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| 8 | <AppDesignerFolder>Properties</AppDesignerFolder>
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| 36 | </PropertyGroup>
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| 37 | <ItemGroup>
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| 38 | <Compile Include="Akira\AkiraDaeNodeProperties.cs" />
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| 39 | <Compile Include="Akira\AkiraDaeReader.cs" />
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| 40 | <Compile Include="Akira\AkiraDaeWriter.cs" />
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| 41 | <Compile Include="Akira\AkiraDatReader.cs" />
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| 42 | <Compile Include="Akira\AkiraDatWriter.cs" />
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| 43 | <Compile Include="Akira\AkiraImporter.cs" />
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| 44 | <Compile Include="Akira\BspNode.cs" />
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| 45 | <Compile Include="Akira\RoomDaeWriter.cs" />
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| 46 | <Compile Include="Akira\RoomDaeReader.cs" />
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| 47 | <Compile Include="Akira\Polygon2Clipper.cs" />
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| 48 | <Compile Include="Akira\Material.cs" />
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| 49 | <Compile Include="Akira\MaterialLibrary.cs" />
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| 50 | <Compile Include="Akira\PolygonQuadrangulate.cs" />
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| 51 | <Compile Include="Akira\PolygonUtils.cs" />
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| 52 | <Compile Include="Akira\RoomExtractor.cs" />
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| 53 | <Compile Include="Akira\RoomGridRasterizer.cs" />
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| 54 | <Compile Include="Akira\Room.cs" />
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| 55 | <Compile Include="Akira\RoomAdjacency.cs" />
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| 56 | <Compile Include="Akira\RoomBspNode.cs" />
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| 57 | <Compile Include="Akira\RoomBuilder.cs" />
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| 58 | <Compile Include="Akira\RoomFlags.cs" />
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| 59 | <Compile Include="Akira\RoomGrid.cs" />
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| 60 | <Compile Include="Akira\RoomGridBuilder.cs" />
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| 61 | <Compile Include="Akira\RoomGridWeight.cs" />
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| 62 | <Compile Include="BinImporter.cs" />
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| 63 | <Compile Include="Game\WeaponClass.cs" />
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| 64 | <Compile Include="ImporterFile.cs" />
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| 65 | <Compile Include="Dae\Camera.cs" />
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| 66 | <Compile Include="Dae\CameraInstance.cs" />
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| 67 | <Compile Include="Dae\CameraType.cs" />
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| 68 | <Compile Include="DatWriter.cs" />
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| 69 | <Compile Include="Dae\Converters\FaceConverter.cs" />
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| 70 | <Compile Include="Dae\Converters\UnitConverter.cs" />
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| 71 | <Compile Include="Dae\EffectSamplerFilter.cs" />
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| 72 | <Compile Include="Dae\EffectSamplerWrap.cs" />
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| 73 | <Compile Include="Dae\IndexedInput.cs" />
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| 74 | <Compile Include="Dae\Input.cs" />
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| 75 | <Compile Include="Dae\IO\ObjReader.cs" />
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| 76 | <Compile Include="Dae\IO\ObjWriter.cs" />
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| 77 | <Compile Include="Dae\Reader.cs" />
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| 78 | <Compile Include="Dae\Writer.cs" />
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| 79 | <Compile Include="Dae\LightInstance.cs" />
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| 80 | <Compile Include="Dae\Light.cs" />
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| 81 | <Compile Include="Dae\LightType.cs" />
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| 82 | <Compile Include="Dae\Converters\AxisConverter.cs" />
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| 83 | <Compile Include="Dae\MaterialBinding.cs" />
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| 84 | <Compile Include="Dae\MeshPrimitives.cs" />
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| 85 | <Compile Include="Dae\MeshPrimitiveType.cs" />
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| 86 | <Compile Include="Dae\NodeInstance.cs" />
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| 87 | <Compile Include="Dae\Sampler.cs" />
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| 88 | <Compile Include="Dae\Source.cs" />
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| 89 | <Compile Include="Dae\TransformCollection.cs" />
