Last change
on this file since 919 was 894, checked in by alloc, 11 years ago |
Daodan 3.5: Fix displaying screens larger than screen res
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File size:
2.3 KB
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[297] | 1 | #ifndef BFW_MOTOKO_DRAW_H
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| 2 | #define BFW_MOTOKO_DRAW_H
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| 3 |
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[705] | 4 | typedef struct M3tDisplayMode
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[297] | 5 | {
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[689] | 6 | unsigned short Width;
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| 7 | unsigned short Height;
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| 8 | unsigned short Depth;
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| 9 | unsigned short __unused;
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[705] | 10 | } M3tDisplayMode; // 0x0010: (size).
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[297] | 11 |
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[705] | 12 | typedef struct M3tDisplayDevice
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[326] | 13 | {
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[705] | 14 | unsigned int __unknown; //
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| 15 | unsigned short NumModes; // 0x0004: number of valid display modes on this device.
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| 16 | M3tDisplayMode Modes[16]; // 0x0006: list of supported display modes.
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| 17 | unsigned short __padding; // 0x0086: padding (not used).
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| 18 | } M3tDisplayDevice; // 0x0088: (size).
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| 19 |
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| 20 | typedef struct M3tDrawEngineCaps
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| 21 | {
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| 22 | int Type; // 0x0000:
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| 23 | char Name[64]; // 0x0004: draw engine name (eg. "OpenGL").
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| 24 | char Driver[64]; // 0x0044: driver name (always NULL string).
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| 25 | unsigned int Version; // 0x0084: draw engine version (1 for OpenGL).
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| 26 | unsigned int NumDevices; // 0x0088: number of valid DisplayDevice-s.
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| 27 | M3tDisplayDevice DisplayDevices[8]; // 0x008c: 1 or more display devices.
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| 28 | int __unknown; // 0x04cc:
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| 29 | } M3tDrawEngineCaps; // 0x04d0: (size).
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[326] | 30 |
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| 31 | typedef struct
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| 32 | {
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| 33 | int Context_New;
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| 34 | int Context_Delete;
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| 35 | int Texture_ResetAll;
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| 36 | int PrivateState_Size;
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| 37 | int PrivateState_New;
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| 38 | int PrivateState_Delete;
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| 39 | int State_Update;
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| 40 | } M3tDrawEngine;
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| 41 |
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| 42 | typedef struct
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| 43 | {
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| 44 | int FrameStart;
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| 45 | int FrameEnd;
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| 46 | int FrameSync;
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| 47 | int Triangle;
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| 48 | int Quad;
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| 49 | int Pent;
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| 50 | int Line;
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| 51 | int Point;
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| 52 | int TriSprite;
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| 53 | int Sprite;
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| 54 | int SpriteArray;
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| 55 | int ScreenCapture;
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| 56 | int PointVisible;
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| 57 | int SupportsPointVisible;
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| 58 | int TextureFormatAvailable;
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| 59 | int SetResolution;
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| 60 | int ResetFog;
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| 61 | int TextureLoad;
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| 62 | int TextureUnload;
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| 63 | int SinglePassMultitextureCapable;
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| 64 | } M3tDrawContext;
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| 65 |
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| 66 | typedef struct
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| 67 | {
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| 68 | float *Position;
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| 69 | int *Color;
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| 70 | float *TexCoord0;
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| 71 | float *TexCoord1;
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| 72 | void *Texture0;
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| 73 | void *Texture1;
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| 74 | void *State6;
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| 75 | void *State7;
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| 76 | void *State8;
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| 77 | } M3tDrawPtrState;
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| 78 |
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[694] | 79 | typedef struct
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| 80 | {
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| 81 | WORD data[3][256];
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| 82 | } M3tWin32GammaRamp;
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| 83 |
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[894] | 84 | typedef struct
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| 85 | {
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| 86 | float x;
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| 87 | float y;
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| 88 | float z;
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| 89 | float invW;
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| 90 | } M3tPointScreen;
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| 91 |
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| 92 | typedef struct
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| 93 | {
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| 94 | char pad[8];
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| 95 |
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| 96 | UUtUns16 width;
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| 97 | UUtUns16 height;
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| 98 | int texelType; // enum IMtPixelType
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| 99 |
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| 100 | UUtUns16 num_x;
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| 101 | UUtUns16 num_y;
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| 102 |
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| 103 | UUtUns32 num_textures;
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| 104 | void* textures[1]; // struct M3tTextureMap
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| 105 | } M3tTextureMap_Big;
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| 106 |
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[326] | 107 | extern char M3gResolutionSwitch;
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| 108 |
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[297] | 109 | #endif
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