 | <Alert>
|
---|
| 1835 | <Initial>Low</Initial>
|
---|
| 1836 | <Minimal>Low</Minimal>
|
---|
| 1837 | <JobStart>Low</JobStart>
|
---|
| 1838 | <Investigate>Medium</Investigate>
|
---|
| 1839 | </Alert>
|
---|
| 1840 | <AlarmGroups>0</AlarmGroups>
|
---|
| 1841 | <Pursuit>
|
---|
| 1842 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 1843 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 1844 | <StrongSeen>Look</StrongSeen>
|
---|
| 1845 | <WeakSeen>Look</WeakSeen>
|
---|
| 1846 | <Lost>ReturnToJob</Lost>
|
---|
| 1847 | </Pursuit>
|
---|
| 1848 | </OSD>
|
---|
| 1849 | </CHAR>
|
---|
| 1850 | <CHAR Id="422">
|
---|
| 1851 | <Header>
|
---|
| 1852 | <Flags></Flags>
|
---|
| 1853 | <Position>-260 45 0</Position>
|
---|
| 1854 | <Rotation>0 90 0</Rotation>
|
---|
| 1855 | </Header>
|
---|
| 1856 | <OSD>
|
---|
| 1857 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 1858 | <Class>security_guard_2</Class>
|
---|
| 1859 | <Name>guard</Name>
|
---|
| 1860 | <Weapon></Weapon>
|
---|
| 1861 | <Scripts>
|
---|
| 1862 | <Spawn></Spawn>
|
---|
| 1863 | <Die></Die>
|
---|
| 1864 | <Combat></Combat>
|
---|
| 1865 | <Alarm></Alarm>
|
---|
| 1866 | <Hurt></Hurt>
|
---|
| 1867 | <Defeated></Defeated>
|
---|
| 1868 | <OutOfAmmo></OutOfAmmo>
|
---|
| 1869 | <NoPath></NoPath>
|
---|
| 1870 | </Scripts>
|
---|
| 1871 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 1872 | <Job>
|
---|
| 1873 | <Type>None</Type>
|
---|
| 1874 | <PatrolPathId>0</PatrolPathId>
|
---|
| 1875 | </Job>
|
---|
| 1876 | <Behaviors>
|
---|
| 1877 | <CombatId>4</CombatId>
|
---|
| 1878 | <MeleeId>0</MeleeId>
|
---|
| 1879 | <NeutralId>0</NeutralId>
|
---|
| 1880 | </Behaviors>
|
---|
| 1881 | <Inventory>
|
---|
| 1882 | <Ammo>
|
---|
| 1883 | <Use>0</Use>
|
---|
| 1884 | <Drop>0</Drop>
|
---|
| 1885 | </Ammo>
|
---|
| 1886 | <EnergyCell>
|
---|
| 1887 | <Use>0</Use>
|
---|
| 1888 | <Drop>0</Drop>
|
---|
| 1889 | </EnergyCell>
|
---|
| 1890 | <Hypo>
|
---|
| 1891 | <Use>0</Use>
|
---|
| 1892 | <Drop>0</Drop>
|
---|
| 1893 | </Hypo>
|
---|
| 1894 | <Shield>
|
---|
| 1895 | <Use>0</Use>
|
---|
| 1896 | <Drop>0</Drop>
|
---|
| 1897 | </Shield>
|
---|
| 1898 | <Invisibility>
|
---|
| 1899 | <Use>0</Use>
|
---|
| 1900 | <Drop>0</Drop>
|
---|
| 1901 | </Invisibility>
|
---|
| 1902 | </Inventory>
|
---|
| 1903 | <Team>TCTF</Team>
|
---|
| 1904 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 1905 | <Alert>
|
---|
| 1906 | <Initial>Low</Initial>
|
---|
| 1907 | <Minimal>Low</Minimal>
|
---|
| 1908 | <JobStart>Low</JobStart>
|
---|
| 1909 | <Investigate>High</Investigate>
|
---|
| 1910 | </Alert>
|
---|
| 1911 | <AlarmGroups>0</AlarmGroups>
|
---|
| 1912 | <Pursuit>
|
---|
| 1913 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 1914 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 1915 | <StrongSeen>Look</StrongSeen>
|
---|
| 1916 | <WeakSeen>Look</WeakSeen>
|
---|
| 1917 | <Lost>ReturnToJob</Lost>
|
---|
| 1918 | </Pursuit>
|
---|
| 1919 | </OSD>
|
---|
| 1920 | </CHAR>
|
---|
| 1921 | <CHAR Id="31999">
|
---|
| 1922 | <Header>
|
---|
| 1923 | <Flags></Flags>
|
---|
| 1924 | <Position>0 45 -260</Position>
|
---|
| 1925 | <Rotation>0 0 0</Rotation>
|
---|
| 1926 | </Header>
|
---|
| 1927 | <OSD>
|
---|
| 1928 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 1929 | <Class>CopfemA1</Class>
|
---|
| 1930 | <Name>copfemale</Name>
|
---|
| 1931 | <Weapon></Weapon>
|
---|
| 1932 | <Scripts>
|
---|
| 1933 | <Spawn></Spawn>
|
---|
| 1934 | <Die></Die>
|
---|
| 1935 | <Combat></Combat>
|
---|
| 1936 | <Alarm></Alarm>
|
---|
| 1937 | <Hurt></Hurt>
|
---|
| 1938 | <Defeated></Defeated>
|
---|
| 1939 | <OutOfAmmo></OutOfAmmo>
|
---|
| 1940 | <NoPath></NoPath>
|
---|
| 1941 | </Scripts>
|
---|
| 1942 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 1943 | <Job>
|
---|
| 1944 | <Type>None</Type>
|
---|
| 1945 | <PatrolPathId>0</PatrolPathId>
|
---|
| 1946 | </Job>
|
---|
| 1947 | <Behaviors>
|
---|
| 1948 | <CombatId>0</CombatId>
|
---|
| 1949 | <MeleeId>35</MeleeId>
|
---|
| 1950 | <NeutralId>0</NeutralId>
|
---|
| 1951 | </Behaviors>
|
---|
| 1952 | <Inventory>
|
---|
| 1953 | <Ammo>
|
---|
| 1954 | <Use>0</Use>
|
---|
| 1955 | <Drop>0</Drop>
|
---|
| 1956 | </Ammo>
|
---|
| 1957 | <EnergyCell>
|
---|
| 1958 | <Use>0</Use>
|
---|
| 1959 | <Drop>0</Drop>
|
---|
| 1960 | </EnergyCell>
|
---|
| 1961 | <Hypo>
|
---|
| 1962 | <Use>0</Use>
|
---|
| 1963 | <Drop>0</Drop>
|
---|
| 1964 | </Hypo>
|
---|
| 1965 | <Shield>
|
---|
| 1966 | <Use>0</Use>
|
---|
| 1967 | <Drop>0</Drop>
|
---|
| 1968 | </Shield>
|
---|
| 1969 | <Invisibility>
|
---|
| 1970 | <Use>0</Use>
|
---|
| 1971 | <Drop>0</Drop>
|
---|
| 1972 | </Invisibility>
|
---|
| 1973 | </Inventory>
|
---|
| 1974 | <Team>TCTF</Team>
|
---|
| 1975 | <AmmoPercentage>50</AmmoPercentage>
|
---|
| 1976 | <Alert>
|
---|
| 1977 | <Initial>Low</Initial>
|
---|
| 1978 | <Minimal>Lull</Minimal>
|
---|
| 1979 | <JobStart>Low</JobStart>
|
---|
| 1980 | <Investigate>Medium</Investigate>
|
---|
| 1981 | </Alert>
|
---|
| 1982 | <AlarmGroups>0</AlarmGroups>
|
---|
| 1983 | <Pursuit>
|
---|
| 1984 | <StrongUnseen>Move</StrongUnseen>
|
---|
| 1985 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 1986 | <StrongSeen>Hunt</StrongSeen>
|
---|
| 1987 | <WeakSeen>Look</WeakSeen>
|
---|
| 1988 | <Lost>ReturnToJob</Lost>
|
---|
| 1989 | </Pursuit>
|
---|
| 1990 | </OSD>
|
---|
| 1991 | </CHAR>
|
---|
| 1992 | <CHAR Id="31998">
|
---|
| 1993 | <Header>
|
---|
| 1994 | <Flags></Flags>
|
---|
| 1995 | <Position>260 45 0</Position>
|
---|
| 1996 | <Rotation>0 -90 0</Rotation>
|
---|
| 1997 | </Header>
|
---|
| 1998 | <OSD>
|
---|
| 1999 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 2000 | <Class>CopmaleA1</Class>
|
---|
| 2001 | <Name>copmale</Name>
|
---|
| 2002 | <Weapon></Weapon>
|
---|
| 2003 | <Scripts>
|
---|
| 2004 | <Spawn></Spawn>
|
---|
| 2005 | <Die></Die>
|
---|
| 2006 | <Combat></Combat>
|
---|
| 2007 | <Alarm></Alarm>
|
---|
| 2008 | <Hurt></Hurt>
|
---|
| 2009 | <Defeated></Defeated>
|
---|
| 2010 | <OutOfAmmo></OutOfAmmo>
|
---|
| 2011 | <NoPath></NoPath>
|
---|
| 2012 | </Scripts>
|
---|
| 2013 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 2014 | <Job>
|
---|
| 2015 | <Type>None</Type>
|
---|
| 2016 | <PatrolPathId>0</PatrolPathId>
|
---|
| 2017 | </Job>
|
---|
| 2018 | <Behaviors>
|
---|
| 2019 | <CombatId>2</CombatId>
|
---|
| 2020 | <MeleeId>4</MeleeId>
|
---|
| 2021 | <NeutralId>0</NeutralId>
|
---|
| 2022 | </Behaviors>
|
---|
| 2023 | <Inventory>
|
---|
| 2024 | <Ammo>
|
---|
| 2025 | <Use>0</Use>
|
---|
| 2026 | <Drop>0</Drop>
|
---|
| 2027 | </Ammo>
|
---|
| 2028 | <EnergyCell>
|
---|
| 2029 | <Use>0</Use>
|
---|
| 2030 | <Drop>0</Drop>
|
---|
| 2031 | </EnergyCell>
|
---|
| 2032 | <Hypo>
|
---|
| 2033 | <Use>0</Use>
|
---|
| 2034 | <Drop>0</Drop>
|
---|
| 2035 | </Hypo>
|
---|
| 2036 | <Shield>
|
---|
| 2037 | <Use>0</Use>
|
---|
| 2038 | <Drop>0</Drop>
|
---|
| 2039 | </Shield>
|
---|
| 2040 | <Invisibility>
|
---|
| 2041 | <Use>0</Use>
|
---|
| 2042 | <Drop>0</Drop>
|
---|
| 2043 | </Invisibility>
|
---|
| 2044 | </Inventory>
|
---|
| 2045 | <Team>TCTF</Team>
|
---|
| 2046 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 2047 | <Alert>
|
---|
| 2048 | <Initial>Low</Initial>
|
---|
| 2049 | <Minimal>Lull</Minimal>
|
---|
| 2050 | <JobStart>Low</JobStart>
|
---|
| 2051 | <Investigate>Medium</Investigate>
|
---|
| 2052 | </Alert>
|
---|
| 2053 | <AlarmGroups>0</AlarmGroups>
|
---|
| 2054 | <Pursuit>
|
---|
| 2055 | <StrongUnseen>Move</StrongUnseen>
|
---|
| 2056 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 2057 | <StrongSeen>Hunt</StrongSeen>
|
---|
| 2058 | <WeakSeen>Look</WeakSeen>
|
---|
| 2059 | <Lost>ReturnToJob</Lost>
|
---|
| 2060 | </Pursuit>
|
---|
| 2061 | </OSD>
|
---|
| 2062 | </CHAR>
|
---|
| 2063 | <CHAR Id="3922">
|
---|
| 2064 | <Header>
|
---|
| 2065 | <Flags></Flags>
|
---|
| 2066 | <Position>0 45 260</Position>
|
---|
| 2067 | <Rotation>0 180 0</Rotation>
|
---|
| 2068 | </Header>
|
---|
| 2069 | <OSD>
|
---|
| 2070 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 2071 | <Class>TCTF_lite_1</Class>
|
---|
| 2072 | <Name>light</Name>
|
---|
| 2073 | <Weapon></Weapon>
|
---|
| 2074 | <Scripts>
|
---|
| 2075 | <Spawn></Spawn>
|
---|
| 2076 | <Die></Die>
|
---|
| 2077 | <Combat></Combat>
|
---|
| 2078 | <Alarm></Alarm>
|
---|
| 2079 | <Hurt></Hurt>
|
---|
| 2080 | <Defeated></Defeated>
|
---|
| 2081 | <OutOfAmmo></OutOfAmmo>
|
---|
| 2082 | <NoPath></NoPath>
|
---|
| 2083 | </Scripts>
|
---|
| 2084 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 2085 | <Job>
|
---|
| 2086 | <Type>None</Type>
|
---|
| 2087 | <PatrolPathId>0</PatrolPathId>
|
---|
| 2088 | </Job>
|
---|
| 2089 | <Behaviors>
|
---|
| 2090 | <CombatId>0</CombatId>
|
---|
| 2091 | <MeleeId>1</MeleeId>
|
---|
| 2092 | <NeutralId>0</NeutralId>
|
---|
| 2093 | </Behaviors>
|
---|
| 2094 | <Inventory>
|
---|
| 2095 | <Ammo>
|
---|
| 2096 | <Use>0</Use>
|
---|
| 2097 | <Drop>0</Drop>
|
---|
| 2098 | </Ammo>
|
---|
| 2099 | <EnergyCell>
|
---|
| 2100 | <Use>0</Use>
|
---|
| 2101 | <Drop>0</Drop>
|
---|
| 2102 | </EnergyCell>
|
---|
| 2103 | <Hypo>
|
---|
| 2104 | <Use>0</Use>
|
---|
| 2105 | <Drop>0</Drop>
|
---|
| 2106 | </Hypo>
|
---|
| 2107 | <Shield>
|
---|
| 2108 | <Use>0</Use>
|
---|
| 2109 | <Drop>0</Drop>
|
---|
| 2110 | </Shield>
|
---|
| 2111 | <Invisibility>
|
---|
| 2112 | <Use>0</Use>
|
---|
| 2113 | <Drop>0</Drop>
|
---|
| 2114 | </Invisibility>
|
---|
| 2115 | </Inventory>
|
---|
| 2116 | <Team>TCTF</Team>
|
---|
| 2117 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 2118 | <Alert>
|
---|
| 2119 | <Initial>Low</Initial>
|
---|
| 2120 | <Minimal>Lull</Minimal>
|
---|
| 2121 | <JobStart>Low</JobStart>
|
---|
| 2122 | <Investigate>Medium</Investigate>
|
---|
| 2123 | </Alert>
|
---|
| 2124 | <AlarmGroups>0</AlarmGroups>
|
---|
| 2125 | <Pursuit>
|
---|
| 2126 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 2127 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 2128 | <StrongSeen>Look</StrongSeen>
|
---|
| 2129 | <WeakSeen>Look</WeakSeen>
|
---|
| 2130 | <Lost>ReturnToJob</Lost>
|
---|
| 2131 | </Pursuit>
|
---|
| 2132 | </OSD>
|
---|
| 2133 | </CHAR>
|
---|
| 2134 | <CHAR Id="7233">
|
---|
| 2135 | <Header>
|
---|
| 2136 | <Flags></Flags>
|
---|
| 2137 | <Position>-260 45 0</Position>
|
---|
| 2138 | <Rotation>0 90 0</Rotation>
|
---|
| 2139 | </Header>
|
---|
| 2140 | <OSD>
|
---|
| 2141 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 2142 | <Class>TCTF_swat_1</Class>
|
---|
| 2143 | <Name>swat</Name>
|
---|
| 2144 | <Weapon></Weapon>
|
---|
| 2145 | <Scripts>
|
---|
| 2146 | <Spawn></Spawn>
|
---|
| 2147 | <Die></Die>
|
---|
| 2148 | <Combat></Combat>
|
---|
| 2149 | <Alarm></Alarm>
|
---|
| 2150 | <Hurt></Hurt>
|
---|
| 2151 | <Defeated></Defeated>
|
---|
| 2152 | <OutOfAmmo></OutOfAmmo>
|
---|
| 2153 | <NoPath></NoPath>
|
---|
| 2154 | </Scripts>
|
---|
| 2155 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 2156 | <Job>
|
---|
| 2157 | <Type>None</Type>
|
---|
| 2158 | <PatrolPathId>0</PatrolPathId>
|
---|
| 2159 | </Job>
|
---|
| 2160 | <Behaviors>
|
---|
| 2161 | <CombatId>0</CombatId>
|
---|
| 2162 | <MeleeId>13</MeleeId>
|
---|
| 2163 | <NeutralId>0</NeutralId>
|
---|
| 2164 | </Behaviors>
|
---|
| 2165 | <Inventory>
|
---|
| 2166 | <Ammo>
|
---|
| 2167 | <Use>0</Use>
|
---|
| 2168 | <Drop>0</Drop>
|
---|
| 2169 | </Ammo>
|
---|
| 2170 | <EnergyCell>
|
---|
| 2171 | <Use>0</Use>
|
---|
| 2172 | <Drop>0</Drop>
|
---|
| 2173 | </EnergyCell>
|
---|
| 2174 | <Hypo>
|
---|
| 2175 | <Use>0</Use>
|
---|
| 2176 | <Drop>0</Drop>
|
---|
| 2177 | </Hypo>
|
---|
| 2178 | <Shield>
|
---|
| 2179 | <Use>0</Use>
|
---|
| 2180 | <Drop>0</Drop>
|
---|
| 2181 | </Shield>
|
---|
| 2182 | <Invisibility>
|
---|
| 2183 | <Use>0</Use>
|
---|
| 2184 | <Drop>0</Drop>
|
---|
| 2185 | </Invisibility>
|
---|
| 2186 | </Inventory>
|
---|
| 2187 | <Team>TCTF</Team>
|
---|
| 2188 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 2189 | <Alert>
|
---|
| 2190 | <Initial>High</Initial>
|
---|
| 2191 | <Minimal>Lull</Minimal>
|
---|
| 2192 | <JobStart>Low</JobStart>
|
---|
| 2193 | <Investigate>Medium</Investigate>
|
---|
| 2194 | </Alert>
|
---|
| 2195 | <AlarmGroups>0</AlarmGroups>
|
---|
| 2196 | <Pursuit>
|
---|
| 2197 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 2198 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 2199 | <StrongSeen>Look</StrongSeen>
|
---|
| 2200 | <WeakSeen>Look</WeakSeen>
|
---|
| 2201 | <Lost>ReturnToJob</Lost>
|
---|
| 2202 | </Pursuit>
|
---|
| 2203 | </OSD>
|
---|
| 2204 | </CHAR>
|
---|
| 2205 | <CHAR Id="7212">
|
---|
| 2206 | <Header>
|
---|
| 2207 | <Flags></Flags>
|
---|
| 2208 | <Position>0 45 -260</Position>
|
---|
| 2209 | <Rotation>0 0 0</Rotation>
|
---|
| 2210 | </Header>
|
---|
| 2211 | <OSD>
|
---|
| 2212 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 2213 | <Class>TCTF_lite_blackops_1</Class>
|
---|
| 2214 | <Name>lightops</Name>
|
---|
| 2215 | <Weapon></Weapon>
|
---|
| 2216 | <Scripts>
|
---|
| 2217 | <Spawn></Spawn>
|
---|
| 2218 | <Die></Die>
|
---|
| 2219 | <Combat></Combat>
|
---|
| 2220 | <Alarm></Alarm>
|
---|
| 2221 | <Hurt></Hurt>
|
---|
| 2222 | <Defeated></Defeated>
|
---|
| 2223 | <OutOfAmmo></OutOfAmmo>
|
---|
| 2224 | <NoPath></NoPath>
|
---|
| 2225 | </Scripts>
|
---|
| 2226 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 2227 | <Job>
|
---|
| 2228 | <Type>None</Type>
|
---|
| 2229 | <PatrolPathId>0</PatrolPathId>
|
---|
| 2230 | </Job>
|
---|
| 2231 | <Behaviors>
|
---|
| 2232 | <CombatId>0</CombatId>
|
---|
| 2233 | <MeleeId>11</MeleeId>
|
---|
| 2234 | <NeutralId>0</NeutralId>
|
---|
| 2235 | </Behaviors>
|
---|
| 2236 | <Inventory>
|
---|
| 2237 | <Ammo>
|
---|
| 2238 | <Use>0</Use>
|
---|
| 2239 | <Drop>0</Drop>
|
---|
| 2240 | </Ammo>
|
---|
| 2241 | <EnergyCell>
|
---|
| 2242 | <Use>0</Use>
|
---|
| 2243 | <Drop>0</Drop>
|
---|
| 2244 | </EnergyCell>
|
---|
| 2245 | <Hypo>
|
---|
| 2246 | <Use>0</Use>
|
---|
| 2247 | <Drop>0</Drop>
|
---|
| 2248 | </Hypo>
|
---|
| 2249 | <Shield>
|
---|
| 2250 | <Use>0</Use>
|
---|
| 2251 | <Drop>0</Drop>
|
---|
| 2252 | </Shield>
|
---|
| 2253 | <Invisibility>
|
---|
| 2254 | <Use>0</Use>
|
---|
| 2255 | <Drop>0</Drop>
|
---|
| 2256 | </Invisibility>
|
---|
| 2257 | </Inventory>
|
---|
| 2258 | <Team>TCTF</Team>
|
---|
| 2259 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 2260 | <Alert>
|
---|
| 2261 | <Initial>Low</Initial>
|
---|
| 2262 | <Minimal>Lull</Minimal>
|
---|
| 2263 | <JobStart>Low</JobStart>
|
---|
| 2264 | <Investigate>Medium</Investigate>
|
---|
| 2265 | </Alert>
|
---|
| 2266 | <AlarmGroups>0</AlarmGroups>
|
---|
| 2267 | <Pursuit>
|
---|
| 2268 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 2269 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 2270 | <StrongSeen>Look</StrongSeen>
|
---|
| 2271 | <WeakSeen>Look</WeakSeen>
|
---|
| 2272 | <Lost>ReturnToJob</Lost>
|
---|
| 2273 | </Pursuit>
|
---|
| 2274 | </OSD>
|
---|
| 2275 | </CHAR>
|
---|
| 2276 | <CHAR Id="11314">
|
---|
| 2277 | <Header>
|
---|
| 2278 | <Flags></Flags>
|
---|
| 2279 | <Position>260 45 0</Position>
|
---|
| 2280 | <Rotation>0 -90 0</Rotation>
|
---|
| 2281 | </Header>
|
---|
| 2282 | <OSD>
|
---|
| 2283 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 2284 | <Class>TCTF_swat_blackops_1</Class>
|
---|
| 2285 | <Name>swatops</Name>
|
---|
| 2286 | <Weapon></Weapon>
|
---|
| 2287 | <Scripts>
|
---|
| 2288 | <Spawn></Spawn>
|
---|
| 2289 | <Die></Die>
|
---|
| 2290 | <Combat></Combat>
|
---|
| 2291 | <Alarm></Alarm>
|
---|
| 2292 | <Hurt></Hurt>
|
---|
| 2293 | <Defeated></Defeated>
|
---|
| 2294 | <OutOfAmmo></OutOfAmmo>
|
---|
| 2295 | <NoPath></NoPath>
|
---|
| 2296 | </Scripts>
|
---|
| 2297 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 2298 | <Job>
|
---|
| 2299 | <Type>None</Type>
|
---|
| 2300 | <PatrolPathId>0</PatrolPathId>
|
---|
| 2301 | </Job>
|
---|
| 2302 | <Behaviors>
|
---|
| 2303 | <CombatId>0</CombatId>
|
---|
| 2304 | <MeleeId>12</MeleeId>
|
---|
| 2305 | <NeutralId>0</NeutralId>
|
---|
| 2306 | </Behaviors>
|
---|
| 2307 | <Inventory>
|
---|
| 2308 | <Ammo>
|
---|
| 2309 | <Use>0</Use>
|
---|
| 2310 | <Drop>0</Drop>
|
---|
| 2311 | </Ammo>
|
---|
| 2312 | <EnergyCell>
|
---|
| 2313 | <Use>0</Use>
|
---|
| 2314 | <Drop>0</Drop>
|
---|
| 2315 | </EnergyCell>
|
---|
| 2316 | <Hypo>
|
---|
| 2317 | <Use>0</Use>
|
---|
| 2318 | <Drop>0</Drop>
|
---|
| 2319 | </Hypo>
|
---|
| 2320 | <Shield>
|
---|
| 2321 | <Use>0</Use>
|
---|
| 2322 | <Drop>0</Drop>
|
---|
| 2323 | </Shield>
|
---|
| 2324 | <Invisibility>
|
---|
| 2325 | <Use>0</Use>
|
---|
| 2326 | <Drop>0</Drop>
|
---|
| 2327 | </Invisibility>
|
---|
| 2328 | </Inventory>
|
---|
| 2329 | <Team>TCTF</Team>
|
---|
| 2330 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 2331 | <Alert>
|
---|
| 2332 | <Initial>Low</Initial>
|
---|
| 2333 | <Minimal>Low</Minimal>
|
---|
| 2334 | <JobStart>Low</JobStart>
|
---|
| 2335 | <Investigate>Low</Investigate>
|
---|
| 2336 | </Alert>
|
---|
| 2337 | <AlarmGroups>0</AlarmGroups>
|
---|
| 2338 | <Pursuit>
|
---|
| 2339 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 2340 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 2341 | <StrongSeen>Look</StrongSeen>
|
---|
| 2342 | <WeakSeen>Look</WeakSeen>
|
---|
| 2343 | <Lost>ReturnToJob</Lost>
|
---|
| 2344 | </Pursuit>
|
---|
| 2345 | </OSD>
|
---|
| 2346 | </CHAR>
|
---|
| 2347 | <CHAR Id="8734">
|
---|
| 2348 | <Header>
|
---|
| 2349 | <Flags></Flags>
|
---|
| 2350 | <Position>0 45 260</Position>
|
---|
| 2351 | <Rotation>0 180 0</Rotation>
|
---|
| 2352 | </Header>
|
---|
| 2353 | <OSD>
|
---|
| 2354 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 2355 | <Class>griffin_swat</Class>
|
---|
| 2356 | <Name>griffin</Name>
|
---|
| 2357 | <Weapon></Weapon>
|
---|
| 2358 | <Scripts>
|
---|
| 2359 | <Spawn></Spawn>
|
---|
| 2360 | <Die></Die>
|
---|
| 2361 | <Combat></Combat>
|
---|
| 2362 | <Alarm></Alarm>
|
---|
| 2363 | <Hurt></Hurt>
|
---|
| 2364 | <Defeated></Defeated>
|
---|
| 2365 | <OutOfAmmo></OutOfAmmo>
|
---|
| 2366 | <NoPath></NoPath>
|
---|
| 2367 | </Scripts>
|
---|
| 2368 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 2369 | <Job>
|
---|
| 2370 | <Type>None</Type>
|
---|
| 2371 | <PatrolPathId>0</PatrolPathId>
|
---|
| 2372 | </Job>
|
---|
| 2373 | <Behaviors>
|
---|
| 2374 | <CombatId>16</CombatId>
|
---|
| 2375 | <MeleeId>32</MeleeId>
|
---|
| 2376 | <NeutralId>0</NeutralId>
|
---|
| 2377 | </Behaviors>
|
---|
| 2378 | <Inventory>
|
---|
| 2379 | <Ammo>
|
---|
| 2380 | <Use>0</Use>
|
---|
| 2381 | <Drop>0</Drop>
|
---|
| 2382 | </Ammo>
|
---|
| 2383 | <EnergyCell>
|
---|
| 2384 | <Use>0</Use>
|
---|
| 2385 | <Drop>0</Drop>
|
---|
| 2386 | </EnergyCell>
|
---|
| 2387 | <Hypo>
|
---|
| 2388 | <Use>0</Use>
|
---|
| 2389 | <Drop>0</Drop>
|
---|
| 2390 | </Hypo>
|
---|
| 2391 | <Shield>
|
---|
| 2392 | <Use>0</Use>
|
---|
| 2393 | <Drop>0</Drop>
|
---|
| 2394 | </Shield>
|
---|
| 2395 | <Invisibility>
|
---|
| 2396 | <Use>0</Use>
|
---|
| 2397 | <Drop>0</Drop>
|
---|
| 2398 | </Invisibility>
|
---|
| 2399 | </Inventory>
|
---|
| 2400 | <Team>TCTF</Team>
|
---|
| 2401 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 2402 | <Alert>
|
---|
| 2403 | <Initial>Lull</Initial>
|
---|
| 2404 | <Minimal>Lull</Minimal>
|
---|
| 2405 | <JobStart>Low</JobStart>
|
---|
| 2406 | <Investigate>Medium</Investigate>
|
---|
| 2407 | </Alert>
|
---|
| 2408 | <AlarmGroups>0</AlarmGroups>
|
---|
| 2409 | <Pursuit>
|
---|
| 2410 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 2411 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 2412 | <StrongSeen>Look</StrongSeen>
|
---|
| 2413 | <WeakSeen>Look</WeakSeen>
|
---|
| 2414 | <Lost>ReturnToJob</Lost>
|
---|
| 2415 | </Pursuit>
|
---|
| 2416 | </OSD>
|
---|
| 2417 | </CHAR>
|
---|
| 2418 | <CHAR Id="3899">
|
---|
| 2419 | <Header>
|
---|
| 2420 | <Flags></Flags>
|
---|
| 2421 | <Position>0 45 260</Position>
|
---|
| 2422 | <Rotation>359.9974 270.0024 0</Rotation>
|
---|
| 2423 | </Header>
|
---|
| 2424 | <OSD>
|
---|
| 2425 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 2426 | <Class>bd_1</Class>
|
---|
| 2427 | <Name>kerr</Name>
|
---|
| 2428 | <Weapon></Weapon>
|
---|
| 2429 | <Scripts>
|
---|
| 2430 | <Spawn></Spawn>
|
---|
| 2431 | <Die></Die>
|
---|
| 2432 | <Combat></Combat>
|
---|
| 2433 | <Alarm></Alarm>
|
---|
| 2434 | <Hurt></Hurt>
|
---|
| 2435 | <Defeated></Defeated>
|
---|
| 2436 | <OutOfAmmo></OutOfAmmo>
|
---|
| 2437 | <NoPath></NoPath>
|
---|
| 2438 | </Scripts>
|
---|
| 2439 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 2440 | <Job>
|
---|
| 2441 | <Type>None</Type>
|
---|
| 2442 | <PatrolPathId>0</PatrolPathId>
|
---|
| 2443 | </Job>
|
---|
| 2444 | <Behaviors>
|
---|
| 2445 | <CombatId>0</CombatId>
|
---|
| 2446 | <MeleeId>22</MeleeId>
|
---|
| 2447 | <NeutralId>0</NeutralId>
|
---|
| 2448 | </Behaviors>
|
---|
| 2449 | <Inventory>
|
---|
| 2450 | <Ammo>
|
---|
| 2451 | <Use>0</Use>
|
---|
| 2452 | <Drop>0</Drop>
|
---|
| 2453 | </Ammo>
|
---|
| 2454 | <EnergyCell>
|
---|
| 2455 | <Use>0</Use>
|
---|
| 2456 | <Drop>0</Drop>
|
---|
| 2457 | </EnergyCell>
|
---|
| 2458 | <Hypo>
|
---|
| 2459 | <Use>0</Use>
|
---|
| 2460 | <Drop>0</Drop>
|
---|
| 2461 | </Hypo>
|
---|
| 2462 | <Shield>
|
---|
| 2463 | <Use>0</Use>
|
---|
| 2464 | <Drop>0</Drop>
|
---|
| 2465 | </Shield>
|
---|
| 2466 | <Invisibility>
|
---|
| 2467 | <Use>0</Use>
|
---|
| 2468 | <Drop>0</Drop>
|
---|
| 2469 | </Invisibility>
|
---|
| 2470 | </Inventory>
|
---|
| 2471 | <Team>SecurityGuard</Team>
|
---|
| 2472 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 2473 | <Alert>
|
---|
| 2474 | <Initial>Lull</Initial>
|
---|
| 2475 | <Minimal>Lull</Minimal>
|
---|
| 2476 | <JobStart>Low</JobStart>
|
---|
| 2477 | <Investigate>Medium</Investigate>
|
---|
| 2478 | </Alert>
|
---|
| 2479 | <AlarmGroups>0</AlarmGroups>
|
---|
| 2480 | <Pursuit>
|
---|
| 2481 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 2482 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 2483 | <StrongSeen>Look</StrongSeen>
|
---|
| 2484 | <WeakSeen>Look</WeakSeen>
|
---|
| 2485 | <Lost>ReturnToJob</Lost>
|
---|
| 2486 | </Pursuit>
|
---|
| 2487 | </OSD>
|
---|
| 2488 | </CHAR>
|
---|
| 2489 | <CHAR Id="822">
|
---|
| 2490 | <Header>
|
---|
| 2491 | <Flags></Flags>
|
---|
| 2492 | <Position>-260 45 0</Position>
|
---|
