| 1 | #include <windows.h> | 
|---|
| 2 |  | 
|---|
| 3 | #include "../Daodan.h" | 
|---|
| 4 | #include "../Daodan_BSL.h" | 
|---|
| 5 | #include "../Daodan_Cheater.h" | 
|---|
| 6 | #include "../Daodan_Config.h" | 
|---|
| 7 | #include "../Daodan_GL.h" | 
|---|
| 8 | #include "../Daodan_Patch.h" | 
|---|
| 9 | #include "../Daodan_Persistence.h" | 
|---|
| 10 | #include "../Daodan_Utility.h" | 
|---|
| 11 | #include "../Daodan_Win32.h" | 
|---|
| 12 | #include "../flatline/Flatline_BSL.h" | 
|---|
| 13 | #include "../flatline/Flatline_Hooks.h" | 
|---|
| 14 | #include "../Oni.h" | 
|---|
| 15 | #include "objt.h" | 
|---|
| 16 |  | 
|---|
| 17 | typedef int (__cdecl *CHINESEPROC)(DWORD ThreadId); | 
|---|
| 18 |  | 
|---|
| 19 | // Hooked WMrSlider_SetRange() in ONiOGU_Options_InitDialog. Disables a gamma | 
|---|
| 20 | // slider in windowed mode. | 
|---|
| 21 | static void ONICALL DD_ONiOGU_GammaSlider_SetRange(WMtWindow* window, int min_value, int max_value) | 
|---|
| 22 | { | 
|---|
| 23 | WMrWindow_SetEnabled(window, M3gResolutionSwitch && opt_gamma); | 
|---|
| 24 | WMrSlider_SetRange(window, min_value, max_value); | 
|---|
| 25 | } | 
|---|
| 26 |  | 
|---|
| 27 | void ONICALL DD_M3rDraw_BigBitmap(M3tTextureMap_Big* inBigBitmap, const M3tPointScreen* inDestPoint, UUtUns16 inWidth, UUtUns16 inHeight, UUtUns32 inShade, UUtUns16 inAlpha) /* 0 - M3cMaxAlpha */ | 
|---|
| 28 | { | 
|---|
| 29 | UUtUns16 x; | 
|---|
| 30 | UUtUns16 y; | 
|---|
| 31 |  | 
|---|
| 32 | UUtUns16 index; | 
|---|
| 33 | UUtUns16 remaining_width; | 
|---|
| 34 | UUtUns16 remaining_height; | 
|---|
| 35 |  | 
|---|
| 36 | M3tPointScreen dest_point; | 
|---|
| 37 | dest_point.z = inDestPoint->z; | 
|---|
| 38 | dest_point.invW = inDestPoint->invW; | 
|---|
| 39 |  | 
|---|
| 40 | index = 0; | 
|---|
| 41 | remaining_height = inHeight; | 
|---|
| 42 | dest_point.y = (UUtInt16)((UUtUns16)inDestPoint->y); | 
|---|
| 43 | for (y = 0; y < inBigBitmap->num_y; y++) | 
|---|
| 44 | { | 
|---|
| 45 | remaining_width = inWidth; | 
|---|
| 46 | dest_point.x = (UUtInt16)((UUtUns16)inDestPoint->x); | 
|---|
| 47 | for (x = 0; x < inBigBitmap->num_x; x++) | 
|---|
| 48 | { | 
|---|
| 49 | UUtUns16 width; | 
|---|
| 50 | UUtUns16 height; | 
|---|
| 51 |  | 
|---|
| 52 | width = 256 < remaining_width ? 256 : remaining_width; | 
|---|
| 53 | height = 256 < remaining_height ? 256 : remaining_height; | 
|---|
| 54 |  | 
|---|
| 55 | M3rDraw_Bitmap(inBigBitmap->textures[index], &dest_point, width, height, inShade, inAlpha); | 
|---|
| 56 |  | 
|---|
| 57 | dest_point.x += 256; | 
|---|
| 58 | remaining_width -= 256; | 
|---|
| 59 | index++; | 
|---|
| 60 | } | 
|---|
| 61 | dest_point.y += 256; | 
|---|
| 62 | remaining_height -= 256; | 
|---|
| 63 | } | 
|---|
| 64 | } | 
|---|
| 65 |  | 
|---|
| 66 |  | 
|---|
| 67 | void ONICALL DDrShowResumeButton(WMtWindow* window, int visibility) | 
|---|
| 68 | { | 
|---|
| 69 | if (visibility) | 
|---|
| 70 | WMrWindow_SetLocation(window, 150, 350); | 
|---|
| 71 | WMrWindow_SetVisible(window, visibility); | 
|---|
| 72 | } | 
|---|
| 73 |  | 
|---|
| 74 |  | 
|---|
| 75 | /* Options always visible patch */ | 
|---|
| 76 | void ONICALL DDrShowOptionsButton(WMtWindow* window, int visibility) | 
|---|
| 77 | { | 
|---|
| 78 | WMrWindow_SetVisible(window, 1); | 
|---|
| 79 | } | 
|---|
| 80 |  | 
|---|
| 81 | void ONICALL DDrGame_Init() | 
|---|
| 82 | { | 
|---|
| 83 | if (opt_usedaodanbsl) | 
|---|
| 84 | SLrDaodan_Initialize(); | 
|---|
| 85 | if (patch_flatline) | 
|---|
| 86 | SLrFlatline_Initialize(); | 
|---|
| 87 | } | 
|---|
| 88 |  | 
|---|
| 89 |  | 
|---|
| 90 | //this was broken | 
|---|
| 91 | FILE** _UUgError_WarningFile = (FILE**)0x005711B4; | 
|---|
| 92 | FILE* ONICALL DDrPrintWarning(int filename, int linenumber, unsigned __int16 errornum, int message) | 
|---|
| 93 | { | 
|---|
| 94 | FILE *v4; // eax@1 | 
|---|
| 95 | FILE *result; // eax@4 | 
|---|
| 96 | char v6[512]; // [sp+0h] [bp-100h]@1 | 
|---|
| 97 | FILE* UUgError_WarningFile = *_UUgError_WarningFile; | 
|---|
| 98 |  | 
|---|
| 99 | if (filename && message && (strlen((const char*)filename)+strlen((const char*)message))<420) { | 
|---|
| 100 | sprintf( | 
|---|
| 101 | v6, | 
|---|
| 102 | "Error %x reported from File: %s, Line: %d (message follows) \r\n%s", | 
