Last change
on this file was 1114, checked in by iritscen, 5 years ago |
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.
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File size:
749 bytes
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1 | namespace Oni.Particles
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2 | {
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3 | internal class VariableReference
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4 | {
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5 | public const int ByteSize = 24;
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6 | public static readonly VariableReference Empty = new VariableReference(string.Empty);
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7 |
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8 | private string name;
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9 |
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10 | public VariableReference(string name)
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11 | {
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12 | this.name = name;
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13 | }
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14 |
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15 | public VariableReference(BinaryReader reader)
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16 | {
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17 | name = reader.ReadString(16);
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18 | reader.Skip(8);
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19 | }
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20 |
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21 | public void Write(BinaryWriter writer)
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22 | {
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23 | writer.Write(name, 16);
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24 | writer.Skip(8);
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25 | }
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26 |
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27 | public bool IsDefined => !string.IsNullOrEmpty(name);
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28 |
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29 | public string Name => name;
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30 | }
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31 | }
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