Last change
on this file since 1131 was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
1.2 KB
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[1114] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 |
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| 4 | namespace Oni.Dae
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| 5 | {
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| 6 | internal class Node : Entity
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| 7 | {
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| 8 | private TransformCollection transforms;
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| 9 | private List<Instance> instances;
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| 10 | private List<Node> nodes;
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| 11 |
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| 12 | public TransformCollection Transforms
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| 13 | {
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| 14 | get
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| 15 | {
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| 16 | if (transforms == null)
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| 17 | transforms = new TransformCollection();
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| 18 |
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| 19 | return transforms;
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| 20 | }
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| 21 | }
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| 22 |
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| 23 | public List<Instance> Instances
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| 24 | {
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| 25 | get
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| 26 | {
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| 27 | if (instances == null)
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| 28 | instances = new List<Instance>();
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| 29 |
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| 30 | return instances;
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| 31 | }
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| 32 | }
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| 33 |
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| 34 | public IEnumerable<GeometryInstance> GeometryInstances
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| 35 | {
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| 36 | get
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| 37 | {
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| 38 | if (instances == null)
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| 39 | return new GeometryInstance[0];
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| 40 |
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| 41 | return instances.OfType<GeometryInstance>();
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| 42 | }
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| 43 | }
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| 44 |
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| 45 | public List<Node> Nodes
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| 46 | {
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| 47 | get
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| 48 | {
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| 49 | if (nodes == null)
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| 50 | nodes = new List<Node>();
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| 51 |
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| 52 | return nodes;
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| 53 | }
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| 54 | }
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| 55 | }
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| 56 | }
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