|---|
| 103 | errornum, | 
|---|
| 104 | (const char*)filename, | 
|---|
| 105 | linenumber, | 
|---|
| 106 | (const char*)message); | 
|---|
| 107 |  | 
|---|
| 108 | if ( UUgError_WarningFile | 
|---|
| 109 | || (UUgError_WarningFile = oni_fopen("debugger.txt", "wb"), UUgError_WarningFile ) ) | 
|---|
| 110 | { | 
|---|
| 111 | oni_fprintf(UUgError_WarningFile, "%s\r\n", v6); | 
|---|
| 112 | oni_fflush(UUgError_WarningFile); | 
|---|
| 113 | } | 
|---|
| 114 | } | 
|---|
| 115 | //oni_fprintf(stdout, v6); | 
|---|
| 116 | //sprintf(&v6, "%s", message); | 
|---|
| 117 | *_UUgError_WarningFile = UUgError_WarningFile; | 
|---|
| 118 | result = UUgError_WarningFile; | 
|---|
| 119 | return result; | 
|---|
| 120 | } | 
|---|
| 121 |  | 
|---|
| 122 | _COrTextArea_Resize Oni_COrTextArea_Resize = (_COrTextArea_Resize)0; | 
|---|
| 123 | int16_t ONICALL DD_COrTextArea_Resize(void* inTextArea, UUtRect* inBounds, int16_t inNumTextEntries) { | 
|---|
| 124 | if (inTextArea == COgCommandLine) { | 
|---|
| 125 | inBounds->top -= 10; | 
|---|
| 126 | } else if (inTextArea == COgConsoleLines) { | 
|---|
| 127 | inBounds->bottom -= 10; | 
|---|
| 128 | } | 
|---|
| 129 | return Oni_COrTextArea_Resize(inTextArea, inBounds, inNumTextEntries); | 
|---|
| 130 | } | 
|---|
| 131 |  | 
|---|
| 132 | #define IMcShade_Red (0xFFFF0000) | 
|---|
| 133 | #define IMcShade_Green (0xFF00FF00) | 
|---|
| 134 | #define IMcShade_Blue (0xFF0000FF) | 
|---|
| 135 | void ONICALL DD_OBJiTriggerVolume_Draw(OBJtObject* inObject, uint32_t inDrawFlags) | 
|---|
| 136 | { | 
|---|
| 137 | UUtUns32                                itr; | 
|---|
| 138 | OBJtOSD_All                             *inOSD = (OBJtOSD_All *) inObject->object_data; | 
|---|
| 139 | OBJtOSD_TriggerVolume   *trigger_osd = &inOSD->osd.trigger_volume_osd; | 
|---|
| 140 | M3tPoint3D                              *points = trigger_osd->volume.worldPoints; | 
|---|
| 141 | UUtUns32                                shade = 0xFFFFFF; | 
|---|
| 142 |  | 
|---|
| 143 | if (!OBJgTriggerVolume_Visible) { | 
|---|
| 144 | return; | 
|---|
| 145 | } | 
|---|
| 146 |  | 
|---|
| 147 | if (OBJrTriggerVolume_IntersectsCharacter(inObject, trigger_osd->team_mask, ONgGameState->PlayerCharacter)) { | 
|---|
| 148 | shade = IMcShade_Red; | 
|---|
| 149 | } | 
|---|
| 150 | else | 
|---|
| 151 | { | 
|---|
| 152 | shade = IMcShade_Blue; | 
|---|
| 153 | } | 
|---|
| 154 |  | 
|---|
| 155 | M3rGeom_Line_Light(points + 0, points + 1, shade); | 
|---|
| 156 | M3rGeom_Line_Light(points + 1, points + 3, shade); | 
|---|
| 157 | M3rGeom_Line_Light(points + 3, points + 2, shade); | 
|---|
| 158 | M3rGeom_Line_Light(points + 2, points + 0, shade); | 
|---|
| 159 |  | 
|---|
| 160 | M3rGeom_Line_Light(points + 4, points + 5, shade); | 
|---|
| 161 | M3rGeom_Line_Light(points + 5, points + 7, shade); | 
|---|
| 162 | M3rGeom_Line_Light(points + 7, points + 6, shade); | 
|---|
| 163 | M3rGeom_Line_Light(points + 6, points + 4, shade); | 
|---|
| 164 |  | 
|---|
| 165 | M3rGeom_Line_Light(points + 0, points + 4, shade); | 
|---|
| 166 | M3rGeom_Line_Light(points + 1, points + 5, shade); | 
|---|
| 167 | M3rGeom_Line_Light(points + 3, points + 7, shade); | 
|---|
| 168 | M3rGeom_Line_Light(points + 2, points + 6, shade); | 
|---|
| 169 | } | 
|---|
| 170 |  | 
|---|
| 171 | _ONrMechanics_Register Oni_ONrMechanics_Register = (_ONrMechanics_Register)0; | 
|---|
| 172 | int16_t ONICALL DD_ONrMechanics_Register(uint32_t inObjectType, uint32_t inObjectTypeIndex, char* inGroupName, | 
|---|
| 173 | uint32_t inSizeInMemory, OBJtMethods* inObjectMethods, uint32_t inFlags, void* inMechanicsMethods) | 
|---|
| 174 | { | 
|---|
| 175 | if (strcmp("Trigger Volume", inGroupName) == 0) { | 
|---|
| 176 | inObjectMethods->rDraw = DD_OBJiTriggerVolume_Draw; | 
|---|
| 177 | } | 
|---|
| 178 | return Oni_ONrMechanics_Register(inObjectType, inObjectTypeIndex, inGroupName, inSizeInMemory, inObjectMethods, inFlags, inMechanicsMethods); | 
|---|
| 179 | } | 
|---|
| 180 |  | 
|---|
| 181 | _ONrGameState_HandleUtilityInput Oni_ONrGameState_HandleUtilityInput = (_ONrGameState_HandleUtilityInput)0; | 
|---|
| 182 | void ONICALL DD_ONrGameState_HandleUtilityInput(const void* inInput) | 
|---|
| 183 | { | 
|---|
| 184 | Oni_ONrGameState_HandleUtilityInput(inInput); | 