| 2493 | <Rotation>0 90 0</Rotation>
|
---|
| 2494 | </Header>
|
---|
| 2495 | <OSD>
|
---|
| 2496 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 2497 | <Class>SH_bot</Class>
|
---|
| 2498 | <Name>shinbot</Name>
|
---|
| 2499 | <Weapon></Weapon>
|
---|
| 2500 | <Scripts>
|
---|
| 2501 | <Spawn></Spawn>
|
---|
| 2502 | <Die></Die>
|
---|
| 2503 | <Combat></Combat>
|
---|
| 2504 | <Alarm></Alarm>
|
---|
| 2505 | <Hurt></Hurt>
|
---|
| 2506 | <Defeated></Defeated>
|
---|
| 2507 | <OutOfAmmo></OutOfAmmo>
|
---|
| 2508 | <NoPath></NoPath>
|
---|
| 2509 | </Scripts>
|
---|
| 2510 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 2511 | <Job>
|
---|
| 2512 | <Type>None</Type>
|
---|
| 2513 | <PatrolPathId>0</PatrolPathId>
|
---|
| 2514 | </Job>
|
---|
| 2515 | <Behaviors>
|
---|
| 2516 | <CombatId>0</CombatId>
|
---|
| 2517 | <MeleeId>22</MeleeId>
|
---|
| 2518 | <NeutralId>0</NeutralId>
|
---|
| 2519 | </Behaviors>
|
---|
| 2520 | <Inventory>
|
---|
| 2521 | <Ammo>
|
---|
| 2522 | <Use>0</Use>
|
---|
| 2523 | <Drop>0</Drop>
|
---|
| 2524 | </Ammo>
|
---|
| 2525 | <EnergyCell>
|
---|
| 2526 | <Use>0</Use>
|
---|
| 2527 | <Drop>0</Drop>
|
---|
| 2528 | </EnergyCell>
|
---|
| 2529 | <Hypo>
|
---|
| 2530 | <Use>0</Use>
|
---|
| 2531 | <Drop>0</Drop>
|
---|
| 2532 | </Hypo>
|
---|
| 2533 | <Shield>
|
---|
| 2534 | <Use>0</Use>
|
---|
| 2535 | <Drop>0</Drop>
|
---|
| 2536 | </Shield>
|
---|
| 2537 | <Invisibility>
|
---|
| 2538 | <Use>0</Use>
|
---|
| 2539 | <Drop>0</Drop>
|
---|
| 2540 | </Invisibility>
|
---|
| 2541 | </Inventory>
|
---|
| 2542 | <Team>TCTF</Team>
|
---|
| 2543 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 2544 | <Alert>
|
---|
| 2545 | <Initial>Low</Initial>
|
---|
| 2546 | <Minimal>Low</Minimal>
|
---|
| 2547 | <JobStart>Low</JobStart>
|
---|
| 2548 | <Investigate>Low</Investigate>
|
---|
| 2549 | </Alert>
|
---|
| 2550 | <AlarmGroups>0</AlarmGroups>
|
---|
| 2551 | <Pursuit>
|
---|
| 2552 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 2553 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 2554 | <StrongSeen>Look</StrongSeen>
|
---|
| 2555 | <WeakSeen>Look</WeakSeen>
|
---|
| 2556 | <Lost>ReturnToJob</Lost>
|
---|
| 2557 | </Pursuit>
|
---|
| 2558 | </OSD>
|
---|
| 2559 | </CHAR>
|
---|
| 2560 | <CHAR Id="823">
|
---|
| 2561 | <Header>
|
---|
| 2562 | <Flags></Flags>
|
---|
| 2563 | <Position>0 45 -260</Position>
|
---|
| 2564 | <Rotation>0 0 0</Rotation>
|
---|
| 2565 | </Header>
|
---|
| 2566 | <OSD>
|
---|
| 2567 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 2568 | <Class>casey</Class>
|
---|
| 2569 | <Name>casey</Name>
|
---|
| 2570 | <Weapon></Weapon>
|
---|
| 2571 | <Scripts>
|
---|
| 2572 | <Spawn></Spawn>
|
---|
| 2573 | <Die></Die>
|
---|
| 2574 | <Combat></Combat>
|
---|
| 2575 | <Alarm></Alarm>
|
---|
| 2576 | <Hurt></Hurt>
|
---|
| 2577 | <Defeated></Defeated>
|
---|
| 2578 | <OutOfAmmo></OutOfAmmo>
|
---|
| 2579 | <NoPath></NoPath>
|
---|
| 2580 | </Scripts>
|
---|
| 2581 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 2582 | <Job>
|
---|
| 2583 | <Type>None</Type>
|
---|
| 2584 | <PatrolPathId>0</PatrolPathId>
|
---|
| 2585 | </Job>
|
---|
| 2586 | <Behaviors>
|
---|
| 2587 | <CombatId>0</CombatId>
|
---|
| 2588 | <MeleeId>121</MeleeId>
|
---|
| 2589 | <NeutralId>0</NeutralId>
|
---|
| 2590 | </Behaviors>
|
---|
| 2591 | <Inventory>
|
---|
| 2592 | <Ammo>
|
---|
| 2593 | <Use>0</Use>
|
---|
| 2594 | <Drop>0</Drop>
|
---|
| 2595 | </Ammo>
|
---|
| 2596 | <EnergyCell>
|
---|
| 2597 | <Use>0</Use>
|
---|
| 2598 | <Drop>0</Drop>
|
---|
| 2599 | </EnergyCell>
|
---|
| 2600 | <Hypo>
|
---|
| 2601 | <Use>0</Use>
|
---|
| 2602 | <Drop>0</Drop>
|
---|
| 2603 | </Hypo>
|
---|
| 2604 | <Shield>
|
---|
| 2605 | <Use>0</Use>
|
---|
| 2606 | <Drop>0</Drop>
|
---|
| 2607 | </Shield>
|
---|
| 2608 | <Invisibility>
|
---|
| 2609 | <Use>0</Use>
|
---|
| 2610 | <Drop>0</Drop>
|
---|
| 2611 | </Invisibility>
|
---|
| 2612 | </Inventory>
|
---|
| 2613 | <Team>TCTF</Team>
|
---|
| 2614 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 2615 | <Alert>
|
---|
| 2616 | <Initial>Low</Initial>
|
---|
| 2617 | <Minimal>Low</Minimal>
|
---|
| 2618 | <JobStart>Low</JobStart>
|
---|
| 2619 | <Investigate>Low</Investigate>
|
---|
| 2620 | </Alert>
|
---|
| 2621 | <AlarmGroups>0</AlarmGroups>
|
---|
| 2622 | <Pursuit>
|
---|
| 2623 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 2624 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 2625 | <StrongSeen>Look</StrongSeen>
|
---|
| 2626 | <WeakSeen>Look</WeakSeen>
|
---|
| 2627 | <Lost>ReturnToJob</Lost>
|
---|
| 2628 | </Pursuit>
|
---|
| 2629 | </OSD>
|
---|
| 2630 | </CHAR>
|
---|
| 2631 | <CHAR Id="11315">
|
---|
| 2632 | <Header>
|
---|
| 2633 | <Flags></Flags>
|
---|
| 2634 | <Position>260 45 0</Position>
|
---|
| 2635 | <Rotation>0 -90 0</Rotation>
|
---|
| 2636 | </Header>
|
---|
| 2637 | <OSD>
|
---|
| 2638 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 2639 | <Class>motoko_b</Class>
|
---|
| 2640 | <Name>motoko</Name>
|
---|
| 2641 | <Weapon></Weapon>
|
---|
| 2642 | <Scripts>
|
---|
| 2643 | <Spawn></Spawn>
|
---|
| 2644 | <Die></Die>
|
---|
| 2645 | <Combat></Combat>
|
---|
| 2646 | <Alarm></Alarm>
|
---|
| 2647 | <Hurt></Hurt>
|
---|
| 2648 | <Defeated></Defeated>
|
---|
| 2649 | <OutOfAmmo></OutOfAmmo>
|
---|
| 2650 | <NoPath></NoPath>
|
---|
| 2651 | </Scripts>
|
---|
| 2652 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 2653 | <Job>
|
---|
| 2654 | <Type>None</Type>
|
---|
| 2655 | <PatrolPathId>0</PatrolPathId>
|
---|
| 2656 | </Job>
|
---|
| 2657 | <Behaviors>
|
---|
| 2658 | <CombatId>0</CombatId>
|
---|
| 2659 | <MeleeId>50</MeleeId>
|
---|
| 2660 | <NeutralId>0</NeutralId>
|
---|
| 2661 | </Behaviors>
|
---|
| 2662 | <Inventory>
|
---|
| 2663 | <Ammo>
|
---|
| 2664 | <Use>0</Use>
|
---|
| 2665 | <Drop>0</Drop>
|
---|
| 2666 | </Ammo>
|
---|
| 2667 | <EnergyCell>
|
---|
| 2668 | <Use>0</Use>
|
---|
| 2669 | <Drop>0</Drop>
|
---|
| 2670 | </EnergyCell>
|
---|
| 2671 | <Hypo>
|
---|
| 2672 | <Use>0</Use>
|
---|
| 2673 | <Drop>0</Drop>
|
---|
| 2674 | </Hypo>
|
---|
| 2675 | <Shield>
|
---|
| 2676 | <Use>0</Use>
|
---|
| 2677 | <Drop>0</Drop>
|
---|
| 2678 | </Shield>
|
---|
| 2679 | <Invisibility>
|
---|
| 2680 | <Use>0</Use>
|
---|
| 2681 | <Drop>0</Drop>
|
---|
| 2682 | </Invisibility>
|
---|
| 2683 | </Inventory>
|
---|
| 2684 | <Team>SecurityGuard</Team>
|
---|
| 2685 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 2686 | <Alert>
|
---|
| 2687 | <Initial>Combat</Initial>
|
---|
| 2688 | <Minimal>Low</Minimal>
|
---|
| 2689 | <JobStart>Low</JobStart>
|
---|
| 2690 | <Investigate>Low</Investigate>
|
---|
| 2691 | </Alert>
|
---|
| 2692 | <AlarmGroups>0</AlarmGroups>
|
---|
| 2693 | <Pursuit>
|
---|
| 2694 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 2695 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 2696 | <StrongSeen>Look</StrongSeen>
|
---|
| 2697 | <WeakSeen>Look</WeakSeen>
|
---|
| 2698 | <Lost>ReturnToJob</Lost>
|
---|
| 2699 | </Pursuit>
|
---|
| 2700 | </OSD>
|
---|
| 2701 | </CHAR>
|
---|
| 2702 | <CHAR Id="819">
|
---|
| 2703 | <Header>
|
---|
| 2704 | <Flags></Flags>
|
---|
| 2705 | <Position>0 45 260</Position>
|
---|
| 2706 | <Rotation>0 180 0</Rotation>
|
---|
| 2707 | </Header>
|
---|
| 2708 | <OSD>
|
---|
| 2709 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 2710 | <Class>kojiro</Class>
|
---|
| 2711 | <Name>kojiro</Name>
|
---|
| 2712 | <Weapon></Weapon>
|
---|
| 2713 | <Scripts>
|
---|
| 2714 | <Spawn></Spawn>
|
---|
| 2715 | <Die></Die>
|
---|
| 2716 | <Combat></Combat>
|
---|
| 2717 | <Alarm></Alarm>
|
---|
| 2718 | <Hurt></Hurt>
|
---|
| 2719 | <Defeated></Defeated>
|
---|
| 2720 | <OutOfAmmo></OutOfAmmo>
|
---|
| 2721 | <NoPath></NoPath>
|
---|
| 2722 | </Scripts>
|
---|
| 2723 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 2724 | <Job>
|
---|
| 2725 | <Type>None</Type>
|
---|
| 2726 | <PatrolPathId>0</PatrolPathId>
|
---|
| 2727 | </Job>
|
---|
| 2728 | <Behaviors>
|
---|
| 2729 | <CombatId>9</CombatId>
|
---|
| 2730 | <MeleeId>124</MeleeId>
|
---|
| 2731 | <NeutralId>0</NeutralId>
|
---|
| 2732 | </Behaviors>
|
---|
| 2733 | <Inventory>
|
---|
| 2734 | <Ammo>
|
---|
| 2735 | <Use>0</Use>
|
---|
| 2736 | <Drop>0</Drop>
|
---|
| 2737 | </Ammo>
|
---|
| 2738 | <EnergyCell>
|
---|
| 2739 | <Use>0</Use>
|
---|
| 2740 | <Drop>0</Drop>
|
---|
| 2741 | </EnergyCell>
|
---|
| 2742 | <Hypo>
|
---|
| 2743 | <Use>0</Use>
|
---|
| 2744 | <Drop>0</Drop>
|
---|
| 2745 | </Hypo>
|
---|
| 2746 | <Shield>
|
---|
| 2747 | <Use>0</Use>
|
---|
| 2748 | <Drop>0</Drop>
|
---|
| 2749 | </Shield>
|
---|
| 2750 | <Invisibility>
|
---|
| 2751 | <Use>0</Use>
|
---|
| 2752 | <Drop>0</Drop>
|
---|
| 2753 | </Invisibility>
|
---|
| 2754 | </Inventory>
|
---|
| 2755 | <Team>Syndicate</Team>
|
---|
| 2756 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 2757 | <Alert>
|
---|
| 2758 | <Initial>Combat</Initial>
|
---|
| 2759 | <Minimal>Low</Minimal>
|
---|
| 2760 | <JobStart>Low</JobStart>
|
---|
| 2761 | <Investigate>Medium</Investigate>
|
---|
| 2762 | </Alert>
|
---|
| 2763 | <AlarmGroups>0</AlarmGroups>
|
---|
| 2764 | <Pursuit>
|
---|
| 2765 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 2766 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 2767 | <StrongSeen>Look</StrongSeen>
|
---|
| 2768 | <WeakSeen>Look</WeakSeen>
|
---|
| 2769 | <Lost>ReturnToJob</Lost>
|
---|
| 2770 | </Pursuit>
|
---|
| 2771 | </OSD>
|
---|
| 2772 | </CHAR>
|
---|
| 2773 | <CHAR Id="11310">
|
---|
| 2774 | <Header>
|
---|
| 2775 | <Flags></Flags>
|
---|
| 2776 | <Position>-260 45 0</Position>
|
---|
| 2777 | <Rotation>0 90 0</Rotation>
|
---|
| 2778 | </Header>
|
---|
| 2779 | <OSD>
|
---|
| 2780 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 2781 | <Class>barabus</Class>
|
---|
| 2782 | <Name>barabas</Name>
|
---|
| 2783 | <Weapon></Weapon>
|
---|
| 2784 | <Scripts>
|
---|
| 2785 | <Spawn></Spawn>
|
---|
| 2786 | <Die></Die>
|
---|
| 2787 | <Combat></Combat>
|
---|
| 2788 | <Alarm></Alarm>
|
---|
| 2789 | <Hurt></Hurt>
|
---|
| 2790 | <Defeated></Defeated>
|
---|
| 2791 | <OutOfAmmo></OutOfAmmo>
|
---|
| 2792 | <NoPath></NoPath>
|
---|
| 2793 | </Scripts>
|
---|
| 2794 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 2795 | <Job>
|
---|
| 2796 | <Type>None</Type>
|
---|
| 2797 | <PatrolPathId>0</PatrolPathId>
|
---|
| 2798 | </Job>
|
---|
| 2799 | <Behaviors>
|
---|
| 2800 | <CombatId>9</CombatId>
|
---|
| 2801 | <MeleeId>25</MeleeId>
|
---|
| 2802 | <NeutralId>0</NeutralId>
|
---|
| 2803 | </Behaviors>
|
---|
| 2804 | <Inventory>
|
---|
| 2805 | <Ammo>
|
---|
| 2806 | <Use>0</Use>
|
---|
| 2807 | <Drop>0</Drop>
|
---|
| 2808 | </Ammo>
|
---|
| 2809 | <EnergyCell>
|
---|
| 2810 | <Use>0</Use>
|
---|
| 2811 | <Drop>0</Drop>
|
---|
| 2812 | </EnergyCell>
|
---|
| 2813 | <Hypo>
|
---|
| 2814 | <Use>0</Use>
|
---|
| 2815 | <Drop>0</Drop>
|
---|
| 2816 | </Hypo>
|
---|
| 2817 | <Shield>
|
---|
| 2818 | <Use>0</Use>
|
---|
| 2819 | <Drop>0</Drop>
|
---|
| 2820 | </Shield>
|
---|
| 2821 | <Invisibility>
|
---|
| 2822 | <Use>0</Use>
|
---|
| 2823 | <Drop>0</Drop>
|
---|
| 2824 | </Invisibility>
|
---|
| 2825 | </Inventory>
|
---|
| 2826 | <Team>Syndicate</Team>
|
---|
| 2827 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 2828 | <Alert>
|
---|
| 2829 | <Initial>Combat</Initial>
|
---|
| 2830 | <Minimal>Low</Minimal>
|
---|
| 2831 | <JobStart>Low</JobStart>
|
---|
| 2832 | <Investigate>Low</Investigate>
|
---|
| 2833 | </Alert>
|
---|
| 2834 | <AlarmGroups>0</AlarmGroups>
|
---|
| 2835 | <Pursuit>
|
---|
| 2836 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 2837 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 2838 | <StrongSeen>Look</StrongSeen>
|
---|
| 2839 | <WeakSeen>Look</WeakSeen>
|
---|
| 2840 | <Lost>ReturnToJob</Lost>
|
---|
| 2841 | </Pursuit>
|
---|
| 2842 | </OSD>
|
---|
| 2843 | </CHAR>
|
---|
| 2844 | <CHAR Id="11316">
|
---|
| 2845 | <Header>
|
---|
| 2846 | <Flags></Flags>
|
---|
| 2847 | <Position>0 45 -260</Position>
|
---|
| 2848 | <Rotation>0 0 0</Rotation>
|
---|
| 2849 | </Header>
|
---|
| 2850 | <OSD>
|
---|
| 2851 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 2852 | <Class>super_ninja_1</Class>
|
---|
| 2853 | <Name>mukade</Name>
|
---|
| 2854 | <Weapon></Weapon>
|
---|
| 2855 | <Scripts>
|
---|
| 2856 | <Spawn></Spawn>
|
---|
| 2857 | <Die></Die>
|
---|
| 2858 | <Combat></Combat>
|
---|
| 2859 | <Alarm></Alarm>
|
---|
| 2860 | <Hurt></Hurt>
|
---|
| 2861 | <Defeated></Defeated>
|
---|
| 2862 | <OutOfAmmo></OutOfAmmo>
|
---|
| 2863 | <NoPath></NoPath>
|
---|
| 2864 | </Scripts>
|
---|
| 2865 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 2866 | <Job>
|
---|
| 2867 | <Type>None</Type>
|
---|
| 2868 | <PatrolPathId>0</PatrolPathId>
|
---|
| 2869 | </Job>
|
---|
| 2870 | <Behaviors>
|
---|
| 2871 | <CombatId>0</CombatId>
|
---|
| 2872 | <MeleeId>28</MeleeId>
|
---|
| 2873 | <NeutralId>0</NeutralId>
|
---|
| 2874 | </Behaviors>
|
---|
| 2875 | <Inventory>
|
---|
| 2876 | <Ammo>
|
---|
| 2877 | <Use>0</Use>
|
---|
| 2878 | <Drop>0</Drop>
|
---|
| 2879 | </Ammo>
|
---|
| 2880 | <EnergyCell>
|
---|
| 2881 | <Use>0</Use>
|
---|
| 2882 | <Drop>0</Drop>
|
---|
| 2883 | </EnergyCell>
|
---|
| 2884 | <Hypo>
|
---|
| 2885 | <Use>0</Use>
|
---|
| 2886 | <Drop>0</Drop>
|
---|
| 2887 | </Hypo>
|
---|
| 2888 | <Shield>
|
---|
| 2889 | <Use>0</Use>
|
---|
| 2890 | <Drop>0</Drop>
|
---|
| 2891 | </Shield>
|
---|
| 2892 | <Invisibility>
|
---|
| 2893 | <Use>0</Use>
|
---|
| 2894 | <Drop>0</Drop>
|
---|
| 2895 | </Invisibility>
|
---|
| 2896 | </Inventory>
|
---|
| 2897 | <Team>Syndicate</Team>
|
---|
| 2898 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 2899 | <Alert>
|
---|
| 2900 | <Initial>Combat</Initial>
|
---|
| 2901 | <Minimal>Low</Minimal>
|
---|
| 2902 | <JobStart>Low</JobStart>
|
---|
| 2903 | <Investigate>Medium</Investigate>
|
---|
| 2904 | </Alert>
|
---|
| 2905 | <AlarmGroups>0</AlarmGroups>
|
---|
| 2906 | <Pursuit>
|
---|
| 2907 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 2908 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 2909 | <StrongSeen>Look</StrongSeen>
|
---|
| 2910 | <WeakSeen>Look</WeakSeen>
|
---|
| 2911 | <Lost>ReturnToJob</Lost>
|
---|
| 2912 | </Pursuit>
|
---|
| 2913 | </OSD>
|
---|
| 2914 | </CHAR>
|
---|
| 2915 | <CHAR Id="8733">
|
---|
| 2916 | <Header>
|
---|
| 2917 | <Flags></Flags>
|
---|
| 2918 | <Position>260 45 0</Position>
|
---|
| 2919 | <Rotation>0 -90 0</Rotation>
|
---|
| 2920 | </Header>
|
---|
| 2921 | <OSD>
|
---|
| 2922 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 2923 | <Class>muro_generic</Class>
|
---|
| 2924 | <Name>muro</Name>
|
---|
| 2925 | <Weapon></Weapon>
|
---|
| 2926 | <Scripts>
|
---|
| 2927 | <Spawn></Spawn>
|
---|
| 2928 | <Die></Die>
|
---|
| 2929 | <Combat></Combat>
|
---|
| 2930 | <Alarm></Alarm>
|
---|
| 2931 | <Hurt></Hurt>
|
---|
| 2932 | <Defeated></Defeated>
|
---|
| 2933 | <OutOfAmmo></OutOfAmmo>
|
---|
| 2934 | <NoPath></NoPath>
|
---|
| 2935 | </Scripts>
|
---|
| 2936 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 2937 | <Job>
|
---|
| 2938 | <Type>None</Type>
|
---|
| 2939 | <PatrolPathId>0</PatrolPathId>
|
---|
| 2940 | </Job>
|
---|
| 2941 | <Behaviors>
|
---|
| 2942 | <CombatId>0</CombatId>
|
---|
| 2943 | <MeleeId>30</MeleeId>
|
---|
| 2944 | <NeutralId>0</NeutralId>
|
---|
| 2945 | </Behaviors>
|
---|
| 2946 | <Inventory>
|
---|
| 2947 | <Ammo>
|
---|
| 2948 | <Use>0</Use>
|
---|
| 2949 | <Drop>0</Drop>
|
---|
| 2950 | </Ammo>
|
---|
| 2951 | <EnergyCell>
|
---|
| 2952 | <Use>1</Use>
|
---|
| 2953 | <Drop>0</Drop>
|
---|
| 2954 | </EnergyCell>
|
---|
| 2955 | <Hypo>
|
---|
| 2956 | <Use>0</Use>
|
---|
| 2957 | <Drop>0</Drop>
|
---|
| 2958 | </Hypo>
|
---|
| 2959 | <Shield>
|
---|
| 2960 | <Use>0</Use>
|
---|
| 2961 | <Drop>0</Drop>
|
---|
| 2962 | </Shield>
|
---|
| 2963 | <Invisibility>
|
---|
| 2964 | <Use>0</Use>
|
---|
| 2965 | <Drop>0</Drop>
|
---|
| 2966 | </Invisibility>
|
---|
| 2967 | </Inventory>
|
---|
| 2968 | <Team>Syndicate</Team>
|
---|
| 2969 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 2970 | <Alert>
|
---|
| 2971 | <Initial>Low</Initial>
|
---|
| 2972 | <Minimal>Low</Minimal>
|
---|
| 2973 | <JobStart>Low</JobStart>
|
---|
| 2974 | <Investigate>Low</Investigate>
|
---|
| 2975 | </Alert>
|
---|
| 2976 | <AlarmGroups>0</AlarmGroups>
|
---|
| 2977 | <Pursuit>
|
---|
| 2978 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 2979 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 2980 | <StrongSeen>Look</StrongSeen>
|
---|
| 2981 | <WeakSeen>Look</WeakSeen>
|
---|
| 2982 | <Lost>ReturnToJob</Lost>
|
---|
| 2983 | </Pursuit>
|
---|
| 2984 | </OSD>
|
---|
| 2985 | </CHAR>
|
---|
| 2986 | <CHAR Id="8734">
|
---|
| 2987 | <Header>
|
---|
| 2988 | <Flags></Flags>
|
---|
| 2989 | <Position>260 45 0</Position>
|
---|
| 2990 | <Rotation>0 -90 0</Rotation>
|
---|
| 2991 | </Header>
|
---|
| 2992 | <OSD>
|
---|
| 2993 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 2994 | <Class>mutantmuro</Class>
|
---|
| 2995 | <Name>mutantmuro</Name>
|
---|
| 2996 | <Weapon></Weapon>
|
---|
| 2997 | <Scripts>
|
---|
| 2998 | <Spawn></Spawn>
|
---|
| 2999 | <Die></Die>
|
---|
| 3000 | <Combat></Combat>
|
---|
| 3001 | <Alarm></Alarm>
|
---|
| 3002 | <Hurt></Hurt>
|
---|
| 3003 | <Defeated></Defeated>
|
---|
| 3004 | <OutOfAmmo></OutOfAmmo>
|
---|
| 3005 | <NoPath></NoPath>
|
---|
| 3006 | </Scripts>
|
---|
| 3007 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 3008 | <Job>
|
---|
| 3009 | <Type>None</Type>
|
---|
| 3010 | <PatrolPathId>0</PatrolPathId>
|
---|
| 3011 | </Job>
|
---|
| 3012 | <Behaviors>
|
---|
| 3013 | <CombatId>13</CombatId>
|
---|
| 3014 | <MeleeId>31</MeleeId>
|
---|
| 3015 | <NeutralId>0</NeutralId>
|
---|
| 3016 | </Behaviors>
|
---|
| 3017 | <Inventory>
|
---|
| 3018 | <Ammo>
|
---|
| 3019 | <Use>0</Use>
|
---|
| 3020 | <Drop>0</Drop>
|
---|
| 3021 | </Ammo>
|
---|
| 3022 | <EnergyCell>
|
---|
| 3023 | <Use>1</Use>
|
---|
| 3024 | <Drop>0</Drop>
|
---|
| 3025 | </EnergyCell>
|
---|
| 3026 | <Hypo>
|
---|
| 3027 | <Use>0</Use>
|
---|
| 3028 | <Drop>2</Drop>
|
---|
| 3029 | </Hypo>
|
---|
| 3030 | <Shield>
|
---|
| 3031 | <Use>0</Use>
|
---|
| 3032 | <Drop>0</Drop>
|
---|
| 3033 | </Shield>
|
---|
| 3034 | <Invisibility>
|
---|
| 3035 | <Use>0</Use>
|
---|
| 3036 | <Drop>0</Drop>
|
---|
| 3037 | </Invisibility>
|
---|
| 3038 | </Inventory>
|
---|
| 3039 | <Team>Syndicate</Team>
|
---|
| 3040 | <AmmoPercentage>1</AmmoPercentage>
|
---|
| 3041 | <Alert>
|
---|
| 3042 | <Initial>Low</Initial>
|
---|
| 3043 | <Minimal>Low</Minimal>
|
---|
| 3044 | <JobStart>Low</JobStart>
|
---|
| 3045 | <Investigate>Low</Investigate>
|
---|
| 3046 | </Alert>
|
---|
| 3047 | <AlarmGroups>0</AlarmGroups>
|
---|
| 3048 | <Pursuit>
|
---|
| 3049 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 3050 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 3051 | <StrongSeen>Look</StrongSeen>
|
---|
| 3052 | <WeakSeen>Look</WeakSeen>
|
---|
| 3053 | <Lost>ReturnToJob</Lost>
|
---|
| 3054 | </Pursuit>
|
---|
| 3055 | </OSD>
|
---|
| 3056 | </CHAR>
|
---|
| 3057 | <CHAR Id="8216">
|
---|
| 3058 | <Header>
|
---|
| 3059 | <Flags>Locked</Flags>
|
---|
| 3060 | <Position>260 45 0</Position>
|
---|
| 3061 | <Rotation>0 270.9577 0</Rotation>
|
---|
| 3062 | </Header>
|
---|
| 3063 | <OSD>
|
---|
| 3064 | <Flags>NotInitiallyPresent</Flags>
|
---|
| 3065 | <Class>k3</Class>
|
---|
| 3066 | <Name>k3</Name>
|
---|
| 3067 | <Weapon></Weapon>
|
---|
| 3068 | <Scripts>
|
---|
| 3069 | <Spawn></Spawn>
|
---|
| 3070 | <Die></Die>
|
---|
| 3071 | <Combat></Combat>
|
---|
| 3072 | <Alarm></Alarm>
|
---|
| 3073 | <Hurt></Hurt>
|
---|
| 3074 | <Defeated></Defeated>
|
---|
| 3075 | <OutOfAmmo></OutOfAmmo>
|
---|
| 3076 | <NoPath></NoPath>
|
---|
| 3077 | </Scripts>
|
---|
| 3078 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 3079 | <Job>
|
---|
| 3080 | <Type>None</Type>
|
---|
| 3081 | <PatrolPathId>0</PatrolPathId>
|
---|
| 3082 | </Job>
|
---|
| 3083 | <Behaviors>
|
---|
| 3084 | <CombatId>0</CombatId>
|
---|
| 3085 | <MeleeId>22</MeleeId>
|
---|
| 3086 | <NeutralId>0</NeutralId>
|
---|
| 3087 | </Behaviors>
|
---|
| 3088 | <Inventory>
|
---|
| 3089 | <Ammo>
|
---|
| 3090 | <Use>1</Use>
|
---|
| 3091 | <Drop>0</Drop>
|
---|
| 3092 | </Ammo>
|
---|
| 3093 | <EnergyCell>
|
---|
| 3094 | <Use>0</Use>
|
---|
| 3095 | <Drop>0</Drop>
|
---|
| 3096 | </EnergyCell>
|
---|
| 3097 | <Hypo>
|
---|
| 3098 | <Use>1</Use>
|
---|
| 3099 | <Drop>0</Drop>
|
---|
| 3100 | </Hypo>
|
---|
| 3101 | <Shield>
|
---|
| 3102 | <Use>0</Use>
|
---|
| 3103 | <Drop>0</Drop>
|
---|
| 3104 | </Shield>
|
---|
| 3105 | <Invisibility>
|
---|
| 3106 | <Use>0</Use>
|
---|
| 3107 | <Drop>0</Drop>
|
---|
| 3108 | </Invisibility>
|
---|
| 3109 | </Inventory>
|
---|
| 3110 | <Team>Konoko</Team>
|
---|
| 3111 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 3112 | <Alert>
|
---|
| 3113 | <Initial>High</Initial>
|
---|
| 3114 | <Minimal>Lull</Minimal>
|
---|
| 3115 | <JobStart>Low</JobStart>
|
---|
| 3116 | <Investigate>Medium</Investigate>
|
---|
| 3117 | </Alert>
|
---|
| 3118 | <AlarmGroups>0</AlarmGroups>
|
---|
| 3119 | <Pursuit>
|
---|
| 3120 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 3121 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 3122 | <StrongSeen>Look</StrongSeen>
|
---|
| 3123 | <WeakSeen>Look</WeakSeen>
|
---|
| 3124 | <Lost>ReturnToJob</Lost>
|
---|
| 3125 | </Pursuit>
|
---|
| 3126 | </OSD>
|
---|
| 3127 | </CHAR>
|
---|
| 3128 | <CHAR Id="2990">
|
---|
| 3129 | <Header>
|
---|
| 3130 | <Flags></Flags>
|
---|
| 3131 | <Position>-260 45 0</Position>
|
---|
| 3132 | <Rotation>0 180 0</Rotation>
|
---|
| 3133 | </Header>
|
---|
| 3134 | <OSD>
|
---|
| 3135 | <Flags>NotInitiallyPresent</Flags>
|
---|
| 3136 | <Class>k4_A</Class>
|
---|
| 3137 | <Name>k4_a</Name>
|
---|
| 3138 | <Weapon></Weapon>
|
---|
| 3139 | <Scripts>
|
---|
| 3140 | <Spawn></Spawn>
|
---|
| 3141 | <Die></Die>
|
---|
| 3142 | <Combat></Combat>
|
---|
| 3143 | <Alarm></Alarm>
|
---|
| 3144 | <Hurt></Hurt>
|
---|
| 3145 | <Defeated></Defeated>
|
---|
| 3146 | <OutOfAmmo></OutOfAmmo>
|
---|
| 3147 | <NoPath></NoPath>
|
---|
| 3148 | </Scripts>
|
---|
| 3149 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 3150 | <Job>
|
---|
| 3151 | <Type>None</Type>
|
---|
| 3152 | <PatrolPathId>0</PatrolPathId>
|
---|
| 3153 | </Job>
|
---|
