[443] | 1 | #include <stdio.h>
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[451] | 2 | #include <stdbool.h>
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[440] | 3 | #include <time.h>
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[443] | 4 | #include <ffi.h>
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[440] | 5 |
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[451] | 6 | #include "inifile.h"
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| 7 |
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[439] | 8 | #include "Daodan_BSL.h"
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[444] | 9 | #include "Daodan_Utility.h"
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[447] | 10 | #include "Daodan_Patch.h"
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[444] | 11 | #include "Daodan_Console.h"
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[445] | 12 | #include "BFW_ScriptLang.h"
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[441] | 13 | #include "Oni.h"
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| 14 | #include "Oni_Character.h"
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[447] | 15 | #include "oni_gl.h"
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[440] | 16 | #include "dSFMT\dSFMT.h"
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[446] | 17 | #include "Daodan_Character.h"
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[440] | 18 |
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[444] | 19 | uint16_t ONICALL bsl_int32mul(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
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[439] | 20 | {
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| 21 | ret->value_int32 = args[0].value_int32 * args[1].value_int32;
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| 22 | ret->type = sl_int32;
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| 23 | return 0;
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| 24 | }
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| 25 |
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[444] | 26 | uint16_t ONICALL bsl_mul(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
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[439] | 27 | {
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| 28 | double val1;
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| 29 | double val2;
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| 30 |
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| 31 | if (args[0].type == sl_int32)
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| 32 | val1 = args[0].value_int32;
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| 33 | else
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| 34 | val1 = args[0].value_float;
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| 35 |
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| 36 | if (args[1].type == sl_int32)
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| 37 | val2 = args[1].value_int32;
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| 38 | else
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| 39 | val2 = args[1].value_float;
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| 40 |
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| 41 | ret->value_float = (float)(val1 * val2);
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| 42 | ret->type = sl_float;
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| 43 | return 0;
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| 44 | }
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| 45 |
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[444] | 46 | uint16_t ONICALL bsl_int32div(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
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[439] | 47 | {
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| 48 | ret->value_int32 = args[0].value_int32 / args[1].value_int32;
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| 49 | ret->type = sl_int32;
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| 50 | return 0;
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| 51 | }
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| 52 |
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[444] | 53 | uint16_t ONICALL bsl_div(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
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[439] | 54 | {
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| 55 | double val1;
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| 56 | double val2;
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| 57 |
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| 58 | if (args[0].type == sl_int32)
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| 59 | val1 = args[0].value_int32;
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| 60 | else
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| 61 | val1 = args[0].value_float;
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| 62 |
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| 63 | if (args[1].type == sl_int32)
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| 64 | val2 = args[1].value_int32;
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| 65 | else
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| 66 | val2 = args[1].value_float;
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| 67 |
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| 68 | ret->value_float = (float)(val1 / val2);
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| 69 | ret->type = sl_float;
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| 70 | return 0;
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| 71 | }
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[443] | 72 |
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[444] | 73 | uint16_t ONICALL bsl_int32rand(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
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[443] | 74 | {
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| 75 | int32_t start = 0;
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| 76 | int32_t end = 0;
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| 77 |
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| 78 | if (args[0].value_int32 == args[1].value_int32)
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| 79 | return 1;
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| 80 | else if (args[0].value_int32 > args[1].value_int32)
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| 81 | {
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| 82 | start = args[1].value_int32;
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| 83 | end = args[0].value_int32;
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| 84 | }
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| 85 | else
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| 86 | {
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| 87 | start = args[0].value_int32;
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| 88 | end = args[1].value_int32;
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| 89 | }
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| 90 |
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| 91 | ret->value_int32 = start + (dsfmt_gv_genrand_uint32() % (uint32_t)(end - start + 1));
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| 92 | ret->type = sl_int32;
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| 93 | return 0;
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| 94 | }