|---|
| 185 |  | 
|---|
| 186 | if (ONrDebugKey_WentDown(7)) { | 
|---|
| 187 | OBJgTriggerVolume_Visible = !OBJgTriggerVolume_Visible; | 
|---|
| 188 | } | 
|---|
| 189 | } | 
|---|
| 190 |  | 
|---|
| 191 |  | 
|---|
| 192 | int DD_Patch_DebugNameTextureInit(short width, short height, int type, int allocated, int flags, char* name, void** output) | 
|---|
| 193 | { | 
|---|
| 194 | //flags = (1 << 10); | 
|---|
| 195 | type = 1; | 
|---|
| 196 | //DDrPatch_Byte( 0x005EB83C + 3, 0xff ); | 
|---|
| 197 | DDrPatch_Int32((int*)(OniExe + 0x001EB83C), 0xFF000000 ); | 
|---|
| 198 | return M3rTextureMap_New(width, height, type, allocated, flags, name, output); | 
|---|
| 199 | } | 
|---|
| 200 |  | 
|---|
| 201 | short DD_Patch_DebugNameShadeHack( Character* Char ) | 
|---|
| 202 | { | 
|---|
| 203 | return TSrContext_SetShade(*(void**)(OniExe + 0x001EB844), ONrCharacter_GetHealthShade( Char->Health, Char->MaxHealth )); | 
|---|
| 204 | //return TSrContext_SetShade(*(void**)0x005EB844, 0xFFFFFFFF); | 
|---|
| 205 | } | 
|---|
| 206 |  | 
|---|
| 207 |  | 
|---|
| 208 | // Disable UUrPlatform_Initalize/Terminate, this enables the Alt-Tab and the | 
|---|
| 209 | // Windows key but has the possible side effect of allowing the screensaver | 
|---|
| 210 | // to enable itself in-game. | 
|---|
| 211 | void DD_Patch_AltTab() | 
|---|
| 212 | { | 
|---|
| 213 | // 0xC3 = ret, so makes those functions just have a "ret" instruction at their start | 
|---|
| 214 | DDrPatch_Byte  ((char*)UUrPlatform_Initialize, 0xC3); | 
|---|
| 215 | DDrPatch_Byte  ((char*)UUrPlatform_Terminate, 0xC3); | 
|---|
| 216 | } | 
|---|
| 217 |  | 
|---|
| 218 | // Textures using ARGB8888 can be used | 
|---|
| 219 | void DD_Patch_ARGB8888() | 
|---|
| 220 | { | 
|---|
| 221 | DDrPatch_Byte  ((char*)(OniExe + 0x00135af0), 0x07); | 
|---|
| 222 | DDrPatch_Byte  ((char*)(OniExe + 0x00135af4), 0x0B); | 
|---|
| 223 | } | 
|---|
| 224 |  | 
|---|
| 225 | // Fix BinkBufferInit() call in BKrMovie_Play() to use GDI (DIB) blitting | 
|---|
| 226 | // instead of DirectDraw; patch ONiRunGame to use the same method to play | 
|---|
| 227 | // outro (ie., BKrMovie_Play() instead of ONrMovie_Play_Hardware() as the | 
|---|
| 228 | // latter has problems on WINE). | 
|---|
| 229 | void DD_Patch_BinkPlay() | 
|---|
| 230 | { | 
|---|
| 231 | // push BINKBUFFERAUTO -> push BINKBUFFERDIBSECTION. | 
|---|
| 232 | DDrPatch_Byte((void*)(OniExe + 0x0008829b + 1), 0x02); | 
|---|
| 233 | // call ONrMovie_Play_Hardware -> call ONrMovie_Play | 
|---|
| 234 | DDrPatch_MakeCall((void*)(OniExe + 0x000d496f), ONrMovie_Play); | 
|---|
| 235 | } | 
|---|
| 236 |  | 
|---|
| 237 | // Enables d_regen (unfinished) and prevents fly-in portraits from being | 
|---|
| 238 | // stretched when playing in widescreen resolutions. | 
|---|
| 239 | void DD_Patch_BSL() | 
|---|
| 240 | { | 
|---|
| 241 | //Calculating the value of the needed offset is much more reliable when the compiler does it for you. | 
|---|
| 242 |  | 
|---|
| 243 | //TODO: fix moonshadow. | 
|---|
| 244 | Character * Chr = 0; | 
|---|
| 245 | int NoPath = (int)&(Chr[0].RegenHax) & 0x000000FF; | 
|---|
| 246 | const unsigned char regen_patch[] = | 
|---|
| 247 | {0x90, 0x90, 0x90, 0x90, 0x90,                          // mov    al, _WPgRegenerationCheat     -> NOOP | 
|---|
| 248 | 0x90, 0x90,                                                                     // test   al, al                                        -> NOOP | 
|---|
| 249 | 0x90, 0x90,                                                                     // jz     short loc_51BB98                      -> NOOP | 
|---|
| 250 | 0x8B, 0x86, (char)NoPath, 0x01, 0x00, 0x00, // mov     eax, [esi+Character.field_1E8] | 
|---|
| 251 | //      -> mov     eax, [esi+Character.RegenHax] | 
|---|
| 252 | 0x85, 0xC0,                                                                     // test eax, eax | 
|---|
| 253 | 0x74, 0x21                                                                      // jnz 0x21 -> jz 0x21 | 
|---|
| 254 | }; | 
|---|
| 255 | DDrPatch_Const((char*)(OniExe + 0x0011BB64), regen_patch); | 
|---|
| 256 |  | 
|---|
| 257 | // Patches for existing BSL functions | 
|---|
| 258 | SLrDaodan_Patch(); | 
|---|
| 259 | } | 
|---|
| 260 |  | 
|---|