| 3154 | <Behaviors>
|
---|
| 3155 | <CombatId>0</CombatId>
|
---|
| 3156 | <MeleeId>22</MeleeId>
|
---|
| 3157 | <NeutralId>0</NeutralId>
|
---|
| 3158 | </Behaviors>
|
---|
| 3159 | <Inventory>
|
---|
| 3160 | <Ammo>
|
---|
| 3161 | <Use>0</Use>
|
---|
| 3162 | <Drop>0</Drop>
|
---|
| 3163 | </Ammo>
|
---|
| 3164 | <EnergyCell>
|
---|
| 3165 | <Use>0</Use>
|
---|
| 3166 | <Drop>0</Drop>
|
---|
| 3167 | </EnergyCell>
|
---|
| 3168 | <Hypo>
|
---|
| 3169 | <Use>0</Use>
|
---|
| 3170 | <Drop>0</Drop>
|
---|
| 3171 | </Hypo>
|
---|
| 3172 | <Shield>
|
---|
| 3173 | <Use>0</Use>
|
---|
| 3174 | <Drop>0</Drop>
|
---|
| 3175 | </Shield>
|
---|
| 3176 | <Invisibility>
|
---|
| 3177 | <Use>0</Use>
|
---|
| 3178 | <Drop>0</Drop>
|
---|
| 3179 | </Invisibility>
|
---|
| 3180 | </Inventory>
|
---|
| 3181 | <Team>Konoko</Team>
|
---|
| 3182 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 3183 | <Alert>
|
---|
| 3184 | <Initial>High</Initial>
|
---|
| 3185 | <Minimal>Lull</Minimal>
|
---|
| 3186 | <JobStart>Low</JobStart>
|
---|
| 3187 | <Investigate>Medium</Investigate>
|
---|
| 3188 | </Alert>
|
---|
| 3189 | <AlarmGroups>0</AlarmGroups>
|
---|
| 3190 | <Pursuit>
|
---|
| 3191 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 3192 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 3193 | <StrongSeen>Look</StrongSeen>
|
---|
| 3194 | <WeakSeen>Look</WeakSeen>
|
---|
| 3195 | <Lost>ReturnToJob</Lost>
|
---|
| 3196 | </Pursuit>
|
---|
| 3197 | </OSD>
|
---|
| 3198 | </CHAR>
|
---|
| 3199 | <CHAR Id="7617">
|
---|
| 3200 | <Header>
|
---|
| 3201 | <Flags></Flags>
|
---|
| 3202 | <Position>260 45 0</Position>
|
---|
| 3203 | <Rotation>0 288.6041 0</Rotation>
|
---|
| 3204 | </Header>
|
---|
| 3205 | <OSD>
|
---|
| 3206 | <Flags>NotInitiallyPresent</Flags>
|
---|
| 3207 | <Class>k4_F</Class>
|
---|
| 3208 | <Name>k4_f</Name>
|
---|
| 3209 | <Weapon></Weapon>
|
---|
| 3210 | <Scripts>
|
---|
| 3211 | <Spawn></Spawn>
|
---|
| 3212 | <Die></Die>
|
---|
| 3213 | <Combat></Combat>
|
---|
| 3214 | <Alarm></Alarm>
|
---|
| 3215 | <Hurt></Hurt>
|
---|
| 3216 | <Defeated></Defeated>
|
---|
| 3217 | <OutOfAmmo></OutOfAmmo>
|
---|
| 3218 | <NoPath></NoPath>
|
---|
| 3219 | </Scripts>
|
---|
| 3220 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 3221 | <Job>
|
---|
| 3222 | <Type>None</Type>
|
---|
| 3223 | <PatrolPathId>0</PatrolPathId>
|
---|
| 3224 | </Job>
|
---|
| 3225 | <Behaviors>
|
---|
| 3226 | <CombatId>0</CombatId>
|
---|
| 3227 | <MeleeId>22</MeleeId>
|
---|
| 3228 | <NeutralId>0</NeutralId>
|
---|
| 3229 | </Behaviors>
|
---|
| 3230 | <Inventory>
|
---|
| 3231 | <Ammo>
|
---|
| 3232 | <Use>0</Use>
|
---|
| 3233 | <Drop>0</Drop>
|
---|
| 3234 | </Ammo>
|
---|
| 3235 | <EnergyCell>
|
---|
| 3236 | <Use>0</Use>
|
---|
| 3237 | <Drop>0</Drop>
|
---|
| 3238 | </EnergyCell>
|
---|
| 3239 | <Hypo>
|
---|
| 3240 | <Use>0</Use>
|
---|
| 3241 | <Drop>0</Drop>
|
---|
| 3242 | </Hypo>
|
---|
| 3243 | <Shield>
|
---|
| 3244 | <Use>0</Use>
|
---|
| 3245 | <Drop>0</Drop>
|
---|
| 3246 | </Shield>
|
---|
| 3247 | <Invisibility>
|
---|
| 3248 | <Use>0</Use>
|
---|
| 3249 | <Drop>0</Drop>
|
---|
| 3250 | </Invisibility>
|
---|
| 3251 | </Inventory>
|
---|
| 3252 | <Team>Konoko</Team>
|
---|
| 3253 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 3254 | <Alert>
|
---|
| 3255 | <Initial>High</Initial>
|
---|
| 3256 | <Minimal>Lull</Minimal>
|
---|
| 3257 | <JobStart>Low</JobStart>
|
---|
| 3258 | <Investigate>Medium</Investigate>
|
---|
| 3259 | </Alert>
|
---|
| 3260 | <AlarmGroups>0</AlarmGroups>
|
---|
| 3261 | <Pursuit>
|
---|
| 3262 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 3263 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 3264 | <StrongSeen>Look</StrongSeen>
|
---|
| 3265 | <WeakSeen>Look</WeakSeen>
|
---|
| 3266 | <Lost>ReturnToJob</Lost>
|
---|
| 3267 | </Pursuit>
|
---|
| 3268 | </OSD>
|
---|
| 3269 | </CHAR>
|
---|
| 3270 | <CHAR Id="7617">
|
---|
| 3271 | <Header>
|
---|
| 3272 | <Flags></Flags>
|
---|
| 3273 | <Position>0 45 260</Position>
|
---|
| 3274 | <Rotation>0 288.6041 0</Rotation>
|
---|
| 3275 | </Header>
|
---|
| 3276 | <OSD>
|
---|
| 3277 | <Flags>NotInitiallyPresent</Flags>
|
---|
| 3278 | <Class>k4_G</Class>
|
---|
| 3279 | <Name>k4_g</Name>
|
---|
| 3280 | <Weapon></Weapon>
|
---|
| 3281 | <Scripts>
|
---|
| 3282 | <Spawn></Spawn>
|
---|
| 3283 | <Die></Die>
|
---|
| 3284 | <Combat></Combat>
|
---|
| 3285 | <Alarm></Alarm>
|
---|
| 3286 | <Hurt></Hurt>
|
---|
| 3287 | <Defeated></Defeated>
|
---|
| 3288 | <OutOfAmmo></OutOfAmmo>
|
---|
| 3289 | <NoPath></NoPath>
|
---|
| 3290 | </Scripts>
|
---|
| 3291 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 3292 | <Job>
|
---|
| 3293 | <Type>None</Type>
|
---|
| 3294 | <PatrolPathId>0</PatrolPathId>
|
---|
| 3295 | </Job>
|
---|
| 3296 | <Behaviors>
|
---|
| 3297 | <CombatId>0</CombatId>
|
---|
| 3298 | <MeleeId>22</MeleeId>
|
---|
| 3299 | <NeutralId>0</NeutralId>
|
---|
| 3300 | </Behaviors>
|
---|
| 3301 | <Inventory>
|
---|
| 3302 | <Ammo>
|
---|
| 3303 | <Use>0</Use>
|
---|
| 3304 | <Drop>0</Drop>
|
---|
| 3305 | </Ammo>
|
---|
| 3306 | <EnergyCell>
|
---|
| 3307 | <Use>0</Use>
|
---|
| 3308 | <Drop>0</Drop>
|
---|
| 3309 | </EnergyCell>
|
---|
| 3310 | <Hypo>
|
---|
| 3311 | <Use>0</Use>
|
---|
| 3312 | <Drop>0</Drop>
|
---|
| 3313 | </Hypo>
|
---|
| 3314 | <Shield>
|
---|
| 3315 | <Use>0</Use>
|
---|
| 3316 | <Drop>0</Drop>
|
---|
| 3317 | </Shield>
|
---|
| 3318 | <Invisibility>
|
---|
| 3319 | <Use>0</Use>
|
---|
| 3320 | <Drop>0</Drop>
|
---|
| 3321 | </Invisibility>
|
---|
| 3322 | </Inventory>
|
---|
| 3323 | <Team>Konoko</Team>
|
---|
| 3324 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 3325 | <Alert>
|
---|
| 3326 | <Initial>High</Initial>
|
---|
| 3327 | <Minimal>Lull</Minimal>
|
---|
| 3328 | <JobStart>Low</JobStart>
|
---|
| 3329 | <Investigate>Medium</Investigate>
|
---|
| 3330 | </Alert>
|
---|
| 3331 | <AlarmGroups>0</AlarmGroups>
|
---|
| 3332 | <Pursuit>
|
---|
| 3333 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 3334 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 3335 | <StrongSeen>Look</StrongSeen>
|
---|
| 3336 | <WeakSeen>Look</WeakSeen>
|
---|
| 3337 | <Lost>ReturnToJob</Lost>
|
---|
| 3338 | </Pursuit>
|
---|
| 3339 | </OSD>
|
---|
| 3340 | </CHAR>
|
---|
| 3341 | <CHAR Id="8328">
|
---|
| 3342 | <Header>
|
---|
| 3343 | <Flags></Flags>
|
---|
| 3344 | <Position>260 45 0</Position>
|
---|
| 3345 | <Rotation>0 172 0</Rotation>
|
---|
| 3346 | </Header>
|
---|
| 3347 | <OSD>
|
---|
| 3348 | <Flags>NotInitiallyPresent</Flags>
|
---|
| 3349 | <Class>k4_K</Class>
|
---|
| 3350 | <Name>k4_k</Name>
|
---|
| 3351 | <Weapon></Weapon>
|
---|
| 3352 | <Scripts>
|
---|
| 3353 | <Spawn></Spawn>
|
---|
| 3354 | <Die></Die>
|
---|
| 3355 | <Combat></Combat>
|
---|
| 3356 | <Alarm></Alarm>
|
---|
| 3357 | <Hurt></Hurt>
|
---|
| 3358 | <Defeated></Defeated>
|
---|
| 3359 | <OutOfAmmo></OutOfAmmo>
|
---|
| 3360 | <NoPath></NoPath>
|
---|
| 3361 | </Scripts>
|
---|
| 3362 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 3363 | <Job>
|
---|
| 3364 | <Type>None</Type>
|
---|
| 3365 | <PatrolPathId>0</PatrolPathId>
|
---|
| 3366 | </Job>
|
---|
| 3367 | <Behaviors>
|
---|
| 3368 | <CombatId>0</CombatId>
|
---|
| 3369 | <MeleeId>22</MeleeId>
|
---|
| 3370 | <NeutralId>0</NeutralId>
|
---|
| 3371 | </Behaviors>
|
---|
| 3372 | <Inventory>
|
---|
| 3373 | <Ammo>
|
---|
| 3374 | <Use>0</Use>
|
---|
| 3375 | <Drop>0</Drop>
|
---|
| 3376 | </Ammo>
|
---|
| 3377 | <EnergyCell>
|
---|
| 3378 | <Use>0</Use>
|
---|
| 3379 | <Drop>0</Drop>
|
---|
| 3380 | </EnergyCell>
|
---|
| 3381 | <Hypo>
|
---|
| 3382 | <Use>0</Use>
|
---|
| 3383 | <Drop>0</Drop>
|
---|
| 3384 | </Hypo>
|
---|
| 3385 | <Shield>
|
---|
| 3386 | <Use>0</Use>
|
---|
| 3387 | <Drop>0</Drop>
|
---|
| 3388 | </Shield>
|
---|
| 3389 | <Invisibility>
|
---|
| 3390 | <Use>0</Use>
|
---|
| 3391 | <Drop>0</Drop>
|
---|
| 3392 | </Invisibility>
|
---|
| 3393 | </Inventory>
|
---|
| 3394 | <Team>Konoko</Team>
|
---|
| 3395 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 3396 | <Alert>
|
---|
| 3397 | <Initial>High</Initial>
|
---|
| 3398 | <Minimal>Lull</Minimal>
|
---|
| 3399 | <JobStart>Low</JobStart>
|
---|
| 3400 | <Investigate>Medium</Investigate>
|
---|
| 3401 | </Alert>
|
---|
| 3402 | <AlarmGroups>0</AlarmGroups>
|
---|
| 3403 | <Pursuit>
|
---|
| 3404 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 3405 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 3406 | <StrongSeen>Look</StrongSeen>
|
---|
| 3407 | <WeakSeen>Look</WeakSeen>
|
---|
| 3408 | <Lost>ReturnToJob</Lost>
|
---|
| 3409 | </Pursuit>
|
---|
| 3410 | </OSD>
|
---|
| 3411 | </CHAR>
|
---|
| 3412 | <CHAR Id="3873">
|
---|
| 3413 | <Header>
|
---|
| 3414 | <Flags></Flags>
|
---|
| 3415 | <Position>0 45 -260</Position>
|
---|
| 3416 | <Rotation>0 184.0861 0</Rotation>
|
---|
| 3417 | </Header>
|
---|
| 3418 | <OSD>
|
---|
| 3419 | <Flags>NotInitiallyPresent</Flags>
|
---|
| 3420 | <Class>k4_L</Class>
|
---|
| 3421 | <Name>k4_l</Name>
|
---|
| 3422 | <Weapon></Weapon>
|
---|
| 3423 | <Scripts>
|
---|
| 3424 | <Spawn></Spawn>
|
---|
| 3425 | <Die></Die>
|
---|
| 3426 | <Combat></Combat>
|
---|
| 3427 | <Alarm></Alarm>
|
---|
| 3428 | <Hurt></Hurt>
|
---|
| 3429 | <Defeated></Defeated>
|
---|
| 3430 | <OutOfAmmo></OutOfAmmo>
|
---|
| 3431 | <NoPath></NoPath>
|
---|
| 3432 | </Scripts>
|
---|
| 3433 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 3434 | <Job>
|
---|
| 3435 | <Type>None</Type>
|
---|
| 3436 | <PatrolPathId>0</PatrolPathId>
|
---|
| 3437 | </Job>
|
---|
| 3438 | <Behaviors>
|
---|
| 3439 | <CombatId>0</CombatId>
|
---|
| 3440 | <MeleeId>22</MeleeId>
|
---|
| 3441 | <NeutralId>0</NeutralId>
|
---|
| 3442 | </Behaviors>
|
---|
| 3443 | <Inventory>
|
---|
| 3444 | <Ammo>
|
---|
| 3445 | <Use>0</Use>
|
---|
| 3446 | <Drop>0</Drop>
|
---|
| 3447 | </Ammo>
|
---|
| 3448 | <EnergyCell>
|
---|
| 3449 | <Use>0</Use>
|
---|
| 3450 | <Drop>0</Drop>
|
---|
| 3451 | </EnergyCell>
|
---|
| 3452 | <Hypo>
|
---|
| 3453 | <Use>0</Use>
|
---|
| 3454 | <Drop>0</Drop>
|
---|
| 3455 | </Hypo>
|
---|
| 3456 | <Shield>
|
---|
| 3457 | <Use>0</Use>
|
---|
| 3458 | <Drop>0</Drop>
|
---|
| 3459 | </Shield>
|
---|
| 3460 | <Invisibility>
|
---|
| 3461 | <Use>0</Use>
|
---|
| 3462 | <Drop>0</Drop>
|
---|
| 3463 | </Invisibility>
|
---|
| 3464 | </Inventory>
|
---|
| 3465 | <Team>Konoko</Team>
|
---|
| 3466 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 3467 | <Alert>
|
---|
| 3468 | <Initial>High</Initial>
|
---|
| 3469 | <Minimal>Lull</Minimal>
|
---|
| 3470 | <JobStart>Low</JobStart>
|
---|
| 3471 | <Investigate>Medium</Investigate>
|
---|
| 3472 | </Alert>
|
---|
| 3473 | <AlarmGroups>0</AlarmGroups>
|
---|
| 3474 | <Pursuit>
|
---|
| 3475 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 3476 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 3477 | <StrongSeen>Look</StrongSeen>
|
---|
| 3478 | <WeakSeen>Look</WeakSeen>
|
---|
| 3479 | <Lost>ReturnToJob</Lost>
|
---|
| 3480 | </Pursuit>
|
---|
| 3481 | </OSD>
|
---|
| 3482 | </CHAR>
|
---|
| 3483 | <CHAR Id="5608">
|
---|
| 3484 | <Header>
|
---|
| 3485 | <Flags></Flags>
|
---|
| 3486 | <Position>-260 45 0</Position>
|
---|
| 3487 | <Rotation>0 90 0</Rotation>
|
---|
| 3488 | </Header>
|
---|
| 3489 | <OSD>
|
---|
| 3490 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 3491 | <Class>ninjabot</Class>
|
---|
| 3492 | <Name>bot</Name>
|
---|
| 3493 | <Weapon></Weapon>
|
---|
| 3494 | <Scripts>
|
---|
| 3495 | <Spawn></Spawn>
|
---|
| 3496 | <Die></Die>
|
---|
| 3497 | <Combat></Combat>
|
---|
| 3498 | <Alarm></Alarm>
|
---|
| 3499 | <Hurt></Hurt>
|
---|
| 3500 | <Defeated></Defeated>
|
---|
| 3501 | <OutOfAmmo></OutOfAmmo>
|
---|
| 3502 | <NoPath></NoPath>
|
---|
| 3503 | </Scripts>
|
---|
| 3504 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 3505 | <Job>
|
---|
| 3506 | <Type>None</Type>
|
---|
| 3507 | <PatrolPathId>0</PatrolPathId>
|
---|
| 3508 | </Job>
|
---|
| 3509 | <Behaviors>
|
---|
| 3510 | <CombatId>208</CombatId>
|
---|
| 3511 | <MeleeId>9</MeleeId>
|
---|
| 3512 | <NeutralId>0</NeutralId>
|
---|
| 3513 | </Behaviors>
|
---|
| 3514 | <Inventory>
|
---|
| 3515 | <Ammo>
|
---|
| 3516 | <Use>0</Use>
|
---|
| 3517 | <Drop>0</Drop>
|
---|
| 3518 | </Ammo>
|
---|
| 3519 | <EnergyCell>
|
---|
| 3520 | <Use>0</Use>
|
---|
| 3521 | <Drop>0</Drop>
|
---|
| 3522 | </EnergyCell>
|
---|
| 3523 | <Hypo>
|
---|
| 3524 | <Use>0</Use>
|
---|
| 3525 | <Drop>0</Drop>
|
---|
| 3526 | </Hypo>
|
---|
| 3527 | <Shield>
|
---|
| 3528 | <Use>0</Use>
|
---|
| 3529 | <Drop>0</Drop>
|
---|
| 3530 | </Shield>
|
---|
| 3531 | <Invisibility>
|
---|
| 3532 | <Use>0</Use>
|
---|
| 3533 | <Drop>0</Drop>
|
---|
| 3534 | </Invisibility>
|
---|
| 3535 | </Inventory>
|
---|
| 3536 | <Team>TCTF</Team>
|
---|
| 3537 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 3538 | <Alert>
|
---|
| 3539 | <Initial>Low</Initial>
|
---|
| 3540 | <Minimal>Lull</Minimal>
|
---|
| 3541 | <JobStart>Low</JobStart>
|
---|
| 3542 | <Investigate>Medium</Investigate>
|
---|
| 3543 | </Alert>
|
---|
| 3544 | <AlarmGroups>8</AlarmGroups>
|
---|
| 3545 | <Pursuit>
|
---|
| 3546 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 3547 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 3548 | <StrongSeen>Look</StrongSeen>
|
---|
| 3549 | <WeakSeen>Look</WeakSeen>
|
---|
| 3550 | <Lost>ReturnToJob</Lost>
|
---|
| 3551 | </Pursuit>
|
---|
| 3552 | </OSD>
|
---|
| 3553 | </CHAR>
|
---|
| 3554 | <CHAR Id="99931">
|
---|
| 3555 | <Header>
|
---|
| 3556 | <Flags></Flags>
|
---|
| 3557 | <Position>0 45 -260</Position>
|
---|
| 3558 | <Rotation>0 0 0</Rotation>
|
---|
| 3559 | </Header>
|
---|
| 3560 | <OSD>
|
---|
| 3561 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 3562 | <Class>SH_fighter</Class>
|
---|
| 3563 | <Name>shin</Name>
|
---|
| 3564 | <Weapon></Weapon>
|
---|
| 3565 | <Scripts>
|
---|
| 3566 | <Spawn></Spawn>
|
---|
| 3567 | <Die></Die>
|
---|
| 3568 | <Combat></Combat>
|
---|
| 3569 | <Alarm></Alarm>
|
---|
| 3570 | <Hurt></Hurt>
|
---|
| 3571 | <Defeated></Defeated>
|
---|
| 3572 | <OutOfAmmo></OutOfAmmo>
|
---|
| 3573 | <NoPath></NoPath>
|
---|
| 3574 | </Scripts>
|
---|
| 3575 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 3576 | <Job>
|
---|
| 3577 | <Type>None</Type>
|
---|
| 3578 | <PatrolPathId>0</PatrolPathId>
|
---|
| 3579 | </Job>
|
---|
| 3580 | <Behaviors>
|
---|
| 3581 | <CombatId>0</CombatId>
|
---|
| 3582 | <MeleeId>22</MeleeId>
|
---|
| 3583 | <NeutralId>0</NeutralId>
|
---|
| 3584 | </Behaviors>
|
---|
| 3585 | <Inventory>
|
---|
| 3586 | <Ammo>
|
---|
| 3587 | <Use>0</Use>
|
---|
| 3588 | <Drop>0</Drop>
|
---|
| 3589 | </Ammo>
|
---|
| 3590 | <EnergyCell>
|
---|
| 3591 | <Use>0</Use>
|
---|
| 3592 | <Drop>0</Drop>
|
---|
| 3593 | </EnergyCell>
|
---|
| 3594 | <Hypo>
|
---|
| 3595 | <Use>0</Use>
|
---|
| 3596 | <Drop>0</Drop>
|
---|
| 3597 | </Hypo>
|
---|
| 3598 | <Shield>
|
---|
| 3599 | <Use>0</Use>
|
---|
| 3600 | <Drop>0</Drop>
|
---|
| 3601 | </Shield>
|
---|
| 3602 | <Invisibility>
|
---|
| 3603 | <Use>0</Use>
|
---|
| 3604 | <Drop>0</Drop>
|
---|
| 3605 | </Invisibility>
|
---|
| 3606 | </Inventory>
|
---|
| 3607 | <Team>SecurityGuard</Team>
|
---|
| 3608 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 3609 | <Alert>
|
---|
| 3610 | <Initial>Low</Initial>
|
---|
| 3611 | <Minimal>Low</Minimal>
|
---|
| 3612 | <JobStart>Low</JobStart>
|
---|
| 3613 | <Investigate>Medium</Investigate>
|
---|
| 3614 | </Alert>
|
---|
| 3615 | <AlarmGroups>0</AlarmGroups>
|
---|
| 3616 | <Pursuit>
|
---|
| 3617 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 3618 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 3619 | <StrongSeen>Look</StrongSeen>
|
---|
| 3620 | <WeakSeen>Look</WeakSeen>
|
---|
| 3621 | <Lost>ReturnToJob</Lost>
|
---|
| 3622 | </Pursuit>
|
---|
| 3623 | </OSD>
|
---|
| 3624 | </CHAR>
|
---|
| 3625 | <CHAR Id="9061">
|
---|
| 3626 | <Header>
|
---|
| 3627 | <Flags>Locked</Flags>
|
---|
| 3628 | <Position>260 45 0</Position>
|
---|
| 3629 | <Rotation>0 -90 0</Rotation>
|
---|
| 3630 | </Header>
|
---|
| 3631 | <OSD>
|
---|
| 3632 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 3633 | <Class>mad_bomber</Class>
|
---|
| 3634 | <Name>bomber</Name>
|
---|
| 3635 | <Weapon>none</Weapon>
|
---|
| 3636 | <Scripts>
|
---|
| 3637 | <Spawn></Spawn>
|
---|
| 3638 | <Die></Die>
|
---|
| 3639 | <Combat></Combat>
|
---|
| 3640 | <Alarm></Alarm>
|
---|
| 3641 | <Hurt></Hurt>
|
---|
| 3642 | <Defeated></Defeated>
|
---|
| 3643 | <OutOfAmmo></OutOfAmmo>
|
---|
| 3644 | <NoPath></NoPath>
|
---|
| 3645 | </Scripts>
|
---|
| 3646 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 3647 | <Job>
|
---|
| 3648 | <Type>Patrol</Type>
|
---|
| 3649 | <PatrolPathId>51</PatrolPathId>
|
---|
| 3650 | </Job>
|
---|
| 3651 | <Behaviors>
|
---|
| 3652 | <CombatId>6</CombatId>
|
---|
| 3653 | <MeleeId>17</MeleeId>
|
---|
| 3654 | <NeutralId>0</NeutralId>
|
---|
| 3655 | </Behaviors>
|
---|
| 3656 | <Inventory>
|
---|
| 3657 | <Ammo>
|
---|
| 3658 | <Use>0</Use>
|
---|
| 3659 | <Drop>0</Drop>
|
---|
| 3660 | </Ammo>
|
---|
| 3661 | <EnergyCell>
|
---|
| 3662 | <Use>0</Use>
|
---|
| 3663 | <Drop>0</Drop>
|
---|
| 3664 | </EnergyCell>
|
---|
| 3665 | <Hypo>
|
---|
| 3666 | <Use>0</Use>
|
---|
| 3667 | <Drop>0</Drop>
|
---|
| 3668 | </Hypo>
|
---|
| 3669 | <Shield>
|
---|
| 3670 | <Use>0</Use>
|
---|
| 3671 | <Drop>0</Drop>
|
---|
| 3672 | </Shield>
|
---|
| 3673 | <Invisibility>
|
---|
| 3674 | <Use>0</Use>
|
---|
| 3675 | <Drop>0</Drop>
|
---|
| 3676 | </Invisibility>
|
---|
| 3677 | </Inventory>
|
---|
| 3678 | <Team>Syndicate</Team>
|
---|
| 3679 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 3680 | <Alert>
|
---|
| 3681 | <Initial>High</Initial>
|
---|
| 3682 | <Minimal>High</Minimal>
|
---|
| 3683 | <JobStart>High</JobStart>
|
---|
| 3684 | <Investigate>Medium</Investigate>
|
---|
| 3685 | </Alert>
|
---|
| 3686 | <AlarmGroups>0</AlarmGroups>
|
---|
| 3687 | <Pursuit>
|
---|
| 3688 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 3689 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 3690 | <StrongSeen>Look</StrongSeen>
|
---|
| 3691 | <WeakSeen>Look</WeakSeen>
|
---|
| 3692 | <Lost>ReturnToJob</Lost>
|
---|
| 3693 | </Pursuit>
|
---|
| 3694 | </OSD>
|
---|
| 3695 | </CHAR>
|
---|
| 3696 | <CHAR Id="8175">
|
---|
| 3697 | <Header>
|
---|
| 3698 | <Flags></Flags>
|
---|
| 3699 | <Position>0 45 260</Position>
|
---|
| 3700 | <Rotation>0 180 0</Rotation>
|
---|
| 3701 | </Header>
|
---|
| 3702 | <OSD>
|
---|
| 3703 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 3704 | <Class>White_Chief</Class>
|
---|
| 3705 | <Name>whitechief</Name>
|
---|
| 3706 | <Weapon></Weapon>
|
---|
| 3707 | <Scripts>
|
---|
| 3708 | <Spawn></Spawn>
|
---|
| 3709 | <Die></Die>
|
---|
| 3710 | <Combat></Combat>
|
---|
| 3711 | <Alarm></Alarm>
|
---|
| 3712 | <Hurt></Hurt>
|
---|
| 3713 | <Defeated></Defeated>
|
---|
| 3714 | <OutOfAmmo></OutOfAmmo>
|
---|
| 3715 | <NoPath></NoPath>
|
---|
| 3716 | </Scripts>
|
---|
| 3717 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 3718 | <Job>
|
---|
| 3719 | <Type>None</Type>
|
---|
| 3720 | <PatrolPathId>0</PatrolPathId>
|
---|
| 3721 | </Job>
|
---|
| 3722 | <Behaviors>
|
---|
| 3723 | <CombatId>0</CombatId>
|
---|
| 3724 | <MeleeId>13</MeleeId>
|
---|
| 3725 | <NeutralId>0</NeutralId>
|
---|
| 3726 | </Behaviors>
|
---|
| 3727 | <Inventory>
|
---|
| 3728 | <Ammo>
|
---|
| 3729 | <Use>0</Use>
|
---|
| 3730 | <Drop>0</Drop>
|
---|
| 3731 | </Ammo>
|
---|
| 3732 | <EnergyCell>
|
---|
| 3733 | <Use>0</Use>
|
---|
| 3734 | <Drop>0</Drop>
|
---|
| 3735 | </EnergyCell>
|
---|
| 3736 | <Hypo>
|
---|
| 3737 | <Use>0</Use>
|
---|
| 3738 | <Drop>0</Drop>
|
---|
| 3739 | </Hypo>
|
---|
| 3740 | <Shield>
|
---|
| 3741 | <Use>0</Use>
|
---|
| 3742 | <Drop>0</Drop>
|
---|
| 3743 | </Shield>
|
---|
| 3744 | <Invisibility>
|
---|
| 3745 | <Use>0</Use>
|
---|
| 3746 | <Drop>0</Drop>
|
---|
| 3747 | </Invisibility>
|
---|
| 3748 | </Inventory>
|
---|
| 3749 | <Team>SecurityGuard</Team>
|
---|
| 3750 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 3751 | <Alert>
|
---|
| 3752 | <Initial>Low</Initial>
|
---|
| 3753 | <Minimal>Low</Minimal>
|
---|
| 3754 | <JobStart>Low</JobStart>
|
---|
| 3755 | <Investigate>Medium</Investigate>
|
---|
| 3756 | </Alert>
|
---|
| 3757 | <AlarmGroups>0</AlarmGroups>
|
---|
| 3758 | <Pursuit>
|
---|
| 3759 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 3760 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 3761 | <StrongSeen>Look</StrongSeen>
|
---|
| 3762 | <WeakSeen>Look</WeakSeen>
|
---|
| 3763 | <Lost>ReturnToJob</Lost>
|
---|
| 3764 | </Pursuit>
|
---|
| 3765 | </OSD>
|
---|
| 3766 | </CHAR>
|
---|
| 3767 | <CHAR Id="8176">
|
---|
| 3768 | <Header>
|
---|
| 3769 | <Flags></Flags>
|
---|
| 3770 | <Position>-260 45 0</Position>
|
---|
| 3771 | <Rotation>0 90 0</Rotation>
|
---|
| 3772 | </Header>
|
---|
| 3773 | <OSD>
|
---|
| 3774 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 3775 | <Class>Black_Chief</Class>
|
---|
| 3776 | <Name>blackchief</Name>
|
---|
| 3777 | <Weapon></Weapon>
|
---|
| 3778 | <Scripts>
|
---|
| 3779 | <Spawn></Spawn>
|
---|
| 3780 | <Die></Die>
|
---|
| 3781 | <Combat></Combat>
|
---|
| 3782 | <Alarm></Alarm>
|
---|
| 3783 | <Hurt></Hurt>
|
---|
| 3784 | <Defeated></Defeated>
|
---|
| 3785 | <OutOfAmmo></OutOfAmmo>
|
---|
| 3786 | <NoPath></NoPath>
|
---|
| 3787 | </Scripts>
|
---|
| 3788 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 3789 | <Job>
|
---|
| 3790 | <Type>None</Type>
|
---|
| 3791 | <PatrolPathId>0</PatrolPathId>
|
---|
| 3792 | </Job>
|
---|
| 3793 | <Behaviors>
|
---|
| 3794 | <CombatId>0</CombatId>
|
---|
| 3795 | <MeleeId>12</MeleeId>
|
---|
| 3796 | <NeutralId>0</NeutralId>
|
---|
| 3797 | </Behaviors>
|
---|
| 3798 | <Inventory>
|
---|
| 3799 | <Ammo>
|
---|
| 3800 | <Use>0</Use>
|
---|
| 3801 | <Drop>0</Drop>
|
---|
| 3802 | </Ammo>
|
---|
| 3803 | <EnergyCell>
|
---|
| 3804 | <Use>0</Use>
|
---|
| 3805 | <Drop>0</Drop>
|
---|
| 3806 | </EnergyCell>
|
---|
| 3807 | <Hypo>
|
---|
| 3808 | <Use>0</Use>
|
---|
| 3809 | <Drop>0</Drop>
|
---|
| 3810 | </Hypo>
|
---|
| 3811 | <Shield>
|
---|
| 3812 | <Use>0</Use>
|
---|
| 3813 | <Drop>0</Drop>
|
---|
| 3814 | </Shield>
|
---|
| 3815 | <Invisibility>
|
---|
| 3816 | <Use>0</Use>
|
---|
| 3817 | <Drop>0</Drop>
|
---|