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| 95 |
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[444] | 96 | uint16_t ONICALL bsl_getkills(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
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[443] | 97 | {
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| 98 | int index;
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| 99 | if (numargs == 0) index = 0;
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[446] | 100 | else if (args[0].type == sl_str32) index = DDrGetCharacterIndexFromName(args[0].value_str32);
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[443] | 101 | else index = args[0].value_int32;
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| 102 | int* killcount = ONgGameState + index * 0x16A0 + 0x1260 + 0x1670;
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| 103 | ret->value_int32 = *killcount;
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| 104 | ret->type = sl_int32;
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| 105 | return 0;
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| 106 | }
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| 107 |
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[444] | 108 | uint16_t ONICALL bsl_getdamage(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
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[443] | 109 | {
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| 110 | int index;
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| 111 | if (numargs == 0) index = 0;
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[446] | 112 | else if (args[0].type == sl_str32) index = DDrGetCharacterIndexFromName(args[0].value_str32);
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[443] | 113 | else index = args[0].value_int32;
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| 114 | int* killcount = ONgGameState + index * 0x16A0 + 0x1260 + 0x1674;
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| 115 | ret->value_int32 = *killcount;
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| 116 | ret->type = sl_int32;
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| 117 | return 0;
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| 118 | }
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[446] | 119 |
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| 120 | uint16_t ONICALL bsl_powerup(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
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| 121 | {
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| 122 | int index;
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| 123 | if (numargs < 2 || args[1].type != sl_str32) return 1;
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| 124 | else if (args[0].type == sl_str32) index = DDrGetCharacterIndexFromName(args[0].value_str32);
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| 125 | else index = args[0].value_int32;
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[450] | 126 | void* returnval;
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| 127 | bool is_lsi = 0;
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| 128 | Character* Chr = ONgGameState + 0x1260;
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| 129 | if(!strcmp(args[1].value_str32,"ammo"))
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[446] | 130 | {
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[450] | 131 | returnval = &(Chr[index].Inventory_.AmmoUsed);
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| 132 | }
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| 133 | else if(!strcmp(args[1].value_str32,"hypo"))
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| 134 | {
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| 135 | returnval = &(Chr[index].Inventory_.HypoUsed);
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| 136 | }
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| 137 | else if(!strcmp(args[1].value_str32,"cells"))
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| 138 | {
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| 139 | returnval = &(Chr[index].Inventory_.CellsUsed);
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| 140 | }
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| 141 | else if(!strcmp(args[1].value_str32,"invis"))
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| 142 | {
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| 143 | returnval = &(Chr[index].Inventory_.CloakUsed);
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| 144 | }
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| 145 | else if(!strcmp(args[1].value_str32,"shield"))
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| 146 | {
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| 147 | returnval = &(Chr[index].Inventory_.ShieldUsed);
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| 148 | }
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| 149 | else if(!strcmp(args[1].value_str32,"lsi"))
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| 150 | {
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| 151 | returnval = &(Chr[index].Inventory_.hasLSI);
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| 152 | is_lsi = 1;
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| 153 | }
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[451] | 154 | // else if(!strcmp(args[1].value_str32,"bossshield"))
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| 155 | // {
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| 156 | // ret->value_int32 = Chr[index].Flags & char_bossshield;
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| 157 | // ret->type = sl_int32;
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| 158 | // if (numargs >=3) {
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| 159 | // if (Chr[index].Flags & char_bossshield) Chr[index].Flags = Chr[index].Flags & ~char_bossshield;
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| 160 | // else Chr[index].Flags = Chr[index].Flags | char_bossshield;
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| 161 | // }
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| 162 | // return 0;
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| 163 | // }
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[450] | 164 | else return 1;
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[446] | 165 | //todo, add setting
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| 166 |
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[450] | 167 | if(is_lsi) ret->value_int32 = (int)*(bool*)returnval;
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| 168 | else ret->value_int32 = *(int*)returnval;
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| 169 | ret->type = sl_int32;
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| 170 |
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| 171 | if (numargs >= 3)
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[446] | 172 | {
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[450] | 173 | if(is_lsi) *(bool*)returnval = args[2].value_int32;
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| 174 | else *(int*)returnval = args[2].value_int32;
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[446] | 175 | }
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[450] | 176 |
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| 177 |
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[446] | 178 | return 0;
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| 179 | }