| 261 | // Adds new cheat codes if cheattable is also enabled | 
|---|
| 262 | void DD_Patch_Cheater() | 
|---|
| 263 | { | 
|---|
| 264 | DDrPatch_MakeCall((void*)(OniExe + 0x000f618f), (void*)DDrCheater); | 
|---|
| 265 | DDrPatch_Int16((short*)(OniExe + 0x000deb45), 0x5590); | 
|---|
| 266 | #if 1 | 
|---|
| 267 | DDrPatch_MakeCall((void*)(OniExe + 0x000deb47), (void*)FallingFrames); | 
|---|
| 268 | #endif | 
|---|
| 269 | DDrPatch_MakeJump((void*)(OniExe + 0x0010f021), (void*)DDrCheater_LevelLoad); | 
|---|
| 270 | } | 
|---|
| 271 |  | 
|---|
| 272 | // Cheats always enabled | 
|---|
| 273 | void DD_Patch_CheatsEnabled() | 
|---|
| 274 | { | 
|---|
| 275 | DDrPatch_MakeJump((void*)ONrPersist_GetWonGame, (void*)DDrPersist_GetWonGame); | 
|---|
| 276 | } | 
|---|
| 277 |  | 
|---|
| 278 | // Use Daodan's own cheattable | 
|---|
| 279 | void DD_Patch_CheatTable() | 
|---|
| 280 | { | 
|---|
| 281 | DDrPatch_Int32 ((int*)(OniExe + 0x000f616b), (int)&DDr_CheatTable[0].name); | 
|---|
| 282 | DDrPatch_Int32 ((int*)(OniExe + 0x000f617a), (int)&DDr_CheatTable[0].message_on); | 
|---|
| 283 | } | 
|---|
| 284 |  | 
|---|
| 285 | // Load chinese font DLL if available | 
|---|
| 286 | void DD_Patch_Chinese() | 
|---|
| 287 | { | 
|---|
| 288 | if (GetFileAttributes("xfhsm_oni.dll") != INVALID_FILE_ATTRIBUTES) | 
|---|
| 289 | { | 
|---|
| 290 | HMODULE dll; | 
|---|
| 291 | DWORD err; | 
|---|
| 292 |  | 
|---|
| 293 | DDrStartupMessage("Daodan: Loading chinese DLL"); | 
|---|
| 294 | dll = LoadLibrary("xfhsm_oni.dll"); | 
|---|
| 295 | err = GetLastError(); | 
|---|
| 296 | if( dll ) | 
|---|
| 297 | { | 
|---|
| 298 | void* proc = GetProcAddress( dll, "InstallHook" ); | 
|---|
| 299 | if(proc) | 
|---|
| 300 | { | 
|---|
| 301 | ((CHINESEPROC)proc)(GetCurrentThreadId()); | 
|---|
| 302 | } | 
|---|
| 303 | } else { | 
|---|
| 304 | char msg[100]; | 
|---|
| 305 | FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, msg, 100, NULL); | 
|---|
| 306 | DDrStartupMessage("Daodan: Loading DLL failed with error %i: %s", err, msg); | 
|---|
| 307 | } | 
|---|
| 308 | } | 
|---|
| 309 | } | 
|---|
| 310 |  | 
|---|
| 311 | // Limit cursor to Oni's window | 
|---|
| 312 | void DD_Patch_ClipCursor() | 
|---|
| 313 | { | 
|---|
| 314 | // LIrMode_Set: replace LIrPlatform_Mode_Set call with our hook. | 
|---|
| 315 | DDrPatch_MakeCall((void*)(OniExe + 0x00003f9f), (void*) DD_LIrPlatform_Mode_Set); | 
|---|
| 316 |  | 
|---|
| 317 | // LIrMode_Set_Internal: replace LIrPlatform_Mode_Set call with our hook. | 
|---|
| 318 | DDrPatch_MakeCall((void*)(OniExe + 0x00003fff), (void*) DD_LIrPlatform_Mode_Set); | 
|---|
| 319 |  | 
|---|
| 320 | // LIrTermiante: replace LIrPlatform_Terminate call with our hook. | 
|---|
| 321 | DDrPatch_MakeCall((void*)(OniExe + 0x000004cb8), (void*) DD_LIrPlatform_Terminate); | 
|---|
| 322 | } | 
|---|
| 323 |  | 
|---|
| 324 | // Disables weapon cooldown exploit | 
|---|
| 325 | void DD_Patch_CooldownTimer() | 
|---|
| 326 | { | 
|---|
| 327 | const unsigned char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; | 
|---|
| 328 | DDrPatch_Const ((char*)(OniExe + 0x0011a825), cooldown_patch); | 
|---|
| 329 | } | 
|---|
| 330 |  | 
|---|
| 331 | // Daodan device mode enumeration function | 
|---|
| 332 | void DD_Patch_DaodanDisplayEnum() | 
|---|
| 333 | { | 
|---|
| 334 | DDrPatch_MakeJump((void*)gl_enumerate_valid_display_modes, (void*)DD_GLrEnumerateDisplayModes); | 
|---|
| 335 | } | 
|---|
| 336 |  | 
|---|
| 337 | // Adds new BSL functions | 
|---|
| 338 | void DD_Patch_DaodanInit() | 
|---|
| 339 | { | 
|---|
| 340 | DDrPatch_MakeCall((void*)(OniExe + 0x000d345a), (void*)DDrGame_Init); | 
|---|
| 341 | } | 
|---|
| 342 |  | 
|---|
| 343 | // Forced DirectInput (for Windows NT) | 
|---|
| 344 | void DD_Patch_DirectInput() | 
|---|
| 345 | { | 
|---|
| 346 | DDrPatch_Byte((char*)(OniExe + 0x00002e6d), 0xeb); | 
|---|
| 347 | } | 
|---|
| 348 |  | 
|---|
| 349 | // Disable Oni's command line parser so it doesn't interfere with ours | 
|---|
| 350 | void DD_Patch_DisableCmdLine() | 
|---|
| 351 | { | 
|---|
| 352 | DDrPatch_Int32 ((int*)(OniExe + 0x000d3570), 0xc3c03366); | 
|---|
| 353 | } | 
|---|
| 354 |  | 
|---|
| 355 | // Enable flatline multiplayer code | 
|---|
| 356 | void DD_Patch_Flatline() | 
|---|
| 357 | { | 
|---|