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| 90 | <Compile Include="Dae\Visitor.cs" />
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| 91 | <Compile Include="ImporterDescriptorExtensions.cs" />
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| 92 | <Compile Include="Level\CameraImporter.cs" />
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| 93 | <Compile Include="Level\CharacterImporter.cs" />
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| 94 | <Compile Include="Level\Corpse.cs" />
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| 95 | <Compile Include="Level\FilmImporter.cs" />
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| 96 | <Compile Include="Level\ModelImporter.cs" />
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| 97 | <Compile Include="Level\ObjectImporter.cs" />
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| 98 | <Compile Include="Level\ParticleImporter.cs" />
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| 99 | <Compile Include="Level\PhysicsImporter.cs" />
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| 100 | <Compile Include="Level\SkyImporter.cs" />
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| 101 | <Compile Include="Level\ScriptCharacter.cs" />
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| 102 | <Compile Include="Level\TextureImporter.cs" />
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| 103 | <Compile Include="Math\FMath.cs" />
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| 104 | <Compile Include="Metadata\DumpVisitor.cs" />
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| 105 | <Compile Include="Motoko\TextureDaeWriter.cs" />
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| 106 | <Compile Include="Motoko\TextureImporter3.cs" />
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| 107 | <Compile Include="Objects\CharacterAlertStatus.cs" />
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| 108 | <Compile Include="Objects\CharacterFlags.cs" />
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| 109 | <Compile Include="Objects\CharacterJobType.cs" />
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| 110 | <Compile Include="Objects\CharacterPursuitLostBehavior.cs" />
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| 111 | <Compile Include="Objects\CharacterPursuitMode.cs" />
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| 112 | <Compile Include="Objects\CharacterTeam.cs" />
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| 113 | <Compile Include="Objects\ConsoleClassFlags.cs" />
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| 114 | <Compile Include="Objects\ConsoleFlags.cs" />
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| 115 | <Compile Include="Objects\DoorFlags.cs" />
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| 116 | <Compile Include="Objects\ObjectEventType.cs" />
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| 117 | <Compile Include="Objects\NeutralDialogLineFlags.cs" />
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| 118 | <Compile Include="Objects\NeutralFlags.cs" />
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| 119 | <Compile Include="Objects\NeutralItems.cs" />
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| 120 | <Compile Include="Objects\ObjectLoadContext.cs" />
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| 121 | <Compile Include="Objects\FurnitureClass.cs" />
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| 122 | <Compile Include="Objects\GunkObject.cs" />
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| 123 | <Compile Include="Objects\GunkObjectClass.cs" />
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| 124 | <Compile Include="Objects\ObjectClass.cs" />
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| 125 | <Compile Include="Objects\ParticleFlags.cs" />
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| 126 | <Compile Include="Objects\PatrolPathFacing.cs" />
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| 127 | <Compile Include="Objects\PatrolPathMovementMode.cs" />
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| 128 | <Compile Include="Objects\PatrolPathPointType.cs" />
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| 129 | <Compile Include="Objects\PowerUpClass.cs" />
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| 130 | <Compile Include="Objects\SoundVolumeType.cs" />
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| 131 | <Compile Include="Objects\TriggerFlags.cs" />
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| 132 | <Compile Include="Objects\TriggerVolumeFlags.cs" />
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| 133 | <Compile Include="Objects\TurretFlags.cs" />
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| 134 | <Compile Include="Objects\TurretTargetTeams.cs" />
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| 135 | <Compile Include="Physics\ObjectAnimationImporter.cs" />
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| 136 | <Compile Include="Physics\ObjectAnimationClip.cs" />
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| 137 | <Compile Include="Physics\ObjectDatReader.cs" />
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| 138 | <Compile Include="Physics\ObjectDaeImporter.cs" />
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| 139 | <Compile Include="Metadata\MetaPrimitiveType.cs" />
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| 140 | <Compile Include="Metadata\XmlReaderExtensions.cs" />
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| 141 | <Compile Include="Motoko\Quadify.cs" />