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| 180 |
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| 181 | uint16_t ONICALL bsl_health(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
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| 182 | {
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| 183 | int index;
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| 184 | if (numargs == 0) index = 0;
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| 185 | else if (args[0].type == sl_str32) index = DDrGetCharacterIndexFromName(args[0].value_str32);
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| 186 | else index = args[0].value_int32;
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| 187 | Character* Chr = ONgGameState + 0x1260 ;
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| 188 | int* health = &Chr[index].Health;
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| 189 |
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| 190 | ret->value_int32 = *health;
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| 191 | ret->type = sl_int32;
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| 192 |
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| 193 | if (numargs >= 2) {
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| 194 | *health = args[1].value_int32;
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| 195 | }
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| 196 | ret->value_int32 = *health;
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| 197 | ret->type = sl_int32;
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| 198 | return 0;
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| 199 | }
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| 200 |
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| 201 | uint16_t ONICALL bsl_maxhealth(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
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| 202 | {
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| 203 | int index;
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| 204 | if (numargs == 0) index = 0;
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| 205 | else if (args[0].type == sl_str32) index = DDrGetCharacterIndexFromName(args[0].value_str32);
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| 206 | else index = args[0].value_int32;
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| 207 | Character* Chr = ONgGameState + 0x1260 ;
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| 208 | int* maxhealth = &Chr[index].MaxHealth;
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| 209 | int oldmaxhealth = Chr[index].MaxHealth;
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| 210 | int oldhealth = Chr->Health;
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| 211 | if (numargs >= 2) {
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| 212 | *maxhealth = args[1].value_int32;
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| 213 | }
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| 214 | if (numargs >= 3 && args[2].value_bool) {
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| 215 | Chr->Health = (int)(((float)args[1].value_int32 / (float)oldmaxhealth) * (float)oldhealth);
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| 216 | }
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| 217 | ret->value_int32 = oldmaxhealth;
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| 218 | ret->type = sl_int32;
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| 219 | return 0;
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| 220 | }
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| 221 |
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| 222 | uint16_t ONICALL bsl_getattacker(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
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| 223 | {
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| 224 | //broken...not only does it sometimes blam, but it returns a string when i want an int so i can study it :<
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| 225 | int index;
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[450] | 226 | if (numargs == 0) index = 0;
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| 227 | else if (args[0].type == sl_str32) index = DDrGetCharacterIndexFromName(args[0].value_str32);
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[446] | 228 | else index = args[0].value_int32;
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| 229 |
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[450] | 230 | Character* Chr = ONgGameState + 0x1260;
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| 231 | ActiveCharacter* Active = (ActiveCharacter*)ONrGetActiveCharacter(&Chr[index]);
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| 232 | if ((int)Active == 0) return 1;
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[451] | 233 | // ret->value_int32 = Active->LastDamageSourceCharacter;
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[446] | 234 | ret->type = sl_int32;
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| 235 | return 0;
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| 236 | }
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| 237 |
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| 238 |
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[450] | 239 |
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[446] | 240 | uint16_t ONICALL bsl_chrname(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
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| 241 | {
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| 242 | int index;
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| 243 | if (numargs == 0) index = 0;
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| 244 | else if (args[0].type == sl_str32) index = DDrGetCharacterIndexFromName(args[0].value_str32);
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| 245 | else index = args[0].value_int32;
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| 246 | if (index == -1) {
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| 247 | ret->type = sl_str32;
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| 248 | ret->value_str32 = "NULL";
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| 249 | return 0;
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| 250 | }
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| 251 | char* name = ONgGameState + 0x1260 + index * 0x16A0 + 0x14;
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| 252 | if (numargs == 2) {
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| 253 | strncpy(name, (char*)args[1].value_str32, 31);
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| 254 | }
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| 255 |
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| 256 | ret->type = sl_str32;
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| 257 | ret->value_str32 = name;
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| 258 |
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| 259 | return 0;
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| 260 | }
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| 261 |
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| 262 |
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| 263 | uint16_t ONICALL bsl_count(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
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| 264 | {
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| 265 | //testing numargs...