| 358 | DDrPatch_MakeCall((void*)(OniExe + 0x000E17F6), FLrHook_Lasers ); | 
|---|
| 359 |  | 
|---|
| 360 | //Flatline related stuff | 
|---|
| 361 | DDrPatch_MakeCall((void*)(OniExe + 0x000FBCEA), DDrText_Hook); | 
|---|
| 362 |  | 
|---|
| 363 | DDrPatch_Int32((int*)(OniExe + 0x000B24D2), (unsigned int)FLrSpawnHack); | 
|---|
| 364 |  | 
|---|
| 365 | DDrPatch_NOOP((char*)(OniExe + 0x000C26CB), 6); | 
|---|
| 366 |  | 
|---|
| 367 | DDrPatch_MakeCall((void*)(OniExe + 0x000C26CB), FLrHook_DoorOpen); | 
|---|
| 368 | DDrPatch_MakeCall((void*)(OniExe + 0x000EE3CF), FLrHook_ConsoleActivate); | 
|---|
| 369 | } | 
|---|
| 370 |  | 
|---|
| 371 | // Font texture cache doubled | 
|---|
| 372 | void DD_Patch_FontTextureCache() | 
|---|
| 373 | { | 
|---|
| 374 | DDrPatch_Byte((char*)(OniExe + 0x00020ea7), 0x20); | 
|---|
| 375 | DDrPatch_Byte((char*)(OniExe + 0x00020f4a), 0x40); | 
|---|
| 376 | } | 
|---|
| 377 |  | 
|---|
| 378 | // Disable Oni's internal CLrGetCommandLine function (to eventually replace it with our own) | 
|---|
| 379 | void DD_Patch_GetCmdLine() | 
|---|
| 380 | { | 
|---|
| 381 | DDrPatch_NOOP  ((char*)(OniExe + 0x000d3280), 51); | 
|---|
| 382 | } | 
|---|
| 383 |  | 
|---|
| 384 | // Allow HD screens with resolution < 1024*768 | 
|---|
| 385 | void DD_Patch_HDScreens_LowRes() | 
|---|
| 386 | { | 
|---|
| 387 | DDrPatch_MakeJump((void*)M3rDraw_BigBitmap, (void*)DD_M3rDraw_BigBitmap); | 
|---|
| 388 | } | 
|---|
| 389 |  | 
|---|
| 390 | void DD_Patch_HighresConsole() { | 
|---|
| 391 | Oni_COrTextArea_Resize = DDrPatch_MakeDetour((void*)COrTextArea_Resize, (void*)DD_COrTextArea_Resize); | 
|---|
| 392 | } | 
|---|
| 393 |  | 
|---|
| 394 | // Hackish fix for Konoko not kicking guns | 
|---|
| 395 | // Don't use this, it breaks stairs. | 
|---|
| 396 | void DD_Patch_KickGuns() | 
|---|
| 397 | { | 
|---|
| 398 | const unsigned char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; | 
|---|
| 399 | DDrPatch_Const ((char*)(OniExe + 0x000dc420), kickgun_patch); | 
|---|
| 400 | } | 
|---|
| 401 |  | 
|---|
| 402 | // Disable loading the vtuneapi.dll | 
|---|
| 403 | void DD_Patch_KillVTune() | 
|---|
| 404 | { | 
|---|
| 405 | DDrPatch_Byte  ((char*)(OniExe + 0x00026340), 0xC3); | 
|---|
| 406 | } | 
|---|
| 407 |  | 
|---|
| 408 | // Now supports textures up to 512x512 | 
|---|
| 409 | void DD_Patch_LargeTextures() | 
|---|
| 410 | { | 
|---|
| 411 | DDrPatch_Byte  ((char*)(OniExe + 0x00005251), 0x10); | 
|---|
| 412 | } | 
|---|
| 413 |  | 
|---|
| 414 | // Non-"_Final" levels are now valid | 
|---|
| 415 | void DD_Patch_LevelPlugins() | 
|---|
| 416 | { | 
|---|
| 417 | DDrPatch_Byte  ((char*)(OniExe + 0x000206a8), 0x01); | 
|---|
| 418 | } | 
|---|
| 419 |  | 
|---|
| 420 | // Weapon on ground shown with name and magazine contents | 
|---|
| 421 | void DD_Patch_NewWeap() | 
|---|
| 422 | { | 
|---|
| 423 | //Makes it always say "Received weapon_name." | 
|---|
| 424 | //Needs check for loc_4DFC66 | 
|---|
| 425 | //DDrPatch_NOOP((char*)(OniExe + 0x000E4DF8),2); | 
|---|
| 426 |  | 
|---|
| 427 | //Adds Weapon name and ammo meter to pickup autoprompt | 
|---|
| 428 | DDrPatch_NOOP((char*)(OniExe + 0x000FAC73), 9); | 
|---|
| 429 | DDrPatch_NOOP((char*)(OniExe + 0x000FAC80), 5); | 
|---|
| 430 | DDrPatch_MakeCall((void*)(OniExe + 0xFAC85), (void*)DDrWeapon2Message); | 
|---|
| 431 |  | 
|---|
| 432 | //Moves location of colors | 
|---|
| 433 | //DDrPatch_Int32((int*)(OniExe + 0x0002E3D5), (int)&DDrDSayColors ); | 
|---|
| 434 | //DDrPatch_Int32((int*)(OniExe + 0x0002E3DA), (int)&DDrDSayColors ); | 
|---|
| 435 | } | 
|---|
| 436 |  | 
|---|
| 437 | // Disable Multi-byte character awareness patch (multiple language support) | 
|---|
| 438 | void DD_Patch_NoMultiByte() | 
|---|
| 439 | { | 
|---|
| 440 | DDrPatch_Byte  ((char*)(OniExe + 0x0002d8f8), 0xeb); | 
|---|
| 441 | DDrPatch_Byte  ((char*)(OniExe + 0x0002d9ad), 0xeb); | 
|---|
| 442 | DDrPatch_Byte  ((char*)(OniExe + 0x0002dbe2), 0xeb); | 
|---|
| 443 | DDrPatch_Byte  ((char*)(OniExe + 0x0002dec3), 0xeb); | 
|---|
| 444 | DDrPatch_Byte  ((char*)(OniExe + 0x0002e2ab), 0xeb); | 
|---|
| 445 | DDrPatch_Byte  ((char*)(OniExe + 0x0002e2c4), 0xeb); | 
|---|
| 446 | DDrPatch_Byte  ((char*)(OniExe + 0x0002e379), 0xeb); | 
|---|
| 447 | DDrPatch_Byte  ((char*)(OniExe + 0x0002e48c), 0xeb); | 