| 3818 | </Invisibility>
|
---|
| 3819 | </Inventory>
|
---|
| 3820 | <Team>SecurityGuard</Team>
|
---|
| 3821 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 3822 | <Alert>
|
---|
| 3823 | <Initial>Low</Initial>
|
---|
| 3824 | <Minimal>Low</Minimal>
|
---|
| 3825 | <JobStart>Low</JobStart>
|
---|
| 3826 | <Investigate>Medium</Investigate>
|
---|
| 3827 | </Alert>
|
---|
| 3828 | <AlarmGroups>0</AlarmGroups>
|
---|
| 3829 | <Pursuit>
|
---|
| 3830 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 3831 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 3832 | <StrongSeen>Look</StrongSeen>
|
---|
| 3833 | <WeakSeen>Look</WeakSeen>
|
---|
| 3834 | <Lost>ReturnToJob</Lost>
|
---|
| 3835 | </Pursuit>
|
---|
| 3836 | </OSD>
|
---|
| 3837 | </CHAR>
|
---|
| 3838 | <CHAR Id="818">
|
---|
| 3839 | <Header>
|
---|
| 3840 | <Flags></Flags>
|
---|
| 3841 | <Position>0 45 -260</Position>
|
---|
| 3842 | <Rotation>0 0 0</Rotation>
|
---|
| 3843 | </Header>
|
---|
| 3844 | <OSD>
|
---|
| 3845 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 3846 | <Class>grey_fury</Class>
|
---|
| 3847 | <Name>greyfury</Name>
|
---|
| 3848 | <Weapon></Weapon>
|
---|
| 3849 | <Scripts>
|
---|
| 3850 | <Spawn></Spawn>
|
---|
| 3851 | <Die></Die>
|
---|
| 3852 | <Combat></Combat>
|
---|
| 3853 | <Alarm></Alarm>
|
---|
| 3854 | <Hurt></Hurt>
|
---|
| 3855 | <Defeated></Defeated>
|
---|
| 3856 | <OutOfAmmo></OutOfAmmo>
|
---|
| 3857 | <NoPath></NoPath>
|
---|
| 3858 | </Scripts>
|
---|
| 3859 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 3860 | <Job>
|
---|
| 3861 | <Type>None</Type>
|
---|
| 3862 | <PatrolPathId>0</PatrolPathId>
|
---|
| 3863 | </Job>
|
---|
| 3864 | <Behaviors>
|
---|
| 3865 | <CombatId>9</CombatId>
|
---|
| 3866 | <MeleeId>24</MeleeId>
|
---|
| 3867 | <NeutralId>0</NeutralId>
|
---|
| 3868 | </Behaviors>
|
---|
| 3869 | <Inventory>
|
---|
| 3870 | <Ammo>
|
---|
| 3871 | <Use>0</Use>
|
---|
| 3872 | <Drop>0</Drop>
|
---|
| 3873 | </Ammo>
|
---|
| 3874 | <EnergyCell>
|
---|
| 3875 | <Use>0</Use>
|
---|
| 3876 | <Drop>0</Drop>
|
---|
| 3877 | </EnergyCell>
|
---|
| 3878 | <Hypo>
|
---|
| 3879 | <Use>0</Use>
|
---|
| 3880 | <Drop>0</Drop>
|
---|
| 3881 | </Hypo>
|
---|
| 3882 | <Shield>
|
---|
| 3883 | <Use>0</Use>
|
---|
| 3884 | <Drop>0</Drop>
|
---|
| 3885 | </Shield>
|
---|
| 3886 | <Invisibility>
|
---|
| 3887 | <Use>0</Use>
|
---|
| 3888 | <Drop>0</Drop>
|
---|
| 3889 | </Invisibility>
|
---|
| 3890 | </Inventory>
|
---|
| 3891 | <Team>Syndicate</Team>
|
---|
| 3892 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 3893 | <Alert>
|
---|
| 3894 | <Initial>Combat</Initial>
|
---|
| 3895 | <Minimal>Low</Minimal>
|
---|
| 3896 | <JobStart>Low</JobStart>
|
---|
| 3897 | <Investigate>Medium</Investigate>
|
---|
| 3898 | </Alert>
|
---|
| 3899 | <AlarmGroups>0</AlarmGroups>
|
---|
| 3900 | <Pursuit>
|
---|
| 3901 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 3902 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 3903 | <StrongSeen>Look</StrongSeen>
|
---|
| 3904 | <WeakSeen>Look</WeakSeen>
|
---|
| 3905 | <Lost>ReturnToJob</Lost>
|
---|
| 3906 | </Pursuit>
|
---|
| 3907 | </OSD>
|
---|
| 3908 | </CHAR>
|
---|
| 3909 | <CHAR Id="8160">
|
---|
| 3910 | <Header>
|
---|
| 3911 | <Flags></Flags>
|
---|
| 3912 | <Position>260 45 0</Position>
|
---|
| 3913 | <Rotation>0 -90 0</Rotation>
|
---|
| 3914 | </Header>
|
---|
| 3915 | <OSD>
|
---|
| 3916 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 3917 | <Class>bgi_agent1</Class>
|
---|
| 3918 | <Name>agent</Name>
|
---|
| 3919 | <Weapon></Weapon>
|
---|
| 3920 | <Scripts>
|
---|
| 3921 | <Spawn></Spawn>
|
---|
| 3922 | <Die></Die>
|
---|
| 3923 | <Combat></Combat>
|
---|
| 3924 | <Alarm></Alarm>
|
---|
| 3925 | <Hurt></Hurt>
|
---|
| 3926 | <Defeated></Defeated>
|
---|
| 3927 | <OutOfAmmo></OutOfAmmo>
|
---|
| 3928 | <NoPath></NoPath>
|
---|
| 3929 | </Scripts>
|
---|
| 3930 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 3931 | <Job>
|
---|
| 3932 | <Type>None</Type>
|
---|
| 3933 | <PatrolPathId>0</PatrolPathId>
|
---|
| 3934 | </Job>
|
---|
| 3935 | <Behaviors>
|
---|
| 3936 | <CombatId>0</CombatId>
|
---|
| 3937 | <MeleeId>22</MeleeId>
|
---|
| 3938 | <NeutralId>0</NeutralId>
|
---|
| 3939 | </Behaviors>
|
---|
| 3940 | <Inventory>
|
---|
| 3941 | <Ammo>
|
---|
| 3942 | <Use>0</Use>
|
---|
| 3943 | <Drop>0</Drop>
|
---|
| 3944 | </Ammo>
|
---|
| 3945 | <EnergyCell>
|
---|
| 3946 | <Use>0</Use>
|
---|
| 3947 | <Drop>0</Drop>
|
---|
| 3948 | </EnergyCell>
|
---|
| 3949 | <Hypo>
|
---|
| 3950 | <Use>0</Use>
|
---|
| 3951 | <Drop>0</Drop>
|
---|
| 3952 | </Hypo>
|
---|
| 3953 | <Shield>
|
---|
| 3954 | <Use>0</Use>
|
---|
| 3955 | <Drop>0</Drop>
|
---|
| 3956 | </Shield>
|
---|
| 3957 | <Invisibility>
|
---|
| 3958 | <Use>0</Use>
|
---|
| 3959 | <Drop>0</Drop>
|
---|
| 3960 | </Invisibility>
|
---|
| 3961 | </Inventory>
|
---|
| 3962 | <Team>SecurityGuard</Team>
|
---|
| 3963 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 3964 | <Alert>
|
---|
| 3965 | <Initial>Low</Initial>
|
---|
| 3966 | <Minimal>Low</Minimal>
|
---|
| 3967 | <JobStart>Low</JobStart>
|
---|
| 3968 | <Investigate>Medium</Investigate>
|
---|
| 3969 | </Alert>
|
---|
| 3970 | <AlarmGroups>0</AlarmGroups>
|
---|
| 3971 | <Pursuit>
|
---|
| 3972 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 3973 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 3974 | <StrongSeen>Look</StrongSeen>
|
---|
| 3975 | <WeakSeen>Look</WeakSeen>
|
---|
| 3976 | <Lost>ReturnToJob</Lost>
|
---|
| 3977 | </Pursuit>
|
---|
| 3978 | </OSD>
|
---|
| 3979 | </CHAR>
|
---|
| 3980 | <CHAR Id="8243">
|
---|
| 3981 | <Header>
|
---|
| 3982 | <Flags></Flags>
|
---|
| 3983 | <Position>0 45 260</Position>
|
---|
| 3984 | <Rotation>0 180 0</Rotation>
|
---|
| 3985 | </Header>
|
---|
| 3986 | <OSD>
|
---|
| 3987 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 3988 | <Class>generic_female_1</Class>
|
---|
| 3989 | <Name>girl</Name>
|
---|
| 3990 | <Weapon></Weapon>
|
---|
| 3991 | <Scripts>
|
---|
| 3992 | <Spawn></Spawn>
|
---|
| 3993 | <Die></Die>
|
---|
| 3994 | <Combat></Combat>
|
---|
| 3995 | <Alarm></Alarm>
|
---|
| 3996 | <Hurt></Hurt>
|
---|
| 3997 | <Defeated></Defeated>
|
---|
| 3998 | <OutOfAmmo></OutOfAmmo>
|
---|
| 3999 | <NoPath></NoPath>
|
---|
| 4000 | </Scripts>
|
---|
| 4001 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 4002 | <Job>
|
---|
| 4003 | <Type>None</Type>
|
---|
| 4004 | <PatrolPathId>0</PatrolPathId>
|
---|
| 4005 | </Job>
|
---|
| 4006 | <Behaviors>
|
---|
| 4007 | <CombatId>0</CombatId>
|
---|
| 4008 | <MeleeId>1</MeleeId>
|
---|
| 4009 | <NeutralId>0</NeutralId>
|
---|
| 4010 | </Behaviors>
|
---|
| 4011 | <Inventory>
|
---|
| 4012 | <Ammo>
|
---|
| 4013 | <Use>0</Use>
|
---|
| 4014 | <Drop>0</Drop>
|
---|
| 4015 | </Ammo>
|
---|
| 4016 | <EnergyCell>
|
---|
| 4017 | <Use>0</Use>
|
---|
| 4018 | <Drop>0</Drop>
|
---|
| 4019 | </EnergyCell>
|
---|
| 4020 | <Hypo>
|
---|
| 4021 | <Use>0</Use>
|
---|
| 4022 | <Drop>2</Drop>
|
---|
| 4023 | </Hypo>
|
---|
| 4024 | <Shield>
|
---|
| 4025 | <Use>0</Use>
|
---|
| 4026 | <Drop>0</Drop>
|
---|
| 4027 | </Shield>
|
---|
| 4028 | <Invisibility>
|
---|
| 4029 | <Use>0</Use>
|
---|
| 4030 | <Drop>0</Drop>
|
---|
| 4031 | </Invisibility>
|
---|
| 4032 | </Inventory>
|
---|
| 4033 | <Team>SecurityGuard</Team>
|
---|
| 4034 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 4035 | <Alert>
|
---|
| 4036 | <Initial>Low</Initial>
|
---|
| 4037 | <Minimal>Lull</Minimal>
|
---|
| 4038 | <JobStart>Low</JobStart>
|
---|
| 4039 | <Investigate>Medium</Investigate>
|
---|
| 4040 | </Alert>
|
---|
| 4041 | <AlarmGroups>0</AlarmGroups>
|
---|
| 4042 | <Pursuit>
|
---|
| 4043 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 4044 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 4045 | <StrongSeen>Look</StrongSeen>
|
---|
| 4046 | <WeakSeen>Look</WeakSeen>
|
---|
| 4047 | <Lost>ReturnToJob</Lost>
|
---|
| 4048 | </Pursuit>
|
---|
| 4049 | </OSD>
|
---|
| 4050 | </CHAR>
|
---|
| 4051 | <CHAR Id="8254">
|
---|
| 4052 | <Header>
|
---|
| 4053 | <Flags></Flags>
|
---|
| 4054 | <Position>-260 45 0</Position>
|
---|
| 4055 | <Rotation>0 90 0</Rotation>
|
---|
| 4056 | </Header>
|
---|
| 4057 | <OSD>
|
---|
| 4058 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 4059 | <Class>generic_male_1</Class>
|
---|
| 4060 | <Name>guy</Name>
|
---|
| 4061 | <Weapon></Weapon>
|
---|
| 4062 | <Scripts>
|
---|
| 4063 | <Spawn></Spawn>
|
---|
| 4064 | <Die></Die>
|
---|
| 4065 | <Combat></Combat>
|
---|
| 4066 | <Alarm></Alarm>
|
---|
| 4067 | <Hurt></Hurt>
|
---|
| 4068 | <Defeated></Defeated>
|
---|
| 4069 | <OutOfAmmo></OutOfAmmo>
|
---|
| 4070 | <NoPath></NoPath>
|
---|
| 4071 | </Scripts>
|
---|
| 4072 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 4073 | <Job>
|
---|
| 4074 | <Type>None</Type>
|
---|
| 4075 | <PatrolPathId>0</PatrolPathId>
|
---|
| 4076 | </Job>
|
---|
| 4077 | <Behaviors>
|
---|
| 4078 | <CombatId>0</CombatId>
|
---|
| 4079 | <MeleeId>1</MeleeId>
|
---|
| 4080 | <NeutralId>0</NeutralId>
|
---|
| 4081 | </Behaviors>
|
---|
| 4082 | <Inventory>
|
---|
| 4083 | <Ammo>
|
---|
| 4084 | <Use>0</Use>
|
---|
| 4085 | <Drop>0</Drop>
|
---|
| 4086 | </Ammo>
|
---|
| 4087 | <EnergyCell>
|
---|
| 4088 | <Use>0</Use>
|
---|
| 4089 | <Drop>0</Drop>
|
---|
| 4090 | </EnergyCell>
|
---|
| 4091 | <Hypo>
|
---|
| 4092 | <Use>0</Use>
|
---|
| 4093 | <Drop>2</Drop>
|
---|
| 4094 | </Hypo>
|
---|
| 4095 | <Shield>
|
---|
| 4096 | <Use>0</Use>
|
---|
| 4097 | <Drop>0</Drop>
|
---|
| 4098 | </Shield>
|
---|
| 4099 | <Invisibility>
|
---|
| 4100 | <Use>0</Use>
|
---|
| 4101 | <Drop>0</Drop>
|
---|
| 4102 | </Invisibility>
|
---|
| 4103 | </Inventory>
|
---|
| 4104 | <Team>SecurityGuard</Team>
|
---|
| 4105 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 4106 | <Alert>
|
---|
| 4107 | <Initial>Low</Initial>
|
---|
| 4108 | <Minimal>Lull</Minimal>
|
---|
| 4109 | <JobStart>Low</JobStart>
|
---|
| 4110 | <Investigate>Medium</Investigate>
|
---|
| 4111 | </Alert>
|
---|
| 4112 | <AlarmGroups>0</AlarmGroups>
|
---|
| 4113 | <Pursuit>
|
---|
| 4114 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 4115 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 4116 | <StrongSeen>Look</StrongSeen>
|
---|
| 4117 | <WeakSeen>Look</WeakSeen>
|
---|
| 4118 | <Lost>ReturnToJob</Lost>
|
---|
| 4119 | </Pursuit>
|
---|
| 4120 | </OSD>
|
---|
| 4121 | </CHAR>
|
---|
| 4122 | <CHAR Id="3060">
|
---|
| 4123 | <Header>
|
---|
| 4124 | <Flags></Flags>
|
---|
| 4125 | <Position>0 45 -260</Position>
|
---|
| 4126 | <Rotation>0 0 0</Rotation>
|
---|
| 4127 | </Header>
|
---|
| 4128 | <OSD>
|
---|
| 4129 | <Flags>NotInitiallyPresent CanSpawnMultiple InfiniteAmmo Omniscient</Flags>
|
---|
| 4130 | <Class>sentrydroid</Class>
|
---|
| 4131 | <Name>sentry</Name>
|
---|
| 4132 | <Weapon></Weapon>
|
---|
| 4133 | <Scripts>
|
---|
| 4134 | <Spawn></Spawn>
|
---|
| 4135 | <Die></Die>
|
---|
| 4136 | <Combat></Combat>
|
---|
| 4137 | <Alarm></Alarm>
|
---|
| 4138 | <Hurt></Hurt>
|
---|
| 4139 | <Defeated></Defeated>
|
---|
| 4140 | <OutOfAmmo></OutOfAmmo>
|
---|
| 4141 | <NoPath></NoPath>
|
---|
| 4142 | </Scripts>
|
---|
| 4143 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 4144 | <Job>
|
---|
| 4145 | <Type>None</Type>
|
---|
| 4146 | <PatrolPathId>0</PatrolPathId>
|
---|
| 4147 | </Job>
|
---|
| 4148 | <Behaviors>
|
---|
| 4149 | <CombatId>207</CombatId>
|
---|
| 4150 | <MeleeId>51</MeleeId>
|
---|
| 4151 | <NeutralId>0</NeutralId>
|
---|
| 4152 | </Behaviors>
|
---|
| 4153 | <Inventory>
|
---|
| 4154 | <Ammo>
|
---|
| 4155 | <Use>0</Use>
|
---|
| 4156 | <Drop>0</Drop>
|
---|
| 4157 | </Ammo>
|
---|
| 4158 | <EnergyCell>
|
---|
| 4159 | <Use>0</Use>
|
---|
| 4160 | <Drop>0</Drop>
|
---|
| 4161 | </EnergyCell>
|
---|
| 4162 | <Hypo>
|
---|
| 4163 | <Use>0</Use>
|
---|
| 4164 | <Drop>2</Drop>
|
---|
| 4165 | </Hypo>
|
---|
| 4166 | <Shield>
|
---|
| 4167 | <Use>0</Use>
|
---|
| 4168 | <Drop>0</Drop>
|
---|
| 4169 | </Shield>
|
---|
| 4170 | <Invisibility>
|
---|
| 4171 | <Use>0</Use>
|
---|
| 4172 | <Drop>0</Drop>
|
---|
| 4173 | </Invisibility>
|
---|
| 4174 | </Inventory>
|
---|
| 4175 | <Team>SecurityGuard</Team>
|
---|
| 4176 | <AmmoPercentage>200</AmmoPercentage>
|
---|
| 4177 | <Alert>
|
---|
| 4178 | <Initial>Combat</Initial>
|
---|
| 4179 | <Minimal>Lull</Minimal>
|
---|
| 4180 | <JobStart>Low</JobStart>
|
---|
| 4181 | <Investigate>High</Investigate>
|
---|
| 4182 | </Alert>
|
---|
| 4183 | <AlarmGroups>0</AlarmGroups>
|
---|
| 4184 | <Pursuit>
|
---|
| 4185 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 4186 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 4187 | <StrongSeen>Look</StrongSeen>
|
---|
| 4188 | <WeakSeen>Look</WeakSeen>
|
---|
| 4189 | <Lost>ReturnToJob</Lost>
|
---|
| 4190 | </Pursuit>
|
---|
| 4191 | </OSD>
|
---|
| 4192 | </CHAR>
|
---|
| 4193 | <CHAR Id="8070">
|
---|
| 4194 | <Header>
|
---|
| 4195 | <Flags></Flags>
|
---|
| 4196 | <Position>260 45 0</Position>
|
---|
| 4197 | <Rotation>0 -90 0</Rotation>
|
---|
| 4198 | </Header>
|
---|
| 4199 | <OSD>
|
---|
| 4200 | <Flags>NotInitiallyPresent CanSpawnMultiple InfiniteAmmo Omniscient</Flags>
|
---|
| 4201 | <Class>sniper_generic</Class>
|
---|
| 4202 | <Name>sniper</Name>
|
---|
| 4203 | <Weapon></Weapon>
|
---|
| 4204 | <Scripts>
|
---|
| 4205 | <Spawn></Spawn>
|
---|
| 4206 | <Die></Die>
|
---|
| 4207 | <Combat></Combat>
|
---|
| 4208 | <Alarm></Alarm>
|
---|
| 4209 | <Hurt></Hurt>
|
---|
| 4210 | <Defeated></Defeated>
|
---|
| 4211 | <OutOfAmmo></OutOfAmmo>
|
---|
| 4212 | <NoPath></NoPath>
|
---|
| 4213 | </Scripts>
|
---|
| 4214 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 4215 | <Job>
|
---|
| 4216 | <Type>None</Type>
|
---|
| 4217 | <PatrolPathId>0</PatrolPathId>
|
---|
| 4218 | </Job>
|
---|
| 4219 | <Behaviors>
|
---|
| 4220 | <CombatId>0</CombatId>
|
---|
| 4221 | <MeleeId>19</MeleeId>
|
---|
| 4222 | <NeutralId>0</NeutralId>
|
---|
| 4223 | </Behaviors>
|
---|
| 4224 | <Inventory>
|
---|
| 4225 | <Ammo>
|
---|
| 4226 | <Use>-1</Use>
|
---|
| 4227 | <Drop>0</Drop>
|
---|
| 4228 | </Ammo>
|
---|
| 4229 | <EnergyCell>
|
---|
| 4230 | <Use>-1</Use>
|
---|
| 4231 | <Drop>0</Drop>
|
---|
| 4232 | </EnergyCell>
|
---|
| 4233 | <Hypo>
|
---|
| 4234 | <Use>0</Use>
|
---|
| 4235 | <Drop>0</Drop>
|
---|
| 4236 | </Hypo>
|
---|
| 4237 | <Shield>
|
---|
| 4238 | <Use>0</Use>
|
---|
| 4239 | <Drop>0</Drop>
|
---|
| 4240 | </Shield>
|
---|
| 4241 | <Invisibility>
|
---|
| 4242 | <Use>0</Use>
|
---|
| 4243 | <Drop>0</Drop>
|
---|
| 4244 | </Invisibility>
|
---|
| 4245 | </Inventory>
|
---|
| 4246 | <Team>SecurityGuard</Team>
|
---|
| 4247 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 4248 | <Alert>
|
---|
| 4249 | <Initial>Medium</Initial>
|
---|
| 4250 | <Minimal>Lull</Minimal>
|
---|
| 4251 | <JobStart>Low</JobStart>
|
---|
| 4252 | <Investigate>Medium</Investigate>
|
---|
| 4253 | </Alert>
|
---|
| 4254 | <AlarmGroups>0</AlarmGroups>
|
---|
| 4255 | <Pursuit>
|
---|
| 4256 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 4257 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 4258 | <StrongSeen>Look</StrongSeen>
|
---|
| 4259 | <WeakSeen>Look</WeakSeen>
|
---|
| 4260 | <Lost>ReturnToJob</Lost>
|
---|
| 4261 | </Pursuit>
|
---|
| 4262 | </OSD>
|
---|
| 4263 | </CHAR>
|
---|
| 4264 | <CHAR Id="8070">
|
---|
| 4265 | <Header>
|
---|
| 4266 | <Flags></Flags>
|
---|
| 4267 | <Position>0 45 -260</Position>
|
---|
| 4268 | <Rotation>0 -90 0</Rotation>
|
---|
| 4269 | </Header>
|
---|
| 4270 | <OSD>
|
---|
| 4271 | <Flags>NotInitiallyPresent CanSpawnMultiple InfiniteAmmo Omniscient</Flags>
|
---|
| 4272 | <Class>sniper_generic</Class>
|
---|
| 4273 | <Name>sniper2</Name>
|
---|
| 4274 | <Weapon></Weapon>
|
---|
| 4275 | <Scripts>
|
---|
| 4276 | <Spawn></Spawn>
|
---|
| 4277 | <Die></Die>
|
---|
| 4278 | <Combat></Combat>
|
---|
| 4279 | <Alarm></Alarm>
|
---|
| 4280 | <Hurt></Hurt>
|
---|
| 4281 | <Defeated></Defeated>
|
---|
| 4282 | <OutOfAmmo></OutOfAmmo>
|
---|
| 4283 | <NoPath></NoPath>
|
---|
| 4284 | </Scripts>
|
---|
| 4285 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 4286 | <Job>
|
---|
| 4287 | <Type>None</Type>
|
---|
| 4288 | <PatrolPathId>0</PatrolPathId>
|
---|
| 4289 | </Job>
|
---|
| 4290 | <Behaviors>
|
---|
| 4291 | <CombatId>0</CombatId>
|
---|
| 4292 | <MeleeId>19</MeleeId>
|
---|
| 4293 | <NeutralId>0</NeutralId>
|
---|
| 4294 | </Behaviors>
|
---|
| 4295 | <Inventory>
|
---|
| 4296 | <Ammo>
|
---|
| 4297 | <Use>-1</Use>
|
---|
| 4298 | <Drop>0</Drop>
|
---|
| 4299 | </Ammo>
|
---|
| 4300 | <EnergyCell>
|
---|
| 4301 | <Use>-1</Use>
|
---|
| 4302 | <Drop>0</Drop>
|
---|
| 4303 | </EnergyCell>
|
---|
| 4304 | <Hypo>
|
---|
| 4305 | <Use>0</Use>
|
---|
| 4306 | <Drop>0</Drop>
|
---|
| 4307 | </Hypo>
|
---|
| 4308 | <Shield>
|
---|
| 4309 | <Use>0</Use>
|
---|
| 4310 | <Drop>0</Drop>
|
---|
| 4311 | </Shield>
|
---|
| 4312 | <Invisibility>
|
---|
| 4313 | <Use>0</Use>
|
---|
| 4314 | <Drop>0</Drop>
|
---|
| 4315 | </Invisibility>
|
---|
| 4316 | </Inventory>
|
---|
| 4317 | <Team>SecurityGuard</Team>
|
---|
| 4318 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 4319 | <Alert>
|
---|
| 4320 | <Initial>Medium</Initial>
|
---|
| 4321 | <Minimal>Lull</Minimal>
|
---|
| 4322 | <JobStart>Low</JobStart>
|
---|
| 4323 | <Investigate>Medium</Investigate>
|
---|
| 4324 | </Alert>
|
---|
| 4325 | <AlarmGroups>0</AlarmGroups>
|
---|
| 4326 | <Pursuit>
|
---|
| 4327 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 4328 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 4329 | <StrongSeen>Look</StrongSeen>
|
---|
| 4330 | <WeakSeen>Look</WeakSeen>
|
---|
| 4331 | <Lost>ReturnToJob</Lost>
|
---|
| 4332 | </Pursuit>
|
---|
| 4333 | </OSD>
|
---|
| 4334 | </CHAR>
|
---|
| 4335 | <CHAR Id="2465">
|
---|
| 4336 | <Header>
|
---|
| 4337 | <Flags></Flags>
|
---|
| 4338 | <Position>-260 45 0</Position>
|
---|
| 4339 | <Rotation>0 171.3265 0</Rotation>
|
---|
| 4340 | </Header>
|
---|
| 4341 | <OSD>
|
---|
| 4342 | <Flags>NotInitiallyPresent Omniscient</Flags>
|
---|
| 4343 | <Class>bgi_elite</Class>
|
---|
| 4344 | <Name>bgi_elite</Name>
|
---|
| 4345 | <Weapon></Weapon>
|
---|
| 4346 | <Scripts>
|
---|
| 4347 | <Spawn></Spawn>
|
---|
| 4348 | <Die></Die>
|
---|
| 4349 | <Combat></Combat>
|
---|
| 4350 | <Alarm></Alarm>
|
---|
| 4351 | <Hurt></Hurt>
|
---|
| 4352 | <Defeated></Defeated>
|
---|
| 4353 | <OutOfAmmo></OutOfAmmo>
|
---|
| 4354 | <NoPath></NoPath>
|
---|
| 4355 | </Scripts>
|
---|
| 4356 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 4357 | <Job>
|
---|
| 4358 | <Type>None</Type>
|
---|
| 4359 | <PatrolPathId>0</PatrolPathId>
|
---|
| 4360 | </Job>
|
---|
| 4361 | <Behaviors>
|
---|
| 4362 | <CombatId>0</CombatId>
|
---|
| 4363 | <MeleeId>21</MeleeId>
|
---|
| 4364 | <NeutralId>0</NeutralId>
|
---|
| 4365 | </Behaviors>
|
---|
| 4366 | <Inventory>
|
---|
| 4367 | <Ammo>
|
---|
| 4368 | <Use>0</Use>
|
---|
| 4369 | <Drop>0</Drop>
|
---|
| 4370 | </Ammo>
|
---|
| 4371 | <EnergyCell>
|
---|
| 4372 | <Use>0</Use>
|
---|
| 4373 | <Drop>0</Drop>
|
---|
| 4374 | </EnergyCell>
|
---|
| 4375 | <Hypo>
|
---|
| 4376 | <Use>0</Use>
|
---|
| 4377 | <Drop>0</Drop>
|
---|
| 4378 | </Hypo>
|
---|
| 4379 | <Shield>
|
---|
| 4380 | <Use>0</Use>
|
---|
| 4381 | <Drop>0</Drop>
|
---|
| 4382 | </Shield>
|
---|
| 4383 | <Invisibility>
|
---|
| 4384 | <Use>0</Use>
|
---|
| 4385 | <Drop>0</Drop>
|
---|
| 4386 | </Invisibility>
|
---|
| 4387 | </Inventory>
|
---|
| 4388 | <Team>SecurityGuard</Team>
|
---|
| 4389 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 4390 | <Alert>
|
---|
| 4391 | <Initial>Combat</Initial>
|
---|
| 4392 | <Minimal>Low</Minimal>
|
---|
| 4393 | <JobStart>Low</JobStart>
|
---|
| 4394 | <Investigate>Low</Investigate>
|
---|
| 4395 | </Alert>
|
---|
| 4396 | <AlarmGroups>0</AlarmGroups>
|
---|
| 4397 | <Pursuit>
|
---|
| 4398 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 4399 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 4400 | <StrongSeen>Look</StrongSeen>
|
---|
| 4401 | <WeakSeen>Look</WeakSeen>
|
---|
| 4402 | <Lost>ReturnToJob</Lost>
|
---|
| 4403 | </Pursuit>
|
---|
| 4404 | </OSD>
|
---|
| 4405 | </CHAR>
|
---|
| 4406 | <CHAR Id="8282">
|
---|
| 4407 | <Header>
|
---|
| 4408 | <Flags></Flags>
|
---|
| 4409 | <Position>260 45 0</Position>
|
---|
| 4410 | <Rotation>0 163.9427 0</Rotation>
|
---|
| 4411 | </Header>
|
---|
| 4412 | <OSD>
|
---|
| 4413 | <Flags>NotInitiallyPresent Omniscient</Flags>
|
---|
| 4414 | <Class>bgi_striker</Class>
|
---|
| 4415 | <Name>bgi_striker</Name>
|
---|
| 4416 | <Weapon></Weapon>
|
---|
| 4417 | <Scripts>
|
---|
| 4418 | <Spawn></Spawn>
|
---|
| 4419 | <Die></Die>
|
---|
| 4420 | <Combat></Combat>
|
---|
| 4421 | <Alarm></Alarm>
|
---|
| 4422 | <Hurt></Hurt>
|
---|
| 4423 | <Defeated></Defeated>
|
---|
| 4424 | <OutOfAmmo></OutOfAmmo>
|
---|
| 4425 | <NoPath></NoPath>
|
---|
| 4426 | </Scripts>
|
---|
| 4427 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 4428 | <Job>
|
---|
| 4429 | <Type>None</Type>
|
---|
| 4430 | <PatrolPathId>0</PatrolPathId>
|
---|
| 4431 | </Job>
|
---|
| 4432 | <Behaviors>
|
---|
| 4433 | <CombatId>0</CombatId>
|
---|
| 4434 | <MeleeId>6</MeleeId>
|
---|
| 4435 | <NeutralId>0</NeutralId>
|
---|
| 4436 | </Behaviors>
|
---|
| 4437 | <Inventory>
|
---|
| 4438 | <Ammo>
|
---|
| 4439 | <Use>0</Use>
|
---|
| 4440 | <Drop>0</Drop>
|
---|
| 4441 | </Ammo>
|
---|
| 4442 | <EnergyCell>
|
---|
| 4443 | <Use>0</Use>
|
---|
| 4444 | <Drop>0</Drop>
|
---|
| 4445 | </EnergyCell>
|
---|
| 4446 | <Hypo>
|
---|
| 4447 | <Use>0</Use>
|
---|
| 4448 | <Drop>0</Drop>
|
---|
| 4449 | </Hypo>
|
---|
| 4450 | <Shield>
|
---|
| 4451 | <Use>0</Use>
|
---|
| 4452 | <Drop>0</Drop>
|
---|
| 4453 | </Shield>
|
---|
| 4454 | <Invisibility>
|
---|
| 4455 | <Use>0</Use>
|
---|
| 4456 | <Drop>0</Drop>
|
---|
| 4457 | </Invisibility>
|
---|
| 4458 | </Inventory>
|
---|
| 4459 | <Team>SecurityGuard</Team>
|
---|
| 4460 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 4461 | <Alert>
|
---|
| 4462 | <Initial>High</Initial>
|
---|
| 4463 | <Minimal>Lull</Minimal>
|
---|
| 4464 | <JobStart>Low</JobStart>
|
---|
| 4465 | <Investigate>Medium</Investigate>
|
---|
| 4466 | </Alert>
|
---|
| 4467 | <AlarmGroups>0</AlarmGroups>
|
---|
| 4468 | <Pursuit>
|
---|
| 4469 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 4470 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 4471 | <StrongSeen>Look</StrongSeen>