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| 266 | ret->type = sl_int32;
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| 267 | ret->value_int32 = numargs;
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| 268 | return 0;
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| 269 | }
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| 270 |
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| 271 | uint16_t ONICALL bsl_dprintcolored(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
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| 272 | {
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| 273 | //TODO: figure out why our implementation of dprint shows after dev mode is turned off
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| 274 | RGBA color;
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| 275 | RGBA shade;
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| 276 |
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| 277 | if(numargs == 0) return 0;
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| 278 | if(numargs > 1 ) color.R = (char)args[1].value_int32;
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| 279 | else color.R = 255;
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| 280 | if(numargs > 2 ) color.G = (char)args[2].value_int32;
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| 281 | else color.G = 255;
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| 282 | if(numargs > 3 ) color.B = (char)args[3].value_int32;
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| 283 | else color.B = 255;
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| 284 | color.A = 0;
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| 285 | if(numargs > 5 ) shade.R = (char)args[5].value_int32;
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| 286 | else shade.R = 0x3F;
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| 287 | if(numargs > 6 ) shade.G = (char)args[6].value_int32;
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| 288 | else shade.G = 0x3F;
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| 289 | if(numargs > 7 ) shade.B = (char)args[7].value_int32;
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| 290 | else shade.B = 0x3F;
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| 291 | shade.A = 0;
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| 292 |
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| 293 | DDrConsole_PrintColored(args[0].value_str32, 1, color, shade);
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| 294 | return 0;
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| 295 | }
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| 296 |
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| 297 |
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| 298 | uint16_t ONICALL bsl_nametoindex(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
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| 299 | {
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| 300 | ret->type = sl_int32;
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| 301 | ret->value_int32 = DDrGetCharacterIndexFromName(args[0].value_str32);
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| 302 | return 0;
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| 303 | }
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[450] | 304 |
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| 305 | uint16_t ONICALL bsl_getactiveoffset(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
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| 306 | {
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| 307 | DDrConsole_PrintF("Character: 0x%x",(int)ONgGameState + 0x1260);
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| 308 | DDrConsole_PrintF("ActiveChar: 0x%x",(int)ONrGetActiveCharacter((void*)((int)ONgGameState + 0x1260)));
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| 309 | return 0;
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| 310 | }
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[444] | 311 | /*
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| 312 | uint16_t ONICALL bsl_sprintf(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
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[441] | 313 | {
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| 314 | if (numargs < 2)
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| 315 | return 1;