|---|
| 448 | DDrPatch_Byte  ((char*)(OniExe + 0x0002e4d0), 0xeb); | 
|---|
| 449 | DDrPatch_Byte  ((char*)(OniExe + 0x0002e4f4), 0xeb); | 
|---|
| 450 | DDrPatch_Byte  ((char*)(OniExe + 0x0002e646), 0xeb); | 
|---|
| 451 | DDrPatch_Byte  ((char*)(OniExe + 0x0002e695), 0xeb); | 
|---|
| 452 | DDrPatch_Byte  ((char*)(OniExe + 0x0002e944), 0xeb); | 
|---|
| 453 | DDrPatch_Byte  ((char*)(OniExe + 0x0002e95d), 0xeb); | 
|---|
| 454 | DDrPatch_Byte  ((char*)(OniExe + 0x0002e98e), 0xeb); | 
|---|
| 455 | DDrPatch_Byte  ((char*)(OniExe + 0x0002e9dc), 0xeb); | 
|---|
| 456 | } | 
|---|
| 457 |  | 
|---|
| 458 | // Fix options not visible in main menu when a game was started | 
|---|
| 459 | void DD_Patch_OptionsVisible() | 
|---|
| 460 | { | 
|---|
| 461 | DDrPatch_MakeCall((void*)(OniExe + 0x000d2d2d), DDrShowOptionsButton); | 
|---|
| 462 | DDrPatch_MakeCall((void*)(OniExe + 0x000d2d43), DDrShowResumeButton); | 
|---|
| 463 | } | 
|---|
| 464 |  | 
|---|
| 465 | // Unlocks particle action disabling/enabling bits for all events. (Will be | 
|---|
| 466 | // controlled by a command line switch when I figure out how to do that without | 
|---|
| 467 | // Win32 hacks.) | 
|---|
| 468 | void DD_Patch_ParticleDisableBit() | 
|---|
| 469 | { | 
|---|
| 470 | DDrPatch_Int16 ((short*)(OniExe + 0x001b184), 0x9090); | 
|---|
| 471 | } | 
|---|
| 472 |  | 
|---|
| 473 | // Pathfinding grid cache size x8 | 
|---|
| 474 | void DD_Patch_PathFinding() | 
|---|
| 475 | { | 
|---|
| 476 | const unsigned char pathfinding[2] = {0x90 , 0xE9 }; | 
|---|
| 477 | DDrPatch_Byte  ((char*)(OniExe + 0x0010b03b), 0x20); | 
|---|
| 478 | DDrPatch_Byte  ((char*)(OniExe + 0x0010b04c), 0x20); | 
|---|
| 479 |  | 
|---|
| 480 | //other stuff | 
|---|
| 481 | DDrPatch_Const((char*)(OniExe + 0x00040789), pathfinding); | 
|---|
| 482 | } | 
|---|
| 483 |  | 
|---|
| 484 | // Projectile awareness fixed | 
|---|
| 485 | void DD_Patch_ProjAware() | 
|---|
| 486 | { | 
|---|
| 487 | DDrPatch_Byte  ((char*)(OniExe + 0x0009c07c), 0x6c); | 
|---|
| 488 | DDrPatch_Byte  ((char*)(OniExe + 0x0009c080), 0x70); | 
|---|
| 489 | DDrPatch_Byte  ((char*)(OniExe + 0x0009c084), 0x74); | 
|---|
| 490 | DDrPatch_Byte  ((char*)(OniExe + 0x0009c110), 0x6c); | 
|---|
| 491 | } | 
|---|
| 492 |  | 
|---|
| 493 | // Safe startup message printer | 
|---|
| 494 | void DD_Patch_SafePrintf() | 
|---|
| 495 | { | 
|---|
| 496 | DDrPatch_MakeJump((void*)UUrStartupMessage, (void*)DDrStartupMessage); | 
|---|
| 497 | } | 
|---|
| 498 |  | 
|---|
| 499 | // Show all (also enemies') lasersights | 
|---|
| 500 | void DD_Patch_ShowAllLasersights() | 
|---|
| 501 | { | 
|---|
| 502 | DDrPatch_NOOP((char*)(OniExe + 0x000E1957), 6 ); | 
|---|
| 503 | } | 
|---|
| 504 |  | 
|---|
| 505 | void DD_Patch_ShowTriggerVolumes() | 
|---|
| 506 | { | 
|---|
| 507 | Oni_ONrMechanics_Register = DDrPatch_MakeDetour((void*)ONrMechanics_Register, (void*)DD_ONrMechanics_Register); | 
|---|
| 508 | Oni_ONrGameState_HandleUtilityInput = DDrPatch_MakeDetour((void*)ONrGameState_HandleUtilityInput, (void*)DD_ONrGameState_HandleUtilityInput); | 
|---|
| 509 | } | 
|---|
| 510 |  | 
|---|
| 511 | // Experiment with allowing enemies to be thrown over railings | 
|---|
| 512 | void DD_Patch_Throwtest() | 
|---|
| 513 | { | 
|---|
| 514 | const unsigned char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; | 
|---|
| 515 | DDrPatch_Const((char*)(OniExe + 0x000dc190), throwtest_patch); | 
|---|
| 516 | } | 
|---|
| 517 |  | 
|---|
| 518 | // DaodanGL with windowed mode support | 
|---|
| 519 | void DD_Patch_UseDaodanGL() | 
|---|
| 520 | { | 
|---|
| 521 | // LIrPlatform_Mode_Set: GetWindowRect -> GetClientRect. | 
|---|
| 522 | DDrPatch_NOOP((char*) OniExe + 0x00002dd6, 6); | 
|---|
| 523 | DDrPatch_MakeCall((char*) OniExe + 0x00002dd6, (void*) GetClientRect); | 
|---|
| 524 |  | 
|---|
| 525 | // UUrWindow_GetSize: GetWindowRect -> GetClientRect. | 
|---|
| 526 | DDrPatch_NOOP((char*) OniExe + 0x0002651c, 6); | 
|---|
| 527 | DDrPatch_MakeCall((char*) OniExe + 0x0002651c, (void*) GetClientRect); | 
|---|
| 528 |  | 
|---|
| 529 | // LIrPlatform_PollInputForAction: fix GetCursorPos call to return client coordinates. | 
|---|
| 530 | DDrPatch_NOOP((char*) OniExe + 0x000032cc, 6); | 
|---|
| 531 | DDrPatch_MakeCall((char*) OniExe + 0x000032cc, (void*) DD_GetCursorPos); | 