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| 142 | <Compile Include="Imaging\DdsWriter.cs" />
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| 143 | <Compile Include="Imaging\Point.cs" />
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| 144 | <Compile Include="Imaging\SysWriter.cs" />
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| 145 | <Compile Include="Imaging\TgaWriter.cs" />
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| 146 | <Compile Include="ImporterDescriptor.cs" />
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| 147 | <Compile Include="Level\LevelDatWriter.cs" />
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| 148 | <Compile Include="Level\LevelImporter.cs" />
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| 149 | <Compile Include="Motoko\TextureImporterOptions.cs" />
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| 150 | <Compile Include="Motoko\TextureUtils.cs" />
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| 151 | <Compile Include="Objects\ConsoleClass.cs" />
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| 152 | <Compile Include="Objects\DoorClass.cs" />
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| 153 | <Compile Include="Physics\ObjectAnimation.cs" />
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| 154 | <Compile Include="Physics\ObjectAnimationFlags.cs" />
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| 155 | <Compile Include="Physics\ObjectAnimationKey.cs" />
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| 156 | <Compile Include="Physics\ObjectDatWriter.cs" />
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| 157 | <Compile Include="Physics\ObjectGeometry.cs" />
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| 158 | <Compile Include="Physics\ObjectNode.cs" />
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| 159 | <Compile Include="Physics\ObjectDaeNodeProperties.cs" />
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| 160 | <Compile Include="Physics\ObjectParticle.cs" />
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| 161 | <Compile Include="Objects\ObjectType.cs" />
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| 162 | <Compile Include="Objects\NeutralDialogLine.cs" />
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| 163 | <Compile Include="Objects\ObjcDatWriter.cs" />
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| 164 | <Compile Include="Objects\Character.cs" />
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| 165 | <Compile Include="Objects\Console.cs" />
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| 166 | <Compile Include="Objects\Door.cs" />
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| 167 | <Compile Include="Objects\Flag.cs" />
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| 168 | <Compile Include="Objects\Furniture.cs" />
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| 169 | <Compile Include="Objects\ObjectFlags.cs" />
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| 170 | <Compile Include="Objects\ObjectBase.cs" />
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| 171 | <Compile Include="Objects\ObjectEvent.cs" />
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| 172 | <Compile Include="Math\Polygon2.cs" />
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| 173 | <Compile Include="Math\Polygon3.cs" />
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| 174 | <Compile Include="Metadata\BinaryTag.cs" />
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| 175 | <Compile Include="Metadata\MetaUInt32.cs" />
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| 176 | <Compile Include="Metadata\MetaUInt64.cs" />
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| 177 | <Compile Include="Metadata\SoundMetadata.cs" />
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| 178 | <Compile Include="Motoko\GeometryDaeReader.cs" />
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| 179 | <Compile Include="Motoko\GeometryDaeWriter.cs" />
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| 180 | <Compile Include="Motoko\GeometryDatReader.cs" />
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| 181 | <Compile Include="Motoko\GeometryDatWriter.cs" />
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| 182 | <Compile Include="Motoko\TextureDatReader.cs" />
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| 183 | <Compile Include="Collections\Set.cs" />
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| 184 | <Compile Include="Motoko\TextureDatWriter.cs" />
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| 185 | <Compile Include="Motoko\TextureFormat.cs" />
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| 186 | <Compile Include="Motoko\TextureXmlImporter.cs" />
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| 187 | <Compile Include="Objects\Neutral.cs" />
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| 188 | <Compile Include="Objects\Particle.cs" />
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| 189 | <Compile Include="Objects\PatrolPath.cs" />
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| 190 | <Compile Include="Objects\PatrolPathPoint.cs" />
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| 191 | <Compile Include="Objects\PowerUp.cs" />
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| 192 | <Compile Include="Objects\Sound.cs" />
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| 193 | <Compile Include="Objects\Trigger.cs" />
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| 194 | <Compile Include="Objects\TriggerClass.cs" />
