Last change
on this file was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
704 bytes
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1 | using System;
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2 |
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3 | namespace Oni.Game
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4 | {
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5 | internal class WeaponClass
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6 | {
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7 | private InstanceDescriptor geometry;
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8 |
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9 | public static WeaponClass Read(InstanceDescriptor descriptor)
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10 | {
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11 | if (descriptor.Template.Tag != TemplateTag.ONWC)
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12 | throw new ArgumentException(string.Format("The specified descriptor has a wrong template {0}", descriptor.Template.Tag), "descriptor");
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13 |
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14 | var weapon = new WeaponClass();
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15 |
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16 | using (var reader = descriptor.OpenRead(0x58))
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17 | weapon.geometry = reader.ReadInstance();
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18 |
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19 | return weapon;
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20 | }
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21 |
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22 | public InstanceDescriptor Geometry => geometry;
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23 | }
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24 | }
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