source: OniSplit/Akira/GunkFlags.cs@ 1124

Last change on this file since 1124 was 1114, checked in by iritscen, 5 years ago

Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.

File size: 977 bytes
Line 
1using System;
2
3namespace Oni.Akira
4{
5 [Flags]
6 internal enum GunkFlags : uint
7 {
8 None = 0,
9 DoorFrame = 0x01,
10
11 Ghost = 0x02,
12 StairsUp = 0x04,
13 StairsDown = 0x08,
14
15 Stairs = 0x10,
16 Transparent = 0x80,
17 TwoSided = 0x0200,
18 NoCollision = 0x0800,
19 Invisible = 0x00002000,
20 NoObjectCollision = 0x4000,
21 NoCharacterCollision = 0x8000,
22 NoOcclusion = 0x010000,
23 Danger = 0x020000,
24 GridIgnore = 0x400000,
25 NoDecals = 0x800000,
26 Furniture = 0x01000000,
27
28 SoundTransparent = 0x08000000,
29 Impassable = 0x10000000,
30
31 Triangle = 0x00000040,
32 Horizontal = 0x00080000,
33 Vertical = 0x00100000,
34
35 ProjectionBit0 = 0x02000000,
36 ProjectionBit1 = 0x04000000,
37 }
38
39 internal enum PolygonProjectionPlane
40 {
41 None,
42 XY,
43 XZ,
44 YZ
45 }
46}
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