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| 195 | <Compile Include="Objects\TriggerVolume.cs" />
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| 196 | <Compile Include="Objects\Turret.cs" />
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| 197 | <Compile Include="Objects\TurretClass.cs" />
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| 198 | <Compile Include="Objects\Weapon.cs" />
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| 199 | <Compile Include="Parallel.cs" />
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| 200 | <Compile Include="Physics\ObjectPhysicsType.cs" />
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| 201 | <Compile Include="Physics\ObjectSetup.cs" />
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| 202 | <Compile Include="Physics\ObjectSetupFlags.cs" />
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| 203 | <Compile Include="Physics\ObjectXmlReader.cs" />
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| 204 | <Compile Include="SceneExporter.cs" />
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| 205 | <Compile Include="Totoro\Direction.cs" />
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| 206 | <Compile Include="Totoro\AnimationFlags.cs" />
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| 207 | <Compile Include="Totoro\AnimationState.cs" />
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| 208 | <Compile Include="Totoro\AnimationType.cs" />
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| 209 | <Compile Include="Totoro\AnimationVarient.cs" />
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| 210 | <Compile Include="Totoro\AttackFlags.cs" />
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| 211 | <Compile Include="Totoro\Body.cs" />
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| 212 | <Compile Include="Dae\IO\DaeWriter.cs" />
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| 213 | <Compile Include="Totoro\Animation.cs" />
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| 214 | <Compile Include="Totoro\AnimationDaeWriter.cs" />
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| 215 | <Compile Include="Totoro\AnimationDaeReader.cs" />
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| 216 | <Compile Include="Totoro\Attack.cs" />
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| 217 | <Compile Include="Totoro\BodyDaeImporter.cs" />
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| 218 | <Compile Include="Totoro\BodyDaeReader.cs" />
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| 219 | <Compile Include="Totoro\BodyDatWriter.cs" />
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| 220 | <Compile Include="Totoro\BodyNode.cs" />
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| 221 | <Compile Include="Totoro\Bone.cs" />
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| 222 | <Compile Include="Totoro\BoneMask.cs" />
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| 223 | <Compile Include="Totoro\Damage.cs" />
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| 224 | <Compile Include="Totoro\AnimationDatReader.cs" />
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| 225 | <Compile Include="Totoro\AnimationDatWriter.cs" />
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| 226 | <Compile Include="Totoro\BodyDatReader.cs" />
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| 227 | <Compile Include="Totoro\AttackExtent.cs" />
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| 228 | <Compile Include="Totoro\Footstep.cs" />
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| 229 | <Compile Include="Totoro\BodyDaeWriter.cs" />
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| 230 | <Compile Include="Totoro\FootstepType.cs" />
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| 231 | <Compile Include="Totoro\KeyFrame.cs" />
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| 232 | <Compile Include="Totoro\MotionBlur.cs" />
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| 233 | <Compile Include="Totoro\Particle.cs" />
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| 234 | <Compile Include="Totoro\Position.cs" />
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| 235 | <Compile Include="Totoro\Shortcut.cs" />
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| 236 | <Compile Include="Totoro\Sound.cs" />
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| 237 | <Compile Include="Totoro\ThrowInfo.cs" />
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| 238 | <Compile Include="Totoro\AnimationXmlReader.cs" />
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| 239 | <Compile Include="Totoro\AnimationXmlWriter.cs" />
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| 240 | <Compile Include="BinaryReader.cs" />
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| 241 | <Compile Include="Akira\AlphaBspBuilder.cs" />
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| 242 | <Compile Include="Akira\AlphaBspNode.cs" />
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| 243 | <Compile Include="InstanceFileOperations.cs" />
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| 244 | <Compile Include="Metadata\MetaUInt16.cs" />
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| 245 | <Compile Include="DatUnpacker.cs" />
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| 246 | <Compile Include="InstanceFileManager.cs" />
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| 247 | <Compile Include="DatPacker.cs" />
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| 248 | <Compile Include="InstanceDescriptor.cs" />