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[445] | 316 |
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[441] | 317 | char output[255];
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[444] | 318 | int i;
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| 319 | for(i = 1; i < numargs; i++) {
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| 320 | sprintf(output, args[0].value_str32, args[i].value_str32);
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[441] | 321 | }
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| 322 |
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| 323 | ret->value_str32 = output;
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| 324 | ret->type = sl_str32;
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| 325 | return 0;
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| 326 | }
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[444] | 327 | */
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| 328 | uint16_t ONICALL bsl_sprintf(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
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[440] | 329 | {
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[445] | 330 | DDrConsole_PrintF("%d", numargs);
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| 331 |
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| 332 | if (numargs < 1 || args[0].type != sl_str32)
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| 333 | {
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| 334 | DDrConsole_PrintF("Func \"%s\", File \"%s\", Line %d: semantic error, \"%s\": parameter list does not match: format:string arg1 arg2 ...", callinfo->name, callinfo->calllocation, callinfo->linenumber, callinfo->name);
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| 335 | return 0;
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| 336 | }
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| 337 |
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| 338 | if (!args[0].value_str32)
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| 339 | args[0].value_str32 = "";
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| 340 |
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[444] | 341 | int ffi_ret;
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| 342 | char* str = NULL;
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| 343 | int size = 0;
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[440] | 344 |
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[443] | 345 | ffi_cif cif;
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[444] | 346 | ffi_type* ffi_args[256];
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| 347 | void* values[256];
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[440] | 348 |
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[443] | 349 | ffi_args[0] = &ffi_type_pointer;
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[444] | 350 | values[0] = &str;
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[443] | 351 | ffi_args[1] = &ffi_type_uint32;
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[444] | 352 | values[1] = &size;
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[443] | 353 |
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| 354 | int i;
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| 355 | for(i = 2; i < numargs + 2; i ++)
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[440] | 356 | {
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[444] | 357 | if (args[i - 2].type == sl_float)
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| 358 | {
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| 359 | float value_float = args[i - 2].value_float;
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| 360 | double* value_double = (double*)&(args[i - 2]);
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| 361 | *value_double = value_float;
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| 362 |
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| 363 | ffi_args[i] = &ffi_type_double;
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| 364 | values[i] = value_double;
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| 365 | }
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| 366 | else
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| 367 | {
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| 368 | ffi_args[i] = &ffi_type_pointer;