|
---|
| 4472 | <WeakSeen>Look</WeakSeen>
|
---|
| 4473 | <Lost>ReturnToJob</Lost>
|
---|
| 4474 | </Pursuit>
|
---|
| 4475 | </OSD>
|
---|
| 4476 | </CHAR>
|
---|
| 4477 | <CHAR Id="3060">
|
---|
| 4478 | <Header>
|
---|
| 4479 | <Flags></Flags>
|
---|
| 4480 | <Position>-0 45 260</Position>
|
---|
| 4481 | <Rotation>0 175.9916 0</Rotation>
|
---|
| 4482 | </Header>
|
---|
| 4483 | <OSD>
|
---|
| 4484 | <Flags>NotInitiallyPresent Omniscient</Flags>
|
---|
| 4485 | <Class>bgi_tanker</Class>
|
---|
| 4486 | <Name>bgi_tanker</Name>
|
---|
| 4487 | <Weapon></Weapon>
|
---|
| 4488 | <Scripts>
|
---|
| 4489 | <Spawn></Spawn>
|
---|
| 4490 | <Die></Die>
|
---|
| 4491 | <Combat></Combat>
|
---|
| 4492 | <Alarm></Alarm>
|
---|
| 4493 | <Hurt></Hurt>
|
---|
| 4494 | <Defeated></Defeated>
|
---|
| 4495 | <OutOfAmmo></OutOfAmmo>
|
---|
| 4496 | <NoPath></NoPath>
|
---|
| 4497 | </Scripts>
|
---|
| 4498 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 4499 | <Job>
|
---|
| 4500 | <Type>None</Type>
|
---|
| 4501 | <PatrolPathId>0</PatrolPathId>
|
---|
| 4502 | </Job>
|
---|
| 4503 | <Behaviors>
|
---|
| 4504 | <CombatId>0</CombatId>
|
---|
| 4505 | <MeleeId>15</MeleeId>
|
---|
| 4506 | <NeutralId>0</NeutralId>
|
---|
| 4507 | </Behaviors>
|
---|
| 4508 | <Inventory>
|
---|
| 4509 | <Ammo>
|
---|
| 4510 | <Use>0</Use>
|
---|
| 4511 | <Drop>0</Drop>
|
---|
| 4512 | </Ammo>
|
---|
| 4513 | <EnergyCell>
|
---|
| 4514 | <Use>0</Use>
|
---|
| 4515 | <Drop>0</Drop>
|
---|
| 4516 | </EnergyCell>
|
---|
| 4517 | <Hypo>
|
---|
| 4518 | <Use>0</Use>
|
---|
| 4519 | <Drop>0</Drop>
|
---|
| 4520 | </Hypo>
|
---|
| 4521 | <Shield>
|
---|
| 4522 | <Use>0</Use>
|
---|
| 4523 | <Drop>0</Drop>
|
---|
| 4524 | </Shield>
|
---|
| 4525 | <Invisibility>
|
---|
| 4526 | <Use>0</Use>
|
---|
| 4527 | <Drop>0</Drop>
|
---|
| 4528 | </Invisibility>
|
---|
| 4529 | </Inventory>
|
---|
| 4530 | <Team>SecurityGuard</Team>
|
---|
| 4531 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 4532 | <Alert>
|
---|
| 4533 | <Initial>High</Initial>
|
---|
| 4534 | <Minimal>Lull</Minimal>
|
---|
| 4535 | <JobStart>Low</JobStart>
|
---|
| 4536 | <Investigate>Medium</Investigate>
|
---|
| 4537 | </Alert>
|
---|
| 4538 | <AlarmGroups>0</AlarmGroups>
|
---|
| 4539 | <Pursuit>
|
---|
| 4540 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 4541 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 4542 | <StrongSeen>Look</StrongSeen>
|
---|
| 4543 | <WeakSeen>Look</WeakSeen>
|
---|
| 4544 | <Lost>ReturnToJob</Lost>
|
---|
| 4545 | </Pursuit>
|
---|
| 4546 | </OSD>
|
---|
| 4547 | </CHAR>
|
---|
| 4548 | <CHAR Id="7364">
|
---|
| 4549 | <Header>
|
---|
| 4550 | <Flags></Flags>
|
---|
| 4551 | <Position>0 45 -260</Position>
|
---|
| 4552 | <Rotation>0 270 0</Rotation>
|
---|
| 4553 | </Header>
|
---|
| 4554 | <OSD>
|
---|
| 4555 | <Flags>NotInitiallyPresent Omniscient</Flags>
|
---|
| 4556 | <Class>bgi_thug</Class>
|
---|
| 4557 | <Name>bgi_thug</Name>
|
---|
| 4558 | <Weapon></Weapon>
|
---|
| 4559 | <Scripts>
|
---|
| 4560 | <Spawn></Spawn>
|
---|
| 4561 | <Die></Die>
|
---|
| 4562 | <Combat></Combat>
|
---|
| 4563 | <Alarm></Alarm>
|
---|
| 4564 | <Hurt></Hurt>
|
---|
| 4565 | <Defeated></Defeated>
|
---|
| 4566 | <OutOfAmmo></OutOfAmmo>
|
---|
| 4567 | <NoPath></NoPath>
|
---|
| 4568 | </Scripts>
|
---|
| 4569 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 4570 | <Job>
|
---|
| 4571 | <Type>None</Type>
|
---|
| 4572 | <PatrolPathId>0</PatrolPathId>
|
---|
| 4573 | </Job>
|
---|
| 4574 | <Behaviors>
|
---|
| 4575 | <CombatId>0</CombatId>
|
---|
| 4576 | <MeleeId>37</MeleeId>
|
---|
| 4577 | <NeutralId>0</NeutralId>
|
---|
| 4578 | </Behaviors>
|
---|
| 4579 | <Inventory>
|
---|
| 4580 | <Ammo>
|
---|
| 4581 | <Use>0</Use>
|
---|
| 4582 | <Drop>0</Drop>
|
---|
| 4583 | </Ammo>
|
---|
| 4584 | <EnergyCell>
|
---|
| 4585 | <Use>0</Use>
|
---|
| 4586 | <Drop>0</Drop>
|
---|
| 4587 | </EnergyCell>
|
---|
| 4588 | <Hypo>
|
---|
| 4589 | <Use>0</Use>
|
---|
| 4590 | <Drop>0</Drop>
|
---|
| 4591 | </Hypo>
|
---|
| 4592 | <Shield>
|
---|
| 4593 | <Use>0</Use>
|
---|
| 4594 | <Drop>0</Drop>
|
---|
| 4595 | </Shield>
|
---|
| 4596 | <Invisibility>
|
---|
| 4597 | <Use>0</Use>
|
---|
| 4598 | <Drop>0</Drop>
|
---|
| 4599 | </Invisibility>
|
---|
| 4600 | </Inventory>
|
---|
| 4601 | <Team>SecurityGuard</Team>
|
---|
| 4602 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 4603 | <Alert>
|
---|
| 4604 | <Initial>High</Initial>
|
---|
| 4605 | <Minimal>Low</Minimal>
|
---|
| 4606 | <JobStart>Low</JobStart>
|
---|
| 4607 | <Investigate>Medium</Investigate>
|
---|
| 4608 | </Alert>
|
---|
| 4609 | <AlarmGroups>0</AlarmGroups>
|
---|
| 4610 | <Pursuit>
|
---|
| 4611 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 4612 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 4613 | <StrongSeen>Look</StrongSeen>
|
---|
| 4614 | <WeakSeen>Look</WeakSeen>
|
---|
| 4615 | <Lost>ReturnToJob</Lost>
|
---|
| 4616 | </Pursuit>
|
---|
| 4617 | </OSD>
|
---|
| 4618 | </CHAR>
|
---|
| 4619 | <CHAR Id="7364">
|
---|
| 4620 | <Header>
|
---|
| 4621 | <Flags></Flags>
|
---|
| 4622 | <Position>-260 45 0</Position>
|
---|
| 4623 | <Rotation>0 270 0</Rotation>
|
---|
| 4624 | </Header>
|
---|
| 4625 | <OSD>
|
---|
| 4626 | <Flags>NotInitiallyPresent Omniscient</Flags>
|
---|
| 4627 | <Class>bgi_recep</Class>
|
---|
| 4628 | <Name>bgi_recep</Name>
|
---|
| 4629 | <Weapon></Weapon>
|
---|
| 4630 | <Scripts>
|
---|
| 4631 | <Spawn></Spawn>
|
---|
| 4632 | <Die></Die>
|
---|
| 4633 | <Combat></Combat>
|
---|
| 4634 | <Alarm></Alarm>
|
---|
| 4635 | <Hurt></Hurt>
|
---|
| 4636 | <Defeated></Defeated>
|
---|
| 4637 | <OutOfAmmo></OutOfAmmo>
|
---|
| 4638 | <NoPath></NoPath>
|
---|
| 4639 | </Scripts>
|
---|
| 4640 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 4641 | <Job>
|
---|
| 4642 | <Type>None</Type>
|
---|
| 4643 | <PatrolPathId>0</PatrolPathId>
|
---|
| 4644 | </Job>
|
---|
| 4645 | <Behaviors>
|
---|
| 4646 | <CombatId>0</CombatId>
|
---|
| 4647 | <MeleeId>16</MeleeId>
|
---|
| 4648 | <NeutralId>0</NeutralId>
|
---|
| 4649 | </Behaviors>
|
---|
| 4650 | <Inventory>
|
---|
| 4651 | <Ammo>
|
---|
| 4652 | <Use>0</Use>
|
---|
| 4653 | <Drop>0</Drop>
|
---|
| 4654 | </Ammo>
|
---|
| 4655 | <EnergyCell>
|
---|
| 4656 | <Use>0</Use>
|
---|
| 4657 | <Drop>0</Drop>
|
---|
| 4658 | </EnergyCell>
|
---|
| 4659 | <Hypo>
|
---|
| 4660 | <Use>0</Use>
|
---|
| 4661 | <Drop>0</Drop>
|
---|
| 4662 | </Hypo>
|
---|
| 4663 | <Shield>
|
---|
| 4664 | <Use>0</Use>
|
---|
| 4665 | <Drop>0</Drop>
|
---|
| 4666 | </Shield>
|
---|
| 4667 | <Invisibility>
|
---|
| 4668 | <Use>0</Use>
|
---|
| 4669 | <Drop>0</Drop>
|
---|
| 4670 | </Invisibility>
|
---|
| 4671 | </Inventory>
|
---|
| 4672 | <Team>SecurityGuard</Team>
|
---|
| 4673 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 4674 | <Alert>
|
---|
| 4675 | <Initial>High</Initial>
|
---|
| 4676 | <Minimal>Low</Minimal>
|
---|
| 4677 | <JobStart>Low</JobStart>
|
---|
| 4678 | <Investigate>Medium</Investigate>
|
---|
| 4679 | </Alert>
|
---|
| 4680 | <AlarmGroups>0</AlarmGroups>
|
---|
| 4681 | <Pursuit>
|
---|
| 4682 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 4683 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 4684 | <StrongSeen>Look</StrongSeen>
|
---|
| 4685 | <WeakSeen>Look</WeakSeen>
|
---|
| 4686 | <Lost>ReturnToJob</Lost>
|
---|
| 4687 | </Pursuit>
|
---|
| 4688 | </OSD>
|
---|
| 4689 | </CHAR>
|
---|
| 4690 | <CHAR Id="7364">
|
---|
| 4691 | <Header>
|
---|
| 4692 | <Flags></Flags>
|
---|
| 4693 | <Position>0 45 -260</Position>
|
---|
| 4694 | <Rotation>0 270 0</Rotation>
|
---|
| 4695 | </Header>
|
---|
| 4696 | <OSD>
|
---|
| 4697 | <Flags>NotInitiallyPresent Omniscient</Flags>
|
---|
| 4698 | <Class>bgi_1</Class>
|
---|
| 4699 | <Name>bgi_1</Name>
|
---|
| 4700 | <Weapon></Weapon>
|
---|
| 4701 | <Scripts>
|
---|
| 4702 | <Spawn></Spawn>
|
---|
| 4703 | <Die></Die>
|
---|
| 4704 | <Combat></Combat>
|
---|
| 4705 | <Alarm></Alarm>
|
---|
| 4706 | <Hurt></Hurt>
|
---|
| 4707 | <Defeated></Defeated>
|
---|
| 4708 | <OutOfAmmo></OutOfAmmo>
|
---|
| 4709 | <NoPath></NoPath>
|
---|
| 4710 | </Scripts>
|
---|
| 4711 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 4712 | <Job>
|
---|
| 4713 | <Type>None</Type>
|
---|
| 4714 | <PatrolPathId>0</PatrolPathId>
|
---|
| 4715 | </Job>
|
---|
| 4716 | <Behaviors>
|
---|
| 4717 | <CombatId>0</CombatId>
|
---|
| 4718 | <MeleeId>37</MeleeId>
|
---|
| 4719 | <NeutralId>0</NeutralId>
|
---|
| 4720 | </Behaviors>
|
---|
| 4721 | <Inventory>
|
---|
| 4722 | <Ammo>
|
---|
| 4723 | <Use>0</Use>
|
---|
| 4724 | <Drop>0</Drop>
|
---|
| 4725 | </Ammo>
|
---|
| 4726 | <EnergyCell>
|
---|
| 4727 | <Use>0</Use>
|
---|
| 4728 | <Drop>0</Drop>
|
---|
| 4729 | </EnergyCell>
|
---|
| 4730 | <Hypo>
|
---|
| 4731 | <Use>0</Use>
|
---|
| 4732 | <Drop>0</Drop>
|
---|
| 4733 | </Hypo>
|
---|
| 4734 | <Shield>
|
---|
| 4735 | <Use>0</Use>
|
---|
| 4736 | <Drop>0</Drop>
|
---|
| 4737 | </Shield>
|
---|
| 4738 | <Invisibility>
|
---|
| 4739 | <Use>0</Use>
|
---|
| 4740 | <Drop>0</Drop>
|
---|
| 4741 | </Invisibility>
|
---|
| 4742 | </Inventory>
|
---|
| 4743 | <Team>SecurityGuard</Team>
|
---|
| 4744 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 4745 | <Alert>
|
---|
| 4746 | <Initial>High</Initial>
|
---|
| 4747 | <Minimal>Low</Minimal>
|
---|
| 4748 | <JobStart>Low</JobStart>
|
---|
| 4749 | <Investigate>Medium</Investigate>
|
---|
| 4750 | </Alert>
|
---|
| 4751 | <AlarmGroups>0</AlarmGroups>
|
---|
| 4752 | <Pursuit>
|
---|
| 4753 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 4754 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 4755 | <StrongSeen>Look</StrongSeen>
|
---|
| 4756 | <WeakSeen>Look</WeakSeen>
|
---|
| 4757 | <Lost>ReturnToJob</Lost>
|
---|
| 4758 | </Pursuit>
|
---|
| 4759 | </OSD>
|
---|
| 4760 | </CHAR>
|
---|
| 4761 | <CHAR Id="7364">
|
---|
| 4762 | <Header>
|
---|
| 4763 | <Flags></Flags>
|
---|
| 4764 | <Position>260 45 0</Position>
|
---|
| 4765 | <Rotation>0 270 0</Rotation>
|
---|
| 4766 | </Header>
|
---|
| 4767 | <OSD>
|
---|
| 4768 | <Flags>NotInitiallyPresent Omniscient</Flags>
|
---|
| 4769 | <Class>bgi_2</Class>
|
---|
| 4770 | <Name>bgi_2</Name>
|
---|
| 4771 | <Weapon></Weapon>
|
---|
| 4772 | <Scripts>
|
---|
| 4773 | <Spawn></Spawn>
|
---|
| 4774 | <Die></Die>
|
---|
| 4775 | <Combat></Combat>
|
---|
| 4776 | <Alarm></Alarm>
|
---|
| 4777 | <Hurt></Hurt>
|
---|
| 4778 | <Defeated></Defeated>
|
---|
| 4779 | <OutOfAmmo></OutOfAmmo>
|
---|
| 4780 | <NoPath></NoPath>
|
---|
| 4781 | </Scripts>
|
---|
| 4782 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 4783 | <Job>
|
---|
| 4784 | <Type>None</Type>
|
---|
| 4785 | <PatrolPathId>0</PatrolPathId>
|
---|
| 4786 | </Job>
|
---|
| 4787 | <Behaviors>
|
---|
| 4788 | <CombatId>0</CombatId>
|
---|
| 4789 | <MeleeId>37</MeleeId>
|
---|
| 4790 | <NeutralId>0</NeutralId>
|
---|
| 4791 | </Behaviors>
|
---|
| 4792 | <Inventory>
|
---|
| 4793 | <Ammo>
|
---|
| 4794 | <Use>0</Use>
|
---|
| 4795 | <Drop>0</Drop>
|
---|
| 4796 | </Ammo>
|
---|
| 4797 | <EnergyCell>
|
---|
| 4798 | <Use>0</Use>
|
---|
| 4799 | <Drop>0</Drop>
|
---|
| 4800 | </EnergyCell>
|
---|
| 4801 | <Hypo>
|
---|
| 4802 | <Use>0</Use>
|
---|
| 4803 | <Drop>0</Drop>
|
---|
| 4804 | </Hypo>
|
---|
| 4805 | <Shield>
|
---|
| 4806 | <Use>0</Use>
|
---|
| 4807 | <Drop>0</Drop>
|
---|
| 4808 | </Shield>
|
---|
| 4809 | <Invisibility>
|
---|
| 4810 | <Use>0</Use>
|
---|
| 4811 | <Drop>0</Drop>
|
---|
| 4812 | </Invisibility>
|
---|
| 4813 | </Inventory>
|
---|
| 4814 | <Team>SecurityGuard</Team>
|
---|
| 4815 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 4816 | <Alert>
|
---|
| 4817 | <Initial>High</Initial>
|
---|
| 4818 | <Minimal>Low</Minimal>
|
---|
| 4819 | <JobStart>Low</JobStart>
|
---|
| 4820 | <Investigate>Medium</Investigate>
|
---|
| 4821 | </Alert>
|
---|
| 4822 | <AlarmGroups>0</AlarmGroups>
|
---|
| 4823 | <Pursuit>
|
---|
| 4824 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 4825 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 4826 | <StrongSeen>Look</StrongSeen>
|
---|
| 4827 | <WeakSeen>Look</WeakSeen>
|
---|
| 4828 | <Lost>ReturnToJob</Lost>
|
---|
| 4829 | </Pursuit>
|
---|
| 4830 | </OSD>
|
---|
| 4831 | </CHAR>
|
---|
| 4832 | <CHAR Id="7364">
|
---|
| 4833 | <Header>
|
---|
| 4834 | <Flags></Flags>
|
---|
| 4835 | <Position>-260 45 0</Position>
|
---|
| 4836 | <Rotation>0 270 0</Rotation>
|
---|
| 4837 | </Header>
|
---|
| 4838 | <OSD>
|
---|
| 4839 | <Flags>NotInitiallyPresent Omniscient</Flags>
|
---|
| 4840 | <Class>bgi_3</Class>
|
---|
| 4841 | <Name>bgi_3</Name>
|
---|
| 4842 | <Weapon></Weapon>
|
---|
| 4843 | <Scripts>
|
---|
| 4844 | <Spawn></Spawn>
|
---|
| 4845 | <Die></Die>
|
---|
| 4846 | <Combat></Combat>
|
---|
| 4847 | <Alarm></Alarm>
|
---|
| 4848 | <Hurt></Hurt>
|
---|
| 4849 | <Defeated></Defeated>
|
---|
| 4850 | <OutOfAmmo></OutOfAmmo>
|
---|
| 4851 | <NoPath></NoPath>
|
---|
| 4852 | </Scripts>
|
---|
| 4853 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 4854 | <Job>
|
---|
| 4855 | <Type>None</Type>
|
---|
| 4856 | <PatrolPathId>0</PatrolPathId>
|
---|
| 4857 | </Job>
|
---|
| 4858 | <Behaviors>
|
---|
| 4859 | <CombatId>0</CombatId>
|
---|
| 4860 | <MeleeId>38</MeleeId>
|
---|
| 4861 | <NeutralId>0</NeutralId>
|
---|
| 4862 | </Behaviors>
|
---|
| 4863 | <Inventory>
|
---|
| 4864 | <Ammo>
|
---|
| 4865 | <Use>0</Use>
|
---|
| 4866 | <Drop>0</Drop>
|
---|
| 4867 | </Ammo>
|
---|
| 4868 | <EnergyCell>
|
---|
| 4869 | <Use>0</Use>
|
---|
| 4870 | <Drop>0</Drop>
|
---|
| 4871 | </EnergyCell>
|
---|
| 4872 | <Hypo>
|
---|
| 4873 | <Use>0</Use>
|
---|
| 4874 | <Drop>0</Drop>
|
---|
| 4875 | </Hypo>
|
---|
| 4876 | <Shield>
|
---|
| 4877 | <Use>0</Use>
|
---|
| 4878 | <Drop>0</Drop>
|
---|
| 4879 | </Shield>
|
---|
| 4880 | <Invisibility>
|
---|
| 4881 | <Use>0</Use>
|
---|
| 4882 | <Drop>0</Drop>
|
---|
| 4883 | </Invisibility>
|
---|
| 4884 | </Inventory>
|
---|
| 4885 | <Team>SecurityGuard</Team>
|
---|
| 4886 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 4887 | <Alert>
|
---|
| 4888 | <Initial>High</Initial>
|
---|
| 4889 | <Minimal>Low</Minimal>
|
---|
| 4890 | <JobStart>Low</JobStart>
|
---|
| 4891 | <Investigate>Medium</Investigate>
|
---|
| 4892 | </Alert>
|
---|
| 4893 | <AlarmGroups>0</AlarmGroups>
|
---|
| 4894 | <Pursuit>
|
---|
| 4895 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 4896 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 4897 | <StrongSeen>Look</StrongSeen>
|
---|
| 4898 | <WeakSeen>Look</WeakSeen>
|
---|
| 4899 | <Lost>ReturnToJob</Lost>
|
---|
| 4900 | </Pursuit>
|
---|
| 4901 | </OSD>
|
---|
| 4902 | </CHAR>
|
---|
| 4903 | <CHAR Id="7364">
|
---|
| 4904 | <Header>
|
---|
| 4905 | <Flags></Flags>
|
---|
| 4906 | <Position>0 45 260</Position>
|
---|
| 4907 | <Rotation>0 270 0</Rotation>
|
---|
| 4908 | </Header>
|
---|
| 4909 | <OSD>
|
---|
| 4910 | <Flags>RandomCostume NotInitiallyPresent Omniscient</Flags>
|
---|
| 4911 | <Class>bgi_4</Class>
|
---|
| 4912 | <Name>bgi_4</Name>
|
---|
| 4913 | <Weapon></Weapon>
|
---|
| 4914 | <Scripts>
|
---|
| 4915 | <Spawn></Spawn>
|
---|
| 4916 | <Die></Die>
|
---|
| 4917 | <Combat></Combat>
|
---|
| 4918 | <Alarm></Alarm>
|
---|
| 4919 | <Hurt></Hurt>
|
---|
| 4920 | <Defeated></Defeated>
|
---|
| 4921 | <OutOfAmmo></OutOfAmmo>
|
---|
| 4922 | <NoPath></NoPath>
|
---|
| 4923 | </Scripts>
|
---|
| 4924 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 4925 | <Job>
|
---|
| 4926 | <Type>None</Type>
|
---|
| 4927 | <PatrolPathId>0</PatrolPathId>
|
---|
| 4928 | </Job>
|
---|
| 4929 | <Behaviors>
|
---|
| 4930 | <CombatId>0</CombatId>
|
---|
| 4931 | <MeleeId>38</MeleeId>
|
---|
| 4932 | <NeutralId>0</NeutralId>
|
---|
| 4933 | </Behaviors>
|
---|
| 4934 | <Inventory>
|
---|
| 4935 | <Ammo>
|
---|
| 4936 | <Use>0</Use>
|
---|
| 4937 | <Drop>0</Drop>
|
---|
| 4938 | </Ammo>
|
---|
| 4939 | <EnergyCell>
|
---|
| 4940 | <Use>0</Use>
|
---|
| 4941 | <Drop>0</Drop>
|
---|
| 4942 | </EnergyCell>
|
---|
| 4943 | <Hypo>
|
---|
| 4944 | <Use>0</Use>
|
---|
| 4945 | <Drop>0</Drop>
|
---|
| 4946 | </Hypo>
|
---|
| 4947 | <Shield>
|
---|
| 4948 | <Use>0</Use>
|
---|
| 4949 | <Drop>0</Drop>
|
---|
| 4950 | </Shield>
|
---|
| 4951 | <Invisibility>
|
---|
| 4952 | <Use>0</Use>
|
---|
| 4953 | <Drop>0</Drop>
|
---|
| 4954 | </Invisibility>
|
---|
| 4955 | </Inventory>
|
---|
| 4956 | <Team>SecurityGuard</Team>
|
---|
| 4957 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 4958 | <Alert>
|
---|
| 4959 | <Initial>High</Initial>
|
---|
| 4960 | <Minimal>Low</Minimal>
|
---|
| 4961 | <JobStart>Low</JobStart>
|
---|
| 4962 | <Investigate>Medium</Investigate>
|
---|
| 4963 | </Alert>
|
---|
| 4964 | <AlarmGroups>0</AlarmGroups>
|
---|
| 4965 | <Pursuit>
|
---|
| 4966 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 4967 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 4968 | <StrongSeen>Look</StrongSeen>
|
---|
| 4969 | <WeakSeen>Look</WeakSeen>
|
---|
| 4970 | <Lost>ReturnToJob</Lost>
|
---|
| 4971 | </Pursuit>
|
---|
| 4972 | </OSD>
|
---|
| 4973 | </CHAR>
|
---|
| 4974 | <CHAR Id="8114">
|
---|
| 4975 | <Header>
|
---|
| 4976 | <Flags></Flags>
|
---|
| 4977 | <Position>260 45 0</Position>
|
---|
| 4978 | <Rotation>0 -90 0</Rotation>
|
---|
| 4979 | </Header>
|
---|
| 4980 | <OSD>
|
---|
| 4981 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 4982 | <Class>hayate_black</Class>
|
---|
| 4983 | <Name>hayate</Name>
|
---|
| 4984 | <Weapon></Weapon>
|
---|
| 4985 | <Scripts>
|
---|
| 4986 | <Spawn></Spawn>
|
---|
| 4987 | <Die></Die>
|
---|
| 4988 | <Combat></Combat>
|
---|
| 4989 | <Alarm></Alarm>
|
---|
| 4990 | <Hurt></Hurt>
|
---|
| 4991 | <Defeated></Defeated>
|
---|
| 4992 | <OutOfAmmo></OutOfAmmo>
|
---|
| 4993 | <NoPath></NoPath>
|
---|
| 4994 | </Scripts>
|
---|
| 4995 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 4996 | <Job>
|
---|
| 4997 | <Type>None</Type>
|
---|
| 4998 | <PatrolPathId>0</PatrolPathId>
|
---|
| 4999 | </Job>
|
---|
| 5000 | <Behaviors>
|
---|
| 5001 | <CombatId>0</CombatId>
|
---|
| 5002 | <MeleeId>122</MeleeId>
|
---|
| 5003 | <NeutralId>0</NeutralId>
|
---|
| 5004 | </Behaviors>
|
---|
| 5005 | <Inventory>
|
---|
| 5006 | <Ammo>
|
---|
| 5007 | <Use>0</Use>
|
---|
| 5008 | <Drop>0</Drop>
|
---|
| 5009 | </Ammo>
|
---|
| 5010 | <EnergyCell>
|
---|
| 5011 | <Use>0</Use>
|
---|
| 5012 | <Drop>0</Drop>
|
---|
| 5013 | </EnergyCell>
|
---|
| 5014 | <Hypo>
|
---|
| 5015 | <Use>0</Use>
|
---|
| 5016 | <Drop>0</Drop>
|
---|
| 5017 | </Hypo>
|
---|
| 5018 | <Shield>
|
---|
| 5019 | <Use>0</Use>
|
---|
| 5020 | <Drop>0</Drop>
|
---|
| 5021 | </Shield>
|
---|
| 5022 | <Invisibility>
|
---|
| 5023 | <Use>0</Use>
|
---|
| 5024 | <Drop>0</Drop>
|
---|
| 5025 | </Invisibility>
|
---|
| 5026 | </Inventory>
|
---|
| 5027 | <Team>SecurityGuard</Team>
|
---|
| 5028 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 5029 | <Alert>
|
---|
| 5030 | <Initial>Low</Initial>
|
---|
| 5031 | <Minimal>Lull</Minimal>
|
---|
| 5032 | <JobStart>Low</JobStart>
|
---|
| 5033 | <Investigate>Medium</Investigate>
|
---|
| 5034 | </Alert>
|
---|
| 5035 | <AlarmGroups>0</AlarmGroups>
|
---|
| 5036 | <Pursuit>
|
---|
| 5037 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 5038 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 5039 | <StrongSeen>Look</StrongSeen>
|
---|
| 5040 | <WeakSeen>Look</WeakSeen>
|
---|
| 5041 | <Lost>ReturnToJob</Lost>
|
---|
| 5042 | </Pursuit>
|
---|
| 5043 | </OSD>
|
---|
| 5044 | </CHAR>
|
---|
| 5045 | <CHAR Id="2465">
|
---|
| 5046 | <Header>
|
---|
| 5047 | <Flags></Flags>
|
---|
| 5048 | <Position>0 45 260</Position>
|
---|
| 5049 | <Rotation>0 180 0</Rotation>
|
---|
| 5050 | </Header>
|
---|
| 5051 | <OSD>
|
---|
| 5052 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 5053 | <Class>jester</Class>
|
---|
| 5054 | <Name>jester</Name>
|
---|
| 5055 | <Weapon></Weapon>
|
---|
| 5056 | <Scripts>
|
---|
| 5057 | <Spawn></Spawn>
|
---|
| 5058 | <Die></Die>
|
---|
| 5059 | <Combat></Combat>
|
---|
| 5060 | <Alarm></Alarm>
|
---|
| 5061 | <Hurt></Hurt>
|
---|
| 5062 | <Defeated></Defeated>
|
---|
| 5063 | <OutOfAmmo></OutOfAmmo>
|
---|
| 5064 | <NoPath></NoPath>
|
---|
| 5065 | </Scripts>
|
---|
| 5066 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 5067 | <Job>
|
---|
| 5068 | <Type>None</Type>
|
---|
| 5069 | <PatrolPathId>0</PatrolPathId>
|
---|
| 5070 | </Job>
|
---|
| 5071 | <Behaviors>
|
---|
| 5072 | <CombatId>0</CombatId>
|
---|
| 5073 | <MeleeId>123</MeleeId>
|
---|
| 5074 | <NeutralId>0</NeutralId>
|
---|
| 5075 | </Behaviors>
|
---|
| 5076 | <Inventory>
|
---|
| 5077 | <Ammo>
|
---|
| 5078 | <Use>0</Use>
|
---|
| 5079 | <Drop>0</Drop>
|
---|
| 5080 | </Ammo>
|
---|
| 5081 | <EnergyCell>
|
---|
| 5082 | <Use>0</Use>
|
---|
| 5083 | <Drop>0</Drop>
|
---|
| 5084 | </EnergyCell>
|
---|
| 5085 | <Hypo>
|
---|
| 5086 | <Use>0</Use>
|
---|
| 5087 | <Drop>0</Drop>
|
---|
| 5088 | </Hypo>
|
---|
| 5089 | <Shield>
|
---|
| 5090 | <Use>0</Use>
|
---|
| 5091 | <Drop>0</Drop>
|
---|
| 5092 | </Shield>
|
---|
| 5093 | <Invisibility>
|
---|
| 5094 | <Use>0</Use>
|
---|
| 5095 | <Drop>0</Drop>
|
---|
| 5096 | </Invisibility>
|
---|
| 5097 | </Inventory>
|
---|
| 5098 | <Team>SecurityGuard</Team>
|
---|
| 5099 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 5100 | <Alert>
|
---|
| 5101 | <Initial>Combat</Initial>
|
---|
| 5102 | <Minimal>Low</Minimal>
|
---|
| 5103 | <JobStart>Low</JobStart>
|
---|
| 5104 | <Investigate>Low</Investigate>
|
---|
| 5105 | </Alert>
|
---|
| 5106 | <AlarmGroups>0</AlarmGroups>
|
---|
| 5107 | <Pursuit>
|
---|
| 5108 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 5109 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 5110 | <StrongSeen>Look</StrongSeen>
|
---|
| 5111 | <WeakSeen>Look</WeakSeen>
|
---|
| 5112 | <Lost>ReturnToJob</Lost>
|
---|
| 5113 | </Pursuit>
|
---|
| 5114 | </OSD>
|
---|
| 5115 | </CHAR>
|
---|
| 5116 | <CHAR Id="2466">
|
---|
| 5117 | <Header>
|
---|
| 5118 | <Flags></Flags>
|
---|
| 5119 | <Position>0 45 260</Position>
|
---|
| 5120 | <Rotation>0 180 0</Rotation>
|
---|
| 5121 | </Header>
|
---|
| 5122 | <OSD>
|
---|
| 5123 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 5124 | <Class>jessie</Class>
|
---|
| 5125 | <Name>jessie</Name>
|
---|
| 5126 | <Weapon></Weapon>
|
---|
| 5127 | <Scripts>
|