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| 249 | <Compile Include="InstanceDescriptorFlags.cs" />
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| 250 | <Compile Include="InstanceFile.cs" />
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| 251 | <Compile Include="InstanceFileHeader.cs" />
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| 252 | <Compile Include="Sound\OsbdXmlExporter.cs" />
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| 253 | <Compile Include="Sound\OsbdXmlImporter.cs" />
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| 254 | <Compile Include="TemplateTag.cs" />
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| 255 | <Compile Include="Template.cs" />
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| 256 | <Compile Include="InstanceFileWriter.cs" />
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| 257 | <Compile Include="Program.cs" />
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| 258 | <Compile Include="Importer.cs" />
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| 259 | <Compile Include="Exporter.cs" />
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| 260 | <Compile Include="Utils.cs" />
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| 261 | <Compile Include="BinaryWriter.cs" />
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| 262 | <Compile Include="SubtitleExporter.cs" />
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| 263 | <Compile Include="SubtitleImporter.cs" />
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| 264 | <Compile Include="ImporterTask.cs" />
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| 265 | <Compile Include="Properties\AssemblyInfo.cs" />
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| 266 | <Compile Include="Akira\PolygonEdge.cs" />
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| 267 | <Compile Include="Akira\GunkFlags.cs" />
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| 268 | <Compile Include="Akira\Polygon.cs" />
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| 269 | <Compile Include="Akira\PolygonMesh.cs" />
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| 270 | <Compile Include="Totoro\BodySetImporter.cs" />
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| 271 | <Compile Include="Game\CharacterClass.cs" />
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| 272 | <Compile Include="Motoko\Geometry.cs" />
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| 273 | <Compile Include="DaeExporter.cs" />
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| 274 | <Compile Include="Motoko\GeometryImporter.cs" />
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| 275 | <Compile Include="Motoko\Stripify.cs" />
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| 276 | <Compile Include="Dae\EffectParameter.cs" />
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| 277 | <Compile Include="Dae\EffectTexture.cs" />
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| 278 | <Compile Include="Dae\EffectTextureChannel.cs" />
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| 279 | <Compile Include="Dae\EffectType.cs" />
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| 280 | <Compile Include="Dae\MaterialInstance.cs" />
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| 281 | <Compile Include="Dae\EffectSampler.cs" />
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| 282 | <Compile Include="Dae\EffectSurface.cs" />
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| 283 | <Compile Include="Dae\Effect.cs" />
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| 284 | <Compile Include="Dae\Entity.cs" />
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| 285 | <Compile Include="Dae\Geometry.cs" />
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| 286 | <Compile Include="Dae\Image.cs" />
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| 287 | <Compile Include="Dae\Instance.cs" />
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| 288 | <Compile Include="Dae\GeometryInstance.cs" />
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| 289 | <Compile Include="Dae\Material.cs" />
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| 290 | <Compile Include="Dae\Node.cs" />
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| 291 | <Compile Include="Dae\IO\DaeReader.cs" />
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| 292 | <Compile Include="Dae\Scene.cs" />
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| 293 | <Compile Include="Dae\Semantic.cs" />
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| 294 | <Compile Include="Dae\Transform.cs" />
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| 295 | <Compile Include="Dae\TransformMatrix.cs" />
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| 296 | <Compile Include="Dae\TransformRotate.cs" />
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| 297 | <Compile Include="Dae\TransformScale.cs" />
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| 298 | <Compile Include="Dae\TransformTranslate.cs" />
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| 299 | <Compile Include="Dae\Axis.cs" />
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| 300 | <Compile Include="Akira\OctreeNode.cs" />
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| 301 | <Compile Include="Akira\OctreeBuilder.cs" />
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| 302 | <Compile Include="Akira\QuadtreeNode.cs" />
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| 303 | <Compile Include="Imaging\Color.cs" />