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| 369 | values[i] = &(args[i - 2].value);
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| 370 | }
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[440] | 371 | }
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| 372 |
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[444] | 373 | if (ffi_prep_cif(&cif, FFI_DEFAULT_ABI, i, &ffi_type_sint32, ffi_args) != FFI_OK)
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[445] | 374 | return 1;
|
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[443] | 375 | ffi_call(&cif, (void*)snprintf, (void*)&ffi_ret, values);
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[444] | 376 | str = malloc(ffi_ret + 1);
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| 377 | size = ffi_ret + 1;
|
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| 378 | ffi_call(&cif, (void*)snprintf, (void*)&ffi_ret, values);
|
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| 379 | ret->value_str32 = str;
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[443] | 380 | ret->type = sl_str32;
|
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[440] | 381 | return 0;
|
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| 382 | }
|
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| 383 |
|
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[447] | 384 | // Widescreen patch for talking heads.
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| 385 | uint16_t ONICALL cinematic_start_patch(sl_callinfo* callinfo, unsigned int numargs, sl_arg args[], void* dontuse1, void* dontuse2, sl_arg* ret)
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| 386 | {
|
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| 387 | args[1].value_int32 = (double)args[1].value_int32 / (double)(gl->DisplayMode.Width) * (4.0 / 3.0 * (double)(gl->DisplayMode.Height));
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| 388 | return ((sl_func)(OniExe + 0x000f3830))(callinfo, numargs, args, dontuse1, dontuse2, ret);
|
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| 389 | }
|
---|
| 390 |
|
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[451] | 391 | bool ini_inbsl = false;
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| 392 | bool SLrIniCallback(char* section, bool newsection, char* name, char* value)
|
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| 393 | {
|
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| 394 | if (newsection && !stricmp(section, "bsl"))
|
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| 395 | ini_inbsl = true;
|
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| 396 |
|
---|
| 397 | if (ini_inbsl)
|
---|
| 398 | {
|
---|
| 399 | bool isptr = false;
|
---|
| 400 | sl_type bsl_type;
|
---|
| 401 |
|
---|
| 402 | if (value[0] == 'p' && value[1] == 't' && value[2] == 'r' && value[3] == ':')
|
---|
| 403 | {
|
---|
| 404 | isptr = true;
|
---|
| 405 | value += 4;
|
---|
| 406 | }
|
---|
| 407 |
|
---|
| 408 | char* type = value;
|
---|
| 409 |
|
---|
| 410 | for (; *type; type++)
|
---|
| 411 | if (*type == ':')
|
---|
| 412 | {
|
---|
| 413 | *type = '\0';
|
---|
| 414 | type++;
|
---|
| 415 | break;
|
---|
| 416 | }
|
---|
| 417 |
|
---|
| 418 | if (!*type)
|
---|
| 419 | DDrStartupMessage("badly formed bsl definition for \"%s\"", name);
|
---|
| 420 |
|
---|
| 421 | if (!strcmp(type, "int"))
|
---|
| 422 | bsl_type = sl_int32;
|
---|
| 423 | else if (!strcmp(type, "string"))
|
---|
| 424 | bsl_type = sl_str32;
|
---|
| 425 | else if (!strcmp(type, "float"))
|
---|
| 426 | bsl_type = sl_float;
|
---|
| 427 | else if (!strcmp(type, "bool"))
|
---|
| 428 | bsl_type = sl_bool;
|
---|
| 429 | else
|
---|
| 430 | {
|
---|
| 431 | DDrStartupMessage("unknown type in bsl definition for \"%s\"", name);
|
---|
| 432 | return true;
|
---|
| 433 | }
|
---|
| 434 |
|
---|
| 435 | if (isptr)
|
---|
| 436 | {
|
---|
| 437 | char* bsl_var = malloc(strlen(name) + 1);
|
---|
| 438 | memcpy(bsl_var, name, strlen(name) + 1);
|
---|
| 439 | switch (bsl_type)
|
---|
| 440 | {
|
---|
| 441 | case sl_int32:
|
---|
| 442 | SLrGlobalVariable_Register_Int32(bsl_var, "see daodan.ini", (int32_t*)(uint32_t)inifile_parseint(value, false));
|
---|
| 443 | break;
|
---|
| 444 | case sl_float:
|
---|
| 445 | SLrGlobalVariable_Register_Float(bsl_var, "see daodan.ini", (float*)(uint32_t)inifile_parseint(value, false));
|
---|
| 446 | break;
|
---|
| 447 | default:
|
---|