---|
| 5128 | <Spawn></Spawn>
|
---|
| 5129 | <Die></Die>
|
---|
| 5130 | <Combat></Combat>
|
---|
| 5131 | <Alarm></Alarm>
|
---|
| 5132 | <Hurt></Hurt>
|
---|
| 5133 | <Defeated></Defeated>
|
---|
| 5134 | <OutOfAmmo></OutOfAmmo>
|
---|
| 5135 | <NoPath></NoPath>
|
---|
| 5136 | </Scripts>
|
---|
| 5137 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 5138 | <Job>
|
---|
| 5139 | <Type>None</Type>
|
---|
| 5140 | <PatrolPathId>0</PatrolPathId>
|
---|
| 5141 | </Job>
|
---|
| 5142 | <Behaviors>
|
---|
| 5143 | <CombatId>0</CombatId>
|
---|
| 5144 | <MeleeId>123</MeleeId>
|
---|
| 5145 | <NeutralId>0</NeutralId>
|
---|
| 5146 | </Behaviors>
|
---|
| 5147 | <Inventory>
|
---|
| 5148 | <Ammo>
|
---|
| 5149 | <Use>0</Use>
|
---|
| 5150 | <Drop>0</Drop>
|
---|
| 5151 | </Ammo>
|
---|
| 5152 | <EnergyCell>
|
---|
| 5153 | <Use>0</Use>
|
---|
| 5154 | <Drop>0</Drop>
|
---|
| 5155 | </EnergyCell>
|
---|
| 5156 | <Hypo>
|
---|
| 5157 | <Use>0</Use>
|
---|
| 5158 | <Drop>0</Drop>
|
---|
| 5159 | </Hypo>
|
---|
| 5160 | <Shield>
|
---|
| 5161 | <Use>0</Use>
|
---|
| 5162 | <Drop>0</Drop>
|
---|
| 5163 | </Shield>
|
---|
| 5164 | <Invisibility>
|
---|
| 5165 | <Use>0</Use>
|
---|
| 5166 | <Drop>0</Drop>
|
---|
| 5167 | </Invisibility>
|
---|
| 5168 | </Inventory>
|
---|
| 5169 | <Team>SecurityGuard</Team>
|
---|
| 5170 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 5171 | <Alert>
|
---|
| 5172 | <Initial>Combat</Initial>
|
---|
| 5173 | <Minimal>Low</Minimal>
|
---|
| 5174 | <JobStart>Low</JobStart>
|
---|
| 5175 | <Investigate>Low</Investigate>
|
---|
| 5176 | </Alert>
|
---|
| 5177 | <AlarmGroups>0</AlarmGroups>
|
---|
| 5178 | <Pursuit>
|
---|
| 5179 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 5180 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 5181 | <StrongSeen>Look</StrongSeen>
|
---|
| 5182 | <WeakSeen>Look</WeakSeen>
|
---|
| 5183 | <Lost>ReturnToJob</Lost>
|
---|
| 5184 | </Pursuit>
|
---|
| 5185 | </OSD>
|
---|
| 5186 | </CHAR>
|
---|
| 5187 | <CHAR Id="2467">
|
---|
| 5188 | <Header>
|
---|
| 5189 | <Flags></Flags>
|
---|
| 5190 | <Position>0 45 260</Position>
|
---|
| 5191 | <Rotation>0 180 0</Rotation>
|
---|
| 5192 | </Header>
|
---|
| 5193 | <OSD>
|
---|
| 5194 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 5195 | <Class>jester_mini</Class>
|
---|
| 5196 | <Name>jestertiny</Name>
|
---|
| 5197 | <Weapon></Weapon>
|
---|
| 5198 | <Scripts>
|
---|
| 5199 | <Spawn></Spawn>
|
---|
| 5200 | <Die></Die>
|
---|
| 5201 | <Combat></Combat>
|
---|
| 5202 | <Alarm></Alarm>
|
---|
| 5203 | <Hurt></Hurt>
|
---|
| 5204 | <Defeated></Defeated>
|
---|
| 5205 | <OutOfAmmo></OutOfAmmo>
|
---|
| 5206 | <NoPath></NoPath>
|
---|
| 5207 | </Scripts>
|
---|
| 5208 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 5209 | <Job>
|
---|
| 5210 | <Type>None</Type>
|
---|
| 5211 | <PatrolPathId>0</PatrolPathId>
|
---|
| 5212 | </Job>
|
---|
| 5213 | <Behaviors>
|
---|
| 5214 | <CombatId>0</CombatId>
|
---|
| 5215 | <MeleeId>33</MeleeId>
|
---|
| 5216 | <NeutralId>0</NeutralId>
|
---|
| 5217 | </Behaviors>
|
---|
| 5218 | <Inventory>
|
---|
| 5219 | <Ammo>
|
---|
| 5220 | <Use>0</Use>
|
---|
| 5221 | <Drop>0</Drop>
|
---|
| 5222 | </Ammo>
|
---|
| 5223 | <EnergyCell>
|
---|
| 5224 | <Use>0</Use>
|
---|
| 5225 | <Drop>0</Drop>
|
---|
| 5226 | </EnergyCell>
|
---|
| 5227 | <Hypo>
|
---|
| 5228 | <Use>0</Use>
|
---|
| 5229 | <Drop>0</Drop>
|
---|
| 5230 | </Hypo>
|
---|
| 5231 | <Shield>
|
---|
| 5232 | <Use>0</Use>
|
---|
| 5233 | <Drop>0</Drop>
|
---|
| 5234 | </Shield>
|
---|
| 5235 | <Invisibility>
|
---|
| 5236 | <Use>0</Use>
|
---|
| 5237 | <Drop>0</Drop>
|
---|
| 5238 | </Invisibility>
|
---|
| 5239 | </Inventory>
|
---|
| 5240 | <Team>SecurityGuard</Team>
|
---|
| 5241 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 5242 | <Alert>
|
---|
| 5243 | <Initial>Combat</Initial>
|
---|
| 5244 | <Minimal>Low</Minimal>
|
---|
| 5245 | <JobStart>Low</JobStart>
|
---|
| 5246 | <Investigate>Low</Investigate>
|
---|
| 5247 | </Alert>
|
---|
| 5248 | <AlarmGroups>0</AlarmGroups>
|
---|
| 5249 | <Pursuit>
|
---|
| 5250 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 5251 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 5252 | <StrongSeen>Look</StrongSeen>
|
---|
| 5253 | <WeakSeen>Look</WeakSeen>
|
---|
| 5254 | <Lost>ReturnToJob</Lost>
|
---|
| 5255 | </Pursuit>
|
---|
| 5256 | </OSD>
|
---|
| 5257 | </CHAR>
|
---|
| 5258 | <CHAR Id="2467">
|
---|
| 5259 | <Header>
|
---|
| 5260 | <Flags></Flags>
|
---|
| 5261 | <Position>0 45 260</Position>
|
---|
| 5262 | <Rotation>0 180 0</Rotation>
|
---|
| 5263 | </Header>
|
---|
| 5264 | <OSD>
|
---|
| 5265 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 5266 | <Class>jester_minion</Class>
|
---|
| 5267 | <Name>jesterminion</Name>
|
---|
| 5268 | <Weapon></Weapon>
|
---|
| 5269 | <Scripts>
|
---|
| 5270 | <Spawn></Spawn>
|
---|
| 5271 | <Die></Die>
|
---|
| 5272 | <Combat></Combat>
|
---|
| 5273 | <Alarm></Alarm>
|
---|
| 5274 | <Hurt></Hurt>
|
---|
| 5275 | <Defeated></Defeated>
|
---|
| 5276 | <OutOfAmmo></OutOfAmmo>
|
---|
| 5277 | <NoPath></NoPath>
|
---|
| 5278 | </Scripts>
|
---|
| 5279 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 5280 | <Job>
|
---|
| 5281 | <Type>None</Type>
|
---|
| 5282 | <PatrolPathId>0</PatrolPathId>
|
---|
| 5283 | </Job>
|
---|
| 5284 | <Behaviors>
|
---|
| 5285 | <CombatId>0</CombatId>
|
---|
| 5286 | <MeleeId>123</MeleeId>
|
---|
| 5287 | <NeutralId>0</NeutralId>
|
---|
| 5288 | </Behaviors>
|
---|
| 5289 | <Inventory>
|
---|
| 5290 | <Ammo>
|
---|
| 5291 | <Use>0</Use>
|
---|
| 5292 | <Drop>0</Drop>
|
---|
| 5293 | </Ammo>
|
---|
| 5294 | <EnergyCell>
|
---|
| 5295 | <Use>0</Use>
|
---|
| 5296 | <Drop>0</Drop>
|
---|
| 5297 | </EnergyCell>
|
---|
| 5298 | <Hypo>
|
---|
| 5299 | <Use>0</Use>
|
---|
| 5300 | <Drop>0</Drop>
|
---|
| 5301 | </Hypo>
|
---|
| 5302 | <Shield>
|
---|
| 5303 | <Use>0</Use>
|
---|
| 5304 | <Drop>0</Drop>
|
---|
| 5305 | </Shield>
|
---|
| 5306 | <Invisibility>
|
---|
| 5307 | <Use>0</Use>
|
---|
| 5308 | <Drop>0</Drop>
|
---|
| 5309 | </Invisibility>
|
---|
| 5310 | </Inventory>
|
---|
| 5311 | <Team>SecurityGuard</Team>
|
---|
| 5312 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 5313 | <Alert>
|
---|
| 5314 | <Initial>Combat</Initial>
|
---|
| 5315 | <Minimal>Low</Minimal>
|
---|
| 5316 | <JobStart>Low</JobStart>
|
---|
| 5317 | <Investigate>Low</Investigate>
|
---|
| 5318 | </Alert>
|
---|
| 5319 | <AlarmGroups>0</AlarmGroups>
|
---|
| 5320 | <Pursuit>
|
---|
| 5321 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 5322 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 5323 | <StrongSeen>Look</StrongSeen>
|
---|
| 5324 | <WeakSeen>Look</WeakSeen>
|
---|
| 5325 | <Lost>ReturnToJob</Lost>
|
---|
| 5326 | </Pursuit>
|
---|
| 5327 | </OSD>
|
---|
| 5328 | </CHAR>
|
---|
| 5329 | <CHAR Id="2468">
|
---|
| 5330 | <Header>
|
---|
| 5331 | <Flags></Flags>
|
---|
| 5332 | <Position>0 45 260</Position>
|
---|
| 5333 | <Rotation>0 180 0</Rotation>
|
---|
| 5334 | </Header>
|
---|
| 5335 | <OSD>
|
---|
| 5336 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 5337 | <Class>jester_giant</Class>
|
---|
| 5338 | <Name>jestergiant</Name>
|
---|
| 5339 | <Weapon></Weapon>
|
---|
| 5340 | <Scripts>
|
---|
| 5341 | <Spawn></Spawn>
|
---|
| 5342 | <Die></Die>
|
---|
| 5343 | <Combat></Combat>
|
---|
| 5344 | <Alarm></Alarm>
|
---|
| 5345 | <Hurt></Hurt>
|
---|
| 5346 | <Defeated></Defeated>
|
---|
| 5347 | <OutOfAmmo></OutOfAmmo>
|
---|
| 5348 | <NoPath></NoPath>
|
---|
| 5349 | </Scripts>
|
---|
| 5350 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 5351 | <Job>
|
---|
| 5352 | <Type>None</Type>
|
---|
| 5353 | <PatrolPathId>0</PatrolPathId>
|
---|
| 5354 | </Job>
|
---|
| 5355 | <Behaviors>
|
---|
| 5356 | <CombatId>13</CombatId>
|
---|
| 5357 | <MeleeId>123</MeleeId>
|
---|
| 5358 | <NeutralId>0</NeutralId>
|
---|
| 5359 | </Behaviors>
|
---|
| 5360 | <Inventory>
|
---|
| 5361 | <Ammo>
|
---|
| 5362 | <Use>0</Use>
|
---|
| 5363 | <Drop>0</Drop>
|
---|
| 5364 | </Ammo>
|
---|
| 5365 | <EnergyCell>
|
---|
| 5366 | <Use>0</Use>
|
---|
| 5367 | <Drop>0</Drop>
|
---|
| 5368 | </EnergyCell>
|
---|
| 5369 | <Hypo>
|
---|
| 5370 | <Use>0</Use>
|
---|
| 5371 | <Drop>2</Drop>
|
---|
| 5372 | </Hypo>
|
---|
| 5373 | <Shield>
|
---|
| 5374 | <Use>0</Use>
|
---|
| 5375 | <Drop>0</Drop>
|
---|
| 5376 | </Shield>
|
---|
| 5377 | <Invisibility>
|
---|
| 5378 | <Use>0</Use>
|
---|
| 5379 | <Drop>0</Drop>
|
---|
| 5380 | </Invisibility>
|
---|
| 5381 | </Inventory>
|
---|
| 5382 | <Team>SecurityGuard</Team>
|
---|
| 5383 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 5384 | <Alert>
|
---|
| 5385 | <Initial>Combat</Initial>
|
---|
| 5386 | <Minimal>Low</Minimal>
|
---|
| 5387 | <JobStart>Low</JobStart>
|
---|
| 5388 | <Investigate>Low</Investigate>
|
---|
| 5389 | </Alert>
|
---|
| 5390 | <AlarmGroups>0</AlarmGroups>
|
---|
| 5391 | <Pursuit>
|
---|
| 5392 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 5393 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 5394 | <StrongSeen>Look</StrongSeen>
|
---|
| 5395 | <WeakSeen>Look</WeakSeen>
|
---|
| 5396 | <Lost>ReturnToJob</Lost>
|
---|
| 5397 | </Pursuit>
|
---|
| 5398 | </OSD>
|
---|
| 5399 | </CHAR>
|
---|
| 5400 | <CHAR Id="8280">
|
---|
| 5401 | <Header>
|
---|
| 5402 | <Flags></Flags>
|
---|
| 5403 | <Position>0 45 260</Position>
|
---|
| 5404 | <Rotation>0 180 0</Rotation>
|
---|
| 5405 | </Header>
|
---|
| 5406 | <OSD>
|
---|
| 5407 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 5408 | <Class>hanako_red</Class>
|
---|
| 5409 | <Name>hanako</Name>
|
---|
| 5410 | <Weapon></Weapon>
|
---|
| 5411 | <Scripts>
|
---|
| 5412 | <Spawn></Spawn>
|
---|
| 5413 | <Die></Die>
|
---|
| 5414 | <Combat></Combat>
|
---|
| 5415 | <Alarm></Alarm>
|
---|
| 5416 | <Hurt></Hurt>
|
---|
| 5417 | <Defeated></Defeated>
|
---|
| 5418 | <OutOfAmmo></OutOfAmmo>
|
---|
| 5419 | <NoPath></NoPath>
|
---|
| 5420 | </Scripts>
|
---|
| 5421 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 5422 | <Job>
|
---|
| 5423 | <Type>None</Type>
|
---|
| 5424 | <PatrolPathId>0</PatrolPathId>
|
---|
| 5425 | </Job>
|
---|
| 5426 | <Behaviors>
|
---|
| 5427 | <CombatId>0</CombatId>
|
---|
| 5428 | <MeleeId>122</MeleeId>
|
---|
| 5429 | <NeutralId>0</NeutralId>
|
---|
| 5430 | </Behaviors>
|
---|
| 5431 | <Inventory>
|
---|
| 5432 | <Ammo>
|
---|
| 5433 | <Use>0</Use>
|
---|
| 5434 | <Drop>0</Drop>
|
---|
| 5435 | </Ammo>
|
---|
| 5436 | <EnergyCell>
|
---|
| 5437 | <Use>0</Use>
|
---|
| 5438 | <Drop>0</Drop>
|
---|
| 5439 | </EnergyCell>
|
---|
| 5440 | <Hypo>
|
---|
| 5441 | <Use>0</Use>
|
---|
| 5442 | <Drop>0</Drop>
|
---|
| 5443 | </Hypo>
|
---|
| 5444 | <Shield>
|
---|
| 5445 | <Use>0</Use>
|
---|
| 5446 | <Drop>0</Drop>
|
---|
| 5447 | </Shield>
|
---|
| 5448 | <Invisibility>
|
---|
| 5449 | <Use>0</Use>
|
---|
| 5450 | <Drop>0</Drop>
|
---|
| 5451 | </Invisibility>
|
---|
| 5452 | </Inventory>
|
---|
| 5453 | <Team>SecurityGuard</Team>
|
---|
| 5454 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 5455 | <Alert>
|
---|
| 5456 | <Initial>Medium</Initial>
|
---|
| 5457 | <Minimal>Lull</Minimal>
|
---|
| 5458 | <JobStart>Low</JobStart>
|
---|
| 5459 | <Investigate>Medium</Investigate>
|
---|
| 5460 | </Alert>
|
---|
| 5461 | <AlarmGroups>0</AlarmGroups>
|
---|
| 5462 | <Pursuit>
|
---|
| 5463 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 5464 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 5465 | <StrongSeen>Look</StrongSeen>
|
---|
| 5466 | <WeakSeen>Look</WeakSeen>
|
---|
| 5467 | <Lost>ReturnToJob</Lost>
|
---|
| 5468 | </Pursuit>
|
---|
| 5469 | </OSD>
|
---|
| 5470 | </CHAR>
|
---|
| 5471 | <CHAR Id="7412">
|
---|
| 5472 | <Header>
|
---|
| 5473 | <Flags></Flags>
|
---|
| 5474 | <Position>0 45 -260</Position>
|
---|
| 5475 | <Rotation>0 0 0</Rotation>
|
---|
| 5476 | </Header>
|
---|
| 5477 | <OSD>
|
---|
| 5478 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 5479 | <Class>TCTF_gold_1</Class>
|
---|
| 5480 | <Name>goldentctf</Name>
|
---|
| 5481 | <Weapon></Weapon>
|
---|
| 5482 | <Scripts>
|
---|
| 5483 | <Spawn></Spawn>
|
---|
| 5484 | <Die></Die>
|
---|
| 5485 | <Combat></Combat>
|
---|
| 5486 | <Alarm></Alarm>
|
---|
| 5487 | <Hurt></Hurt>
|
---|
| 5488 | <Defeated></Defeated>
|
---|
| 5489 | <OutOfAmmo></OutOfAmmo>
|
---|
| 5490 | <NoPath></NoPath>
|
---|
| 5491 | </Scripts>
|
---|
| 5492 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 5493 | <Job>
|
---|
| 5494 | <Type>None</Type>
|
---|
| 5495 | <PatrolPathId>0</PatrolPathId>
|
---|
| 5496 | </Job>
|
---|
| 5497 | <Behaviors>
|
---|
| 5498 | <CombatId>0</CombatId>
|
---|
| 5499 | <MeleeId>30</MeleeId>
|
---|
| 5500 | <NeutralId>0</NeutralId>
|
---|
| 5501 | </Behaviors>
|
---|
| 5502 | <Inventory>
|
---|
| 5503 | <Ammo>
|
---|
| 5504 | <Use>0</Use>
|
---|
| 5505 | <Drop>0</Drop>
|
---|
| 5506 | </Ammo>
|
---|
| 5507 | <EnergyCell>
|
---|
| 5508 | <Use>0</Use>
|
---|
| 5509 | <Drop>0</Drop>
|
---|
| 5510 | </EnergyCell>
|
---|
| 5511 | <Hypo>
|
---|
| 5512 | <Use>0</Use>
|
---|
| 5513 | <Drop>0</Drop>
|
---|
| 5514 | </Hypo>
|
---|
| 5515 | <Shield>
|
---|
| 5516 | <Use>0</Use>
|
---|
| 5517 | <Drop>0</Drop>
|
---|
| 5518 | </Shield>
|
---|
| 5519 | <Invisibility>
|
---|
| 5520 | <Use>0</Use>
|
---|
| 5521 | <Drop>0</Drop>
|
---|
| 5522 | </Invisibility>
|
---|
| 5523 | </Inventory>
|
---|
| 5524 | <Team>TCTF</Team>
|
---|
| 5525 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 5526 | <Alert>
|
---|
| 5527 | <Initial>Medium</Initial>
|
---|
| 5528 | <Minimal>Medium</Minimal>
|
---|
| 5529 | <JobStart>Low</JobStart>
|
---|
| 5530 | <Investigate>Medium</Investigate>
|
---|
| 5531 | </Alert>
|
---|
| 5532 | <AlarmGroups>0</AlarmGroups>
|
---|
| 5533 | <Pursuit>
|
---|
| 5534 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 5535 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 5536 | <StrongSeen>Look</StrongSeen>
|
---|
| 5537 | <WeakSeen>Look</WeakSeen>
|
---|
| 5538 | <Lost>ReturnToJob</Lost>
|
---|
| 5539 | </Pursuit>
|
---|
| 5540 | </OSD>
|
---|
| 5541 | </CHAR>
|
---|
| 5542 | <CHAR Id="8734">
|
---|
| 5543 | <Header>
|
---|
| 5544 | <Flags></Flags>
|
---|
| 5545 | <Position>260 45 0</Position>
|
---|
| 5546 | <Rotation>0 -90 0</Rotation>
|
---|
| 5547 | </Header>
|
---|
| 5548 | <OSD>
|
---|
| 5549 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 5550 | <Class>reg_tanker</Class>
|
---|
| 5551 | <Name>regtanker</Name>
|
---|
| 5552 | <Weapon></Weapon>
|
---|
| 5553 | <Scripts>
|
---|
| 5554 | <Spawn></Spawn>
|
---|
| 5555 | <Die></Die>
|
---|
| 5556 | <Combat></Combat>
|
---|
| 5557 | <Alarm></Alarm>
|
---|
| 5558 | <Hurt></Hurt>
|
---|
| 5559 | <Defeated></Defeated>
|
---|
| 5560 | <OutOfAmmo></OutOfAmmo>
|
---|
| 5561 | <NoPath></NoPath>
|
---|
| 5562 | </Scripts>
|
---|
| 5563 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 5564 | <Job>
|
---|
| 5565 | <Type>None</Type>
|
---|
| 5566 | <PatrolPathId>0</PatrolPathId>
|
---|
| 5567 | </Job>
|
---|
| 5568 | <Behaviors>
|
---|
| 5569 | <CombatId>9</CombatId>
|
---|
| 5570 | <MeleeId>15</MeleeId>
|
---|
| 5571 | <NeutralId>0</NeutralId>
|
---|
| 5572 | </Behaviors>
|
---|
| 5573 | <Inventory>
|
---|
| 5574 | <Ammo>
|
---|
| 5575 | <Use>0</Use>
|
---|
| 5576 | <Drop>0</Drop>
|
---|
| 5577 | </Ammo>
|
---|
| 5578 | <EnergyCell>
|
---|
| 5579 | <Use>0</Use>
|
---|
| 5580 | <Drop>0</Drop>
|
---|
| 5581 | </EnergyCell>
|
---|
| 5582 | <Hypo>
|
---|
| 5583 | <Use>0</Use>
|
---|
| 5584 | <Drop>0</Drop>
|
---|
| 5585 | </Hypo>
|
---|
| 5586 | <Shield>
|
---|
| 5587 | <Use>0</Use>
|
---|
| 5588 | <Drop>0</Drop>
|
---|
| 5589 | </Shield>
|
---|
| 5590 | <Invisibility>
|
---|
| 5591 | <Use>0</Use>
|
---|
| 5592 | <Drop>0</Drop>
|
---|
| 5593 | </Invisibility>
|
---|
| 5594 | </Inventory>
|
---|
| 5595 | <Team>Syndicate</Team>
|
---|
| 5596 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 5597 | <Alert>
|
---|
| 5598 | <Initial>Low</Initial>
|
---|
| 5599 | <Minimal>Low</Minimal>
|
---|
| 5600 | <JobStart>Low</JobStart>
|
---|
| 5601 | <Investigate>Low</Investigate>
|
---|
| 5602 | </Alert>
|
---|
| 5603 | <AlarmGroups>0</AlarmGroups>
|
---|
| 5604 | <Pursuit>
|
---|
| 5605 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 5606 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 5607 | <StrongSeen>Look</StrongSeen>
|
---|
| 5608 | <WeakSeen>Look</WeakSeen>
|
---|
| 5609 | <Lost>ReturnToJob</Lost>
|
---|
| 5610 | </Pursuit>
|
---|
| 5611 | </OSD>
|
---|
| 5612 | </CHAR>
|
---|
| 5613 | <CHAR Id="8176">
|
---|
| 5614 | <Header>
|
---|
| 5615 | <Flags></Flags>
|
---|
| 5616 | <Position>0 45 260</Position>
|
---|
| 5617 | <Rotation>0 180 0</Rotation>
|
---|
| 5618 | </Header>
|
---|
| 5619 | <OSD>
|
---|
| 5620 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 5621 | <Class>bgi_ninjabot</Class>
|
---|
| 5622 | <Name>bgininjabot</Name>
|
---|
| 5623 | <Weapon></Weapon>
|
---|
| 5624 | <Scripts>
|
---|
| 5625 | <Spawn></Spawn>
|
---|
| 5626 | <Die></Die>
|
---|
| 5627 | <Combat></Combat>
|
---|
| 5628 | <Alarm></Alarm>
|
---|
| 5629 | <Hurt></Hurt>
|
---|
| 5630 | <Defeated></Defeated>
|
---|
| 5631 | <OutOfAmmo></OutOfAmmo>
|
---|
| 5632 | <NoPath></NoPath>
|
---|
| 5633 | </Scripts>
|
---|
| 5634 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 5635 | <Job>
|
---|
| 5636 | <Type>None</Type>
|
---|
| 5637 | <PatrolPathId>0</PatrolPathId>
|
---|
| 5638 | </Job>
|
---|
| 5639 | <Behaviors>
|
---|
| 5640 | <CombatId>0</CombatId>
|
---|
| 5641 | <MeleeId>30</MeleeId>
|
---|
| 5642 | <NeutralId>0</NeutralId>
|
---|
| 5643 | </Behaviors>
|
---|
| 5644 | <Inventory>
|
---|
| 5645 | <Ammo>
|
---|
| 5646 | <Use>0</Use>
|
---|
| 5647 | <Drop>0</Drop>
|
---|
| 5648 | </Ammo>
|
---|
| 5649 | <EnergyCell>
|
---|
| 5650 | <Use>0</Use>
|
---|
| 5651 | <Drop>0</Drop>
|
---|
| 5652 | </EnergyCell>
|
---|
| 5653 | <Hypo>
|
---|
| 5654 | <Use>0</Use>
|
---|
| 5655 | <Drop>0</Drop>
|
---|
| 5656 | </Hypo>
|
---|
| 5657 | <Shield>
|
---|
| 5658 | <Use>0</Use>
|
---|
| 5659 | <Drop>0</Drop>
|
---|
| 5660 | </Shield>
|
---|
| 5661 | <Invisibility>
|
---|
| 5662 | <Use>0</Use>
|
---|
| 5663 | <Drop>0</Drop>
|
---|
| 5664 | </Invisibility>
|
---|
| 5665 | </Inventory>
|
---|
| 5666 | <Team>SecurityGuard</Team>
|
---|
| 5667 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 5668 | <Alert>
|
---|
| 5669 | <Initial>Low</Initial>
|
---|
| 5670 | <Minimal>Low</Minimal>
|
---|
| 5671 | <JobStart>Low</JobStart>
|
---|
| 5672 | <Investigate>Medium</Investigate>
|
---|
| 5673 | </Alert>
|
---|
| 5674 | <AlarmGroups>0</AlarmGroups>
|
---|
| 5675 | <Pursuit>
|
---|
| 5676 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 5677 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 5678 | <StrongSeen>Look</StrongSeen>
|
---|
| 5679 | <WeakSeen>Look</WeakSeen>
|
---|
| 5680 | <Lost>ReturnToJob</Lost>
|
---|
| 5681 | </Pursuit>
|
---|
| 5682 | </OSD>
|
---|
| 5683 | </CHAR>
|
---|
| 5684 | <CHAR Id="8254">
|
---|
| 5685 | <Header>
|
---|
| 5686 | <Flags></Flags>
|
---|
| 5687 | <Position>-260 45 0</Position>
|
---|
| 5688 | <Rotation>0 90 0</Rotation>
|
---|
| 5689 | </Header>
|
---|
| 5690 | <OSD>
|
---|
| 5691 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 5692 | <Class>bgi_heavybot</Class>
|
---|
| 5693 | <Name>bgiheavybot</Name>
|
---|
| 5694 | <Weapon></Weapon>
|
---|
| 5695 | <Scripts>
|
---|
| 5696 | <Spawn></Spawn>
|
---|
| 5697 | <Die></Die>
|
---|
| 5698 | <Combat></Combat>
|
---|
| 5699 | <Alarm></Alarm>
|
---|
| 5700 | <Hurt></Hurt>
|
---|
| 5701 | <Defeated></Defeated>
|
---|
| 5702 | <OutOfAmmo></OutOfAmmo>
|
---|
| 5703 | <NoPath></NoPath>
|
---|
| 5704 | </Scripts>
|
---|
| 5705 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 5706 | <Job>
|
---|
| 5707 | <Type>None</Type>
|
---|
| 5708 | <PatrolPathId>0</PatrolPathId>
|
---|
| 5709 | </Job>
|
---|
| 5710 | <Behaviors>
|
---|
| 5711 | <CombatId>0</CombatId>
|
---|
| 5712 | <MeleeId>21</MeleeId>
|
---|
| 5713 | <NeutralId>0</NeutralId>
|
---|
| 5714 | </Behaviors>
|
---|
| 5715 | <Inventory>
|
---|
| 5716 | <Ammo>
|
---|
| 5717 | <Use>0</Use>
|
---|
| 5718 | <Drop>0</Drop>
|
---|
| 5719 | </Ammo>
|
---|
| 5720 | <EnergyCell>
|
---|
| 5721 | <Use>0</Use>
|
---|
| 5722 | <Drop>0</Drop>
|
---|
| 5723 | </EnergyCell>
|
---|
| 5724 | <Hypo>
|
---|
| 5725 | <Use>0</Use>
|
---|
| 5726 | <Drop>0</Drop>
|
---|
| 5727 | </Hypo>
|
---|
| 5728 | <Shield>
|
---|
| 5729 | <Use>0</Use>
|
---|
| 5730 | <Drop>0</Drop>
|
---|
| 5731 | </Shield>
|
---|
| 5732 | <Invisibility>
|
---|
| 5733 | <Use>0</Use>
|
---|
| 5734 | <Drop>0</Drop>
|
---|
| 5735 | </Invisibility>
|
---|
| 5736 | </Inventory>
|
---|
| 5737 | <Team>SecurityGuard</Team>
|
---|
| 5738 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 5739 | <Alert>
|
---|
| 5740 | <Initial>Low</Initial>
|
---|
| 5741 | <Minimal>Lull</Minimal>
|
---|
| 5742 | <JobStart>Low</JobStart>
|
---|
| 5743 | <Investigate>Medium</Investigate>
|
---|
| 5744 | </Alert>
|
---|
| 5745 | <AlarmGroups>0</AlarmGroups>
|
---|
| 5746 | <Pursuit>
|
---|
| 5747 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 5748 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 5749 | <StrongSeen>Look</StrongSeen>
|
---|
| 5750 | <WeakSeen>Look</WeakSeen>
|
---|
| 5751 | <Lost>ReturnToJob</Lost>
|
---|
| 5752 | </Pursuit>
|
---|
| 5753 | </OSD>
|
---|
| 5754 | </CHAR>
|
---|
| 5755 | <CHAR Id="8733">
|
---|
| 5756 | <Header>
|
---|
| 5757 | <Flags></Flags>
|
---|
| 5758 | <Position>0 45 -260</Position>
|
---|
| 5759 | <Rotation>0 0 0</Rotation>
|
---|
| 5760 | </Header>
|
---|
| 5761 | <OSD>
|
---|
| 5762 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 5763 | <Class>james</Class>
|
---|
| 5764 | <Name>james</Name>
|
---|
| 5765 | <Weapon></Weapon>
|
---|
| 5766 | <Scripts>
|
---|
| 5767 | <Spawn></Spawn>
|
---|
| 5768 | <Die></Die>
|
---|
| 5769 | <Combat></Combat>
|
---|
| 5770 | <Alarm></Alarm>
|
---|
| 5771 | <Hurt></Hurt>
|
---|
| 5772 | <Defeated></Defeated>
|
---|
| 5773 | <OutOfAmmo></OutOfAmmo>
|
---|
| 5774 | <NoPath></NoPath>
|
---|
| 5775 | </Scripts>
|
---|
| 5776 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 5777 | <Job>
|
---|
| 5778 | <Type>None</Type>
|
---|
| 5779 | <PatrolPathId>0</PatrolPathId>
|
---|
| 5780 | </Job>
|
---|
| 5781 | <Behaviors>
|
---|
| 5782 | <CombatId>0</CombatId>
|
---|
| 5783 | <MeleeId>32</MeleeId>
|
---|
| 5784 | <NeutralId>0</NeutralId>
|
---|
| 5785 | </Behaviors>