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| 304 | <Compile Include="Imaging\DdsHeader.cs" />
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| 305 | <Compile Include="Imaging\Dxt1.cs" />
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| 306 | <Compile Include="Imaging\Surface.cs" />
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| 307 | <Compile Include="Imaging\SysReader.cs" />
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| 308 | <Compile Include="Motoko\TextureImporter.cs" />
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| 309 | <Compile Include="Motoko\TextureFlags.cs" />
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| 310 | <Compile Include="Imaging\TgaHeader.cs" />
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| 311 | <Compile Include="Imaging\TgaImageType.cs" />
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| 312 | <Compile Include="Motoko\Texture.cs" />
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| 313 | <Compile Include="Motoko\TextureExporter.cs" />
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| 314 | <Compile Include="Imaging\SurfaceFormat.cs" />
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| 315 | <Compile Include="Imaging\TgaReader.cs" />
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| 316 | <Compile Include="Imaging\DdsReader.cs" />
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| 317 | <Compile Include="Math\BoundingBox.cs" />
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| 318 | <Compile Include="Math\BoundingSphere.cs" />
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| 319 | <Compile Include="Math\Vector4.cs" />
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| 320 | <Compile Include="Math\MathHelper.cs" />
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| 321 | <Compile Include="Math\Plane.cs" />
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| 322 | <Compile Include="Math\Quaternion.cs" />
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| 323 | <Compile Include="Math\Vector2.cs" />
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| 324 | <Compile Include="Math\Vector3.cs" />
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| 325 | <Compile Include="Math\Matrix.cs" />
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| 326 | <Compile Include="Metadata\CompareVisitor.cs" />
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| 327 | <Compile Include="Metadata\CopyVisitor.cs" />
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| 328 | <Compile Include="Metadata\IMetaTypeVisitor.cs" />
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| 329 | <Compile Include="Metadata\LinkVisitor.cs" />
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| 330 | <Compile Include="Metadata\MetaEnum.cs" />
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| 331 | <Compile Include="Metadata\MetaTypeVisitor.cs" />
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| 332 | <Compile Include="Particles\EventAction.cs" />
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| 333 | <Compile Include="Particles\EventActionType.cs" />
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| 334 | <Compile Include="Particles\Appearance.cs" />
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| 335 | <Compile Include="Particles\Attractor.cs" />
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| 336 | <Compile Include="Particles\AttractorSelector.cs" />
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| 337 | <Compile Include="Particles\AttractorTarget.cs" />
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| 338 | <Compile Include="Particles\DisableDetailLevel.cs" />
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| 339 | <Compile Include="Particles\ImpactEffect.cs" />
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| 340 | <Compile Include="Particles\ImpactEffectComponent.cs" />
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| 341 | <Compile Include="Particles\ImpactEffectModifier.cs" />
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| 342 | <Compile Include="Particles\ImpactEffectParticle.cs" />
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| 343 | <Compile Include="Particles\ImpactEffectSound.cs" />
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| 344 | <Compile Include="Particles\Particle.cs" />
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| 345 | <Compile Include="Particles\ParticleFlags.cs" />
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| 346 | <Compile Include="Particles\Emitter.cs" />
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| 347 | <Compile Include="Particles\EmitterDirection.cs" />
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| 348 | <Compile Include="Particles\EmitterFlags.cs" />
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| 349 | <Compile Include="Particles\EmitterOrientation.cs" />
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| 350 | <Compile Include="Particles\EmitterPosition.cs" />
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| 351 | <Compile Include="Particles\EmitterRate.cs" />
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| 352 | <Compile Include="Particles\EmitterSpeed.cs" />
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| 353 | <Compile Include="Particles\Event.cs" />
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| 354 | <Compile Include="Particles\EventType.cs" />
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| 355 | <Compile Include="Particles\SpriteType.cs" />
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| 356 | <Compile Include="Particles\StorageType.cs" />
