[367] | 1 | #partice scripts
|
---|
| 2 | #alex okita
|
---|
| 3 | #turns on and off particles for rooms
|
---|
| 4 |
|
---|
| 5 | ####################################
|
---|
| 6 | ## ROOM 1 ##
|
---|
| 7 | ####################################
|
---|
| 8 | func void particle_room1_start(string ai_name)
|
---|
| 9 | {
|
---|
| 10 | dprint start_room1_particles
|
---|
| 11 | particle room1 do start
|
---|
| 12 | }
|
---|
| 13 | func void particle_room1_stop(string ai_name)
|
---|
| 14 | {
|
---|
| 15 | dprint stop_room1_particles
|
---|
| 16 | particle room1 do stop
|
---|
| 17 | }
|
---|
| 18 |
|
---|
| 19 | ####################################
|
---|
| 20 | ## ROOM 2 ##
|
---|
| 21 | ####################################
|
---|
| 22 | func void particle_room2_start(string ai_name)
|
---|
| 23 | {
|
---|
| 24 | dprint start_room2_particles
|
---|
| 25 | particle room2 do start
|
---|
| 26 | }
|
---|
| 27 | func void particle_room2_stop(string ai_name)
|
---|
| 28 | {
|
---|
| 29 | dprint stop_room2_particles
|
---|
| 30 | particle room2 do stop
|
---|
| 31 | }
|
---|
| 32 |
|
---|
| 33 | ####################################
|
---|
| 34 | ## ROOM 3 ##
|
---|
| 35 | ####################################
|
---|
| 36 | func void particle_room3_start(string ai_name)
|
---|
| 37 | {
|
---|
| 38 | dprint start_room3_particles
|
---|
| 39 | particle room3 do start
|
---|
| 40 | }
|
---|
| 41 | func void particle_room3_stop(string ai_name)
|
---|
| 42 | {
|
---|
| 43 | dprint stop_room3_particles
|
---|
| 44 | particle room3 do stop
|
---|
| 45 | }
|
---|
| 46 |
|
---|
| 47 | ####################################
|
---|
| 48 | ## ROOM 4 ##
|
---|
| 49 | ####################################
|
---|
| 50 | func void particle_room4_start(string ai_name)
|
---|
| 51 | {
|
---|
| 52 | dprint start_room4_particles
|
---|
| 53 | particle room4 do start
|
---|
| 54 | }
|
---|
| 55 | func void particle_room4_stop(string ai_name)
|
---|
| 56 | {
|
---|
| 57 | dprint stop_room4_particles
|
---|
| 58 | particle room4 do stop
|
---|
| 59 | }
|
---|
| 60 |
|
---|
| 61 | ####################################
|
---|
| 62 | ## ROOM 5 ##
|
---|
| 63 | ####################################
|
---|
| 64 | func void particle_room5_start(string ai_name)
|
---|
| 65 | {
|
---|
| 66 | dprint start_room5_particles
|
---|
| 67 | particle room5 do start
|
---|
| 68 | }
|
---|
| 69 | func void particle_room5_stop(string ai_name)
|
---|
| 70 | {
|
---|
| 71 | dprint stop_room5_particles
|
---|
| 72 | particle room5 do stop
|
---|
| 73 | }
|
---|
| 74 |
|
---|
| 75 | ####################################
|
---|
| 76 | ## vat room ##
|
---|
| 77 | ####################################
|
---|
| 78 | func void particle_vatroom1_start(string ai_name)
|
---|
| 79 | {
|
---|
| 80 | dprint start_vatroom1_particles
|
---|
| 81 | particle vatroom1 do start
|
---|
| 82 | }
|
