[1114] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using System.Text;
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| 4 |
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| 5 | namespace Oni.Level
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| 6 | {
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| 7 | internal class LevelDatReader
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| 8 | {
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| 9 | private InstanceDescriptor onlv;
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| 10 | private BinaryReader dat;
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| 11 | private Level level;
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| 12 |
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| 13 | public static Level Read(InstanceDescriptor onlv, BinaryReader dat)
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| 14 | {
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| 15 | LevelDatReader reader = new LevelDatReader();
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| 16 | reader.onlv = onlv;
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| 17 | reader.dat = dat;
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| 18 | reader.level = new Level();
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| 19 | reader.Read();
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| 20 | return reader.level;
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| 21 | }
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| 22 |
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| 23 | private void Read()
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| 24 | {
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| 25 | InstanceDescriptor akev;
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| 26 | InstanceDescriptor oboa;
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| 27 | InstanceDescriptor onsk;
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| 28 | InstanceDescriptor aisa;
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| 29 | InstanceDescriptor onoa;
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| 30 | InstanceDescriptor envp;
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| 31 | InstanceDescriptor crsa;
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| 32 |
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| 33 | level.Name = dat.ReadString(64);
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| 34 | akev = dat.ReadInstance();
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| 35 | oboa = dat.ReadInstance();
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| 36 | dat.Skip(12);
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| 37 | onsk = dat.ReadInstance();
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| 38 | dat.Skip(4);
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| 39 | aisa = dat.ReadInstance();
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| 40 | dat.Skip(12);
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| 41 | onoa = dat.ReadInstance();
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| 42 | envp = dat.ReadInstance();
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| 43 | dat.Skip(644);
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| 44 | crsa = dat.ReadInstance();
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| 45 | }
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| 46 |
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| 47 | private void ReadOBOA(InstanceDescriptor oboa)
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| 48 | {
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| 49 | List<PhyObject> objects = new List<PhyObject>();
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| 50 |
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| 51 | using (BinaryReader reader = oboa.OpenRead())
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| 52 | {
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| 53 | reader.Skip(22);
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| 54 | int count = reader.ReadUInt16();
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| 55 |
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| 56 | for (int i = 0; i < count; i++)
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| 57 | {
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| 58 | InstanceDescriptor m3ga = reader.ReadInstance();
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| 59 | InstanceDescriptor oban = reader.ReadInstance();
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| 60 | InstanceDescriptor envp = reader.ReadInstance();
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| 61 | PhyObjectFlags flags = (PhyObjectFlags)reader.ReadInt32();
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| 62 | reader.Skip(4);
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| 63 | int doorId = reader.ReadInt32();
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| 64 | PhyType phyType = (PhyType)reader.ReadInt32();
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| 65 | int scriptId = reader.ReadInt32();
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| 66 | Vector3 position = reader.ReadVector3();
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| 67 | Quaternion rotation = reader.ReadQuaternion();
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| 68 | float scale = reader.ReadSingle();
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| 69 | Matrix matrix = reader.ReadMatrix4x3();
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| 70 | string name = reader.ReadString(64);
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| 71 | string fileName = reader.ReadString(64);
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| 72 |
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| 73 | if ((flags & PhyObjectFlags.Used) == 0)
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| 74 | continue;
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| 75 | }
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| 76 | }
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| 77 | }
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| 78 |
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| 79 | private void ReadENVP(InstanceDescriptor envp)
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| 80 | {
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| 81 | List<EnvParticle> objects = new List<EnvParticle>();
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| 82 |
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| 83 | using (BinaryReader reader = envp.OpenRead())
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| 84 | {
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| 85 | reader.Skip(22);
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| 86 | int count = reader.ReadUInt16();
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| 87 |
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| 88 | for (int i = 0; i < count; i++)
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| 89 | {
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| 90 | string className = reader.ReadString(64);
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| 91 | string name = reader.ReadString(48);
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| 92 | Matrix matrix = reader.ReadMatrix4x3();
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| 93 | Vector2 decalScale = reader.ReadVector2();
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| 94 | reader.Skip(40);
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| 95 | }
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| 96 | }
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| 97 | }
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| 98 |
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| 99 | private class DatObjectQuads
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| 100 | {
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| 101 | public uint ObjectId;
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| 102 | public int[] QuadIndices;
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| 103 | }
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| 104 |
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| 105 | private void ReadONOA(InstanceDescriptor onoa)
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| 106 | {
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| 107 | List<DatObjectQuads> objects = new List<DatObjectQuads>();
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| 108 | List<InstanceDescriptor> indices = new List<InstanceDescriptor>();
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| 109 |
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| 110 | using (BinaryReader reader = onoa.OpenRead())
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| 111 | {
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| 112 | reader.Skip(20);
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| 113 | int count = reader.ReadInt32();
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| 114 |
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| 115 | for (int i = 0; i < count; i++)
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| 116 | {
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| 117 | uint id = reader.ReadUInt32();
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| 118 | InstanceDescriptor idxa = reader.ReadInstance();
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| 119 |
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| 120 | DatObjectQuads obj = new DatObjectQuads();
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| 121 | obj.ObjectId = id;
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| 122 | objects.Add(obj);
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| 123 | indices.Add(idxa);
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| 124 | }
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| 125 | }
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| 126 |
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| 127 | for (int i = 0; i < objects.Count; i++)
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| 128 | {
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| 129 | using (BinaryReader reader = indices[i].OpenRead())
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| 130 | {
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| 131 | reader.Skip(20);
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| 132 | objects[i].QuadIndices = reader.ReadInt32VarArray();
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| 133 | }
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| 134 | }
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| 135 | }
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| 136 |
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| 137 | private void ReadAISA(InstanceDescriptor aisa)
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| 138 | {
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| 139 | List<ScriptCharacter> chars = new List<ScriptCharacter>();
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| 140 |
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| 141 | using (BinaryReader reader = aisa.OpenRead())
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| 142 | {
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| 143 | reader.Skip(22);
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| 144 | int count = reader.ReadUInt16();
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| 145 |
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| 146 | for (int i = 0; i < count; i++)
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| 147 | {
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| 148 | string name = reader.ReadString(32);
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| 149 | int id = reader.ReadUInt16();
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| 150 | int flagId = reader.ReadUInt16();
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| 151 | reader.Skip(2);
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| 152 | int teamId = reader.ReadUInt16();
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| 153 | InstanceDescriptor oncc = reader.ReadInstance();
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| 154 | reader.Skip(32);
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| 155 | reader.Skip(4);
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| 156 | string createScript = reader.ReadString(32);
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| 157 | string dieScript = reader.ReadString(32);
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| 158 | string enemyScript = reader.ReadString(32);
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| 159 | string alarmScript = reader.ReadString(32);
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| 160 | string hurtScript = reader.ReadString(32);
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| 161 | string lowHealthScript = reader.ReadString(32);
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| 162 | string lowAmmoScript = reader.ReadString(32);
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| 163 | string noPathScript = reader.ReadString(32);
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| 164 | InstanceDescriptor onwc = reader.ReadInstance();
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| 165 | int ammo = reader.ReadUInt16();
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| 166 | reader.Skip(10);
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| 167 | }
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| 168 | }
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| 169 | }
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| 170 | }
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| 171 | }
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