[1114] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using System.IO;
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[1154] | 4 | //using System.Runtime.Remoting.Metadata.W3cXsd2001;
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[1114] | 5 |
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| 6 | namespace Oni.Sound
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| 7 | {
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| 8 | internal class WavFile
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| 9 | {
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| 10 | #region Private data
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| 11 | private const int fcc_RIFF = 0x46464952;
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| 12 | private const int fcc_WAVE = 0x45564157;
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[1154] | 13 | private const int fcc_fmt = 0x20746d66;
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| 14 | private const int fcc_fact = 0x74636166;
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[1114] | 15 | private const int fcc_data = 0x61746164;
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| 16 |
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| 17 | private WavFormat format;
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| 18 | private int channelCount;
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| 19 | private int sampleRate;
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| 20 | private int averageBytesPerSecond;
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| 21 | private int blockAlign;
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| 22 | private int bitsPerSample;
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[1154] | 23 | private int sampleCount;
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[1114] | 24 | private byte[] extraData;
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| 25 | private byte[] soundData;
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| 26 | #endregion
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| 27 |
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| 28 | public static WavFile FromFile(string filePath)
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| 29 | {
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| 30 | using (var reader = new BinaryReader(filePath))
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| 31 | {
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| 32 | if (reader.ReadInt32() != fcc_RIFF)
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| 33 | throw new InvalidDataException("Not a WAV file");
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| 34 |
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| 35 | int size = reader.ReadInt32();
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| 36 |
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| 37 | if (reader.ReadInt32() != fcc_WAVE)
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| 38 | throw new InvalidDataException("Not a WAV file");
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| 39 |
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[1154] | 40 | var header = new WavFile()
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| 41 | {
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[1156] | 42 | sampleCount = -1
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[1154] | 43 | };
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[1114] | 44 |
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| 45 | for (int chunkType, chunkSize, chunkStart; reader.Position < size; reader.Position = chunkStart + chunkSize)
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| 46 | {
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| 47 | chunkType = reader.ReadInt32();
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| 48 | chunkSize = reader.ReadInt32();
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| 49 | chunkStart = reader.Position;
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| 50 |
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| 51 | if (chunkType == fcc_fmt)
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| 52 | header.ReadFormatChunk(reader, chunkSize);
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[1154] | 53 | if (chunkType == fcc_fact)
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| 54 | header.ReadFactChunk(reader, chunkSize);
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| 55 | if (chunkType == fcc_data)
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[1114] | 56 | header.ReadDataChunk(reader, chunkSize);
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| 57 | }
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[1156] | 58 | header.TruncatePerFact();
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[1114] | 59 | return header;
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| 60 | }
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| 61 | }
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| 62 |
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| 63 | private void ReadFormatChunk(BinaryReader reader, int chunkSize)
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| 64 | {
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| 65 | format = (WavFormat)reader.ReadInt16();
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| 66 | channelCount = reader.ReadInt16();
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| 67 | sampleRate = reader.ReadInt32();
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| 68 | averageBytesPerSecond = reader.ReadInt32();
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| 69 | blockAlign = reader.ReadInt16();
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| 70 | bitsPerSample = reader.ReadInt16();
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| 71 |
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| 72 | if (chunkSize > 16)
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| 73 | extraData = reader.ReadBytes(reader.ReadInt16());
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| 74 | else
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| 75 | extraData = new byte[0];
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| 76 | }
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| 77 |
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[1154] | 78 | private void ReadFactChunk(BinaryReader reader, int chunkSize)
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| 79 | {
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| 80 | sampleCount = reader.ReadInt32();
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| 81 | }
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| 82 |
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[1114] | 83 | private void ReadDataChunk(BinaryReader reader, int chunkSize)
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| 84 | {
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| 85 | soundData = reader.ReadBytes(chunkSize);
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| 86 | }
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[1156] | 87 | private void TruncatePerFact() // TODO: MORE THOROUGH VALIDATION?
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[1154] | 88 | {
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[1156] | 89 | if(sampleCount == -1) // not explicitly set (no fact chunk present)
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[1154] | 90 | {
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| 91 | Console.WriteLine("The imported WAV file has no FACT chunk.");
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| 92 | }
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[1156] | 93 | else if (format == WavFormat.Adpcm) // calculate truncated data size
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[1154] | 94 | {
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[1156] | 95 | var blockSizeADPCM = blockAlign;
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| 96 | var samplesPerBlock = 2 + (blockSizeADPCM - channelCount * 7) * 8 / channelCount / bitsPerSample;
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| 97 | int wholeBlocks = sampleCount / samplesPerBlock;
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| 98 | if (wholeBlocks * blockAlign > soundData.Length)
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| 99 | Console.Error.WriteLine("Sample count exceeds the range of sound data.");
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| 100 | int leftoverSamples = sampleCount - wholeBlocks * samplesPerBlock;
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| 101 | if (leftoverSamples < 2) // a block always starts with at least two samples?
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| 102 | Console.Error.WriteLine("Improper trailing bytes/samples!");
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| 103 | if (bitsPerSample != 4) // are MS ADPCM nibbles always 4-bit-sized?
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| 104 | Console.Error.WriteLine("Nibble size is expected to be 4 bits!");
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| 105 | int leftoverNibbles = (leftoverSamples - 2) * channelCount;
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| 106 | int leftoverBytes = 7 * channelCount
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| 107 | + (int)Math.Ceiling((leftoverNibbles * bitsPerSample) * 0.125);
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| 108 | Array.Resize(ref soundData, wholeBlocks * blockAlign + leftoverBytes);
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[1154] | 109 | }
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| 110 | }
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| 111 |
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[1114] | 112 | public WavFormat Format => format;
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| 113 | public int ChannelCount => channelCount;
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| 114 | public int SampleRate => sampleRate;
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| 115 | public int AverageBytesPerSecond => averageBytesPerSecond;
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| 116 | public int BlockAlign => blockAlign;
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| 117 | public int BitsPerSample => bitsPerSample;
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[1156] | 118 | public int SampleCount => sampleCount;
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[1114] | 119 | public byte[] ExtraData => extraData;
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| 120 | public byte[] SoundData => soundData;
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| 121 | }
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| 122 | }
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