Last change
on this file was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
1.1 KB
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1 | namespace Oni.Particles
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2 | {
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3 | internal class Variable
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4 | {
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5 | private string name;
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6 | private StorageType storageType;
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7 | private Value value;
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8 | private int storageOffset;
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9 |
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10 | public Variable(string name, StorageType type, Value value)
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11 | {
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12 | this.name = name;
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13 | this.storageType = type;
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14 | this.value = value;
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15 | }
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16 |
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17 | public Variable(BinaryReader reader)
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18 | {
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19 | name = reader.ReadString(16);
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20 | storageType = (StorageType)reader.ReadInt32();
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21 | storageOffset = reader.ReadInt32();
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22 | value = Value.Read(reader);
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23 | }
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24 |
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25 | public void Write(BinaryWriter writer)
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26 | {
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27 | writer.Write(name, 16);
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28 | writer.Write((int)storageType);
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29 | writer.Write(0);
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30 | value.Write(writer);
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31 | }
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32 |
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33 | public string Name => name;
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34 |
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35 | public StorageType StorageType => storageType;
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36 |
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37 | public int StorageOffset => storageOffset;
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38 |
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39 | public Value Value => value;
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40 | }
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41 | }
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