source: OniSplit/Particles/Variable.cs

Last change on this file was 1114, checked in by iritscen, 5 years ago

Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.

File size: 1.1 KB
Line 
1namespace Oni.Particles
2{
3 internal class Variable
4 {
5 private string name;
6 private StorageType storageType;
7 private Value value;
8 private int storageOffset;
9
10 public Variable(string name, StorageType type, Value value)
11 {
12 this.name = name;
13 this.storageType = type;
14 this.value = value;
15 }
16
17 public Variable(BinaryReader reader)
18 {
19 name = reader.ReadString(16);
20 storageType = (StorageType)reader.ReadInt32();
21 storageOffset = reader.ReadInt32();
22 value = Value.Read(reader);
23 }
24
25 public void Write(BinaryWriter writer)
26 {
27 writer.Write(name, 16);
28 writer.Write((int)storageType);
29 writer.Write(0);
30 value.Write(writer);
31 }
32
33 public string Name => name;
34
35 public StorageType StorageType => storageType;
36
37 public int StorageOffset => storageOffset;
38
39 public Value Value => value;
40 }
41}
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