|---|
| 532 |  | 
|---|
| 533 | // LIrPlatform_InputEvent_GetMouse: fix GetCursorPos call to return client coordinates. | 
|---|
| 534 | DDrPatch_NOOP((char*) OniExe + 0x00002cc2, 6); | 
|---|
| 535 | DDrPatch_MakeCall((char*) OniExe + 0x00002cc2, (void*) DD_GetCursorPos); | 
|---|
| 536 |  | 
|---|
| 537 | // LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates. | 
|---|
| 538 | DDrPatch_NOOP((char*) OniExe + 0x000032b7, 6); | 
|---|
| 539 | DDrPatch_MakeCall((char*) OniExe + 0x000032b7, (void*) DD_SetCursorPos); | 
|---|
| 540 |  | 
|---|
| 541 | // LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates. | 
|---|
| 542 | DDrPatch_NOOP((char*) OniExe + 0x00003349, 6); | 
|---|
| 543 | DDrPatch_MakeCall((char*) OniExe + 0x00003349, (void*) DD_SetCursorPos); | 
|---|
| 544 |  | 
|---|
| 545 | // Replace ONrPlatformInitialize. | 
|---|
| 546 | DDrPatch_MakeJump((void*) ONrPlatform_Initialize, (void*) DD_ONrPlatform_Initialize); | 
|---|
| 547 |  | 
|---|
| 548 | // Replace gl_platform_initialize. | 
|---|
| 549 | DDrPatch_MakeJump((void*) gl_platform_initialize, (void*) DD_GLrPlatform_Initialize); | 
|---|
| 550 |  | 
|---|
| 551 | // Replace gl_platform_dispose. | 
|---|
| 552 | DDrPatch_MakeJump((void *) gl_platform_dispose, (void*) DD_GLrPlatform_Dispose); | 
|---|
| 553 | } | 
|---|
| 554 |  | 
|---|
| 555 | // Performance patch | 
|---|
| 556 | void DD_Patch_UseGetTickCount() | 
|---|
| 557 | { | 
|---|
| 558 | DDrPatch_MakeJump((void*)UUrMachineTime_High, (void*)DDrMachineTime_High); | 
|---|
| 559 | DDrPatch_MakeJump((void*)UUrMachineTime_High_Frequency, (void*)DDrMachineTime_High_Frequency); | 
|---|
| 560 | DDrPatch_MakeJump((void*)UUrMachineTime_Sixtieths, (void*)DDrMachineTime_Sixtieths); | 
|---|
| 561 | } | 
|---|
| 562 |  | 
|---|
| 563 | // Adds working function for existing BSL command wp_fadetime, sets fade time to 4800 | 
|---|
| 564 | void DD_Patch_WpFadetime() | 
|---|
| 565 | { | 
|---|
| 566 | // Makes wp_fadetime actually have a function | 
|---|
| 567 | const unsigned char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 }; | 
|---|
| 568 | DDrPatch_Const ((char*)(OniExe + 0x0011a889), fadetime_patch); | 
|---|
| 569 | DDrPatch_Byte  ((char*)(OniExe + 0x0011a560), 0x31); | 
|---|
| 570 |  | 
|---|
| 571 | // Sets the fadetime to 4800 by default | 
|---|
| 572 | DDrPatch_Int16 ((short*)(OniExe + 0x0011ab0e), 0x12c0); | 
|---|
| 573 | } | 
|---|
| 574 |  | 
|---|
| 575 | // Disable gamma slider in options in windowed mode | 
|---|
| 576 | void DD_Patch_GammaSlider() | 
|---|
| 577 | { | 
|---|
| 578 | DDrPatch_MakeCall((void*)(OniExe + 0x000d262c), (void*)DD_ONiOGU_GammaSlider_SetRange); | 
|---|
| 579 | } | 
|---|
| 580 |  | 
|---|
| 581 | // Fix the warning print method | 
|---|
| 582 | void DD_Patch_PrintWarning() | 
|---|
| 583 | { | 
|---|
| 584 | DDrPatch_MakeJump((void*)(OniExe + 0x000245A0), (void*)DDrPrintWarning); | 
|---|
| 585 | } | 
|---|
| 586 |  | 
|---|
| 587 | //Fix crappy ai2_shownames | 
|---|
| 588 | void DD_Patch_ShowNames() | 
|---|
| 589 | { | 
|---|
| 590 | //Set distance above head to 4.0 | 
|---|
| 591 | DDrPatch_Int32((int*)(OniExe + 0x0008C998), 0x005296C8); | 
|---|
| 592 | //texture height | 
|---|
| 593 | DDrPatch_Byte((char*)(OniExe + 0x0008C9DF), 0x3F ); | 
|---|
| 594 | //texture       width | 
|---|
| 595 | DDrPatch_NOOP((char*)(OniExe + 0x0008C9CA), 6 ); | 
|---|
| 596 |  | 
|---|
| 597 | /* | 
|---|
| 598 | // Crashes game. | 
|---|
| 599 | //Set the text color to whatever we like ;) | 
|---|
| 600 | DDrPatch_NOOP((char*)(OniExe + 0x0008C898), 6 ); | 
|---|
| 601 | DDrPatch_Byte((char*)(OniExe + 0x0008C898), 0x8B ); | 
|---|
| 602 | DDrPatch_Byte((char*)(OniExe + 0x0008C899), 0xCE ); | 
|---|
| 603 |  | 
|---|
| 604 | DDrPatch_MakeCall((void*)(OniExe + 0x0008C8A3), DD_Patch_DebugNameShadeHack); | 
|---|
| 605 |  | 
|---|
| 606 | //Make the background black for additive blending | 
|---|
| 607 | DDrPatch_MakeCall((void*)(OniExe + 0x0008C802), DD_Patch_DebugNameTextureInit ); | 
|---|
| 608 | */ | 
|---|
| 609 | } | 
|---|
| 610 |  | 
|---|
| 611 | /* | 
|---|
| 612 | void DD_Patch_ShowTriggerVolumes() | 
|---|
| 613 | { | 
|---|
| 614 | DDrPatch_Int32((int*)(OniExe + 0x000cc9bb+4), (uint32_t)DD_OBJiTriggerVolume_Draw); | 
|---|
| 615 | } | 
