source: Daodan/src/Daodan.c @ 297

Last change on this file since 297 was 297, checked in by rossy, 13 years ago

some things that probably dont work

File size: 3.0 KB
Line 
1#include "Daodan.h"
2#include "Daodan_Patch.h"
3#include "Daodan_Utility.h"
4
5#include "Oni.h"
6#include "BFW_Utility.h"
7
8#include "oni_gl.h"
9#include "daodan_gl.h"
10
11HMODULE DDrDLLModule;
12HMODULE DDrONiModule;
13
14bool DDrPatch_Init()
15{
16        // Font texture cache doubled
17        DDrPatch_Byte  (OniExe + 0x00020ea7, 0x20);
18        DDrPatch_Byte  (OniExe + 0x00020f4a, 0x40);
19       
20        // Now supports textures up to 512x512
21        DDrPatch_Byte  (OniExe + 0x00005251, 0x10);
22       
23        // Non-"_Final" levels are now valid
24        DDrPatch_Byte  (OniExe + 0x000206a8, 0x01);
25       
26        // Pathfinding grid cache size x8
27        DDrPatch_Byte  (OniExe + 0x0010b03b, 0x20);
28        DDrPatch_Byte  (OniExe + 0x0010b04c, 0x20);
29       
30        // Projectile awareness fixed
31        DDrPatch_Byte  (OniExe + 0x0009c07c, 0x6c);
32        DDrPatch_Byte  (OniExe + 0x0009c080, 0x70);
33        DDrPatch_Byte  (OniExe + 0x0009c084, 0x74);
34        DDrPatch_Byte  (OniExe + 0x0009c110, 0x6c);
35       
36        // Forced DirectInput (for Windows NT)
37        DDrPatch_Byte  (OniExe + 0x00002e6d, 0xeb);
38       
39        // Makes wp_fadetime actually have a function
40        const char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 };
41        DDrPatch_Const (OniExe + 0x0011a889, fadetime_patch);
42        DDrPatch_Byte  (OniExe + 0x0011a560, 0x31);
43       
44        // Sets the fadetime to 4800 by default
45        DDrPatch_Int16 (OniExe + 0x0011ab0e, 0x12c0);
46       
47        // Patch for alt-tab and the start menu
48        DDrPatch_Byte  (OniExe + 0x00026010, 0xC3);
49       
50        // Hackish fix for Konoko not kicking guns
51//      const char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 };
52//      DDrPatch_Const (OniExe + 0x000dc420, kickgun_patch);
53       
54        // Cooldown timer exploit fix ^_^
55        const char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 };
56        DDrPatch_Const (OniExe + 0x0011a825, cooldown_patch);
57       
58//      const char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 };
59//      DDrPatch_Const(OniExe + 0x000dc190, throwtest_patch);
60       
61        return true;
62}
63
64void __cdecl DDrMain(int argc, char* argv[])
65{
66        DDrPatch_Init();
67       
68        // Safe startup message printer
69        DDrPatch_MakeJump(UUrStartupMessage, DDrStartupMessage);
70       
71        // Daodan device mode enumeration function
72        DDrPatch_MakeJump(gl_enumerate_valid_display_modes, daodan_enumerate_valid_display_modes);
73       
74        // Performance patch
75        DDrPatch_MakeJump(UUrMachineTime_High, DDrMachineTime_High);
76        DDrPatch_MakeJump(UUrMachineTime_High_Frequency, DDrMachineTime_High_Frequency);
77        DDrPatch_MakeJump(UUrMachineTime_Sixtieths, DDrMachineTime_Sixtieths);
78       
79        ONiMain(argc, argv);
80}
81
82BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved)
83{
84        switch (fdwReason)
85        {
86                case DLL_PROCESS_ATTACH:
87                        DDrDLLModule = hinstDLL;
88                        DDrONiModule = GetModuleHandle(NULL);
89                       
90                        DDrPatch_MakeCall(OniExe + 0x0010fb49, DDrMain);
91                       
92                        break;
93        }
94        return TRUE;
95}
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