source:
OniSplit/Objects/CharacterJobType.cs
Last change on this file was 1114, checked in by , 5 years ago | |
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File size: 294 bytes |
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1 | namespace Oni.Objects |
2 | { |
3 | internal enum CharacterJobType : uint |
4 | { |
5 | None = 0, |
6 | Idle = 1, |
7 | Guard = 2, |
8 | Patrol = 3, |
9 | TeamBatle = 4, |
10 | Combat = 5, |
11 | Melee = 6, |
12 | Alarm = 7, |
13 | Neutral = 8, |
14 | Panic = 9 |
15 | } |
16 | } |
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