source: Daodan/src/Daodan.c @ 276

Last change on this file since 276 was 276, checked in by rossy, 13 years ago

DDrMachineTime_Sixtieths

File size: 2.7 KB
Line 
1#include "Daodan.h"
2#include "Daodan_Patch.h"
3#include "Daodan_Utility.h"
4
5#include "Oni.h"
6#include "BFW_Utility.h"
7
8HMODULE DDrDLLModule;
9HMODULE DDrONiModule;
10
11bool DDrPatch_Init()
12{
13        // Font texture cache doubled
14        DDrPatch_Byte  (OniExe + 0x00020ea7, 0x20);
15        DDrPatch_Byte  (OniExe + 0x00020f4a, 0x40);
16       
17        // Now supports textures up to 512x512
18        DDrPatch_Byte  (OniExe + 0x00005251, 0x10);
19       
20        // Non-"_Final" levels are now valid
21        DDrPatch_Byte  (OniExe + 0x000206a8, 0x01);
22       
23        // Pathfinding grid cache size x8
24        DDrPatch_Byte  (OniExe + 0x0010b03b, 0x20);
25        DDrPatch_Byte  (OniExe + 0x0010b04c, 0x20);
26       
27        // Projectile awareness fixed
28        DDrPatch_Byte  (OniExe + 0x0009c07c, 0x6c);
29        DDrPatch_Byte  (OniExe + 0x0009c080, 0x70);
30        DDrPatch_Byte  (OniExe + 0x0009c084, 0x74);
31        DDrPatch_Byte  (OniExe + 0x0009c110, 0x6c);
32       
33        // Forced DirectInput (for Windows NT)
34        DDrPatch_Byte  (OniExe + 0x00002e6d, 0xeb);
35       
36        // Makes wp_fadetime actually have a function
37        const char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 };
38        DDrPatch_Const (OniExe + 0x0011a889, fadetime_patch);
39        DDrPatch_Byte  (OniExe + 0x0011a560, 0x31);
40       
41        // Sets the fadetime to 4800 by default
42        DDrPatch_Int16 (OniExe + 0x0011ab0e, 0x12c0);
43       
44        // Hackish fix for Konoko not kicking guns
45//      const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 };
46//      DDrPatch_Const (OniExe + 0x000dc420, kickgun_patch);
47       
48        // Cooldown timer exploit fix ^_^
49        const char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 };
50        DDrPatch_Const (OniExe + 0x0011a825, cooldown_patch);
51       
52//      const char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 };
53//      DDrPatch_Const(OniExe + 0x000dc190, throwtest_patch);
54       
55        return true;
56}
57
58void __cdecl DDrMain(int argc, char* argv[])
59{
60        DDrPatch_Init();
61       
62        // Safe startup message printer
63        DDrPatch_MakeJump(UUrStartupMessage, DDrStartupMessage);
64       
65        // Test performance patch
66        DDrPatch_MakeJump(UUrMachineTime_High, DDrMachineTime_High);
67        DDrPatch_MakeJump(UUrMachineTime_High_Frequency, DDrMachineTime_High_Frequency);
68        DDrPatch_MakeJump(UUrMachineTime_Sixtieths, DDrMachineTime_Sixtieths);
69       
70        ONiMain(argc, argv);
71}
72
73BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved)
74{
75        switch (fdwReason)
76        {
77                case DLL_PROCESS_ATTACH:
78                        DDrDLLModule = hinstDLL;
79                        DDrONiModule = GetModuleHandle(NULL);
80                       
81                        DDrPatch_MakeCall(OniExe + 0x0010fb49, DDrMain);
82                       
83                        break;
84        }
85        return TRUE;
86}
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