|
---|
| 5786 | <Inventory>
|
---|
| 5787 | <Ammo>
|
---|
| 5788 | <Use>0</Use>
|
---|
| 5789 | <Drop>0</Drop>
|
---|
| 5790 | </Ammo>
|
---|
| 5791 | <EnergyCell>
|
---|
| 5792 | <Use>0</Use>
|
---|
| 5793 | <Drop>0</Drop>
|
---|
| 5794 | </EnergyCell>
|
---|
| 5795 | <Hypo>
|
---|
| 5796 | <Use>0</Use>
|
---|
| 5797 | <Drop>0</Drop>
|
---|
| 5798 | </Hypo>
|
---|
| 5799 | <Shield>
|
---|
| 5800 | <Use>0</Use>
|
---|
| 5801 | <Drop>0</Drop>
|
---|
| 5802 | </Shield>
|
---|
| 5803 | <Invisibility>
|
---|
| 5804 | <Use>0</Use>
|
---|
| 5805 | <Drop>0</Drop>
|
---|
| 5806 | </Invisibility>
|
---|
| 5807 | </Inventory>
|
---|
| 5808 | <Team>SecurityGuard</Team>
|
---|
| 5809 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 5810 | <Alert>
|
---|
| 5811 | <Initial>Low</Initial>
|
---|
| 5812 | <Minimal>Low</Minimal>
|
---|
| 5813 | <JobStart>Low</JobStart>
|
---|
| 5814 | <Investigate>Low</Investigate>
|
---|
| 5815 | </Alert>
|
---|
| 5816 | <AlarmGroups>0</AlarmGroups>
|
---|
| 5817 | <Pursuit>
|
---|
| 5818 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 5819 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 5820 | <StrongSeen>Look</StrongSeen>
|
---|
| 5821 | <WeakSeen>Look</WeakSeen>
|
---|
| 5822 | <Lost>ReturnToJob</Lost>
|
---|
| 5823 | </Pursuit>
|
---|
| 5824 | </OSD>
|
---|
| 5825 | </CHAR>
|
---|
| 5826 | <CHAR Id="8160">
|
---|
| 5827 | <Header>
|
---|
| 5828 | <Flags></Flags>
|
---|
| 5829 | <Position>260 45 0</Position>
|
---|
| 5830 | <Rotation>0 -90 0</Rotation>
|
---|
| 5831 | </Header>
|
---|
| 5832 | <OSD>
|
---|
| 5833 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 5834 | <Class>jamie</Class>
|
---|
| 5835 | <Name>jamie</Name>
|
---|
| 5836 | <Weapon></Weapon>
|
---|
| 5837 | <Scripts>
|
---|
| 5838 | <Spawn></Spawn>
|
---|
| 5839 | <Die></Die>
|
---|
| 5840 | <Combat></Combat>
|
---|
| 5841 | <Alarm></Alarm>
|
---|
| 5842 | <Hurt></Hurt>
|
---|
| 5843 | <Defeated></Defeated>
|
---|
| 5844 | <OutOfAmmo></OutOfAmmo>
|
---|
| 5845 | <NoPath></NoPath>
|
---|
| 5846 | </Scripts>
|
---|
| 5847 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 5848 | <Job>
|
---|
| 5849 | <Type>None</Type>
|
---|
| 5850 | <PatrolPathId>0</PatrolPathId>
|
---|
| 5851 | </Job>
|
---|
| 5852 | <Behaviors>
|
---|
| 5853 | <CombatId>0</CombatId>
|
---|
| 5854 | <MeleeId>35</MeleeId>
|
---|
| 5855 | <NeutralId>0</NeutralId>
|
---|
| 5856 | </Behaviors>
|
---|
| 5857 | <Inventory>
|
---|
| 5858 | <Ammo>
|
---|
| 5859 | <Use>0</Use>
|
---|
| 5860 | <Drop>0</Drop>
|
---|
| 5861 | </Ammo>
|
---|
| 5862 | <EnergyCell>
|
---|
| 5863 | <Use>0</Use>
|
---|
| 5864 | <Drop>0</Drop>
|
---|
| 5865 | </EnergyCell>
|
---|
| 5866 | <Hypo>
|
---|
| 5867 | <Use>0</Use>
|
---|
| 5868 | <Drop>0</Drop>
|
---|
| 5869 | </Hypo>
|
---|
| 5870 | <Shield>
|
---|
| 5871 | <Use>0</Use>
|
---|
| 5872 | <Drop>0</Drop>
|
---|
| 5873 | </Shield>
|
---|
| 5874 | <Invisibility>
|
---|
| 5875 | <Use>0</Use>
|
---|
| 5876 | <Drop>0</Drop>
|
---|
| 5877 | </Invisibility>
|
---|
| 5878 | </Inventory>
|
---|
| 5879 | <Team>SecurityGuard</Team>
|
---|
| 5880 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 5881 | <Alert>
|
---|
| 5882 | <Initial>Low</Initial>
|
---|
| 5883 | <Minimal>Low</Minimal>
|
---|
| 5884 | <JobStart>Low</JobStart>
|
---|
| 5885 | <Investigate>Medium</Investigate>
|
---|
| 5886 | </Alert>
|
---|
| 5887 | <AlarmGroups>0</AlarmGroups>
|
---|
| 5888 | <Pursuit>
|
---|
| 5889 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 5890 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 5891 | <StrongSeen>Look</StrongSeen>
|
---|
| 5892 | <WeakSeen>Look</WeakSeen>
|
---|
| 5893 | <Lost>ReturnToJob</Lost>
|
---|
| 5894 | </Pursuit>
|
---|
| 5895 | </OSD>
|
---|
| 5896 | </CHAR>
|
---|
| 5897 | <CHAR Id="3060">
|
---|
| 5898 | <Header>
|
---|
| 5899 | <Flags></Flags>
|
---|
| 5900 | <Position>0 45 -260</Position>
|
---|
| 5901 | <Rotation>0 0 0</Rotation>
|
---|
| 5902 | </Header>
|
---|
| 5903 | <OSD>
|
---|
| 5904 | <Flags>NotInitiallyPresent CanSpawnMultiple InfiniteAmmo Omniscient</Flags>
|
---|
| 5905 | <Class>guard_dog1</Class>
|
---|
| 5906 | <Name>guarddog1</Name>
|
---|
| 5907 | <Weapon></Weapon>
|
---|
| 5908 | <Scripts>
|
---|
| 5909 | <Spawn></Spawn>
|
---|
| 5910 | <Die></Die>
|
---|
| 5911 | <Combat></Combat>
|
---|
| 5912 | <Alarm></Alarm>
|
---|
| 5913 | <Hurt></Hurt>
|
---|
| 5914 | <Defeated></Defeated>
|
---|
| 5915 | <OutOfAmmo></OutOfAmmo>
|
---|
| 5916 | <NoPath></NoPath>
|
---|
| 5917 | </Scripts>
|
---|
| 5918 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 5919 | <Job>
|
---|
| 5920 | <Type>None</Type>
|
---|
| 5921 | <PatrolPathId>0</PatrolPathId>
|
---|
| 5922 | </Job>
|
---|
| 5923 | <Behaviors>
|
---|
| 5924 | <CombatId>207</CombatId>
|
---|
| 5925 | <MeleeId>51</MeleeId>
|
---|
| 5926 | <NeutralId>0</NeutralId>
|
---|
| 5927 | </Behaviors>
|
---|
| 5928 | <Inventory>
|
---|
| 5929 | <Ammo>
|
---|
| 5930 | <Use>0</Use>
|
---|
| 5931 | <Drop>0</Drop>
|
---|
| 5932 | </Ammo>
|
---|
| 5933 | <EnergyCell>
|
---|
| 5934 | <Use>0</Use>
|
---|
| 5935 | <Drop>0</Drop>
|
---|
| 5936 | </EnergyCell>
|
---|
| 5937 | <Hypo>
|
---|
| 5938 | <Use>0</Use>
|
---|
| 5939 | <Drop>0</Drop>
|
---|
| 5940 | </Hypo>
|
---|
| 5941 | <Shield>
|
---|
| 5942 | <Use>0</Use>
|
---|
| 5943 | <Drop>0</Drop>
|
---|
| 5944 | </Shield>
|
---|
| 5945 | <Invisibility>
|
---|
| 5946 | <Use>0</Use>
|
---|
| 5947 | <Drop>0</Drop>
|
---|
| 5948 | </Invisibility>
|
---|
| 5949 | </Inventory>
|
---|
| 5950 | <Team>SecurityGuard</Team>
|
---|
| 5951 | <AmmoPercentage>200</AmmoPercentage>
|
---|
| 5952 | <Alert>
|
---|
| 5953 | <Initial>Combat</Initial>
|
---|
| 5954 | <Minimal>Lull</Minimal>
|
---|
| 5955 | <JobStart>Low</JobStart>
|
---|
| 5956 | <Investigate>High</Investigate>
|
---|
| 5957 | </Alert>
|
---|
| 5958 | <AlarmGroups>0</AlarmGroups>
|
---|
| 5959 | <Pursuit>
|
---|
| 5960 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 5961 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 5962 | <StrongSeen>Look</StrongSeen>
|
---|
| 5963 | <WeakSeen>Look</WeakSeen>
|
---|
| 5964 | <Lost>ReturnToJob</Lost>
|
---|
| 5965 | </Pursuit>
|
---|
| 5966 | </OSD>
|
---|
| 5967 | </CHAR>
|
---|
| 5968 | <CHAR Id="3060">
|
---|
| 5969 | <Header>
|
---|
| 5970 | <Flags></Flags>
|
---|
| 5971 | <Position>0 45 260</Position>
|
---|
| 5972 | <Rotation>0 180 0</Rotation>
|
---|
| 5973 | </Header>
|
---|
| 5974 | <OSD>
|
---|
| 5975 | <Flags>NotInitiallyPresent CanSpawnMultiple InfiniteAmmo Omniscient</Flags>
|
---|
| 5976 | <Class>guard_dog2</Class>
|
---|
| 5977 | <Name>guarddog2</Name>
|
---|
| 5978 | <Weapon></Weapon>
|
---|
| 5979 | <Scripts>
|
---|
| 5980 | <Spawn></Spawn>
|
---|
| 5981 | <Die></Die>
|
---|
| 5982 | <Combat></Combat>
|
---|
| 5983 | <Alarm></Alarm>
|
---|
| 5984 | <Hurt></Hurt>
|
---|
| 5985 | <Defeated></Defeated>
|
---|
| 5986 | <OutOfAmmo></OutOfAmmo>
|
---|
| 5987 | <NoPath></NoPath>
|
---|
| 5988 | </Scripts>
|
---|
| 5989 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 5990 | <Job>
|
---|
| 5991 | <Type>None</Type>
|
---|
| 5992 | <PatrolPathId>0</PatrolPathId>
|
---|
| 5993 | </Job>
|
---|
| 5994 | <Behaviors>
|
---|
| 5995 | <CombatId>2</CombatId>
|
---|
| 5996 | <MeleeId>51</MeleeId>
|
---|
| 5997 | <NeutralId>0</NeutralId>
|
---|
| 5998 | </Behaviors>
|
---|
| 5999 | <Inventory>
|
---|
| 6000 | <Ammo>
|
---|
| 6001 | <Use>0</Use>
|
---|
| 6002 | <Drop>0</Drop>
|
---|
| 6003 | </Ammo>
|
---|
| 6004 | <EnergyCell>
|
---|
| 6005 | <Use>0</Use>
|
---|
| 6006 | <Drop>0</Drop>
|
---|
| 6007 | </EnergyCell>
|
---|
| 6008 | <Hypo>
|
---|
| 6009 | <Use>0</Use>
|
---|
| 6010 | <Drop>0</Drop>
|
---|
| 6011 | </Hypo>
|
---|
| 6012 | <Shield>
|
---|
| 6013 | <Use>0</Use>
|
---|
| 6014 | <Drop>0</Drop>
|
---|
| 6015 | </Shield>
|
---|
| 6016 | <Invisibility>
|
---|
| 6017 | <Use>0</Use>
|
---|
| 6018 | <Drop>0</Drop>
|
---|
| 6019 | </Invisibility>
|
---|
| 6020 | </Inventory>
|
---|
| 6021 | <Team>SecurityGuard</Team>
|
---|
| 6022 | <AmmoPercentage>200</AmmoPercentage>
|
---|
| 6023 | <Alert>
|
---|
| 6024 | <Initial>Combat</Initial>
|
---|
| 6025 | <Minimal>Lull</Minimal>
|
---|
| 6026 | <JobStart>Low</JobStart>
|
---|
| 6027 | <Investigate>High</Investigate>
|
---|
| 6028 | </Alert>
|
---|
| 6029 | <AlarmGroups>0</AlarmGroups>
|
---|
| 6030 | <Pursuit>
|
---|
| 6031 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 6032 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 6033 | <StrongSeen>Look</StrongSeen>
|
---|
| 6034 | <WeakSeen>Look</WeakSeen>
|
---|
| 6035 | <Lost>ReturnToJob</Lost>
|
---|
| 6036 | </Pursuit>
|
---|
| 6037 | </OSD>
|
---|
| 6038 | </CHAR>
|
---|
| 6039 | <CHAR Id="3060">
|
---|
| 6040 | <Header>
|
---|
| 6041 | <Flags></Flags>
|
---|
| 6042 | <Position>-260 45 0</Position>
|
---|
| 6043 | <Rotation>0 90 0</Rotation>
|
---|
| 6044 | </Header>
|
---|
| 6045 | <OSD>
|
---|
| 6046 | <Flags>NotInitiallyPresent CanSpawnMultiple InfiniteAmmo Omniscient</Flags>
|
---|
| 6047 | <Class>guard_dog3</Class>
|
---|
| 6048 | <Name>guarddog3</Name>
|
---|
| 6049 | <Weapon></Weapon>
|
---|
| 6050 | <Scripts>
|
---|
| 6051 | <Spawn></Spawn>
|
---|
| 6052 | <Die></Die>
|
---|
| 6053 | <Combat></Combat>
|
---|
| 6054 | <Alarm></Alarm>
|
---|
| 6055 | <Hurt></Hurt>
|
---|
| 6056 | <Defeated></Defeated>
|
---|
| 6057 | <OutOfAmmo></OutOfAmmo>
|
---|
| 6058 | <NoPath></NoPath>
|
---|
| 6059 | </Scripts>
|
---|
| 6060 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 6061 | <Job>
|
---|
| 6062 | <Type>None</Type>
|
---|
| 6063 | <PatrolPathId>0</PatrolPathId>
|
---|
| 6064 | </Job>
|
---|
| 6065 | <Behaviors>
|
---|
| 6066 | <CombatId>2</CombatId>
|
---|
| 6067 | <MeleeId>51</MeleeId>
|
---|
| 6068 | <NeutralId>0</NeutralId>
|
---|
| 6069 | </Behaviors>
|
---|
| 6070 | <Inventory>
|
---|
| 6071 | <Ammo>
|
---|
| 6072 | <Use>0</Use>
|
---|
| 6073 | <Drop>0</Drop>
|
---|
| 6074 | </Ammo>
|
---|
| 6075 | <EnergyCell>
|
---|
| 6076 | <Use>0</Use>
|
---|
| 6077 | <Drop>0</Drop>
|
---|
| 6078 | </EnergyCell>
|
---|
| 6079 | <Hypo>
|
---|
| 6080 | <Use>0</Use>
|
---|
| 6081 | <Drop>0</Drop>
|
---|
| 6082 | </Hypo>
|
---|
| 6083 | <Shield>
|
---|
| 6084 | <Use>0</Use>
|
---|
| 6085 | <Drop>0</Drop>
|
---|
| 6086 | </Shield>
|
---|
| 6087 | <Invisibility>
|
---|
| 6088 | <Use>0</Use>
|
---|
| 6089 | <Drop>0</Drop>
|
---|
| 6090 | </Invisibility>
|
---|
| 6091 | </Inventory>
|
---|
| 6092 | <Team>SecurityGuard</Team>
|
---|
| 6093 | <AmmoPercentage>200</AmmoPercentage>
|
---|
| 6094 | <Alert>
|
---|
| 6095 | <Initial>Combat</Initial>
|
---|
| 6096 | <Minimal>Lull</Minimal>
|
---|
| 6097 | <JobStart>Low</JobStart>
|
---|
| 6098 | <Investigate>High</Investigate>
|
---|
| 6099 | </Alert>
|
---|
| 6100 | <AlarmGroups>0</AlarmGroups>
|
---|
| 6101 | <Pursuit>
|
---|
| 6102 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 6103 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 6104 | <StrongSeen>Look</StrongSeen>
|
---|
| 6105 | <WeakSeen>Look</WeakSeen>
|
---|
| 6106 | <Lost>ReturnToJob</Lost>
|
---|
| 6107 | </Pursuit>
|
---|
| 6108 | </OSD>
|
---|
| 6109 | </CHAR>
|
---|
| 6110 | <CHAR Id="3060">
|
---|
| 6111 | <Header>
|
---|
| 6112 | <Flags></Flags>
|
---|
| 6113 | <Position>-260 45 0</Position>
|
---|
| 6114 | <Rotation>0 90 0</Rotation>
|
---|
| 6115 | </Header>
|
---|
| 6116 | <OSD>
|
---|
| 6117 | <Flags>NotInitiallyPresent CanSpawnMultiple InfiniteAmmo Omniscient</Flags>
|
---|
| 6118 | <Class>guard_dog4</Class>
|
---|
| 6119 | <Name>guarddog4</Name>
|
---|
| 6120 | <Weapon></Weapon>
|
---|
| 6121 | <Scripts>
|
---|
| 6122 | <Spawn></Spawn>
|
---|
| 6123 | <Die></Die>
|
---|
| 6124 | <Combat></Combat>
|
---|
| 6125 | <Alarm></Alarm>
|
---|
| 6126 | <Hurt></Hurt>
|
---|
| 6127 | <Defeated></Defeated>
|
---|
| 6128 | <OutOfAmmo></OutOfAmmo>
|
---|
| 6129 | <NoPath></NoPath>
|
---|
| 6130 | </Scripts>
|
---|
| 6131 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 6132 | <Job>
|
---|
| 6133 | <Type>None</Type>
|
---|
| 6134 | <PatrolPathId>0</PatrolPathId>
|
---|
| 6135 | </Job>
|
---|
| 6136 | <Behaviors>
|
---|
| 6137 | <CombatId>207</CombatId>
|
---|
| 6138 | <MeleeId>51</MeleeId>
|
---|
| 6139 | <NeutralId>0</NeutralId>
|
---|
| 6140 | </Behaviors>
|
---|
| 6141 | <Inventory>
|
---|
| 6142 | <Ammo>
|
---|
| 6143 | <Use>0</Use>
|
---|
| 6144 | <Drop>0</Drop>
|
---|
| 6145 | </Ammo>
|
---|
| 6146 | <EnergyCell>
|
---|
| 6147 | <Use>0</Use>
|
---|
| 6148 | <Drop>0</Drop>
|
---|
| 6149 | </EnergyCell>
|
---|
| 6150 | <Hypo>
|
---|
| 6151 | <Use>0</Use>
|
---|
| 6152 | <Drop>0</Drop>
|
---|
| 6153 | </Hypo>
|
---|
| 6154 | <Shield>
|
---|
| 6155 | <Use>0</Use>
|
---|
| 6156 | <Drop>0</Drop>
|
---|
| 6157 | </Shield>
|
---|
| 6158 | <Invisibility>
|
---|
| 6159 | <Use>0</Use>
|
---|
| 6160 | <Drop>0</Drop>
|
---|
| 6161 | </Invisibility>
|
---|
| 6162 | </Inventory>
|
---|
| 6163 | <Team>SecurityGuard</Team>
|
---|
| 6164 | <AmmoPercentage>200</AmmoPercentage>
|
---|
| 6165 | <Alert>
|
---|
| 6166 | <Initial>Combat</Initial>
|
---|
| 6167 | <Minimal>Lull</Minimal>
|
---|
| 6168 | <JobStart>Low</JobStart>
|
---|
| 6169 | <Investigate>High</Investigate>
|
---|
| 6170 | </Alert>
|
---|
| 6171 | <AlarmGroups>0</AlarmGroups>
|
---|
| 6172 | <Pursuit>
|
---|
| 6173 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 6174 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 6175 | <StrongSeen>Look</StrongSeen>
|
---|
| 6176 | <WeakSeen>Look</WeakSeen>
|
---|
| 6177 | <Lost>ReturnToJob</Lost>
|
---|
| 6178 | </Pursuit>
|
---|
| 6179 | </OSD>
|
---|
| 6180 | </CHAR>
|
---|
| 6181 | <CHAR Id="7617">
|
---|
| 6182 | <Header>
|
---|
| 6183 | <Flags></Flags>
|
---|
| 6184 | <Position>-260 45 0</Position>
|
---|
| 6185 | <Rotation>0 288.6041 0</Rotation>
|
---|
| 6186 | </Header>
|
---|
| 6187 | <OSD>
|
---|
| 6188 | <Flags>NotInitiallyPresent</Flags>
|
---|
| 6189 | <Class>lara</Class>
|
---|
| 6190 | <Name>lara</Name>
|
---|
| 6191 | <Weapon></Weapon>
|
---|
| 6192 | <Scripts>
|
---|
| 6193 | <Spawn></Spawn>
|
---|
| 6194 | <Die></Die>
|
---|
| 6195 | <Combat></Combat>
|
---|
| 6196 | <Alarm></Alarm>
|
---|
| 6197 | <Hurt></Hurt>
|
---|
| 6198 | <Defeated></Defeated>
|
---|
| 6199 | <OutOfAmmo></OutOfAmmo>
|
---|
| 6200 | <NoPath></NoPath>
|
---|
| 6201 | </Scripts>
|
---|
| 6202 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 6203 | <Job>
|
---|
| 6204 | <Type>None</Type>
|
---|
| 6205 | <PatrolPathId>0</PatrolPathId>
|
---|
| 6206 | </Job>
|
---|
| 6207 | <Behaviors>
|
---|
| 6208 | <CombatId>0</CombatId>
|
---|
| 6209 | <MeleeId>22</MeleeId>
|
---|
| 6210 | <NeutralId>0</NeutralId>
|
---|
| 6211 | </Behaviors>
|
---|
| 6212 | <Inventory>
|
---|
| 6213 | <Ammo>
|
---|
| 6214 | <Use>0</Use>
|
---|
| 6215 | <Drop>0</Drop>
|
---|
| 6216 | </Ammo>
|
---|
| 6217 | <EnergyCell>
|
---|
| 6218 | <Use>0</Use>
|
---|
| 6219 | <Drop>0</Drop>
|
---|
| 6220 | </EnergyCell>
|
---|
| 6221 | <Hypo>
|
---|
| 6222 | <Use>0</Use>
|
---|
| 6223 | <Drop>0</Drop>
|
---|
| 6224 | </Hypo>
|
---|
| 6225 | <Shield>
|
---|
| 6226 | <Use>0</Use>
|
---|
| 6227 | <Drop>0</Drop>
|
---|
| 6228 | </Shield>
|
---|
| 6229 | <Invisibility>
|
---|
| 6230 | <Use>0</Use>
|
---|
| 6231 | <Drop>0</Drop>
|
---|
| 6232 | </Invisibility>
|
---|
| 6233 | </Inventory>
|
---|
| 6234 | <Team>Konoko</Team>
|
---|
| 6235 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 6236 | <Alert>
|
---|
| 6237 | <Initial>High</Initial>
|
---|
| 6238 | <Minimal>Lull</Minimal>
|
---|
| 6239 | <JobStart>Low</JobStart>
|
---|
| 6240 | <Investigate>Medium</Investigate>
|
---|
| 6241 | </Alert>
|
---|
| 6242 | <AlarmGroups>0</AlarmGroups>
|
---|
| 6243 | <Pursuit>
|
---|
| 6244 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 6245 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 6246 | <StrongSeen>Look</StrongSeen>
|
---|
| 6247 | <WeakSeen>Look</WeakSeen>
|
---|
| 6248 | <Lost>ReturnToJob</Lost>
|
---|
| 6249 | </Pursuit>
|
---|
| 6250 | </OSD>
|
---|
| 6251 | </CHAR>
|
---|
| 6252 | <CHAR Id="822">
|
---|
| 6253 | <Header>
|
---|
| 6254 | <Flags></Flags>
|
---|
| 6255 | <Position>0 45 -260</Position>
|
---|
| 6256 | <Rotation>180 330.372 180</Rotation>
|
---|
| 6257 | </Header>
|
---|
| 6258 | <OSD>
|
---|
| 6259 | <Flags>NotInitiallyPresent Omniscient</Flags>
|
---|
| 6260 | <Class>typhoon</Class>
|
---|
| 6261 | <Name>typhoon</Name>
|
---|
| 6262 | <Weapon></Weapon>
|
---|
| 6263 | <Scripts>
|
---|
| 6264 | <Spawn></Spawn>
|
---|
| 6265 | <Die></Die>
|
---|
| 6266 | <Combat></Combat>
|
---|
| 6267 | <Alarm></Alarm>
|
---|
| 6268 | <Hurt></Hurt>
|
---|
| 6269 | <Defeated></Defeated>
|
---|
| 6270 | <OutOfAmmo></OutOfAmmo>
|
---|
| 6271 | <NoPath></NoPath>
|
---|
| 6272 | </Scripts>
|
---|
| 6273 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 6274 | <Job>
|
---|
| 6275 | <Type>None</Type>
|
---|
| 6276 | <PatrolPathId>0</PatrolPathId>
|
---|
| 6277 | </Job>
|
---|
| 6278 | <Behaviors>
|
---|
| 6279 | <CombatId>0</CombatId>
|
---|
| 6280 | <MeleeId>12</MeleeId>
|
---|
| 6281 | <NeutralId>0</NeutralId>
|
---|
| 6282 | </Behaviors>
|
---|
| 6283 | <Inventory>
|
---|
| 6284 | <Ammo>
|
---|
| 6285 | <Use>0</Use>
|
---|
| 6286 | <Drop>0</Drop>
|
---|
| 6287 | </Ammo>
|
---|
| 6288 | <EnergyCell>
|
---|
| 6289 | <Use>0</Use>
|
---|
| 6290 | <Drop>0</Drop>
|
---|
| 6291 | </EnergyCell>
|
---|
| 6292 | <Hypo>
|
---|
| 6293 | <Use>0</Use>
|
---|
| 6294 | <Drop>0</Drop>
|
---|
| 6295 | </Hypo>
|
---|
| 6296 | <Shield>
|
---|
| 6297 | <Use>0</Use>
|
---|
| 6298 | <Drop>0</Drop>
|
---|
| 6299 | </Shield>
|
---|
| 6300 | <Invisibility>
|
---|
| 6301 | <Use>0</Use>
|
---|
| 6302 | <Drop>0</Drop>
|
---|
| 6303 | </Invisibility>
|
---|
| 6304 | </Inventory>
|
---|
| 6305 | <Team>TCTF</Team>
|
---|
| 6306 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 6307 | <Alert>
|
---|
| 6308 | <Initial>Combat</Initial>
|
---|
| 6309 | <Minimal>Low</Minimal>
|
---|
| 6310 | <JobStart>Low</JobStart>
|
---|
| 6311 | <Investigate>Low</Investigate>
|
---|
| 6312 | </Alert>
|
---|
| 6313 | <AlarmGroups>0</AlarmGroups>
|
---|
| 6314 | <Pursuit>
|
---|
| 6315 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 6316 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 6317 | <StrongSeen>Look</StrongSeen>
|
---|
| 6318 | <WeakSeen>Look</WeakSeen>
|
---|
| 6319 | <Lost>ReturnToJob</Lost>
|
---|
| 6320 | </Pursuit>
|
---|
| 6321 | </OSD>
|
---|
| 6322 | </CHAR>
|
---|
| 6323 | <CHAR Id="21">
|
---|
| 6324 | <Header>
|
---|
| 6325 | <Flags></Flags>
|
---|
| 6326 | <Position>0 45 -260</Position>
|
---|
| 6327 | <Rotation>0 0 0</Rotation>
|
---|
| 6328 | </Header>
|
---|
| 6329 | <OSD>
|
---|
| 6330 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
| 6331 | <Class>naomi_hunter</Class>
|
---|
| 6332 | <Name>naomi</Name>
|
---|
| 6333 | <Weapon></Weapon>
|
---|
| 6334 | <Scripts>
|
---|
| 6335 | <Spawn></Spawn>
|
---|
| 6336 | <Die></Die>
|
---|
| 6337 | <Combat></Combat>
|
---|
| 6338 | <Alarm></Alarm>
|
---|
| 6339 | <Hurt></Hurt>
|
---|
| 6340 | <Defeated></Defeated>
|
---|
| 6341 | <OutOfAmmo></OutOfAmmo>
|
---|
| 6342 | <NoPath></NoPath>
|
---|
| 6343 | </Scripts>
|
---|
| 6344 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 6345 | <Job>
|
---|
| 6346 | <Type>None</Type>
|
---|
| 6347 | <PatrolPathId>0</PatrolPathId>
|
---|
| 6348 | </Job>
|
---|
| 6349 | <Behaviors>
|
---|
| 6350 | <CombatId>0</CombatId>
|
---|
| 6351 | <MeleeId>127</MeleeId>
|
---|
| 6352 | <NeutralId>0</NeutralId>
|
---|
| 6353 | </Behaviors>
|
---|
| 6354 | <Inventory>
|
---|
| 6355 | <Ammo>
|
---|
| 6356 | <Use>0</Use>
|
---|
| 6357 | <Drop>0</Drop>
|
---|
| 6358 | </Ammo>
|
---|
| 6359 | <EnergyCell>
|
---|
| 6360 | <Use>0</Use>
|
---|
| 6361 | <Drop>0</Drop>
|
---|
| 6362 | </EnergyCell>
|
---|
| 6363 | <Hypo>
|
---|
| 6364 | <Use>0</Use>
|
---|
| 6365 | <Drop>0</Drop>
|
---|
| 6366 | </Hypo>
|
---|
| 6367 | <Shield>
|
---|
| 6368 | <Use>0</Use>
|
---|
| 6369 | <Drop>0</Drop>
|
---|
| 6370 | </Shield>
|
---|
| 6371 | <Invisibility>
|
---|
| 6372 | <Use>0</Use>
|
---|
| 6373 | <Drop>0</Drop>
|
---|
| 6374 | </Invisibility>
|
---|
| 6375 | </Inventory>
|
---|
| 6376 | <Team>Syndicate</Team>
|
---|
| 6377 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 6378 | <Alert>
|
---|
| 6379 | <Initial>Combat</Initial>
|
---|
| 6380 | <Minimal>Low</Minimal>
|
---|
| 6381 | <JobStart>Low</JobStart>
|
---|
| 6382 | <Investigate>Low</Investigate>
|
---|
| 6383 | </Alert>
|
---|
| 6384 | <AlarmGroups>0</AlarmGroups>
|
---|
| 6385 | <Pursuit>
|
---|
| 6386 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 6387 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 6388 | <StrongSeen>Look</StrongSeen>
|
---|
| 6389 | <WeakSeen>Look</WeakSeen>
|
---|
| 6390 | <Lost>ReturnToJob</Lost>
|
---|
| 6391 | </Pursuit>
|
---|
| 6392 | </OSD>
|
---|
| 6393 | </CHAR>
|
---|
| 6394 | <CHAR Id="21">
|
---|
| 6395 | <Header>
|
---|
| 6396 | <Flags></Flags>
|
---|
| 6397 | <Position>0 45 -260</Position>
|
---|
| 6398 | <Rotation>0 0 0</Rotation>
|
---|
| 6399 | </Header>
|
---|
| 6400 | <OSD>
|
---|
| 6401 | <Flags>NotInitiallyPresent</Flags>
|
---|
| 6402 | <Class>CombustionMan</Class>
|
---|
| 6403 | <Name>combust</Name>
|
---|
| 6404 | <Weapon></Weapon>
|
---|
| 6405 | <Scripts>
|
---|
| 6406 | <Spawn></Spawn>
|
---|
| 6407 | <Die></Die>
|
---|
| 6408 | <Combat></Combat>
|
---|
| 6409 | <Alarm></Alarm>
|
---|
| 6410 | <Hurt></Hurt>
|
---|
| 6411 | <Defeated></Defeated>
|
---|
| 6412 | <OutOfAmmo></OutOfAmmo>
|
---|
| 6413 | <NoPath></NoPath>
|
---|
| 6414 | </Scripts>
|
---|
| 6415 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 6416 | <Job>
|
---|
| 6417 | <Type>None</Type>
|
---|
| 6418 | <PatrolPathId>0</PatrolPathId>
|
---|
| 6419 | </Job>
|
---|
| 6420 | <Behaviors>
|
---|
| 6421 | <CombatId>0</CombatId>
|
---|
| 6422 | <MeleeId>28</MeleeId>
|
---|
| 6423 | <NeutralId>0</NeutralId>
|
---|
| 6424 | </Behaviors>
|
---|
| 6425 | <Inventory>
|
---|
| 6426 | <Ammo>
|
---|
| 6427 | <Use>0</Use>
|
---|
| 6428 | <Drop>0</Drop>
|
---|
| 6429 | </Ammo>
|
---|
| 6430 | <EnergyCell>
|
---|
| 6431 | <Use>0</Use>
|
---|
| 6432 | <Drop>0</Drop>
|
---|
| 6433 | </EnergyCell>
|
---|
| 6434 | <Hypo>
|
---|
| 6435 | <Use>0</Use>
|
---|
| 6436 | <Drop>0</Drop>
|
---|
| 6437 | </Hypo>
|
---|
| 6438 | <Shield>
|
---|
| 6439 | <Use>0</Use>
|
---|
| 6440 | <Drop>0</Drop>
|
---|
| 6441 | </Shield>
|
---|
| 6442 | <Invisibility>
|
---|
| 6443 | <Use>0</Use>
|
---|
| 6444 | <Drop>0</Drop>
|
---|