|---|
| 616 |  | 
|---|
| 617 | void DD_Patch_ShowFlags() | 
|---|
| 618 | { | 
|---|
| 619 | DDrPatch_Int32((int*)(OniExe + 0x000c4ed4+4), (uint32_t)DD_OBJiFlag_Draw); | 
|---|
| 620 | } | 
|---|
| 621 | */ | 
|---|
| 622 |  | 
|---|
| 623 | bool DD_Patch_Init() | 
|---|
| 624 | { | 
|---|
| 625 | DDrStartupMessage("Daodan: Patching engine"); | 
|---|
| 626 |  | 
|---|
| 627 | if (patch_alttab) | 
|---|
| 628 | DD_Patch_AltTab(); | 
|---|
| 629 |  | 
|---|
| 630 | if (patch_argb8888) | 
|---|
| 631 | DD_Patch_ARGB8888(); | 
|---|
| 632 |  | 
|---|
| 633 | if (patch_binkplay) | 
|---|
| 634 | DD_Patch_BinkPlay(); | 
|---|
| 635 |  | 
|---|
| 636 | if (patch_bsl) | 
|---|
| 637 | DD_Patch_BSL(); | 
|---|
| 638 |  | 
|---|
| 639 | if (patch_cheater) | 
|---|
| 640 | DD_Patch_Cheater(); | 
|---|
| 641 |  | 
|---|
| 642 | if (patch_cheatsenabled) | 
|---|
| 643 | DD_Patch_CheatsEnabled(); | 
|---|
| 644 |  | 
|---|
| 645 | if (patch_cheattable) | 
|---|
| 646 | DD_Patch_CheatTable(); | 
|---|
| 647 |  | 
|---|
| 648 | if (patch_chinese) | 
|---|
| 649 | DD_Patch_Chinese(); | 
|---|
| 650 |  | 
|---|
| 651 | if (patch_clipcursor) | 
|---|
| 652 | DD_Patch_ClipCursor(); | 
|---|
| 653 |  | 
|---|
| 654 | if (patch_cooldowntimer) | 
|---|
| 655 | DD_Patch_CooldownTimer(); | 
|---|
| 656 |  | 
|---|
| 657 | if (patch_daodandisplayenum) | 
|---|
| 658 | DD_Patch_DaodanDisplayEnum(); | 
|---|
| 659 |  | 
|---|
| 660 | if (patch_directinput) | 
|---|
| 661 | DD_Patch_DirectInput(); | 
|---|
| 662 |  | 
|---|
| 663 | if (patch_disablecmdline) | 
|---|
| 664 | DD_Patch_DisableCmdLine(); | 
|---|
| 665 |  | 
|---|
| 666 | if (patch_fonttexturecache) | 
|---|
| 667 | DD_Patch_FontTextureCache(); | 
|---|
| 668 |  | 
|---|
| 669 | if (patch_getcmdline) | 
|---|
| 670 | DD_Patch_GetCmdLine(); | 
|---|
| 671 |  | 
|---|
| 672 | if (patch_hdscreens_lowres) | 
|---|
| 673 | DD_Patch_HDScreens_LowRes(); | 
|---|
| 674 |  | 
|---|
| 675 | if (patch_highres_console) | 
|---|
| 676 | DD_Patch_HighresConsole(); | 
|---|
| 677 |  | 
|---|
| 678 | if (patch_kickguns) | 
|---|
| 679 | DD_Patch_KickGuns(); | 
|---|
| 680 |  | 
|---|
| 681 | //if (patch_killvtune) | 
|---|
| 682 | //      DD_Patch_KillVTune(); | 
|---|
| 683 |  | 
|---|
| 684 | if (patch_largetextures) | 
|---|
| 685 | DD_Patch_LargeTextures(); | 
|---|
| 686 |  | 
|---|
| 687 | if (patch_levelplugins) | 
|---|
| 688 | DD_Patch_LevelPlugins(); | 
|---|
| 689 |  | 
|---|
| 690 | if (patch_newweapon) | 
|---|
| 691 | DD_Patch_NewWeap(); | 
|---|
| 692 |  | 
|---|
| 693 | if (patch_nomultibyte) | 
|---|
| 694 | DD_Patch_NoMultiByte(); | 
|---|
| 695 |  | 
|---|
| 696 | if(patch_optionsvisible) | 
|---|
| 697 | DD_Patch_OptionsVisible(); | 
|---|
| 698 |  | 
|---|
| 699 | if (patch_particledisablebit) | 
|---|
| 700 | DD_Patch_ParticleDisableBit(); | 
|---|
| 701 |  | 
|---|
| 702 | if (patch_pathfinding) | 
|---|
| 703 | DD_Patch_PathFinding(); | 
|---|
| 704 |  | 
|---|
| 705 | if (patch_projaware) | 
|---|
| 706 | DD_Patch_ProjAware(); | 
|---|
| 707 |  | 
|---|
| 708 | if (patch_safeprintf) | 
|---|
| 709 | DD_Patch_SafePrintf(); | 
|---|
| 710 |  | 
|---|
| 711 | if (patch_showalllasersights) | 
|---|
| 712 | DD_Patch_ShowAllLasersights(); | 
|---|
| 713 |  | 
|---|
| 714 | if (patch_showtriggervolumes) | 
|---|
| 715 | DD_Patch_ShowTriggerVolumes(); | 
|---|
| 716 |  | 
|---|
| 717 | if (patch_throwtest) | 
|---|
| 718 | DD_Patch_Throwtest(); | 
|---|
| 719 |  | 
|---|
| 720 | if (patch_usedaodangl) | 
|---|
| 721 | DD_Patch_UseDaodanGL(); | 
|---|
| 722 |  | 
|---|
| 723 | if (patch_usegettickcount) | 
|---|
| 724 | DD_Patch_UseGetTickCount(); | 
|---|
| 725 |  | 
|---|
| 726 | if (patch_wpfadetime) | 
|---|
| 727 | DD_Patch_WpFadetime(); | 
|---|
| 728 |  | 
|---|
| 729 |  | 
|---|
| 730 | DD_Patch_DaodanInit(); | 
|---|
| 731 |  | 
|---|
| 732 | DD_Patch_GammaSlider(); | 
|---|
| 733 |  | 
|---|
| 734 | DD_Patch_PrintWarning(); | 
|---|
| 735 |  | 
|---|
| 736 |  | 
|---|
| 737 | DD_Patch_ShowNames(); | 
|---|
| 738 | /* | 
|---|
| 739 | DD_Patch_ShowTriggerVolumes(); | 
|---|
| 740 | DD_Patch_ShowFlags(); | 
|---|
| 741 | */ | 
|---|
| 742 | if (patch_flatline) | 
|---|
| 743 | DD_Patch_Flatline(); | 
|---|
| 744 |  | 
|---|
| 745 | return true; | 
|---|
| 746 | } | 
|---|
| 747 |  | 
|---|