source: OniSplit/Objects/CharacterJobType.cs

Last change on this file was 1114, checked in by iritscen, 5 years ago

Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.

File size: 294 bytes
Line 
1namespace Oni.Objects
2{
3 internal enum CharacterJobType : uint
4 {
5 None = 0,
6 Idle = 1,
7 Guard = 2,
8 Patrol = 3,
9 TeamBatle = 4,
10 Combat = 5,
11 Melee = 6,
12 Alarm = 7,
13 Neutral = 8,
14 Panic = 9
15 }
16}
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