| 6445 | </Invisibility>
|
---|
| 6446 | </Inventory>
|
---|
| 6447 | <Team>Syndicate</Team>
|
---|
| 6448 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 6449 | <Alert>
|
---|
| 6450 | <Initial>Combat</Initial>
|
---|
| 6451 | <Minimal>Low</Minimal>
|
---|
| 6452 | <JobStart>Low</JobStart>
|
---|
| 6453 | <Investigate>Low</Investigate>
|
---|
| 6454 | </Alert>
|
---|
| 6455 | <AlarmGroups>0</AlarmGroups>
|
---|
| 6456 | <Pursuit>
|
---|
| 6457 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 6458 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 6459 | <StrongSeen>Look</StrongSeen>
|
---|
| 6460 | <WeakSeen>Look</WeakSeen>
|
---|
| 6461 | <Lost>ReturnToJob</Lost>
|
---|
| 6462 | </Pursuit>
|
---|
| 6463 | </OSD>
|
---|
| 6464 | </CHAR>
|
---|
| 6465 | <CHAR Id="7617">
|
---|
| 6466 | <Header>
|
---|
| 6467 | <Flags></Flags>
|
---|
| 6468 | <Position>-260 45 0</Position>
|
---|
| 6469 | <Rotation>0 288.6041 0</Rotation>
|
---|
| 6470 | </Header>
|
---|
| 6471 | <OSD>
|
---|
| 6472 | <Flags>NotInitiallyPresent</Flags>
|
---|
| 6473 | <Class>faith</Class>
|
---|
| 6474 | <Name>faith</Name>
|
---|
| 6475 | <Weapon></Weapon>
|
---|
| 6476 | <Scripts>
|
---|
| 6477 | <Spawn></Spawn>
|
---|
| 6478 | <Die></Die>
|
---|
| 6479 | <Combat></Combat>
|
---|
| 6480 | <Alarm></Alarm>
|
---|
| 6481 | <Hurt></Hurt>
|
---|
| 6482 | <Defeated></Defeated>
|
---|
| 6483 | <OutOfAmmo></OutOfAmmo>
|
---|
| 6484 | <NoPath></NoPath>
|
---|
| 6485 | </Scripts>
|
---|
| 6486 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 6487 | <Job>
|
---|
| 6488 | <Type>None</Type>
|
---|
| 6489 | <PatrolPathId>0</PatrolPathId>
|
---|
| 6490 | </Job>
|
---|
| 6491 | <Behaviors>
|
---|
| 6492 | <CombatId>0</CombatId>
|
---|
| 6493 | <MeleeId>22</MeleeId>
|
---|
| 6494 | <NeutralId>0</NeutralId>
|
---|
| 6495 | </Behaviors>
|
---|
| 6496 | <Inventory>
|
---|
| 6497 | <Ammo>
|
---|
| 6498 | <Use>0</Use>
|
---|
| 6499 | <Drop>0</Drop>
|
---|
| 6500 | </Ammo>
|
---|
| 6501 | <EnergyCell>
|
---|
| 6502 | <Use>0</Use>
|
---|
| 6503 | <Drop>0</Drop>
|
---|
| 6504 | </EnergyCell>
|
---|
| 6505 | <Hypo>
|
---|
| 6506 | <Use>0</Use>
|
---|
| 6507 | <Drop>0</Drop>
|
---|
| 6508 | </Hypo>
|
---|
| 6509 | <Shield>
|
---|
| 6510 | <Use>0</Use>
|
---|
| 6511 | <Drop>0</Drop>
|
---|
| 6512 | </Shield>
|
---|
| 6513 | <Invisibility>
|
---|
| 6514 | <Use>0</Use>
|
---|
| 6515 | <Drop>0</Drop>
|
---|
| 6516 | </Invisibility>
|
---|
| 6517 | </Inventory>
|
---|
| 6518 | <Team>Konoko</Team>
|
---|
| 6519 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 6520 | <Alert>
|
---|
| 6521 | <Initial>High</Initial>
|
---|
| 6522 | <Minimal>Lull</Minimal>
|
---|
| 6523 | <JobStart>Low</JobStart>
|
---|
| 6524 | <Investigate>Medium</Investigate>
|
---|
| 6525 | </Alert>
|
---|
| 6526 | <AlarmGroups>0</AlarmGroups>
|
---|
| 6527 | <Pursuit>
|
---|
| 6528 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 6529 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 6530 | <StrongSeen>Look</StrongSeen>
|
---|
| 6531 | <WeakSeen>Look</WeakSeen>
|
---|
| 6532 | <Lost>ReturnToJob</Lost>
|
---|
| 6533 | </Pursuit>
|
---|
| 6534 | </OSD>
|
---|
| 6535 | </CHAR>
|
---|
| 6536 | <CHAR Id="7617">
|
---|
| 6537 | <Header>
|
---|
| 6538 | <Flags></Flags>
|
---|
| 6539 | <Position>-260 45 0</Position>
|
---|
| 6540 | <Rotation>0 288.6041 0</Rotation>
|
---|
| 6541 | </Header>
|
---|
| 6542 | <OSD>
|
---|
| 6543 | <Flags>NotInitiallyPresent</Flags>
|
---|
| 6544 | <Class>kanu</Class>
|
---|
| 6545 | <Name>kanu</Name>
|
---|
| 6546 | <Weapon></Weapon>
|
---|
| 6547 | <Scripts>
|
---|
| 6548 | <Spawn></Spawn>
|
---|
| 6549 | <Die></Die>
|
---|
| 6550 | <Combat></Combat>
|
---|
| 6551 | <Alarm></Alarm>
|
---|
| 6552 | <Hurt></Hurt>
|
---|
| 6553 | <Defeated></Defeated>
|
---|
| 6554 | <OutOfAmmo></OutOfAmmo>
|
---|
| 6555 | <NoPath></NoPath>
|
---|
| 6556 | </Scripts>
|
---|
| 6557 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 6558 | <Job>
|
---|
| 6559 | <Type>None</Type>
|
---|
| 6560 | <PatrolPathId>0</PatrolPathId>
|
---|
| 6561 | </Job>
|
---|
| 6562 | <Behaviors>
|
---|
| 6563 | <CombatId>0</CombatId>
|
---|
| 6564 | <MeleeId>22</MeleeId>
|
---|
| 6565 | <NeutralId>0</NeutralId>
|
---|
| 6566 | </Behaviors>
|
---|
| 6567 | <Inventory>
|
---|
| 6568 | <Ammo>
|
---|
| 6569 | <Use>0</Use>
|
---|
| 6570 | <Drop>0</Drop>
|
---|
| 6571 | </Ammo>
|
---|
| 6572 | <EnergyCell>
|
---|
| 6573 | <Use>0</Use>
|
---|
| 6574 | <Drop>0</Drop>
|
---|
| 6575 | </EnergyCell>
|
---|
| 6576 | <Hypo>
|
---|
| 6577 | <Use>0</Use>
|
---|
| 6578 | <Drop>0</Drop>
|
---|
| 6579 | </Hypo>
|
---|
| 6580 | <Shield>
|
---|
| 6581 | <Use>0</Use>
|
---|
| 6582 | <Drop>0</Drop>
|
---|
| 6583 | </Shield>
|
---|
| 6584 | <Invisibility>
|
---|
| 6585 | <Use>0</Use>
|
---|
| 6586 | <Drop>0</Drop>
|
---|
| 6587 | </Invisibility>
|
---|
| 6588 | </Inventory>
|
---|
| 6589 | <Team>Konoko</Team>
|
---|
| 6590 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 6591 | <Alert>
|
---|
| 6592 | <Initial>High</Initial>
|
---|
| 6593 | <Minimal>Lull</Minimal>
|
---|
| 6594 | <JobStart>Low</JobStart>
|
---|
| 6595 | <Investigate>Medium</Investigate>
|
---|
| 6596 | </Alert>
|
---|
| 6597 | <AlarmGroups>0</AlarmGroups>
|
---|
| 6598 | <Pursuit>
|
---|
| 6599 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 6600 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 6601 | <StrongSeen>Look</StrongSeen>
|
---|
| 6602 | <WeakSeen>Look</WeakSeen>
|
---|
| 6603 | <Lost>ReturnToJob</Lost>
|
---|
| 6604 | </Pursuit>
|
---|
| 6605 | </OSD>
|
---|
| 6606 | </CHAR>
|
---|
| 6607 | <CHAR Id="50">
|
---|
| 6608 | <Header>
|
---|
| 6609 | <Flags></Flags>
|
---|
| 6610 | <Position>-260 45 0</Position>
|
---|
| 6611 | <Rotation>0 0 0</Rotation>
|
---|
| 6612 | </Header>
|
---|
| 6613 | <OSD>
|
---|
| 6614 | <Flags>NotInitiallyPresent</Flags>
|
---|
| 6615 | <Class>kitana</Class>
|
---|
| 6616 | <Name>kitana</Name>
|
---|
| 6617 | <Weapon></Weapon>
|
---|
| 6618 | <Scripts>
|
---|
| 6619 | <Spawn></Spawn>
|
---|
| 6620 | <Die></Die>
|
---|
| 6621 | <Combat></Combat>
|
---|
| 6622 | <Alarm></Alarm>
|
---|
| 6623 | <Hurt></Hurt>
|
---|
| 6624 | <Defeated></Defeated>
|
---|
| 6625 | <OutOfAmmo></OutOfAmmo>
|
---|
| 6626 | <NoPath></NoPath>
|
---|
| 6627 | </Scripts>
|
---|
| 6628 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 6629 | <Job>
|
---|
| 6630 | <Type>None</Type>
|
---|
| 6631 | <PatrolPathId>0</PatrolPathId>
|
---|
| 6632 | </Job>
|
---|
| 6633 | <Behaviors>
|
---|
| 6634 | <CombatId>0</CombatId>
|
---|
| 6635 | <MeleeId>24</MeleeId>
|
---|
| 6636 | <NeutralId>0</NeutralId>
|
---|
| 6637 | </Behaviors>
|
---|
| 6638 | <Inventory>
|
---|
| 6639 | <Ammo>
|
---|
| 6640 | <Use>0</Use>
|
---|
| 6641 | <Drop>0</Drop>
|
---|
| 6642 | </Ammo>
|
---|
| 6643 | <EnergyCell>
|
---|
| 6644 | <Use>0</Use>
|
---|
| 6645 | <Drop>0</Drop>
|
---|
| 6646 | </EnergyCell>
|
---|
| 6647 | <Hypo>
|
---|
| 6648 | <Use>0</Use>
|
---|
| 6649 | <Drop>0</Drop>
|
---|
| 6650 | </Hypo>
|
---|
| 6651 | <Shield>
|
---|
| 6652 | <Use>0</Use>
|
---|
| 6653 | <Drop>0</Drop>
|
---|
| 6654 | </Shield>
|
---|
| 6655 | <Invisibility>
|
---|
| 6656 | <Use>0</Use>
|
---|
| 6657 | <Drop>0</Drop>
|
---|
| 6658 | </Invisibility>
|
---|
| 6659 | </Inventory>
|
---|
| 6660 | <Team>Syndicate</Team>
|
---|
| 6661 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 6662 | <Alert>
|
---|
| 6663 | <Initial>Medium</Initial>
|
---|
| 6664 | <Minimal>Lull</Minimal>
|
---|
| 6665 | <JobStart>Low</JobStart>
|
---|
| 6666 | <Investigate>Medium</Investigate>
|
---|
| 6667 | </Alert>
|
---|
| 6668 | <AlarmGroups>0</AlarmGroups>
|
---|
| 6669 | <Pursuit>
|
---|
| 6670 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 6671 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 6672 | <StrongSeen>Look</StrongSeen>
|
---|
| 6673 | <WeakSeen>Look</WeakSeen>
|
---|
| 6674 | <Lost>ReturnToJob</Lost>
|
---|
| 6675 | </Pursuit>
|
---|
| 6676 | </OSD>
|
---|
| 6677 | </CHAR>
|
---|
| 6678 | <CHAR Id="49">
|
---|
| 6679 | <Header>
|
---|
| 6680 | <Flags></Flags>
|
---|
| 6681 | <Position>260 45 0</Position>
|
---|
| 6682 | <Rotation>0 0 0</Rotation>
|
---|
| 6683 | </Header>
|
---|
| 6684 | <OSD>
|
---|
| 6685 | <Flags>NotInitiallyPresent</Flags>
|
---|
| 6686 | <Class>ninja_classic</Class>
|
---|
| 6687 | <Name>ninja_classic</Name>
|
---|
| 6688 | <Weapon></Weapon>
|
---|
| 6689 | <Scripts>
|
---|
| 6690 | <Spawn></Spawn>
|
---|
| 6691 | <Die></Die>
|
---|
| 6692 | <Combat></Combat>
|
---|
| 6693 | <Alarm></Alarm>
|
---|
| 6694 | <Hurt></Hurt>
|
---|
| 6695 | <Defeated></Defeated>
|
---|
| 6696 | <OutOfAmmo></OutOfAmmo>
|
---|
| 6697 | <NoPath></NoPath>
|
---|
| 6698 | </Scripts>
|
---|
| 6699 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 6700 | <Job>
|
---|
| 6701 | <Type>None</Type>
|
---|
| 6702 | <PatrolPathId>0</PatrolPathId>
|
---|
| 6703 | </Job>
|
---|
| 6704 | <Behaviors>
|
---|
| 6705 | <CombatId>0</CombatId>
|
---|
| 6706 | <MeleeId>27</MeleeId>
|
---|
| 6707 | <NeutralId>0</NeutralId>
|
---|
| 6708 | </Behaviors>
|
---|
| 6709 | <Inventory>
|
---|
| 6710 | <Ammo>
|
---|
| 6711 | <Use>0</Use>
|
---|
| 6712 | <Drop>0</Drop>
|
---|
| 6713 | </Ammo>
|
---|
| 6714 | <EnergyCell>
|
---|
| 6715 | <Use>0</Use>
|
---|
| 6716 | <Drop>0</Drop>
|
---|
| 6717 | </EnergyCell>
|
---|
| 6718 | <Hypo>
|
---|
| 6719 | <Use>0</Use>
|
---|
| 6720 | <Drop>0</Drop>
|
---|
| 6721 | </Hypo>
|
---|
| 6722 | <Shield>
|
---|
| 6723 | <Use>0</Use>
|
---|
| 6724 | <Drop>0</Drop>
|
---|
| 6725 | </Shield>
|
---|
| 6726 | <Invisibility>
|
---|
| 6727 | <Use>0</Use>
|
---|
| 6728 | <Drop>0</Drop>
|
---|
| 6729 | </Invisibility>
|
---|
| 6730 | </Inventory>
|
---|
| 6731 | <Team>Syndicate</Team>
|
---|
| 6732 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 6733 | <Alert>
|
---|
| 6734 | <Initial>Low</Initial>
|
---|
| 6735 | <Minimal>Lull</Minimal>
|
---|
| 6736 | <JobStart>Low</JobStart>
|
---|
| 6737 | <Investigate>Medium</Investigate>
|
---|
| 6738 | </Alert>
|
---|
| 6739 | <AlarmGroups>0</AlarmGroups>
|
---|
| 6740 | <Pursuit>
|
---|
| 6741 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 6742 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 6743 | <StrongSeen>Look</StrongSeen>
|
---|
| 6744 | <WeakSeen>Look</WeakSeen>
|
---|
| 6745 | <Lost>ReturnToJob</Lost>
|
---|
| 6746 | </Pursuit>
|
---|
| 6747 | </OSD>
|
---|
| 6748 | </CHAR>
|
---|
| 6749 | <CHAR Id="8280">
|
---|
| 6750 | <Header>
|
---|
| 6751 | <Flags></Flags>
|
---|
| 6752 | <Position>-260 45 0</Position>
|
---|
| 6753 | <Rotation>0 90 0</Rotation>
|
---|
| 6754 | </Header>
|
---|
| 6755 | <OSD>
|
---|
| 6756 | <Flags>NotInitiallyPresent</Flags>
|
---|
| 6757 | <Class>red_spart</Class>
|
---|
| 6758 | <Name>akane</Name>
|
---|
| 6759 | <Weapon></Weapon>
|
---|
| 6760 | <Scripts>
|
---|
| 6761 | <Spawn></Spawn>
|
---|
| 6762 | <Die></Die>
|
---|
| 6763 | <Combat></Combat>
|
---|
| 6764 | <Alarm></Alarm>
|
---|
| 6765 | <Hurt></Hurt>
|
---|
| 6766 | <Defeated></Defeated>
|
---|
| 6767 | <OutOfAmmo></OutOfAmmo>
|
---|
| 6768 | <NoPath></NoPath>
|
---|
| 6769 | </Scripts>
|
---|
| 6770 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 6771 | <Job>
|
---|
| 6772 | <Type>None</Type>
|
---|
| 6773 | <PatrolPathId>0</PatrolPathId>
|
---|
| 6774 | </Job>
|
---|
| 6775 | <Behaviors>
|
---|
| 6776 | <CombatId>0</CombatId>
|
---|
| 6777 | <MeleeId>24</MeleeId>
|
---|
| 6778 | <NeutralId>0</NeutralId>
|
---|
| 6779 | </Behaviors>
|
---|
| 6780 | <Inventory>
|
---|
| 6781 | <Ammo>
|
---|
| 6782 | <Use>0</Use>
|
---|
| 6783 | <Drop>0</Drop>
|
---|
| 6784 | </Ammo>
|
---|
| 6785 | <EnergyCell>
|
---|
| 6786 | <Use>0</Use>
|
---|
| 6787 | <Drop>0</Drop>
|
---|
| 6788 | </EnergyCell>
|
---|
| 6789 | <Hypo>
|
---|
| 6790 | <Use>0</Use>
|
---|
| 6791 | <Drop>0</Drop>
|
---|
| 6792 | </Hypo>
|
---|
| 6793 | <Shield>
|
---|
| 6794 | <Use>0</Use>
|
---|
| 6795 | <Drop>0</Drop>
|
---|
| 6796 | </Shield>
|
---|
| 6797 | <Invisibility>
|
---|
| 6798 | <Use>0</Use>
|
---|
| 6799 | <Drop>0</Drop>
|
---|
| 6800 | </Invisibility>
|
---|
| 6801 | </Inventory>
|
---|
| 6802 | <Team>Syndicate</Team>
|
---|
| 6803 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 6804 | <Alert>
|
---|
| 6805 | <Initial>Medium</Initial>
|
---|
| 6806 | <Minimal>Lull</Minimal>
|
---|
| 6807 | <JobStart>Low</JobStart>
|
---|
| 6808 | <Investigate>Medium</Investigate>
|
---|
| 6809 | </Alert>
|
---|
| 6810 | <AlarmGroups>0</AlarmGroups>
|
---|
| 6811 | <Pursuit>
|
---|
| 6812 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 6813 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 6814 | <StrongSeen>Look</StrongSeen>
|
---|
| 6815 | <WeakSeen>Look</WeakSeen>
|
---|
| 6816 | <Lost>ReturnToJob</Lost>
|
---|
| 6817 | </Pursuit>
|
---|
| 6818 | </OSD>
|
---|
| 6819 | </CHAR>
|
---|
| 6820 | <CHAR Id="8267">
|
---|
| 6821 | <Header>
|
---|
| 6822 | <Flags></Flags>
|
---|
| 6823 | <Position>260 45 0</Position>
|
---|
| 6824 | <Rotation>0 -90 0</Rotation>
|
---|
| 6825 | </Header>
|
---|
| 6826 | <OSD>
|
---|
| 6827 | <Flags>NotInitiallyPresent</Flags>
|
---|
| 6828 | <Class>ninja_spart</Class>
|
---|
| 6829 | <Name>jubei</Name>
|
---|
| 6830 | <Weapon></Weapon>
|
---|
| 6831 | <Scripts>
|
---|
| 6832 | <Spawn></Spawn>
|
---|
| 6833 | <Die></Die>
|
---|
| 6834 | <Combat></Combat>
|
---|
| 6835 | <Alarm></Alarm>
|
---|
| 6836 | <Hurt></Hurt>
|
---|
| 6837 | <Defeated></Defeated>
|
---|
| 6838 | <OutOfAmmo></OutOfAmmo>
|
---|
| 6839 | <NoPath></NoPath>
|
---|
| 6840 | </Scripts>
|
---|
| 6841 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 6842 | <Job>
|
---|
| 6843 | <Type>None</Type>
|
---|
| 6844 | <PatrolPathId>0</PatrolPathId>
|
---|
| 6845 | </Job>
|
---|
| 6846 | <Behaviors>
|
---|
| 6847 | <CombatId>0</CombatId>
|
---|
| 6848 | <MeleeId>27</MeleeId>
|
---|
| 6849 | <NeutralId>0</NeutralId>
|
---|
| 6850 | </Behaviors>
|
---|
| 6851 | <Inventory>
|
---|
| 6852 | <Ammo>
|
---|
| 6853 | <Use>0</Use>
|
---|
| 6854 | <Drop>0</Drop>
|
---|
| 6855 | </Ammo>
|
---|
| 6856 | <EnergyCell>
|
---|
| 6857 | <Use>0</Use>
|
---|
| 6858 | <Drop>0</Drop>
|
---|
| 6859 | </EnergyCell>
|
---|
| 6860 | <Hypo>
|
---|
| 6861 | <Use>0</Use>
|
---|
| 6862 | <Drop>0</Drop>
|
---|
| 6863 | </Hypo>
|
---|
| 6864 | <Shield>
|
---|
| 6865 | <Use>0</Use>
|
---|
| 6866 | <Drop>0</Drop>
|
---|
| 6867 | </Shield>
|
---|
| 6868 | <Invisibility>
|
---|
| 6869 | <Use>0</Use>
|
---|
| 6870 | <Drop>0</Drop>
|
---|
| 6871 | </Invisibility>
|
---|
| 6872 | </Inventory>
|
---|
| 6873 | <Team>Syndicate</Team>
|
---|
| 6874 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 6875 | <Alert>
|
---|
| 6876 | <Initial>Low</Initial>
|
---|
| 6877 | <Minimal>Lull</Minimal>
|
---|
| 6878 | <JobStart>Low</JobStart>
|
---|
| 6879 | <Investigate>Medium</Investigate>
|
---|
| 6880 | </Alert>
|
---|
| 6881 | <AlarmGroups>0</AlarmGroups>
|
---|
| 6882 | <Pursuit>
|
---|
| 6883 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 6884 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 6885 | <StrongSeen>Look</StrongSeen>
|
---|
| 6886 | <WeakSeen>Look</WeakSeen>
|
---|
| 6887 | <Lost>ReturnToJob</Lost>
|
---|
| 6888 | </Pursuit>
|
---|
| 6889 | </OSD>
|
---|
| 6890 | </CHAR>
|
---|
| 6891 | <CHAR Id="7617">
|
---|
| 6892 | <Header>
|
---|
| 6893 | <Flags></Flags>
|
---|
| 6894 | <Position>-260 45 0</Position>
|
---|
| 6895 | <Rotation>0 288.6041 0</Rotation>
|
---|
| 6896 | </Header>
|
---|
| 6897 | <OSD>
|
---|
| 6898 | <Flags>NotInitiallyPresent</Flags>
|
---|
| 6899 | <Class>GLB</Class>
|
---|
| 6900 | <Name>gally</Name>
|
---|
| 6901 | <Weapon></Weapon>
|
---|
| 6902 | <Scripts>
|
---|
| 6903 | <Spawn></Spawn>
|
---|
| 6904 | <Die></Die>
|
---|
| 6905 | <Combat></Combat>
|
---|
| 6906 | <Alarm></Alarm>
|
---|
| 6907 | <Hurt></Hurt>
|
---|
| 6908 | <Defeated></Defeated>
|
---|
| 6909 | <OutOfAmmo></OutOfAmmo>
|
---|
| 6910 | <NoPath></NoPath>
|
---|
| 6911 | </Scripts>
|
---|
| 6912 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 6913 | <Job>
|
---|
| 6914 | <Type>None</Type>
|
---|
| 6915 | <PatrolPathId>0</PatrolPathId>
|
---|
| 6916 | </Job>
|
---|
| 6917 | <Behaviors>
|
---|
| 6918 | <CombatId>0</CombatId>
|
---|
| 6919 | <MeleeId>22</MeleeId>
|
---|
| 6920 | <NeutralId>0</NeutralId>
|
---|
| 6921 | </Behaviors>
|
---|
| 6922 | <Inventory>
|
---|
| 6923 | <Ammo>
|
---|
| 6924 | <Use>0</Use>
|
---|
| 6925 | <Drop>0</Drop>
|
---|
| 6926 | </Ammo>
|
---|
| 6927 | <EnergyCell>
|
---|
| 6928 | <Use>0</Use>
|
---|
| 6929 | <Drop>0</Drop>
|
---|
| 6930 | </EnergyCell>
|
---|
| 6931 | <Hypo>
|
---|
| 6932 | <Use>0</Use>
|
---|
| 6933 | <Drop>0</Drop>
|
---|
| 6934 | </Hypo>
|
---|
| 6935 | <Shield>
|
---|
| 6936 | <Use>0</Use>
|
---|
| 6937 | <Drop>0</Drop>
|
---|
| 6938 | </Shield>
|
---|
| 6939 | <Invisibility>
|
---|
| 6940 | <Use>0</Use>
|
---|
| 6941 | <Drop>0</Drop>
|
---|
| 6942 | </Invisibility>
|
---|
| 6943 | </Inventory>
|
---|
| 6944 | <Team>Konoko</Team>
|
---|
| 6945 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 6946 | <Alert>
|
---|
| 6947 | <Initial>High</Initial>
|
---|
| 6948 | <Minimal>Lull</Minimal>
|
---|
| 6949 | <JobStart>Low</JobStart>
|
---|
| 6950 | <Investigate>Medium</Investigate>
|
---|
| 6951 | </Alert>
|
---|
| 6952 | <AlarmGroups>0</AlarmGroups>
|
---|
| 6953 | <Pursuit>
|
---|
| 6954 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 6955 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 6956 | <StrongSeen>Look</StrongSeen>
|
---|
| 6957 | <WeakSeen>Look</WeakSeen>
|
---|
| 6958 | <Lost>ReturnToJob</Lost>
|
---|
| 6959 | </Pursuit>
|
---|
| 6960 | </OSD>
|
---|
| 6961 | </CHAR>
|
---|
| 6962 | <CHAR Id="7617">
|
---|
| 6963 | <Header>
|
---|
| 6964 | <Flags></Flags>
|
---|
| 6965 | <Position>-260 45 0</Position>
|
---|
| 6966 | <Rotation>0 288.6041 0</Rotation>
|
---|
| 6967 | </Header>
|
---|
| 6968 | <OSD>
|
---|
| 6969 | <Flags>NotInitiallyPresent</Flags>
|
---|
| 6970 | <Class>alita2</Class>
|
---|
| 6971 | <Name>alita</Name>
|
---|
| 6972 | <Weapon></Weapon>
|
---|
| 6973 | <Scripts>
|
---|
| 6974 | <Spawn></Spawn>
|
---|
| 6975 | <Die></Die>
|
---|
| 6976 | <Combat></Combat>
|
---|
| 6977 | <Alarm></Alarm>
|
---|
| 6978 | <Hurt></Hurt>
|
---|
| 6979 | <Defeated></Defeated>
|
---|
| 6980 | <OutOfAmmo></OutOfAmmo>
|
---|
| 6981 | <NoPath></NoPath>
|
---|
| 6982 | </Scripts>
|
---|
| 6983 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 6984 | <Job>
|
---|
| 6985 | <Type>None</Type>
|
---|
| 6986 | <PatrolPathId>0</PatrolPathId>
|
---|
| 6987 | </Job>
|
---|
| 6988 | <Behaviors>
|
---|
| 6989 | <CombatId>0</CombatId>
|
---|
| 6990 | <MeleeId>22</MeleeId>
|
---|
| 6991 | <NeutralId>0</NeutralId>
|
---|
| 6992 | </Behaviors>
|
---|
| 6993 | <Inventory>
|
---|
| 6994 | <Ammo>
|
---|
| 6995 | <Use>0</Use>
|
---|
| 6996 | <Drop>0</Drop>
|
---|
| 6997 | </Ammo>
|
---|
| 6998 | <EnergyCell>
|
---|
| 6999 | <Use>0</Use>
|
---|
| 7000 | <Drop>0</Drop>
|
---|
| 7001 | </EnergyCell>
|
---|
| 7002 | <Hypo>
|
---|
| 7003 | <Use>0</Use>
|
---|
| 7004 | <Drop>0</Drop>
|
---|
| 7005 | </Hypo>
|
---|
| 7006 | <Shield>
|
---|
| 7007 | <Use>0</Use>
|
---|
| 7008 | <Drop>0</Drop>
|
---|
| 7009 | </Shield>
|
---|
| 7010 | <Invisibility>
|
---|
| 7011 | <Use>0</Use>
|
---|
| 7012 | <Drop>0</Drop>
|
---|
| 7013 | </Invisibility>
|
---|
| 7014 | </Inventory>
|
---|
| 7015 | <Team>Konoko</Team>
|
---|
| 7016 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 7017 | <Alert>
|
---|
| 7018 | <Initial>High</Initial>
|
---|
| 7019 | <Minimal>Lull</Minimal>
|
---|
| 7020 | <JobStart>Low</JobStart>
|
---|
| 7021 | <Investigate>Medium</Investigate>
|
---|
| 7022 | </Alert>
|
---|
| 7023 | <AlarmGroups>0</AlarmGroups>
|
---|
| 7024 | <Pursuit>
|
---|
| 7025 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 7026 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 7027 | <StrongSeen>Look</StrongSeen>
|
---|
| 7028 | <WeakSeen>Look</WeakSeen>
|
---|
| 7029 | <Lost>ReturnToJob</Lost>
|
---|
| 7030 | </Pursuit>
|
---|
| 7031 | </OSD>
|
---|
| 7032 | </CHAR>
|
---|
| 7033 | <CHAR Id="7617">
|
---|
| 7034 | <Header>
|
---|
| 7035 | <Flags></Flags>
|
---|
| 7036 | <Position>-260 45 0</Position>
|
---|
| 7037 | <Rotation>0 288.6041 0</Rotation>
|
---|
| 7038 | </Header>
|
---|
| 7039 | <OSD>
|
---|
| 7040 | <Flags>NotInitiallyPresent</Flags>
|
---|
| 7041 | <Class>bgi_hydra1</Class>
|
---|
| 7042 | <Name>hydra</Name>
|
---|
| 7043 | <Weapon></Weapon>
|
---|
| 7044 | <Scripts>
|
---|
| 7045 | <Spawn></Spawn>
|
---|
| 7046 | <Die></Die>
|
---|
| 7047 | <Combat></Combat>
|
---|
| 7048 | <Alarm></Alarm>
|
---|
| 7049 | <Hurt></Hurt>
|
---|
| 7050 | <Defeated></Defeated>
|
---|
| 7051 | <OutOfAmmo></OutOfAmmo>
|
---|
| 7052 | <NoPath></NoPath>
|
---|
| 7053 | </Scripts>
|
---|
| 7054 | <AdditionalHealth>0</AdditionalHealth>
|
---|
| 7055 | <Job>
|
---|
| 7056 | <Type>None</Type>
|
---|
| 7057 | <PatrolPathId>0</PatrolPathId>
|
---|
| 7058 | </Job>
|
---|
| 7059 | <Behaviors>
|
---|
| 7060 | <CombatId>0</CombatId>
|
---|
| 7061 | <MeleeId>22</MeleeId>
|
---|
| 7062 | <NeutralId>0</NeutralId>
|
---|
| 7063 | </Behaviors>
|
---|
| 7064 | <Inventory>
|
---|
| 7065 | <Ammo>
|
---|
| 7066 | <Use>0</Use>
|
---|
| 7067 | <Drop>0</Drop>
|
---|
| 7068 | </Ammo>
|
---|
| 7069 | <EnergyCell>
|
---|
| 7070 | <Use>0</Use>
|
---|
| 7071 | <Drop>0</Drop>
|
---|
| 7072 | </EnergyCell>
|
---|
| 7073 | <Hypo>
|
---|
| 7074 | <Use>0</Use>
|
---|
| 7075 | <Drop>0</Drop>
|
---|
| 7076 | </Hypo>
|
---|
| 7077 | <Shield>
|
---|
| 7078 | <Use>0</Use>
|
---|
| 7079 | <Drop>0</Drop>
|
---|
| 7080 | </Shield>
|
---|
| 7081 | <Invisibility>
|
---|
| 7082 | <Use>0</Use>
|
---|
| 7083 | <Drop>0</Drop>
|
---|
| 7084 | </Invisibility>
|
---|
| 7085 | </Inventory>
|
---|
| 7086 | <Team>SecurityGuard</Team>
|
---|
| 7087 | <AmmoPercentage>100</AmmoPercentage>
|
---|
| 7088 | <Alert>
|
---|
| 7089 | <Initial>High</Initial>
|
---|
| 7090 | <Minimal>Lull</Minimal>
|
---|
| 7091 | <JobStart>Low</JobStart>
|
---|
| 7092 | <Investigate>Medium</Investigate>
|
---|
| 7093 | </Alert>
|
---|
| 7094 | <AlarmGroups>0</AlarmGroups>
|
---|
| 7095 | <Pursuit>
|
---|
| 7096 | <StrongUnseen>Look</StrongUnseen>
|
---|
| 7097 | <WeakUnseen>Forget</WeakUnseen>
|
---|
| 7098 | <StrongSeen>Look</StrongSeen>
|
---|
| 7099 | <WeakSeen>Look</WeakSeen>
|
---|
| 7100 | <Lost>ReturnToJob</Lost>
|
---|
| 7101 | </Pursuit>
|
---|
| 7102 | </OSD>
|
---|
| 7103 | </CHAR>
|
---|
| 7104 | </Objects>
|
---|
| 7105 | </Oni>
|
---|