---|
| 83 | func void particle_vatroom1_stop(string ai_name)
|
---|
| 84 | {
|
---|
| 85 | dprint stop_vatroom1_particles
|
---|
| 86 | particle vatroom1 do stop
|
---|
| 87 | }
|
---|
| 88 |
|
---|
| 89 | ####################################
|
---|
| 90 | # first energy sprinkler activator #
|
---|
| 91 | # this one starts over the first #
|
---|
| 92 | # vat. #
|
---|
| 93 | # the particle name is "zap1" #
|
---|
| 94 | ####################################
|
---|
| 95 |
|
---|
| 96 | var int zap=1;
|
---|
| 97 |
|
---|
| 98 | func void zap_start(string ai_name)
|
---|
| 99 | {
|
---|
| 100 | dprint zap_on
|
---|
| 101 |
|
---|
| 102 | trigvolume_enable zap1 0
|
---|
| 103 |
|
---|
| 104 | if (zap eq 1)
|
---|
| 105 | {
|
---|
| 106 | particle zap1 do start
|
---|
| 107 | sleep 120
|
---|
| 108 | particle zap1 stop
|
---|
| 109 | }
|
---|
| 110 |
|
---|
| 111 | if (zap eq 1)
|
---|
| 112 | {
|
---|
| 113 | particle zap2 start
|
---|
| 114 | sleep 120
|
---|
| 115 | particle zap2 stop
|
---|
| 116 | }
|
---|
| 117 |
|
---|
| 118 | if (zap eq 1)
|
---|
| 119 | {
|
---|
| 120 | particle zap3 start
|
---|
| 121 | sleep 120
|
---|
| 122 | particle zap3 stop
|
---|
| 123 | }
|
---|
| 124 |
|
---|
| 125 | # CB: this delay ensures we don't execute every frame
|
---|
| 126 | sleep 60
|
---|
| 127 | trigvolume_enable zap1 1
|
---|
| 128 | }
|
---|
| 129 |
|
---|
| 130 | func void zap_timer_1(string ai_name)
|
---|
| 131 | {
|
---|
| 132 | dprint do_zap_timer_1
|
---|
| 133 | zap = 0
|
---|
| 134 | timer_start 15 zap_start_again
|
---|
| 135 | }
|
---|
| 136 |
|
---|
| 137 | func void zap_timer_2(string ai_name)
|
---|
| 138 | {
|
---|
| 139 | dprint do_zap_timer_2
|
---|
| 140 | zap = 0
|
---|
| 141 | timer_start 10 zap_start_again
|
---|
| 142 | }
|
---|
| 143 |
|
---|
| 144 | func void zap_timer_3(string ai_name)
|
---|
| 145 | {
|
---|
| 146 | dprint do_zap_timer_3
|
---|
| 147 | zap = 0
|
---|
| 148 | timer_start 5 zap_start_again
|
---|
| 149 | }
|
---|
| 150 |
|
---|
| 151 | func void zap_start_again(string ai_name)
|
---|
| 152 | {
|
---|
| 153 | dprint zap_on_again
|
---|
| 154 | zap = 1
|
---|
| 155 | console_reset 4
|
---|
| 156 | }
|
---|
| 157 |
|
---|
| 158 | # FINAL PIPE
|
---|
| 159 | func void pipe3_start(string ai_name)
|
---|
| 160 | {
|
---|
| 161 | dprint pipe_started
|
---|
| 162 | particle pipe3 do start
|
---|
| 163 | }
|
---|
| 164 |
|
---|
| 165 |
|
---|
| 166 | func void zap_kill(string ai_name)
|
---|
| 167 | {
|
---|
| 168 | dprint zap_die
|
---|
| 169 | particle zap1 kill
|
---|
| 170 | particle zap2 kill
|
---|
| 171 | particle zap3 kill
|
---|
| 172 | }
|
---|
| 173 |
|
---|
| 174 | func void zap_create(string ai_name)
|
---|
| 175 | {
|
---|
| 176 | dprint zap_live
|
---|
| 177 | particle zap1 create
|
---|
| 178 | particle zap2 create
|
---|
| 179 | particle zap3 create
|
---|
| 180 | }
|
---|