source: Daodan/src/Daodan.c@ 299

Last change on this file since 299 was 297, checked in by rossy, 16 years ago

some things that probably dont work

File size: 3.0 KB
RevLine 
[272]1#include "Daodan.h"
2#include "Daodan_Patch.h"
3#include "Daodan_Utility.h"
4
[273]5#include "Oni.h"
[272]6#include "BFW_Utility.h"
7
[297]8#include "oni_gl.h"
9#include "daodan_gl.h"
10
[272]11HMODULE DDrDLLModule;
12HMODULE DDrONiModule;
13
14bool DDrPatch_Init()
15{
16 // Font texture cache doubled
[274]17 DDrPatch_Byte (OniExe + 0x00020ea7, 0x20);
18 DDrPatch_Byte (OniExe + 0x00020f4a, 0x40);
[272]19
20 // Now supports textures up to 512x512
[274]21 DDrPatch_Byte (OniExe + 0x00005251, 0x10);
[272]22
23 // Non-"_Final" levels are now valid
[274]24 DDrPatch_Byte (OniExe + 0x000206a8, 0x01);
[272]25
26 // Pathfinding grid cache size x8
[274]27 DDrPatch_Byte (OniExe + 0x0010b03b, 0x20);
28 DDrPatch_Byte (OniExe + 0x0010b04c, 0x20);
[272]29
30 // Projectile awareness fixed
[274]31 DDrPatch_Byte (OniExe + 0x0009c07c, 0x6c);
32 DDrPatch_Byte (OniExe + 0x0009c080, 0x70);
33 DDrPatch_Byte (OniExe + 0x0009c084, 0x74);
34 DDrPatch_Byte (OniExe + 0x0009c110, 0x6c);
[272]35
36 // Forced DirectInput (for Windows NT)
[274]37 DDrPatch_Byte (OniExe + 0x00002e6d, 0xeb);
[272]38
39 // Makes wp_fadetime actually have a function
40 const char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 };
[274]41 DDrPatch_Const (OniExe + 0x0011a889, fadetime_patch);
42 DDrPatch_Byte (OniExe + 0x0011a560, 0x31);
[272]43
44 // Sets the fadetime to 4800 by default
[274]45 DDrPatch_Int16 (OniExe + 0x0011ab0e, 0x12c0);
[272]46
[297]47 // Patch for alt-tab and the start menu
48 DDrPatch_Byte (OniExe + 0x00026010, 0xC3);
49
[272]50 // Hackish fix for Konoko not kicking guns
[276]51// const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 };
52// DDrPatch_Const (OniExe + 0x000dc420, kickgun_patch);
[272]53
54 // Cooldown timer exploit fix ^_^
55 const char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 };
[274]56 DDrPatch_Const (OniExe + 0x0011a825, cooldown_patch);
[272]57
58// const char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 };
[274]59// DDrPatch_Const(OniExe + 0x000dc190, throwtest_patch);
[272]60
61 return true;
62}
63
[274]64void __cdecl DDrMain(int argc, char* argv[])
[273]65{
66 DDrPatch_Init();
67
68 // Safe startup message printer
69 DDrPatch_MakeJump(UUrStartupMessage, DDrStartupMessage);
70
[297]71 // Daodan device mode enumeration function
72 DDrPatch_MakeJump(gl_enumerate_valid_display_modes, daodan_enumerate_valid_display_modes);
73
74 // Performance patch
[275]75 DDrPatch_MakeJump(UUrMachineTime_High, DDrMachineTime_High);
76 DDrPatch_MakeJump(UUrMachineTime_High_Frequency, DDrMachineTime_High_Frequency);
[276]77 DDrPatch_MakeJump(UUrMachineTime_Sixtieths, DDrMachineTime_Sixtieths);
[275]78
[273]79 ONiMain(argc, argv);
80}
81
[272]82BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved)
83{
84 switch (fdwReason)
85 {
86 case DLL_PROCESS_ATTACH:
87 DDrDLLModule = hinstDLL;
88 DDrONiModule = GetModuleHandle(NULL);
89
[274]90 DDrPatch_MakeCall(OniExe + 0x0010fb49, DDrMain);
[273]91
[272]92 break;
93 }
94 return TRUE;
95}
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