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            Last change
 on this file since 1137 was             1114, checked in by iritscen, 6 years ago           | 
        
        
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Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years. 
 
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            File size:
            1.2 KB
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| 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | 
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| 4 | namespace Oni.Dae
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| 5 | {
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| 6 |     internal class Node : Entity
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| 7 |     {
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| 8 |         private TransformCollection transforms;
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| 9 |         private List<Instance> instances;
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| 10 |         private List<Node> nodes;
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| 11 | 
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| 12 |         public TransformCollection Transforms
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| 13 |         {
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| 14 |             get
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| 15 |             {
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| 16 |                 if (transforms == null)
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| 17 |                     transforms = new TransformCollection();
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| 18 | 
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| 19 |                 return transforms;
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| 20 |             }
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| 21 |         }
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| 22 | 
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| 23 |         public List<Instance> Instances
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| 24 |         {
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| 25 |             get
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| 26 |             {
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| 27 |                 if (instances == null)
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| 28 |                     instances = new List<Instance>();
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| 29 | 
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| 30 |                 return instances;
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| 31 |             }
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| 32 |         }
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| 33 | 
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| 34 |         public IEnumerable<GeometryInstance> GeometryInstances
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| 35 |         {
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| 36 |             get
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| 37 |             {
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| 38 |                 if (instances == null)
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| 39 |                     return new GeometryInstance[0];
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| 40 | 
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| 41 |                 return instances.OfType<GeometryInstance>();
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| 42 |             }
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| 43 |         }
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| 44 | 
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| 45 |         public List<Node> Nodes
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| 46 |         {
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| 47 |             get
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| 48 |             {
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| 49 |                 if (nodes == null)
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| 50 |                     nodes = new List<Node>();
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| 51 | 
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| 52 |                 return nodes;
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| 53 |             }
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| 54 |         }
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| 55 |     }
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| 56 | }
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