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| 357 | <Compile Include="Particles\Value.cs" />
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| 358 | <Compile Include="Particles\ValueType.cs" />
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| 359 | <Compile Include="Particles\Variable.cs" />
|
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| 360 | <Compile Include="Particles\VariableReference.cs" />
|
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| 361 | <Compile Include="Sound\AifImporter.cs" />
|
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| 362 | <Compile Include="Sound\WavFormat.cs" />
|
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| 363 | <Compile Include="Sound\WavImporter.cs" />
|
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| 364 | <Compile Include="Sound\AifExporter.cs" />
|
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| 365 | <Compile Include="Sound\SoundData.cs" />
|
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| 366 | <Compile Include="Sound\WavExporter.cs" />
|
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| 367 | <Compile Include="Sound\SoundExporter.cs" />
|
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| 368 | <Compile Include="Sound\AifFile.cs" />
|
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| 369 | <Compile Include="Sound\WavFile.cs" />
|
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| 370 | <Compile Include="Metadata\ObjectMetadata.cs" />
|
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| 371 | <Compile Include="Metadata\BinaryMetadata.cs" />
|
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| 372 | <Compile Include="Metadata\MetaBoundingSphere.cs" />
|
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| 373 | <Compile Include="Metadata\BinaryPartField.cs" />
|
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| 374 | <Compile Include="Metadata\OniMacMetadata.cs" />
|
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| 375 | <Compile Include="Metadata\MetaSepOffset.cs" />
|
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| 376 | <Compile Include="Metadata\OniPcMetadata.cs" />
|
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| 377 | <Compile Include="Metadata\InstanceMetadata.cs" />
|
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| 378 | <Compile Include="Metadata\MetaArray.cs" />
|
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| 379 | <Compile Include="Metadata\MetaBoundingBox.cs" />
|
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| 380 | <Compile Include="Metadata\MetaByte.cs" />
|
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| 381 | <Compile Include="Metadata\MetaChar.cs" />
|
---|
| 382 | <Compile Include="Metadata\MetaColor.cs" />
|
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| 383 | <Compile Include="Metadata\Field.cs" />
|
---|
| 384 | <Compile Include="Metadata\MetaFloat.cs" />
|
---|
| 385 | <Compile Include="Metadata\MetaPointer.cs" />
|
---|
| 386 | <Compile Include="Metadata\MetaInt16.cs" />
|
---|
| 387 | <Compile Include="Metadata\MetaInt32.cs" />
|
---|
| 388 | <Compile Include="Metadata\MetaInt64.cs" />
|
---|
| 389 | <Compile Include="Metadata\MetaMatrix4x3.cs" />
|
---|
| 390 | <Compile Include="Metadata\MetaPadding.cs" />
|
---|
| 391 | <Compile Include="Metadata\MetaPlane.cs" />
|
---|
| 392 | <Compile Include="Metadata\MetaQuaternion.cs" />
|
---|
| 393 | <Compile Include="Metadata\MetaRawOffset.cs" />
|
---|
| 394 | <Compile Include="Metadata\MetaString.cs" />
|
---|
| 395 | <Compile Include="Metadata\MetaStruct.cs" />
|
---|
| 396 | <Compile Include="Metadata\MetaType.cs" />
|
---|
| 397 | <Compile Include="Metadata\MetaVarArray.cs" />
|
---|
| 398 | <Compile Include="Metadata\MetaVector2.cs" />
|
---|
| 399 | <Compile Include="Metadata\MetaVector3.cs" />
|
---|
| 400 | <Compile Include="Sound\SabdXmlExporter.cs" />
|
---|
| 401 | <Compile Include="Sound\SabdXmlImporter.cs" />
|
---|
| 402 | <Compile Include="Xml\FilmToXmlConverter.cs" />
|
---|
| 403 | <Compile Include="Xml\GenericXmlWriter.cs" />
|
---|
| 404 | <Compile Include="Xml\OnieXmlImporter.cs" />
|
---|
| 405 | <Compile Include="Xml\OnieXmlExporter.cs" />
|
---|
| 406 | <Compile Include="Xml\TmbdXmlImporter.cs" />
|
---|
| 407 | <Compile Include="Xml\TmbdXmlExporter.cs" />
|
---|
| 408 | <Compile Include="Xml\ParticleXml.cs" />
|
---|
| 409 | <Compile Include="Xml\ParticleXmlImporter.cs" />
|
---|
| 410 | <Compile Include="Xml\ParticleXmlExporter.cs" />
|
---|
| 411 | <Compile Include="Xml\ObjcXmlImporter.cs" />
|
---|
| 412 | <Compile Include="Xml\ObjcXmlExporter.cs" />
|
---|
| 413 | <Compile Include="Xml\RawXmlExporter.cs" />
|
---|
| 414 | <Compile Include="Xml\RawXmlImporter.cs" />
|
---|
| 415 | <Compile Include="Motoko\TextureXmlExporter.cs" />
|
---|
| 416 | <Compile Include="Xml\XmlExporter.cs" />
|
---|
| 417 | <Compile Include="Xml\XmlImporter.cs" />
|
---|
| 418 | <Compile Include="Xml\XmlReaderExtensions.cs" />
|
---|
| 419 | <Compile Include="Xml\XmlWriterExtensions.cs" />
|
---|
| 420 | </ItemGroup>
|
---|
| 421 | <ItemGroup>
|
---|
| 422 | <Reference Include="System" />
|
---|
| 423 | <Reference Include="System.Drawing" />
|
---|
| 424 | <Reference Include="System.Xml" />
|
---|
| 425 | </ItemGroup>
|
---|
| 426 | <ItemGroup>
|
---|
| 427 | <None Include="app.config" />
|
---|
| 428 | </ItemGroup>
|
---|
| 429 | <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
---|
| 430 | <PropertyGroup>
|
---|
| 431 | <PostBuildEvent>
|
---|
| 432 | </PostBuildEvent>
|
---|
| 433 | </PropertyGroup>
|
---|
| 434 | </Project>
|
---|