| 448 | break;
|
---|
| 449 | }
|
---|
| 450 | }
|
---|
| 451 | else
|
---|
| 452 | {
|
---|
| 453 | char* bsl_var = malloc(strlen(name) + 1 + sizeof(int32_t));
|
---|
| 454 | int32_t* bsl_val = (int32_t*)bsl_var;
|
---|
| 455 | bsl_var += sizeof(int32_t);
|
---|
| 456 | memcpy(bsl_var, name, strlen(name) + 1);
|
---|
| 457 |
|
---|
| 458 | switch (bsl_type)
|
---|
| 459 | {
|
---|
| 460 | case sl_int32:
|
---|
| 461 | *bsl_val = inifile_parseint(value, false);
|
---|
| 462 | SLrGlobalVariable_Register_Int32(bsl_var, "see daodan.ini", bsl_val);
|
---|
| 463 | break;
|
---|
| 464 | case sl_float:
|
---|
| 465 | break;
|
---|
| 466 | default:
|
---|
| 467 | break;
|
---|
| 468 | }
|
---|
| 469 | }
|
---|
| 470 | }
|
---|
| 471 | return true;
|
---|
| 472 | }
|
---|
| 473 |
|
---|
| 474 | void SLrConfig()
|
---|
| 475 | {
|
---|
| 476 | DDrStartupMessage("re-parsing daodan.ini for bsl...");
|
---|
| 477 | inifile_read("daodan.ini", SLrIniCallback);
|
---|
| 478 | DDrStartupMessage("finished parsing");
|
---|
| 479 | }
|
---|
| 480 |
|
---|
[439] | 481 | void SLrDaodan_Initalize()
|
---|
| 482 | {
|
---|
[451] | 483 | SLrConfig();
|
---|
| 484 |
|
---|
[439] | 485 | SLrScript_Command_Register_ReturnType("int32mul", "Multiplies two numbers", "n1:int n2:int", sl_int32, bsl_int32mul);
|
---|
| 486 | SLrScript_Command_Register_ReturnType("mul", "Multiplies two numbers", "[int1:int|float1:float] [int2:int|float2:float]", sl_float, bsl_mul);
|
---|
| 487 |
|
---|
| 488 | SLrScript_Command_Register_ReturnType("int32div", "Divides two numbers", "n1:int n2:int", sl_int32, bsl_int32div);
|
---|
| 489 | SLrScript_Command_Register_ReturnType("div", "Divides two numbers", "[int1:int|float1:float] [int2:int|float2:float]", sl_float, bsl_div);
|
---|
[440] | 490 |
|
---|
[443] | 491 | dsfmt_gv_init_gen_rand((uint32_t)time(NULL));
|
---|
| 492 | SLrScript_Command_Register_ReturnType("int32rand", "Returns a pseudo-random number between two numbers (inclusive).", "start:int end:int", sl_int32, bsl_int32rand);
|
---|
| 493 |
|
---|
[446] | 494 | SLrScript_Command_Register_ReturnType("d_getkills","Gets the number of kills a character has", "[ai_name:str | script_id:int]", sl_int32, bsl_getkills);
|
---|
| 495 | SLrScript_Command_Register_ReturnType("d_getdamage","Gets the amount of damage a character has caused", "[ai_name:string | script_id:int]", sl_int32, bsl_getdamage);
|
---|
| 496 | SLrScript_Command_Register_ReturnType("d_name","Gets or sets a character's name", "[ai_name:str | script_id:int] [newname:string]", sl_str32, bsl_chrname);
|
---|
| 497 | SLrScript_Command_Register_ReturnType("d_getindex","Converts a character's name to its index", "script_id:int", sl_int32, bsl_nametoindex);
|
---|
| 498 | SLrScript_Command_Register_ReturnType("d_health","Gets or sets a character's health", "[ai_name:str | script_id:int] [newhealth:int]", sl_str32, bsl_health);
|
---|
| 499 | SLrScript_Command_Register_ReturnType("d_maxhealth","Gets or sets a character's maximum health", "[ai_name:str | script_id:int] [newmaxhealth:int] [scalehealth:bool]", sl_str32, bsl_maxhealth);
|
---|
| 500 | SLrScript_Command_Register_ReturnType("d_powerup","Gets or sets a character's powerups", "ai_name:str|script_id:int powerup:str", sl_int32, bsl_powerup);
|
---|
| 501 | //broken. sometimes crashes, and sometimes returns a string... : /
|
---|
[450] | 502 | SLrScript_Command_Register_ReturnType("d_getattacker","Gets the last person to hurt a character", "[ai_name:string | script_id:int]", sl_int32, bsl_getattacker);
|
---|
[441] | 503 |
|
---|
[450] | 504 | SLrScript_Command_Register_ReturnType("d_active","Gets the last person to hurt a character", "[ai_name:string | script_id:int]", sl_int32, bsl_getactiveoffset);
|
---|
| 505 |
|
---|
[445] | 506 | SLrScript_Command_Register_ReturnType("sprintf", "C-style sprintf.", "format:string arg1 arg2 ...", sl_str32, bsl_sprintf);
|
---|
[447] | 507 | SLrScript_Command_Register_ReturnType("dprintcolor", "prints to console in color", "text:string [color: r b g] [color: r b g]", sl_void, bsl_dprintcolored);
|
---|
[451] | 508 |
|
---|
[450] | 509 | SLrScript_Command_Register_ReturnType("d_dprint", "prints to console in color", "text:string [color: r b g] [color: r b g]", sl_void, bsl_dprintcolored);
|
---|
[447] | 510 | }
|
---|
[451] | 511 |
|
---|
[447] | 512 | void SLrDaodan_Patch()
|
---|
| 513 | {
|
---|
| 514 | DDrPatch_Int32(OniExe + 0x000f3755, (int)cinematic_start_patch);
|
---|
| 515 | }
|
---|